There seems to be an issue with MCpatcher and the ComputerCraft mod. I posted this on their thread and they claim it is a MCpatcher issue, so I shall post the error log here. Hopefully a fix can be found.
I did use the latest MCpatcher. 2.3.3_02
Launching C:\Users\NazLappy\AppData\Roaming\.minecraft\bin\minecraft.jar
java -cp C:\Users\NazLappy\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\NazLappy\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\NazLappy\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\NazLappy\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\NazLappy\AppData\Roaming\.minecraft\bin\natives -Xmx1024M -Xms512M net.minecraft.client.Minecraft
MCPatcherUtils initialized. Directory C:\Users\NazLappy\AppData\Roaming\.minecraft\.
27 achievements
174 recipes
ModLoader 1.1 Initializing...
Mod Initialized: mod_ModLoaderMp 1.0.0
Mod Initialized: mod_MinecraftForge 1.3.3.12
Mod Initialized: mod_BuildCraftCore 2.2.12
Mod Initialized: mod_BuildCraftBuilders 2.2.12
Mod Initialized: mod_BuildCraftEnergy 2.2.12
Mod Initialized: mod_BuildCraftFactory 2.2.12
Mod Initialized: mod_BuildCraftTransport 2.2.12
MinecraftForge v1.3.3.12 Initialized
Feb 27, 2012 1:44:31 PM forge.ForgeHooks <clinit>
INFO: MinecraftForge v1.3.3.12 Initialized
[IndustrialCraft] Error while trying to access language file!
Mod Initialized: mod_IC2 v1.71
Mod Initialized: mod_RedPowerArray 2.0pr4d
Mod Initialized: mod_RedPowerCore 2.0pr4d
Mod Initialized: mod_RedPowerLighting 2.0pr4d
Mod Initialized: mod_RedPowerLogic 2.0pr4d
Mod Initialized: mod_RedPowerMachine 2.0pr4d
Mod Initialized: mod_RedPowerWiring 2.0pr4d
Mod Initialized: mod_RedPowerWorld 2.0pr4d
Mod Initialized: mod_RailcraftAutomation 3.3.1
Mod Initialized: mod_RailcraftBuildcraft 3.3.1
Mod Initialized: mod_RailcraftCore 3.3.1
Mod Initialized: mod_RailcraftExtras 3.3.1
Mod Initialized: mod_RailcraftFactory 3.3.1
Mod Initialized: mod_RailcraftIC2 3.3.1
Mod Initialized: mod_RailcraftInfrastructure 3.3.1
Mod Initialized: mod_RailcraftRails 3.3.1
Mod Initialized: mod_Forestry 1.2.6.5
Mod Initialized: Smart Moving 6.12
Mod Initialized: mod_PowerConverters 1.1.0R1.3.1
ComputerCraft: turtleBlockID 209
CONFLICT @ -47
ComputerCraft: Searching for RedPowerLib...
ComputerCraft: RedPowerLib and methods located.
ModLoaderMP 1.0.0 Initialized
Mod Initialized: mod_CCTurtle 1.3
Loading ComputerCraft: To change block IDs, modify config/mod_ComputerCraft.cfg
ComputerCraft: computerBlockID 207
ComputerCraft: diskDriveBlockID 208
ComputerCraft: diskItemID 4000
CONFLICT @ -49
CONFLICT @ -48
Mod Initialized: mod_ComputerCraft 1.3
Mod Loaded: mod_ModLoaderMp 1.0.0
Mod Loaded: mod_MinecraftForge 1.3.3.12
Mod Loaded: mod_BuildCraftCore 2.2.12
Mod Loaded: mod_BuildCraftBuilders 2.2.12
Mod Loaded: mod_BuildCraftEnergy 2.2.12
Mod Loaded: mod_BuildCraftFactory 2.2.12
Mod Loaded: mod_BuildCraftTransport 2.2.12
[IC2] Config loaded from C:\Users\NazLappy\AppData\Roaming\.minecraft\config\IC2.cfg
[IC2] Using 32 audio sources.
Mod Loaded: mod_IC2 v1.71
Mod Loaded: mod_PowerConverters 1.1.0R1.3.1
Mod Loaded: mod_RedPowerArray 2.0pr4d
Mod Loaded: mod_RedPowerCore 2.0pr4d
Mod Loaded: mod_RedPowerLighting 2.0pr4d
Mod Loaded: mod_RedPowerLogic 2.0pr4d
Mod Loaded: mod_RedPowerMachine 2.0pr4d
Mod Loaded: mod_RedPowerWiring 2.0pr4d
Mod Loaded: mod_RedPowerWorld 2.0pr4d
Mod Loaded: mod_RailcraftAutomation 3.3.1
Mod Loaded: mod_RailcraftBuildcraft 3.3.1
Mod Loaded: mod_RailcraftCore 3.3.1
Mod Loaded: mod_RailcraftExtras 3.3.1
Mod Loaded: mod_RailcraftFactory 3.3.1
Mod Loaded: mod_RailcraftIC2 3.3.1
Mod Loaded: mod_RailcraftInfrastructure 3.3.1
Mod Loaded: mod_RailcraftRails 3.3.1
attempting to refresh unknown animation forestry.factory.TextureBiomassFX
attempting to refresh unknown animation forestry.factory.TextureBiofuelFX
attempting to refresh unknown animation forestry.energy.TextureMilkFX
Mod Loaded: mod_Forestry 1.2.6.5
Mod Loaded: Smart Moving 6.12
Mod Loaded: mod_CCTurtle 1.3
Mod Loaded: mod_ComputerCraft 1.3
Starting BuildCraft 2.2.12
Copyright (c) SpaceToad, 2011
http://www.mod-buildcraft.com
attempting to refresh unknown animation buildcraft.energy.TextureOilFX
attempting to refresh unknown animation buildcraft.energy.TextureFuelFX
attempting to refresh unknown animation buildcraft.energy.TextureOilFlowFX
[IC2] Loading IC2 submodule: bcIntegration31x
[IC2] Submodule not loaded: java.lang.NoClassDefFoundError: buildcraft/api/ITriggerProvider
[IC2] Loading IC2 submodule: bcIntegration22x
[IC2] BuildCraft integration module loaded
[IC2] Loading IC2 submodule: cgIntegration14x
[IC2] Submodule not loaded: java.lang.reflect.InvocationTargetException: java.lang.NoClassDefFoundError: CraftGuide/API/IRecipeProvider
[IC2] Loading IC2 submodule: neiIntegration11x
[IC2] Submodule not loaded: java.lang.reflect.InvocationTargetException: java.lang.NoClassDefFoundError: codechicken/nei/ICraftingHandler
[IC2] Failed to load Portal Gun compatibility: java.lang.ClassNotFoundException: mod_PortalGun
PlayerAPI 1.2 Created
PlayerAPI: registered Smart Moving
Smart Moving uses communication protocol 1.1
Done.
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
attempting to refresh unknown animation dan200.computer.client.TextureComputerFX
java.lang.IllegalArgumentException: Number of remaining buffer elements is 1024, must be at least 16384
at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:143)
at org.lwjgl.BufferChecks.checkBufferSize(BufferChecks.java:158)
at org.lwjgl.BufferChecks.checkBuffer(BufferChecks.java:163)
at org.lwjgl.opengl.GL11.glTexSubImage2D(GL11.java:2908)
at yz.a(RenderEngine.java:456)
at net.minecraft.client.Minecraft.k(SourceFile:1343)
at net.minecraft.client.Minecraft.x(SourceFile:709)
at net.minecraft.client.Minecraft.run(SourceFile:662)
at java.lang.Thread.run(Unknown Source)
Stopping!
I patched minecraft with this thing and when i tryed it out, MY ACCOUNT WASN'T PREMIUM ANYMORE! WAS WORKING FINE BEFORE I PATCHED!
SOMEONE PLEASE HELP ME!
I highly doubt that it was the MCPatcher. It doesn't edit those kinda files. It's stored in a server which Minecraft contacts and gets your name. MCPatcher add's classes to the Minecraft game itself, not the server. You take us as fools. But most aren't. Broski.
Lol~ That depends on your graphic's card. I saw your edit but minus well tell you. The higher res the texture pack the more your graphic card will have to load, since it's java, it doesn't do so well. If you still get lag, downgrade your texture pack. :tongue.gif:
It says minecraft is out of memory after downloading mcpatcher... why? can someone help?
and now when i launch it it's black again. wtf?
please help DDDD:
Open minecraft (So your at the main menu). Right click on your start bar (Without any icon's in the way) and click Task manager (or alt-control-delete which will bring it up, if not, look for the choice) Right click on minecraft and click "Create Dump File". That should help you.
I patched minecraft with this thing and when i tryed it out, MY ACCOUNT WASN'T PREMIUM ANYMORE! WAS WORKING FINE BEFORE I PATCHED!
SOMEONE PLEASE HELP ME!
if you open minecraft with the mcpatcher tester/debugger it doesnt log you in. its basic knowledge that an external program cannot log you in. open your client and login and it will work fine.
also kahr, your mediafire link is broken. the link past adfly goes to the main mediafire page.
There once was a wise man out with tnt. the creepers swarmed in with numbers unseen. he placed it and armed it with his trusty redstone. now, to this day, creepers leave steve alone.
The inclusion of the better glass mod is great, however, I can't find it 2.3.3_02.
It's in the MCPatcher code but disabled by default. The mod doesn't work underwater (glass makes water behind it disappear, or vice versa, I don't remember). If I can get it working I'd love to include it officially, but for now I'm stuck.
Is there anyway too enable it? I'd really like to use it in a texture pack I'm working on and the water issue won't effect it.
Ok, so I put the texture pack in library/Application Support/minecraft, but when I start up the game, it doesn't show up in Texture Packs. Am I doing something wrong?
I tried to download this for mac on the adfly and it redirected me to the mediafire homepage
Seems to be a problem with all adfly -> mediafire links. Adfly knows about it and says they're working on it. I'll give them some more time to see if they fix it before looking into other hosting options.
I patched minecraft with this thing and when i tryed it out, MY ACCOUNT WASN'T PREMIUM ANYMORE! WAS WORKING FINE BEFORE I PATCHED!
The Test Minecraft button does not log you in. It's just a convenience for testing. To access multiplayer servers after patching, quit MCPatcher and launch the game normally.
There seems to be an issue with MCpatcher and the ComputerCraft mod. I posted this on their thread and they claim it is a MCpatcher issue, so I shall post the error log here. Hopefully a fix can be found.
I did use the latest MCpatcher. 2.3.3_02
attempting to refresh unknown animation dan200.computer.client.TextureComputerFX
java.lang.IllegalArgumentException: Number of remaining buffer elements is 1024, must be at least 16384
at org.lwjgl.BufferChecks.throwBufferSizeException(BufferChecks.java:143)
Looks like the mod has its own animated texture. All animations need to be refreshed when the texture pack changes, but there's really no good way to do this without a standard API. MCPatcher looks for one of these constructors in order:
public TextureFXSubclass(Minecraft minecraft, int tileSize);
public TextureFXSubclass(Minecraft minecraft);
public TextureFXSubclass();
TextureComputerFX doesn't have any of these, so MCPatcher gives up and tries to reuse the old object, which doesn't work either apparently. I'm open to suggestions on how to make this better.
Just letting people that complains about the download link know:
Mediafire no longer supports Adf.ly.
To open a download link from Adf.ly(mediafire) you hare to right click 'Skip' and click on 'Copy Link,' then paste it in the page adress(in the bar on top of page).
Rollback Post to RevisionRollBack
If I helped you or if you like something I made, press the WHITE arrow inside of a GREEN 'square' at the bottom right!
I did use the latest MCpatcher. 2.3.3_02
Edit: I take that back. It was something else.
I highly doubt that it was the MCPatcher. It doesn't edit those kinda files. It's stored in a server which Minecraft contacts and gets your name. MCPatcher add's classes to the Minecraft game itself, not the server. You take us as fools. But most aren't. Broski.
Lol~ That depends on your graphic's card. I saw your edit but minus well tell you. The higher res the texture pack the more your graphic card will have to load, since it's java, it doesn't do so well. If you still get lag, downgrade your texture pack. :tongue.gif:
Open minecraft (So your at the main menu). Right click on your start bar (Without any icon's in the way) and click Task manager (or alt-control-delete which will bring it up, if not, look for the choice) Right click on minecraft and click "Create Dump File". That should help you.
if you open minecraft with the mcpatcher tester/debugger it doesnt log you in. its basic knowledge that an external program cannot log you in. open your client and login and it will work fine.
also kahr, your mediafire link is broken. the link past adfly goes to the main mediafire page.
I downloaded it using your github link, but I like to click the AdFly link to support you.
Is there anyway too enable it? I'd really like to use it in a texture pack I'm working on and the water issue won't effect it.
You need to go deeper:
library/Application Support/minecraft/texturepacks
Should be the correct folder on a mac. =)
umm no videos work no text edit works no download links work no emotes work no pics work the forum update RESLLY ****ed up the forums
plz don't discriminate about my spelling i know it sucks but i try my best
Run MCPatcher with the -experimental flag. Again, this is for features that are not working properly, so expect problems if you try this.
Seems to be a problem with all adfly -> mediafire links. Adfly knows about it and says they're working on it. I'll give them some more time to see if they fix it before looking into other hosting options.
The Test Minecraft button does not log you in. It's just a convenience for testing. To access multiplayer servers after patching, quit MCPatcher and launch the game normally.
Looks like the mod has its own animated texture. All animations need to be refreshed when the texture pack changes, but there's really no good way to do this without a standard API. MCPatcher looks for one of these constructors in order:
TextureComputerFX doesn't have any of these, so MCPatcher gives up and tries to reuse the old object, which doesn't work either apparently. I'm open to suggestions on how to make this better.
Fixed for the next update.
This has 1.2 in the title so I'm guessing it's compatible.
Yes I've upgraded to 1.2.2 and applied this latest MCPatcher and it works fine. So far as I can tell anyhow. Textures all look correct.
*TOTALLY ORIGINAL*
Mediafire no longer supports Adf.ly.
To open a download link from Adf.ly(mediafire) you hare to right click 'Skip' and click on 'Copy Link,' then paste it in the page adress(in the bar on top of page).
If I helped you or if you like something I made, press the WHITE arrow inside of a GREEN 'square' at the bottom right!
About time