No, I don't think it would cause massive lag. I say this because a mod that did this existed backin 1.7.3 AND it worked on my old computer smoothly. Maybe was coded "differently" from randomob, and I think that the effort to create something like this in mcpatcher would be fair enough, considering the possibility it holds.
Especially if we can alter the "randomness" of a randomtexture depending on the biome, so if I have a jungly flower texture I could say in a propertis file
flowertexture_0.block(id of flower)= (80 jungle, 15 swamp, 5 other)
or something like that, to specify the relative frequency. This, BTW, could be done for mobtexture.
So, Khar, do you think this would be remotly codeable in minecraft or is actual impossible?
Iam still thinking that is bad idea like monkeys for the jungles.
I'm trying to use a 512x Texture pack, but the terrain always loads invisible, with only minecarts, mobs, and animations visible (redstone stuff, rain, etc.) I tried MCPatcher and Optifine (MT) but its not working.
i dont know... It doesnt feels natural (for minecraft)... I bet everyone is against me now ¬¬
It's a mod, it's not always going to feel "natural" for Minecraft for everyone. Besides, if Kahr ever implemented it, it would be optional like all the other features of the MCPatcher.
It's a mod, it's not always going to feel "natural" for Minecraft for everyone. Besides, if Kahr ever implemented it, it would be optional like all the other features of the MCPatcher.
Does MCpather plan on allowing jar files to mod minecraft? industrial craft 2 wanted to be different and install their game via Java .jar file. MCpatch don't see the jar files.
Starting MCPatcher v1.1.12_02
found /Users/Alyx/Library/Application Support/minecraft/bin/minecraft.jar
Found Tessellator: aby.class
Found StillWater: ack.class
Found Watch: hg.class
Found Tool3D: lv.class
Found Block: oe.class
Found AnimTexture: sr.class
Found Portal: xs.class
Found AnimManager: yz.class
Found Minecraft: net/minecraft/client/Minecraft.class
No classes match for StillLava
No classes match for FlowLava
No classes match for Fire
No classes match for FlowWater
No classes match for Compass
it says to re download minecraft.jar. i did. I even re download the .minecraft folder. What do i do? These r for u if you help
Rollback Post to RevisionRollBack
Reality is merely an illusion, albeit a very persistent one.
Iam still thinking that is bad idea like monkeys for the jungles.
Specs:
Processor: 2.5 GHz Intel Core i5
Memory: 4 GB 1333 MHz DDR3
Graphics: AMD Radeon HD 6750M 512 MB
Ex: Let's go eat grandma! OR Let's go eat, grandma!
Still a bad idea...
Silly bug. Fixed in 2.3.2_01.
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Curse PremiumOh really?
Yes, still a bad idea
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Curse PremiumWhats your reason?
Reformat your computer, it's the only way to get rid of that virus.
i dont know... It doesnt feels natural (for minecraft)... I bet everyone is against me now ¬¬
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Curse PremiumIt's a mod, it's not always going to feel "natural" for Minecraft for everyone. Besides, if Kahr ever implemented it, it would be optional like all the other features of the MCPatcher.
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Curse PremiumExactly.
Starting MCPatcher v1.1.12_02
found /Users/Alyx/Library/Application Support/minecraft/bin/minecraft.jar
Found Tessellator: aby.class
Found StillWater: ack.class
Found Watch: hg.class
Found Tool3D: lv.class
Found Block: oe.class
Found AnimTexture: sr.class
Found Portal: xs.class
Found AnimManager: yz.class
Found Minecraft: net/minecraft/client/Minecraft.class
No classes match for StillLava
No classes match for FlowLava
No classes match for Fire
No classes match for FlowWater
No classes match for Compass
it says to re download minecraft.jar. i did. I even re download the .minecraft folder. What do i do? These r for u if you help
Albert Einstein