I'm making a texture pack and I'm wondering if there is a way to add alpha channel options to the window graphic (as I tried, it just distinguished between transparent and non-transparent, and can't use any percentage of transparency like 80% transparent). I also tried doing this by creating custom_terrain_49.png file, but with the same effect.
Has MCPatcher updated yet ?!?!?!?!?!?!?!?!?!?!? I just tried to patch my minecraft with MCPatcher 2.3.4_01 [Minecraft 1.2.4] but HD stuff is still grey I feel like a kid waiting for santa on christmas eve right now..... Using the default does suck lol. Anyway I am sure I will find out when I can patch soon i am praying for tomorrow. Good Night
Has MCPatcher updated yet ?!?!?!?!?!?!?!?!?!?!? I just tried to patch my minecraft with MCPatcher 2.3.4_01 [Minecraft 1.2.4] but HD stuff is still grey I feel like a kid waiting for santa on christmas eve right now..... Using the default does suck lol. Anyway I am sure I will find out when I can patch soon i am praying for tomorrow. Good Night
It is updated to 1.2.4, only HD fonts are unavailable
Every time I run MC patcher, the "HD Fonts" Selection has been grayed out.
This problem only started when 1.2.4 came out.
Please, someone help me, I cannot find any other answers online.
Every time I run MC patcher, the "HD Fonts" Selection has been grayed out.
This problem only started when 1.2.4 came out.
Please, someone help me, I cannot find any other answers online.
Thanks, flyncake
Look at the original post on the first page under notes and recent changes. It is unavailable because 1.2.4 changed the way that fonts work and he has yet to determine a way to fix it.
Hello. Whilst making textures comply with biome colours, I noticed that upside down slabs use a different ID to normal slabs. Upon using Too Many Items to find out these IDs, as they aren't on the Minecraft Wiki, I've found that they cannot have their colours edited. Do you know why this is? Their IDs are 43:9 through 43:13.
Temporarily until Kahr can figure out the changes in the font-rendering system. Please read the thread, or go play outside.
Also getting an error with modding Gerudoku into my minecraft.jar.
This is the error:
http://paste2.org/p/1951036
That or they just didn't want to wade through 242 PAGES of posts when the answer could (and probably should) be posted in the original post!
First post of the topic (fixed, added timestamp to the quotation tag).
It's in there (OP):
Notes and Recent Changes:
Just read, READ!
It's started happening when the 1.2 version came out. I been stuck using Optifine since.
I don't make spelling mistakes, I make new words
Every time I run MC patcher, the "HD Fonts" Selection has been grayed out.
This problem only started when 1.2.4 came out.
Please, someone help me, I cannot find any other answers online.
Thanks, flyncake
Look at the original post on the first page under notes and recent changes. It is unavailable because 1.2.4 changed the way that fonts work and he has yet to determine a way to fix it.
youtube.com/user/theeagleinitiative
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