Dude, I have a problem. I downloaded the texture packs I love (Including Misa's) and everything worked. But one day, when I was changing the texture pack, some of the blocks were still like the ones from Misa's Tp! Do you have any idea how this happened? I had to stop using the MCpatcher just to have a normal computer... :unsure.gif:
I'm looking at the changelog, and it says you've added an experimental better glass mod. How does it work? I don't see it anywhere in the information for texture pack authors section.
The inclusion of the better glass mod is great, however, I can't find it 2.3.3_02.
Hey, you may want to take note that I don't think that MC patcher is compatible with Minecraft Forge. I did some testing, and it isn't compatible with the latest version. Just wanted you to know :biggrin.gif:
Just a suggestion, but maybe, could you make it that once a mob is spawned, it stays that way forever? I'm kind of getting annoyed that whenever I disconnect from a server, my wolves change. I'd love for them to just stay like they first spawned forever.
Although, I understand modding is quite hard, so I'm only making this a suggestion, but, if you could do that, that would be really nice.
I seem to be having an issue with HD textures and the ComputerCraft mod.
I know it is that mod because when I take the ComputerCraft mod out, Minecraft loads fine. Otherwise if I have the texture applied (meaning I boot MC with default texture, then pick the texture pack, hit done, then after a moment, black screen) I get a black screen after the Mojang splash, sometimes I see a very quick error screen. I do really enjoy this texture pack, so hopefully I can figure out what is wrong.
I did use the latest MCpatcher and Misa's latest texture pack.
I have an problem.
How to patch this on "minecraft" folder, not "minecraft-1.1"?
On Windows, mcpatcher-2.3.3_02.exe patches minecraft.jar that is inside your C:\Users\YourUserName\AppData\Roaming\.minecraft\bin.
minecraft.jar could be any version, including the last snapshot 12w08a.
Dude, I have a problem. I downloaded the texture packs I love (Including Misa's) and everything worked. But one day, when I was changing the texture pack, some of the blocks were still like the ones from Misa's Tp! Do you have any idea how this happened? I had to stop using the MCpatcher just to have a normal computer... :unsure.gif:
Not sure how this would happen. Was it just the animated blocks that stayed?
When you are in The End, the 'Boss Health' text is shown in purple. I would like to have the ability to change this color. (for example, I want it to be red, just like parts of my enderdragon, ender eye, boss health bar and endercrystal will be in my next release)
I suggest an option in the color.properties saying 'bossname=1e0212'
I once looked into the possibility of making all the text colors customizable, but they are scattered over so many different classes I gave up. The boss health and xp bar text have been suggested before though, so maybe I could start small and just do those.
The inclusion of the better glass mod is great, however, I can't find it 2.3.3_02.
It's in the MCPatcher code but disabled by default. The mod doesn't work underwater (glass makes water behind it disappear, or vice versa, I don't remember). If I can get it working I'd love to include it officially, but for now I'm stuck.
Just a suggestion, but maybe, could you make it that once a mob is spawned, it stays that way forever? I'm kind of getting annoyed that whenever I disconnect from a server, my wolves change. I'd love for them to just stay like they first spawned forever.
Although, I understand modding is quite hard, so I'm only making this a suggestion, but, if you could do that, that would be really nice.
The random skin is based on entity ID, so it should be persistent as long as the server stays up. I may need to take another look at that.
Nope. That's the lightmap. I've tried making a skycolour-1.png, but it didn't work.
This also counts for the end.
I haven't done custom sky colors for the other worlds yet, but I'd like to. Since there are no biomes in other worlds, I wouldn't use a bitmap. Just single sky/fog colors in color.properties most likely.
I'm also working on a way to add animations to any texture in the game, not just terrain.png or items.png. I hope to put that in the next major update.
I always used default texturepack,and i had mods,so then i wanted to try a texturepack,and then that happend,but i guess i'll just have to put hard work into installing my mods again.. lol
The Custom Colors mod is breaking the Water Shader (normal and modloader version) mod.
Exception in thread "Thread-7" java.lang.VerifyError: (class: uc, method: n signature: (Loe;III)Z) Register 7 contains wrong type
at ti.<init>(SourceFile:19)
at su.<init>(SourceFile:22)
at pg.<init>(SourceFile:24)
at net.minecraft.client.Minecraft.<init>(SourceFile:94)
at n.<init>(n.java:14)
at net.minecraft.client.MinecraftApplet.init(SourceFile:33)
at net.minecraft.Launcher.replace(Launcher.java:143)
at net.minecraft.Launcher$1.run(Launcher.java:87)
It says minecraft is out of memory after downloading mcpatcher... why? can someone help?
and now when i launch it it's black again. wtf?
please help DDDD:
Wut? ¬¬
To install:
Download MCpatcher making sure it downloads as a jar file, not a zip or inside a zip file.
then...
[:< i hav the 1.0.0 mc patcher]
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Curse PremiumHe meant the text that says "Boss Health." That, along with the experience level text should be added for custom colors.
The inclusion of the better glass mod is great, however, I can't find it 2.3.3_02.
Where is the download link for the .jar file. I have looked everywhere but none seem to open. Please help.
Although, I understand modding is quite hard, so I'm only making this a suggestion, but, if you could do that, that would be really nice.
I know it is that mod because when I take the ComputerCraft mod out, Minecraft loads fine. Otherwise if I have the texture applied (meaning I boot MC with default texture, then pick the texture pack, hit done, then after a moment, black screen) I get a black screen after the Mojang splash, sometimes I see a very quick error screen. I do really enjoy this texture pack, so hopefully I can figure out what is wrong.
I did use the latest MCpatcher and Misa's latest texture pack.
On Windows, mcpatcher-2.3.3_02.exe patches minecraft.jar that is inside your C:\Users\YourUserName\AppData\Roaming\.minecraft\bin.
minecraft.jar could be any version, including the last snapshot 12w08a.
Mo'Swords
Too many items
Single Player Commands
Mo'creatures
And i think thats all. I'm not sure if mo'swords the name of a sword mod i had,But yeah those are the mods i have.Please help!
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Curse PremiumUse the patcher before installing mods.
Not sure how this would happen. Was it just the animated blocks that stayed?
I once looked into the possibility of making all the text colors customizable, but they are scattered over so many different classes I gave up. The boss health and xp bar text have been suggested before though, so maybe I could start small and just do those.
It's in the MCPatcher code but disabled by default. The mod doesn't work underwater (glass makes water behind it disappear, or vice versa, I don't remember). If I can get it working I'd love to include it officially, but for now I'm stuck.
The random skin is based on entity ID, so it should be persistent as long as the server stays up. I may need to take another look at that.
I haven't done custom sky colors for the other worlds yet, but I'd like to. Since there are no biomes in other worlds, I wouldn't use a bitmap. Just single sky/fog colors in color.properties most likely.
I'm also working on a way to add animations to any texture in the game, not just terrain.png or items.png. I hope to put that in the next major update.
I always used default texturepack,and i had mods,so then i wanted to try a texturepack,and then that happend,but i guess i'll just have to put hard work into installing my mods again.. lol
Exception in thread "Thread-7" java.lang.VerifyError: (class: uc, method: n signature: (Loe;III)Z) Register 7 contains wrong type at ti.<init>(SourceFile:19) at su.<init>(SourceFile:22) at pg.<init>(SourceFile:24) at net.minecraft.client.Minecraft.<init>(SourceFile:94) at n.<init>(n.java:14) at net.minecraft.client.MinecraftApplet.init(SourceFile:33) at net.minecraft.Launcher.replace(Launcher.java:143) at net.minecraft.Launcher$1.run(Launcher.java:87)Could it be fixed ?
and now when i launch it it's black again. wtf?
please help DDDD:
I patched minecraft with this thing and when i tryed it out, MY ACCOUNT WASN'T PREMIUM ANYMORE! WAS WORKING FINE BEFORE I PATCHED!
SOMEONE PLEASE HELP ME!
I wish I could help you :sad.gif:
and ps. they won't help you on this thread :/ posted a post a couple of posts back and no answer yet