Hopefully I didn't just miss the post, but I am working on a custom font, thanks to knowing about all the awesomeness and ease of use that MCPatcher now has ^^ However when I started I did not realise that fonts need the .properties file, so I tried it, and it looked weird, I came back here and discovered my mistake, so I pulled up notepad and I thought followed the instructions for how to configure it right, saved it as default.properties in my pack's font folder, loaded minecraft back up, changed back to my pack, still stuffed up... I even tried repatching, no dice... Anyone think they can give me a hand here? Would be much appreciated ^^
java.lang.ClassFormatError: Invalid this class index 537 in constant pool in class file WorldGenCreateGuild
Once that happened to me too.
I think you must uninstall some of the mods for it to work properly.
I'm pretty sure now that this is just a bug in the javassist library I'm using. This particular class file is 1.3MB, which is huge by Java standards, and javassist probably just can't handle it. One of the WorldGenTier classes also gets mangled by the same API. I've filed a bug report on the javassist site and hopefully one of the developers there will be able to fix it.
I have a question. How do you install mods that need files in seperate folders? e.g. Xtra nether mod need .png images in the armor folder.
The patcher should preserve the directory structure that is in the mod's zip file. So as long as the mod has the pngs in an armor folder, they will be copied to the same location in minecraft.jar. Any files outside of minecraft.jar, e.g., resources directory, need to be copied separately though.
Is this incompatable with minecraft forge? Because when i patch my game, then install minecraft forge, it crashes the game.
You are overwriting some of the files that the patcher needs. Add minecraft forge via the patcher instead. It works for me if I set up the mods in this order:
ModLoader
minecraftforge-client-1.1.1
BTWMod2-98
HD Textures
HD Font
Better Grass
Random Mobs
Hopefully I didn't just miss the post, but I am working on a custom font, thanks to knowing about all the awesomeness and ease of use that MCPatcher now has ^^ However when I started I did not realise that fonts need the .properties file, so I tried it, and it looked weird, I came back here and discovered my mistake, so I pulled up notepad and I thought followed the instructions for how to configure it right, saved it as default.properties in my pack's font folder, loaded minecraft back up, changed back to my pack, still stuffed up... I even tried repatching, no dice... Anyone think they can give me a hand here? Would be much appreciated ^^
Enable debug logging in the Options tab before hitting Test Minecraft. There will be a bunch of extra output in the log window, but look for lines like this:
reading character widths from /font/default.properties
setting charWidthf[109] to 6.750000
setting charWidthf[108] to 3.250000
setting charWidthf[107] to 5.000000
setting charWidthf[106] to 3.500000
setting charWidthf[105] to 3.000000
If you don't see any of that, PM me your default.png and default.properties files and I'll see if I can figure it out.
I'm currently working on a Texture Packs+ mod which currently just updates texture packs, but I have a lot more features in mind.
I'm able to push out my first WIP release as updating is complete and works, but I just realized my mod overwrites about two or three of HD Texture's class files. I attempted to look at the source code for this... but I really don't understand how I would implement HD Texture's code in my mod. I can't find it.
Mind helping a fellow out?
You appear to have missed my post. If you could help me out, that'd be wonderful. I'd really like to get a release out.
Yeah, sorry I'm fighting a cold at the moment. It'll take me some time to figure how the mods should work together, but I'll try to take a look at it soon.
Yeah, sorry I'm fighting a cold at the moment. It'll take me some time to figure how the mods should work together, but I'll try to take a look at it soon.
after reading the OP I see nothing about licencing or copyright, correct me if I missed it. Do you (Kahr) mind If I include this patcher in a modpack I am working on? I was attempting to make my own minecraft patcher, but I could never get it to work. The modpack is a private one that I would be distributing to the server I play on only, and I would credit you.
Do you mind?
I had of course gotten the patcher.....was making a HD texture at 256 which was coming alone nicely, it worked.... when....decided i would check out aether.....which it didnt say i couldnt but found out it was a fail so deleted my .minecraft entirely.
NEXT!.....didnt work on the pack i was working on and decided yesterday i would be working on it which i put more things the way i wanted so i put in the pack to get a look at the blocks in the game......still at 256.....didnt work....tried again....didnt work.....thought it might of been my MCpatcher flawed or something.....granted this Tron texture i got worked so yeah......deleted my .jar and MCpatcher and other irrelant files saving what i was going to use that as far as i know isnt effected by .jar or MC patcher changes......256 STILL DIDNT WORK!.....was but isnt now
resized the texture to 128x128.........???.....???.....WORKS! now this is where things turn arhey....WHY.....did you guys changing it for 1.8.1/1.9.4 bug the 256x256? plus i c others have even 512.....I would enjoy making bigger but the patch didnt specify can and well.....cant even do 256 now......c the issue?
Can it be looked into i really dont want to have 128......too pixelly 512 would be more prefered if not 1024 XD but yeah 256 was looking good but cant use it right now
Extra Details::::THE EDIT!
I had gotten the patcher for 1.8.1/1.9.3 i beleive it was not the 1.9.4 so this new version seems to have a bug in it just to specify in this EDIT
BEGIN ERROR REPORT 5424363c --------
Generated 20-10-11 17:25
Minecraft: Minecraft Beta 1.8.1
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_22, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 410M/PCI/SSE2 version 4.1.0, NVIDIA Corporation
java.lang.NoClassDefFoundError: forge/ITextureProvider
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.privateGetPublicFields(Unknown Source)
at java.lang.Class.getFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1583)
at ModLoader.addMod(ModLoader.java:274)
at ModLoader.readFromClassPath(ModLoader.java:1114)
at ModLoader.init(ModLoader.java:825)
at ModLoader.AddAllRenderers(ModLoader.java:186)
at aam.<init>(aam.java:61)
at aam.<clinit>(aam.java:10)
at net.minecraft.client.Minecraft.a(SourceFile:259)
at net.minecraft.client.Minecraft.run(SourceFile:629)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: forge.ITextureProvider
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 26 more
--- END ERROR REPORT 9d3bc1de ----------
I'm trying to install BTW for 1.8.1 and it keeps crashing. Any ideas on what im doing wrong? I did delete the META-INF file.
I have no idea what the problem is; I do everything correctly (installing mcpatcher, patching Minecraft, editing textures, putting the files and .pngs where they're supposed to go, etc), but when I try to use my texturepack, I can't even click on it. Every texturepack works, except the one that I made. Can you please help me?
I'M STARTING TO FRAKIN HATE MCPATCHER WHATEVER I DO I CANT PATCH MY TEXTURE PACKS OR MODS COZ EVERYTIME I PATCH IT IT JUST SEZ MINECRAFT HAS FREAKIN CRASHED!!!!!!!!!!!!!!! :angry.gif: :angry.gif: :angry.gif: :angry.gif: :angry.gif:
Even Adventurecraft is starting to become better for me coz you don't need to patch it does it automaticly! :tongue.gif:
My question and problem is that certain items such as steaks, melons, the chests and the hunger bar do not show up. I have done everything the right way over and over with no results. I really like this texture pack and am even willing to donate if this situation can be resolved.
Any help is greatly appreciated
Thnaks
Also dont ask if I am using the current mc patcher or minecraft because it is all up to date!
My question and problem is that certain items such as steaks, melons, the chests and the hunger bar do not show up. I have done everything the right way over and over with no results. I really like this texture pack and am even willing to donate if this situation can be resolved.
Any help is greatly appreciated
Thnaks
Also dont ask if I am using the current mc patcher or minecraft because it is all up to date!
The texture pack is 1.7, so it doesn't have hunger bar or steaks or enderpearls or things like that. This is not MCPatcher's fault. Wait for the texture pack to be updated.
I have a problem, i tried using MCpatcher so i could use my texture pack and then redownloaded my mods through it. It works for the most part better than the usual manual minecraft.jar file thing, because when i did that audiomod crashed minecraft, but mcpatcher works. however it wont load on of my mods (Castledefence) even though the error log says it did? it used to work without mcpatcher :/
MCPatcher version is 2.2.0
OS: Windows 7 6.1 x86
JVM: Sun Microsystems Inc. 1.6.0_27 (32 bit)
Classpath: C:\Users\User\Desktop\mcpatcher-2.2.0.exe
Minecraft version is 1.8.1 (md5 f8c5a2ccd3bc996792bbe436d8cc08bc)
Analyzing C:\Users\User\AppData\Roaming\.minecraft\bin\minecraft-1.8.1.jar (984 files)
adg.class matches IBlockAccess.class
bb.class matches StillLava.class
dl.class matches GLAllocation.class
c matches createDirectByteBuffer
dt.class matches RenderLiving.class
a matches doRenderLiving
eo.class matches FlowLava.class
er.class matches TexturePackList.class
fc.class matches ColorizerFoliage.class
fu.class matches Watch.class
fv.class matches GameSettings.class
g.class matches TexturePackBase.class
a matches getInputStream
io.class matches TexturePackDefault.class
jo.class matches ItemRenderer.class
ke.class matches Fire.class
kh.class matches FontRenderer.class
kh.class matches FontRenderer.class
kj.class matches Entity.class
lr.class matches Block.class
mk.class matches StillWater.class
nf.class matches BlockGrass.class
d matches getBlockTexture
pg.class matches TextureFX.class
a matches onTick
ph.class matches Compass.class
qo.class matches RenderBlocks.class
a matches renderStandardBlockWithAmbientOcclusion
b matches renderStandardBlockWithColorMultiplier
AO faces (N S E W) = (17 18 15 16)
non-AO multipliers (R G :cool.gif: = (14 15 16)
tp.class matches Portal.class
tt.class matches ColorizerWater.class
tv.class matches ColorizerGrass.class
ur.class matches RenderEngine.class
b matches refreshTextures
wa.class matches Material.class
wd.class matches EntityLiving.class
xn.class matches FlowWater.class
net/minecraft/client/Minecraft.class matches Minecraft.class
Analyzing C:\Users\User\AppData\Roaming\.minecraft\bin\minecraft-1.8.1.jar (second pass)
RenderEngine (ur.class)
field h matches imageData
field i matches textureList
method a matches registerTextureFX
method a matches readTextureImage
method a matches setupTexture
method a matches readTextureImageData
TextureFX (pg.class)
field f matches imageData
field g matches tileNumber
field j matches tileSize
field k matches tileImage
Compass (ph.class)
Fire (ke.class)
StillLava (bb.class)
FlowLava (eo.class)
StillWater (mk.class)
FlowWater (xn.class)
ItemRenderer (jo.class)
Watch (fu.class)
Portal (tp.class)
Minecraft (net/minecraft/client/Minecraft.class)
field D matches texturePackList
field p matches renderEngine
field z matches gameSettings
field q matches fontRenderer
field q matches alternateFontRenderer
GLAllocation (dl.class)
TexturePackList (er.class)
field a matches selectedTexturePack
field c matches defaultTexturePack
field e matches minecraft
TexturePackBase (g.class)
field a matches texturePackFileName
TexturePackDefault (io.class)
FontRenderer (kh.class)
GameSettings (fv.class)
ColorizerWater (tt.class)
field a matches colorBuffer
ColorizerGrass (tv.class)
field a matches colorBuffer
ColorizerFoliage (fc.class)
field a matches colorBuffer
Material (wa.class)
field b matches ground
Block (lr.class)
method d matches getBlockTexture
BlockGrass (nf.class)
IBlockAccess (adg.class)
method f matches getBlockMaterial
method a matches getBlockId
method e matches getBlockMetadata
RenderBlocks (qo.class)
field d matches blockAccess
FontRenderer (kh.class)
field b matches charWidth
method a matches getStringWidth
RenderLiving (dt.class)
Entity (kj.class)
field f matches entityId
method E matches getEntityTexture
EntityLiving (wd.class)
8 available mods:
[YES] ModLoader - 15 files to add or replace.
[YES] AudioMod - 16 files to add or replace.
[YES] Humans+ - 163 files to add or replace.
[YES] Castledefence - 65 files to add or replace.
[YES] HD Textures 1.0 - Provides support for texture packs of size 32x32 and higher.
[YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod.
[YES] HD Font 1.1 - Provides support for higher resolution fonts.
[YES] Random Mobs 1.0 - Randomize mob skins if texture pack supports it. Based on Balthichou's mod.
Launching C:\Users\User\AppData\Roaming\.minecraft\bin\minecraft.jar
java -cp C:\Users\User\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\User\AppData\Roaming\.minecraft\bin\natives -Xmx738M -Xms512M net.minecraft.client.Minecraft
17 achievements
161 recipes
MCPatcherUtils initialized. Directory C:\Users\User\AppData\Roaming\.minecraft\.
opened /pack.png 128x128 from Default
changing skin to The Arcane Pack.zip
reset random mobs list
/misc/dial.png tile size is 32
/custom_water_flowing.png tile size is 32
/gui/items.png tile size is 32
/custom_water_still.png tile size is 32
/terrain.png tile size is 32
setting tile size to 32 (was 16)
refreshTextureFX()
clearing texture cache (1 items)
opened /gui/items.png 512x512 from The Arcane Pack.zip
opened /gui/items.png 512x512 from cache
opened /misc/dial.png 32x32 from The Arcane Pack.zip
new CustomAnimation lava_still, src=/terrain.png, buffer size=0x1000, tile=237
opened /terrain.png 512x512 from The Arcane Pack.zip
new CustomAnimation lava_flowing, src=/terrain.png, buffer size=0x1000, tile=238
opened /terrain.png 512x512 from cache
opened /custom_water_still.png 32x2048 from The Arcane Pack.zip
new CustomAnimation water_still, src=/custom_water_still.png, buffer size=0x1000, tile=205
opened /custom_water_flowing.png 32x1152 from The Arcane Pack.zip
new CustomAnimation water_flowing, src=/custom_water_flowing.png, buffer size=0x1000, tile=206
opened /misc/watercolor.png 256x256 from The Arcane Pack.zip
opened /misc/grasscolor.png 256x256 from The Arcane Pack.zip
opened /misc/foliagecolor.png 256x256 from The Arcane Pack.zip
opened /title/mojang.png 256x256 from The Arcane Pack.zip
opened /font/default.png 256x256 from The Arcane Pack.zip
computeCharWidths(/font/default.png)
'A' pixel (28, 78) = 09ffffff, colIdx = 12
'B' pixel (41, 67) = 47ffffff, colIdx = 9
'C' pixel (57, 66) = ffffffff, colIdx = 9
'D' pixel (73, 66) = ffffffff, colIdx = 9
'E' pixel (89, 64) = ffffffff, colIdx = 9
'F' pixel (105, 64) = ffffffff, colIdx = 9
'a' pixel (25, 102) = ffffffff, colIdx = 9
'b' pixel (41, 103) = ffffffff, colIdx = 9
'c' pixel (57, 102) = ffffffff, colIdx = 9
'd' pixel (73, 96) = ffffffff, colIdx = 9
'e' pixel (89, 102) = ffffffff, colIdx = 9
'f' pixel (103, 96) = ffffffff, colIdx = 7
charWidth[' '] = 2.911290
charWidth['A'] = 7.500000
charWidth['B'] = 6.000000
charWidth['C'] = 6.000000
charWidth['D'] = 6.000000
charWidth['E'] = 6.000000
charWidth['F'] = 6.000000
charWidth['a'] = 6.000000
charWidth['b'] = 6.000000
charWidth['c'] = 6.000000
charWidth['d'] = 6.000000
charWidth['e'] = 6.000000
charWidth['f'] = 5.000000
ModLoader Beta 1.8.1 Initializing...
Overriding /gui/items.png with /humansplus/items/swords/sword1.png @ 38. 117 left.
Overriding /gui/items.png with /humansplus/items/swords/sword2.png @ 46. 116 left.
Overriding /gui/items.png with /humansplus/items/swords/sword3.png @ 102. 115 left.
Overriding /gui/items.png with /humansplus/items/swords/sword4.png @ 108. 114 left.
Overriding /gui/items.png with /humansplus/items/swords/sword5.png @ 118. 113 left.
Overriding /gui/items.png with /humansplus/items/swords/sword6.png @ 119. 112 left.
Overriding /gui/items.png with /humansplus/items/swords/sword7.png @ 120. 111 left.
Overriding /gui/items.png with /humansplus/items/swords/sword8.png @ 123. 110 left.
Overriding /gui/items.png with /humansplus/items/swords/sword9.png @ 124. 109 left.
Overriding /gui/items.png with /humansplus/items/swords/sword10.png @ 125. 108 left.
Overriding /gui/items.png with /humansplus/items/swords/sword11.png @ 134. 107 left.
Overriding /gui/items.png with /humansplus/items/swords/sword12.png @ 137. 106 left.
Overriding /gui/items.png with /humansplus/items/swords/sword13.png @ 138. 105 left.
Overriding /gui/items.png with /humansplus/items/swords/sword14.png @ 139. 104 left.
Overriding /gui/items.png with /humansplus/items/swords/sword15.png @ 140. 103 left.
Overriding /gui/items.png with /humansplus/items/swords/sword16.png @ 141. 102 left.
Overriding /gui/items.png with /humansplus/items/swords/sword17.png @ 144. 101 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield1.png @ 145. 100 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield2.png @ 146. 99 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield3.png @ 147. 98 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield4.png @ 148. 97 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield5.png @ 149. 96 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield6.png @ 150. 95 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield7.png @ 152. 94 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield8.png @ 153. 93 left.
Overriding /gui/items.png with /humansplus/items/sausage2.png @ 154. 92 left.
Overriding /gui/items.png with /humansplus/items/checker.png @ 155. 91 left.
Overriding /gui/items.png with /humansplus/items/sausage1.png @ 156. 90 left.
Overriding /gui/items.png with /humansplus/items/potato.png @ 157. 89 left.
Overriding /gui/items.png with /humansplus/items/bread.png @ 160. 88 left.
Overriding /gui/items.png with /humansplus/items/biscuit.png @ 161. 87 left.
21/10/2011 4:35:05 PM h_SettingsProperties loadSecretConfig
WARNING: Couldn't load config file from C:\Users\User\AppData\Roaming\.minecraft\mods\HumansPlus\properties.txt
Overriding /gui/items.png with /humansplus/items/heart.png @ 162. 86 left.
Overriding /gui/items.png with /humansplus/items/flag.png @ 163. 85 left.
Mod Loaded: mod_HumansPlus v2.3
Done.
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
opened /title/bg/panorama0.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama1.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama2.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama3.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama4.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama5.png 512x512 from The Arcane Pack.zip
opened /title/mclogo.png 512x512 from The Arcane Pack.zip
opened /gui/gui.png 512x512 from The Arcane Pack.zip
opened /gui/particles.png 256x256 from The Arcane Pack.zip
opened /gui/items.png 512x512 from cache
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
opened /terrain.png 512x512 from cache
opened /gui/background.png 32x32 from The Arcane Pack.zip
opened /achievement/bg.png 512x512 from The Arcane Pack.zip
New max size: 484
New max size: 784
opened /terrain/sun.png 64x64 from The Arcane Pack.zip
opened /terrain/moon.png 64x64 from The Arcane Pack.zip
opened /environment/clouds.png 256x256 from The Arcane Pack.zip
opened /mob/char.png 128x64 from The Arcane Pack.zip
opened /gui/icons.png 512x512 from The Arcane Pack.zip
opened /item/largechest.png 256x128 from The Arcane Pack.zip
opened /item/chest.png 128x128 from The Arcane Pack.zip
opened /mob/enderman.png 128x64 from The Arcane Pack.zip
opened /mob/enderman_eyes.png 64x32 from The Arcane Pack.zip
opened /mob/zombie.png 128x64 from The Arcane Pack.zip
opened /mob/creeper.png 128x64 from The Arcane Pack.zip
opened /humansplus/mobs/elf/ElfM1.png 64x32 from The Arcane Pack.zip
WARNING: falling back on thread class loader for /humansplus/mobs/capes/elf.png: failed
java.io.IOException: /humansplus/mobs/capes/elf.png image is null
at com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage(TextureUtils.java:316)
at com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage(TextureUtils.java:364)
at ur.b(SourceFile:157)
at h_RenderMale.renderCape(h_RenderMale.java:261)
at h_RenderMale.c(h_RenderMale.java:17)
at dt.a(SourceFile:80)
at h_RenderMale.setAnimations(h_RenderMale.java:185)
at h_RenderMale.a(h_RenderMale.java:179)
at dt.a(SourceFile:19)
at aam.a(aam.java:125)
at aam.a(aam.java:119)
at i.a(SourceFile:350)
at iw.a(SourceFile:887)
at iw.b(SourceFile:754)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.run(SourceFile:689)
at java.lang.Thread.run(Unknown Source)
opened /particles.png 256x256 from The Arcane Pack.zip
opened /mob/spider.png 128x64 from The Arcane Pack.zip
opened /mob/spider_eyes.png 128x64 from The Arcane Pack.zip
fixed 8150 transparent pixels
opened /humansplus/mobs/rogue/Rogue5.png 64x32 from The Arcane Pack.zip
opened /mob/skeleton.png 128x64 from The Arcane Pack.zip
opened /item/arrows.png 128x128 from The Arcane Pack.zip
opened /humansplus/mobs/rogue/Rogue1.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/assassin/assassin1.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/capes/cape12.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/elf/ElfM2.png 64x32 from The Arcane Pack.zip
opened /misc/explosion.png 128x128 from The Arcane Pack.zip
opened /item/boat.png 128x64 from The Arcane Pack.zip
opened /mob/sheep.png 128x64 from The Arcane Pack.zip
opened /mob/sheep_fur.png 128x64 from The Arcane Pack.zip
opened /mob/squid.png 128x64 from The Arcane Pack.zip
opened /humansplus/mobs/assassin/assassin2.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/knight/Knight4.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/knight/Knight6.png 64x32 from The Arcane Pack.zip
opened /item/xporb.png 128x128 from The Arcane Pack.zip
opened /humansplus/mobs/undead/Herobrine2.png 64x32 from The Arcane Pack.zip
Stopping!
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
Patching...
replacing aaa.class for ModLoader
replacing aam.class for ModLoader
applying GetResource patch to abk.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>()[email protected]
applying GetResource patch to aca.class for mod HD Textures
replacing acb.class for ModLoader
replacing adh.class for ModLoader
replacing aeb.class for ModLoader
applying StillLava patch to bb.class for mod HD Textures
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
while i < 256 -> int_numPixels a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
applying GetResource patch to dh.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>()[email protected]
applying RenderLiving patch to dt.class for mod Random Mobs
replace mob textures a(Lwd;DDDFF)[email protected]
replacing ee.class for ModLoader
applying FlowLava patch to eo.class for mod HD Textures
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
while i < 256 -> int_numPixels a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
& 255 -> int_numPixelsMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
applying TexturePackList patch to er.class for mod HD Textures
TexturePackList.setTileSize(selectedTexturePack) on texture pack change a(Lg;)[email protected]
applying ColorizerFoliage patch to fc.class for mod HD Textures
make field colorBuffer public
applying Watch patch to fu.class for mod HD Textures
16.0D -> double_size a()[email protected]
16.0D -> double_size a()[email protected]
15.0D -> double_sizeMinus1 a()[email protected]
15.0D -> double_sizeMinus1 a()[email protected]
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>(Lnet/minecraft/client/Minecraft;)[email protected]
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>(Lnet/minecraft/client/Minecraft;)[email protected]
array size 256 -> int_numPixels <init>(Lnet/minecraft/client/Minecraft;)[email protected]
array size 256 -> int_numPixels <init>(Lnet/minecraft/client/Minecraft;)[email protected]
* 16 -> int_size <init>(Lnet/minecraft/client/Minecraft;)[email protected]
* 16 -> int_size <init>(Lnet/minecraft/client/Minecraft;)[email protected]
* 16 -> int_size a()[email protected]
while i < 256 -> int_numPixels a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
/ 16 -> int_size a()[email protected]
% 16 -> int_size a()[email protected]
applying GetResource patch to fu.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>(Lnet/minecraft/client/Minecraft;)[email protected]
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>(Lnet/minecraft/client/Minecraft;)[email protected]
replacing ic.class for ModLoader
applying GetResource patch to io.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>()[email protected]
applying ItemRenderer patch to jo.class for mod HD Textures
tool pixel top a(Lwd;Lul;)[email protected]
tool pixel top a(Lwd;Lul;)[email protected]
16.0F -> float_size a(Lwd;Lul;)[email protected]
16.0F -> float_size a(Lwd;Lul;)[email protected]
16.0F -> float_size a(Lwd;Lul;)[email protected]
16.0F -> float_size a(Lwd;Lul;)[email protected]
while i < 16 -> int_size a(Lwd;Lul;)[email protected]
while i < 16 -> int_size a(Lwd;Lul;)[email protected]
while i < 16 -> int_size a(Lwd;Lul;)[email protected]
while i < 16 -> int_size a(Lwd;Lul;)[email protected]
tool tex calculation a(Lwd;Lul;)[email protected]
tool tex calculation a(Lwd;Lul;)[email protected]
tool tex calculation a(Lwd;Lul;)[email protected]
tool tex calculation a(Lwd;Lul;)[email protected]
0.001953125F -> float_texNudge a(Lwd;Lul;)[email protected]
0.001953125F -> float_texNudge a(Lwd;Lul;)[email protected]
0.001953125F -> float_texNudge a(Lwd;Lul;)[email protected]
0.001953125F -> float_texNudge a(Lwd;Lul;)[email protected]
applying Fire patch to ke.class for mod HD Textures
1.06F -> float_flameNudge a()[email protected]
array size 320 -> int_flameArraySize <init>(I)[email protected]
array size 320 -> int_flameArraySize <init>(I)[email protected]
while i < 256 -> int_numPixels a()[email protected]
while i < 20 -> int_flameHeight a()[email protected]
while i < 20 -> int_flameHeight a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
% 20 -> int_flameHeight a()[email protected]
if i < 19 -> int_flameHeightMinus1 a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
applying FontRenderer patch to kh.class for mod HD Textures
insert method initialize ()V stack size 11, local vars 18
applying GetResource patch to kh.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>(Lfv;Ljava/lang/String;Lur;)[email protected]
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) initialize(Lfv;Ljava/lang/String;Lur;)[email protected]
applying FontRenderer patch to kh.class for mod HD Font
insert field charWidthf [F
FontUtils.computeCharWidths on init <init>(Lfv;Ljava/lang/String;Lur;)[email protected]
FontUtils.computeCharWidths on init initialize(Lfv;Ljava/lang/String;Lur;)[email protected]
use charWidthf in glTranslatef call <init>(Lfv;Ljava/lang/String;Lur;)[email protected]
use charWidthf in glTranslatef call initialize(Lfv;Ljava/lang/String;Lur;)[email protected]
use charWidthf in getStringWidth (init) a(Ljava/lang/String;)[email protected]
use charWidthf in getStringWidth (loop) a(Ljava/lang/String;)[email protected]
use charWidthf in getStringWidth (return value) a(Ljava/lang/String;)[email protected]2
applying StillWater patch to mk.class for mod HD Textures
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
while i < 256 -> int_numPixels a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
applying BlockGrass patch to nf.class for mod Better Grass
insert field grassMatrix [[I
initialize grassMatrix <init>(I)[email protected]
check surrounding blocks in getBlockTexture d(Ladg;IIII)[email protected]
increasing stack size from 4 to 6
replacing oe.class for AudioMod
applying TextureFX patch to pg.class for mod HD Textures
array size 1024 -> int_numBytes <init>(I)[email protected]
applying Compass patch to ph.class for mod HD Textures
7.5D -> double_compassCenterMin a()[email protected]
7.5D -> double_compassCenterMin a()[email protected]
8.5D -> double_compassCenterMax a()[email protected]
8.5D -> double_compassCenterMax a()[email protected]
array size 256 -> int_numPixels <init>(Lnet/minecraft/client/Minecraft;)[email protected]
* 16 -> int_size <init>(Lnet/minecraft/client/Minecraft;)[email protected]
* 16 -> int_size <init>(Lnet/minecraft/client/Minecraft;)[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
while i < 256 -> int_numPixels a()[email protected]
-4 -> int_compassCrossMin a()[email protected]
if i > 4 -> int_compassCrossMax a()[email protected]
-8 -> int_compassNeedleMin a()[email protected]
if i > 16 -> int_compassNeedleMax a()[email protected]
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>(Lnet/minecraft/client/Minecraft;)[email protected]
applying GetResource patch to ph.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>(Lnet/minecraft/client/Minecraft;)[email protected]
replacing qd.class for ModLoader
replacing qo.class for ModLoader
applying RenderBlocks patch to qo.class for mod Better Grass
if (getBlockTexture == 0) useBiomeColor = true (AO) a(Llr;IIIFFF)[email protected]
if (getBlockTexture == 0) useBiomeColor = true (AO) a(Llr;IIIFFF)[email protected]
if (getBlockTexture == 0) useBiomeColor = true (non-AO post-1.8) b(Llr;IIIFFF)[email protected]
if (getBlockTexture == 0) useBiomeColor = true (non-AO post-1.8) b(Llr;IIIFFF)[email protected]
if (getBlockTexture == 0) useBiomeColor = true (non-AO post-1.8) b(Llr;IIIFFF)[email protected]
if (getBlockTexture == 0) useBiomeColor = true (non-AO post-1.8) b(Llr;IIIFFF)[email protected]
applying Portal patch to tp.class for mod HD Textures
16.0F -> float_size <init>()[email protected]
16.0F -> float_size <init>()[email protected]
while i < 16 -> int_size <init>()[email protected]
while i < 16 -> int_size <init>()[email protected]
array size 32x1024 -> int_numBytes <init>()[email protected]
* 16 -> int_size <init>()[email protected]
* 8 -> int_sizeHalf <init>()[email protected]
* 8 -> int_sizeHalf <init>()[email protected]
while i < 256 -> int_numPixels a()[email protected]
applying ColorizerWater patch to tt.class for mod HD Textures
make field colorBuffer public
applying ColorizerGrass patch to tv.class for mod HD Textures
make field colorBuffer public
applying RenderEngine patch to ur.class for mod HD Textures
(i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size a()[email protected]
(i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size a()[email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a()[email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected]
getInputStream(...), readTextureImage -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a(Ljava/awt/image/BufferedImage;I)[email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a([IIII)[email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a()[email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a()[email protected]
call TextureUtils.registerTextureFX a(Lpg;)[email protected]
null check in setupTexture a(Ljava/awt/image/BufferedImage;I)[email protected]
null check in getImageRGB a(Ljava/awt/image/BufferedImage;[I)[[email protected]
insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5
applying FlowWater patch to xn.class for mod HD Textures
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
array size 256 -> int_numPixels <init>()[email protected]
while i < 256 -> int_numPixels a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
while i < 16 -> int_size a()[email protected]
& 255 -> int_numPixelsMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
& 15 -> int_sizeMinus1 a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
* 16 -> int_size a()[email protected]
applying Minecraft patch to net/minecraft/client/Minecraft.class for mod HD Textures
TextureUtils.setMinecraft(this) on startup a()[email protected]
TextureUtils.setTileSize(), renderEngine.setTileSize() on startup a()[email protected]
remove registerTextureFX call a()[email protected]
remove registerTextureFX call a()[email protected]
remove registerTextureFX call a()[email protected]
remove registerTextureFX call a()[email protected]
remove registerTextureFX call a()[email protected]
remove registerTextureFX call a()[email protected]
remove registerTextureFX call a()[email protected]
remove registerTextureFX call a()[email protected]
remove registerTextureFX call a()[email protected]
adding com/pclewis/mcpatcher/MCPatcherUtils.class for __Base
adding com/pclewis/mcpatcher/Config.class for __Base
adding EntityRendererProxy.class for ModLoader
adding ModTextureStatic.class for ModLoader
adding BaseMod.class for ModLoader
adding ModTextureAnimation.class for ModLoader
adding ModLoader.class for ModLoader
adding MLProp.class for ModLoader
adding ibxm/Envelope.class for AudioMod
adding ibxm/ScreamTracker3.class for AudioMod
adding ibxm/FastTracker2.class for AudioMod
adding ibxm/Channel.class for AudioMod
adding ibxm/Player$Driver.class for AudioMod
adding ibxm/Sample.class for AudioMod
adding ibxm/Pattern.class for AudioMod
adding ibxm/Instrument.class for AudioMod
adding ibxm/Player$1.class for AudioMod
adding ibxm/Player.class for AudioMod
adding ibxm/Module.class for AudioMod
adding ibxm/IBXM.class for AudioMod
adding paulscode/sound/codecs/CodecIBXM.class for AudioMod
adding ibxm/ProTracker.class for AudioMod
adding ibxm/LogTable.class for AudioMod
adding h_HumanPirate.class for Humans+
adding humansplus/items/swords/sword4.png for Humans+
adding humansplus/mobs/shields/shield6.png for Humans+
adding humansplus/items/checker.png for Humans+
adding h_ModelFemale.class for Humans+
adding humansplus/mobs/knight/Knight4.png for Humans+
adding h_ModelHorse1.class for Humans+
adding h_RenderPirate.class for Humans+
adding humansplus/mobs/peaceful/Human3.3.png for Humans+
adding humansplus/mobs/peaceful/girl.png for Humans+
adding h_SettingsSpawning.class for Humans+
adding humansplus/mobs/rogue/Rogue5.png for Humans+
adding h_HumanBandit.class for Humans+
adding h_HumanAssassin.class for Humans+
adding humansplus/mobs/bandit/Bandit3.png for Humans+
adding humansplus/mobs/hunter/Hunter4.png for Humans+
adding h_Inventory.class for Humans+
adding humansplus/mobs/shields/shield7.png for Humans+
adding h_RenderMale.class for Humans+
adding humansplus/mobs/rogue/Rogue6.png for Humans+
adding humansplus/items/tomato.png for Humans+
adding humansplus/mobs/bandit/Bandit2.png for Humans+
adding humansplus/mobs/knight/Knight3.png for Humans+
adding humansplus/mobs/peaceful/mHorseA.png for Humans+
adding humansplus/mobs/hunter/Hunter2.png for Humans+
adding humansplus/mobs/knight/Knight2.png for Humans+
adding humansplus/mobs/assassin/assassin5.png for Humans+
adding humansplus/items/brokenpickaxe.png for Humans+
adding humansplus/mobs/assassin/assassin2.png for Humans+
adding humansplus/mobs/peaceful/Human2.png for Humans+
adding humansplus/mobs/undead/Herobrine2.png for Humans+
adding h_SettingsProperties$Also.class for Humans+
adding humansplus/mobs/pirate/Pirate8.png for Humans+
adding humansplus/settings/elfleadernames.txt for Humans+
adding humansplus/mobs/stronghold/guard1.png for Humans+
adding humansplus/items/bread.png for Humans+
adding humansplus/mobs/knight/Knight1.png for Humans+
adding h_HumanSamurai.class for Humans+
adding humansplus/items/swords/sword9.png for Humans+
adding h_HumanHunter.class for Humans+
adding humansplus/items/heart.png for Humans+
adding mod_HumansPlus.class for Humans+
adding humansplus/items/swords/sword11.png for Humans+
adding humansplus/mobs/samurai/samurai1.png for Humans+
adding humansplus/mobs/knight/Knight5.png for Humans+
adding humansplus/mobs/peaceful/mHorseB.png for Humans+
adding humansplus/mobs/peaceful/Human3.png for Humans+
adding humansplus/mobs/pirate/Pirate4.png for Humans+
adding humansplus/items/swords/sword15.png for Humans+
adding humansplus/mobs/pirate/Pirate1.png for Humans+
adding humansplus/mobs/samurai/samurai5.png for Humans+
adding humansplus/mobs/pirate/Pirate9.png for Humans+
adding humansplus/mobs/bandit/Bandit1.png for Humans+
adding humansplus/items/swords/sword17.png for Humans+
adding h_EntityFlag.class for Humans+
adding humansplus/mobs/samurai/samurai3.png for Humans+
adding h_EntityHuman.class for Humans+
adding humansplus/mobs/pirate/Pirate2.png for Humans+
adding h_HumanSettler.class for Humans+
adding humansplus/items/swords/sword1.png for Humans+
adding humansplus/mobs/assassin/assassin3.png for Humans+
adding humansplus/mobs/capes/cape10.png for Humans+
adding humansplus/items/swords/sword12.png for Humans+
adding h_HumanWanderer.class for Humans+
adding humansplus/mobs/capes/cape9.png for Humans+
adding humansplus/settings/hunterleadernames.txt for Humans+
adding humansplus/mobs/capes/cape2.png for Humans+
adding humansplus/mobs/undead/Shadow1.png for Humans+
adding humansplus/mobs/peaceful/Human1.png for Humans+
adding humansplus/items/swords/sword10.png for Humans+
adding humansplus/mobs/assassin/assassin4.png for Humans+
adding oku_ReadLines.class for Humans+
adding humansplus/mobs/peaceful/Human1.5.png for Humans+
adding humansplus/items/potato.png for Humans+
adding humansplus/mobs/rogue/Rogue1.png for Humans+
adding h_SettingsTexture.class for Humans+
adding humansplus/mobs/rogue/Rogue4.png for Humans+
adding humansplus/mobs/shields/shield3.png for Humans+
adding humansplus/mobs/pirate/Pirate3.png for Humans+
adding h_HumanLostMiner.class for Humans+
adding humansplus/mobs/peaceful/Human1.3.png for Humans+
adding humansplus/items/swords/sword16.png for Humans+
adding h_ItemFlag.class for Humans+
adding h_ItemFoodsAndMisc.class for Humans+
adding humansplus/mobs/assassin/assassin1.png for Humans+
adding h_EntityBloodFX.class for Humans+
adding humansplus/mobs/hunter/Hunter.png for Humans+
adding humansplus/items/sausage2.png for Humans+
adding humansplus/items/swords/sword14.png for Humans+
adding humansplus/items/flag.png for Humans+
adding humansplus/items/sausage1.png for Humans+
adding h_HumanKnight.class for Humans+
adding humansplus/mobs/shields/shield8.png for Humans+
adding humansplus/mobs/peaceful/Human2.2.png for Humans+
adding h_HumanHerobrine.class for Humans+
adding humansplus/items/swords/sword6.png for Humans+
adding humansplus/items/swords/sword7.png for Humans+
adding h_RenderFlag.class for Humans+
adding humansplus/items/biscuit.png for Humans+
adding humansplus/mobs/pirate/Pirate6.png for Humans+
adding humansplus/mobs/capes/cape5.png for Humans+
adding humansplus/mobs/undead/Herobrine3.png for Humans+
adding humansplus/mobs/capes/cape8.png for Humans+
adding humansplus/items/brokenpickcompass.png for Humans+
adding humansplus/mobs/capes/cape13.png for Humans+
adding humansplus/mobs/capes/cape6.png for Humans+
adding h_RenderFemale.class for Humans+
adding h_HumanElf.class for Humans+
adding h_SettingsFlagTypes.class for Humans+
adding humansplus/settings/chatlines.txt for Humans+
adding humansplus/mobs/pirate/Pirate7.png for Humans+
adding humansplus/mobs/knight/Knight6.png for Humans+
adding humansplus/mobs/samurai/samurai4.png for Humans+
adding humansplus/mobs/peaceful/Human3.2.png for Humans+
adding humansplus/items/swords/sword2.png for Humans+
adding humansplus/mobs/peaceful/Human1.2.png for Humans+
adding humansplus/mobs/hunter/Hunter3.png for Humans+
adding humansplus/mobs/samurai/samurai2.png for Humans+
adding humansplus/mobs/capes/cape7.png for Humans+
adding h_ItemShields.class for Humans+
adding humansplus/mobs/rogue/Rogue3.png for Humans+
adding humansplus/mobs/pirate/Pirate5.png for Humans+
adding h_ModelMale.class for Humans+
adding humansplus/mobs/shields/shield5.png for Humans+
adding humansplus/mobs/undead/Shadow2.png for Humans+
adding h_SettingsTargets.class for Humans+
adding h_ModelHorse2.class for Humans+
adding humansplus/mobs/peaceful/Human1.4.png for Humans+
adding h_EntityHorse.class for Humans+
adding h_HumanShadowWalker.class for Humans+
adding h_HumanRogueArcher.class for Humans+
adding h_EntityHeart.class for Humans+
adding h_SettingsMobLimit.class for Humans+
adding humansplus/mobs/capes/cape14.png for Humans+
adding h_SettingsProperties$Prop.class for Humans+
adding humansplus/mobs/capes/cape11.png for Humans+
adding humansplus/mobs/elf/ElfM1.png for Humans+
adding humansplus/mobs/undead/Herobrine1.png for Humans+
adding humansplus/mobs/peaceful/girlweak.png for Humans+
adding h_ItemSwords.class for Humans+
adding humansplus/items/swords/sword13.png for Humans+
adding humansplus/mobs/elf/ElfM2.png for Humans+
adding humansplus/mobs/capes/cape3.png for Humans+
adding humansplus/mobs/shields/shield4.png for Humans+
adding h_SettingsMobLimitEnum.class for Humans+
adding humansplus/items/swords/sword3.png for Humans+
adding humansplus/items/flags.png for Humans+
adding humansplus/mobs/capes/cape4.png for Humans+
adding humansplus/mobs/rogue/Rogue2.png for Humans+
adding humansplus/mobs/undead/Shadow3.png for Humans+
adding h_HumanRogue.class for Humans+
adding humansplus/mobs/capes/cape15.png for Humans+
adding h_HumanStrongholdGuard.class for Humans+
adding humansplus/items/swords/sword5.png for Humans+
adding humansplus/items/swords/sword8.png for Humans+
adding humansplus/mobs/shields/shield1.png for Humans+
adding h_HumanPerson.class for Humans+
adding h_TextureGrabber.class for Humans+
adding h_SettingsProperties.class for Humans+
adding humansplus/mobs/capes/cape12.png for Humans+
adding humansplus/mobs/shields/shield2.png for Humans+
adding h_RenderHorse.class for Humans+
adding humansplus/mobs/capes/cape1.png for Humans+
adding Castledefence/Castledefence/TileEntitygua2Spawner.class for Castledefence
adding Castledefence/Castledefence/TileEntityhealSpawner.class for Castledefence
adding Castledefence/Castledefence/BlockkniESpawner.class for Castledefence
adding Castledefence/Castledefence/TileEntityarc2Spawner.class for Castledefence
adding Castledefence/Castledefence/EntityArcherE.class for Castledefence
adding Castledefence/Castledefence/EntityHealer.class for Castledefence
adding Castledefence/Castledefence/mercs1.png for Castledefence
adding Castledefence/Castledefence/TileEntityarcESpawner.class for Castledefence
adding Castledefence/Castledefence/mod_ArcherE.class for Castledefence
adding Castledefence/Castledefence/Healer.png for Castledefence
adding Castledefence/Castledefence/mod_Guard.class for Castledefence
adding Castledefence/Castledefence/mod_arcESpawner.class for Castledefence
adding Castledefence/Castledefence/mercbench.png for Castledefence
adding Castledefence/Castledefence/TileEntitykni2Spawner.class for Castledefence
adding Castledefence/Castledefence/mod_kni2Spawner.class for Castledefence
adding Castledefence/Castledefence/BlockarcSpawner.class for Castledefence
adding Castledefence/Castledefence/EntityKnight.class for Castledefence
adding Castledefence/Castledefence/mod_KnightE.class for Castledefence
adding Castledefence/Castledefence/knights2.png for Castledefence
adding Castledefence/Castledefence/mod_kniESpawner.class for Castledefence
adding Castledefence/Castledefence/Knightpole.png for Castledefence
adding Castledefence/Castledefence/archersE.png for Castledefence
adding Castledefence/Castledefence/BlockguaSpawner.class for Castledefence
adding Castledefence/Castledefence/mod_Healer.class for Castledefence
adding Castledefence/Castledefence/Blockarc2Spawner.class for Castledefence
adding Castledefence/Castledefence/mod_Archer.class for Castledefence
adding Castledefence/Castledefence/mod_guaSpawner.class for Castledefence
adding Castledefence/Castledefence/ArcherE.png for Castledefence
adding Castledefence/Castledefence/mercbench1.png for Castledefence
adding Castledefence/Castledefence/2mercbench1.png for Castledefence
adding Castledefence/Castledefence/EntityArcher.class for Castledefence
adding Castledefence/Castledefence/BlockkniSpawner.class for Castledefence
adding Castledefence/Castledefence/KnightE.png for Castledefence
adding Castledefence/Castledefence/Knight.png for Castledefence
adding Castledefence/Castledefence/EntityKnight2.class for Castledefence
adding Castledefence/Castledefence/EntityArcher2.class for Castledefence
adding Castledefence/Castledefence/BlockhealSpawner.class for Castledefence
adding Castledefence/Castledefence/BlockarcESpawner.class for Castledefence
adding Castledefence/Castledefence/archers2.png for Castledefence
adding Castledefence/Castledefence/mod_Guard2.class for Castledefence
adding Castledefence/Castledefence/healers.png for Castledefence
adding Castledefence/Castledefence/archers.png for Castledefence
adding Castledefence/Castledefence/mod_arc2Spawner.class for Castledefence
adding Castledefence/Castledefence/merc2.png for Castledefence
adding Castledefence/Castledefence/Medallion.png for Castledefence
adding Castledefence/Castledefence/EntityGuard2.class for Castledefence
adding Castledefence/Castledefence/EntityGuard.class for Castledefence
adding Castledefence/Castledefence/TileEntityarcSpawner.class for Castledefence
adding Castledefence/Castledefence/TileEntityguaSpawner.class for Castledefence
adding Castledefence/Castledefence/soldiers.png for Castledefence
adding Castledefence/Castledefence/mod_gua2Spawner.class for Castledefence
adding Castledefence/Castledefence/EntityKnightE.class for Castledefence
adding Castledefence/Castledefence/mod_kniSpawner.class for Castledefence
adding Castledefence/Castledefence/mod_castle2.class for Castledefence
adding Castledefence/Castledefence/Blockgua2Spawner.class for Castledefence
adding Castledefence/Castledefence/merc1.png for Castledefence
adding Castledefence/Castledefence/mod_Knight.class for Castledefence
adding Castledefence/Castledefence/2mercbench.png for Castledefence
adding Castledefence/Castledefence/Blockkni2Spawner.class for Castledefence
adding Castledefence/Castledefence/mod_Archer2.class for Castledefence
adding Castledefence/Castledefence/archer.png for Castledefence
adding Castledefence/Castledefence/TileEntitykniESpawner.class for Castledefence
adding Castledefence/Castledefence/mod_Knight2.class for Castledefence
adding Castledefence/Castledefence/TileEntitykniSpawner.class for Castledefence
adding Castledefence/Castledefence/mod_arcSpawner.class for Castledefence
adding com/pclewis/mcpatcher/mod/TileSize.class for HD Textures
adding com/pclewis/mcpatcher/mod/TextureUtils.class for HD Textures
method signature (Ljava/util/List;Lnet/minecraft/src/TextureFX;)V -> (Ljava/util/List;Lpg;)V
method signature (Lnet/minecraft/src/TextureFX;)Lnet/minecraft/src/TextureFX; -> (Lpg;)Lpg;
method signature ()Lnet/minecraft/src/TexturePackBase; -> ()Lg;
method signature (Lnet/minecraft/src/TexturePackBase;)Ljava/lang/String; -> (Lg;)Ljava/lang/String;
method signature (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> (Lg;Ljava/lang/String;)Ljava/io/InputStream;
method signature (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> (Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;
method signature (Lnet/minecraft/src/TexturePackBase;)I -> (Lg;)I
method signature (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Z -> (Lg;Ljava/lang/String;)Z
field signature Lnet/minecraft/src/TexturePackBase; -> Lg;
method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; setTileSize()[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; getResourceAsStream(Ljava/lang/String;)Ljava/io/InputStream;@0
method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; getResourceAsBufferedImage(Ljava/lang/String;)Ljava/awt/image/BufferedImage;@0
method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; getTileSize()[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; hasResource(Ljava/lang/String;)[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.getTexturePackName (Lnet/minecraft/src/TexturePackBase;)Ljava/lang/String; -> com.pclewis.mcpatcher.mod.TextureUtils.getTexturePackName (Lg;)Ljava/lang/String; setTileSize()[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.getTexturePackName (Lnet/minecraft/src/TexturePackBase;)Ljava/lang/String; -> com.pclewis.mcpatcher.mod.TextureUtils.getTexturePackName (Lg;)Ljava/lang/String; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@200
field ref net.minecraft.client.Minecraft.fontRenderer Lnet/minecraft/src/FontRenderer; -> net/minecraft/client/Minecraft.q Lkh; setFontRenderer()[email protected]
field ref net.minecraft.client.Minecraft.fontRenderer Lnet/minecraft/src/FontRenderer; -> net/minecraft/client/Minecraft.q Lkh; setFontRenderer()[email protected]
field ref net.minecraft.client.Minecraft.gameSettings Lnet/minecraft/src/GameSettings; -> net/minecraft/client/Minecraft.z Lfv; setFontRenderer()[email protected]
field ref net.minecraft.client.Minecraft.gameSettings Lnet/minecraft/src/GameSettings; -> net/minecraft/client/Minecraft.z Lfv; setFontRenderer()[email protected]
field ref net.minecraft.client.Minecraft.renderEngine Lnet/minecraft/src/RenderEngine; -> net/minecraft/client/Minecraft.p Lur; setFontRenderer()[email protected]
field ref net.minecraft.client.Minecraft.renderEngine Lnet/minecraft/src/RenderEngine; -> net/minecraft/client/Minecraft.p Lur; setFontRenderer()[email protected]
method ref net.minecraft.src.FontRenderer.initialize (Lnet/minecraft/src/GameSettings;Ljava/lang/String;Lnet/minecraft/src/RenderEngine;)V -> kh.initialize (Lfv;Ljava/lang/String;Lur;)V setFontRenderer()[email protected]
method ref net.minecraft.src.FontRenderer.initialize (Lnet/minecraft/src/GameSettings;Ljava/lang/String;Lnet/minecraft/src/RenderEngine;)V -> kh.initialize (Lfv;Ljava/lang/String;Lur;)V setFontRenderer()[email protected]
field ref net.minecraft.client.Minecraft.alternateFontRenderer Lnet/minecraft/src/FontRenderer; -> net/minecraft/client/Minecraft.q Lkh; setFontRenderer()[email protected]
field ref net.minecraft.client.Minecraft.alternateFontRenderer Lnet/minecraft/src/FontRenderer; -> net/minecraft/client/Minecraft.q Lkh; setFontRenderer()[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX (Lnet/minecraft/src/TextureFX;)Lnet/minecraft/src/TextureFX; -> com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX (Lpg;)Lpg; registerTextureFX(Ljava/util/List;Lpg;)[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX (Lnet/minecraft/src/TextureFX;)Lnet/minecraft/src/TextureFX; -> com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX (Lpg;)Lpg; refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.TextureFX.onTick ()V -> pg.a ()V registerTextureFX(Ljava/util/List;Lpg;)[email protected]
method ref net.minecraft.src.TextureFX.onTick ()V -> pg.a ()V refreshTextureFX(Ljava/util/List;)[email protected]
field ref net.minecraft.src.TextureFX.imageData [B -> pg.f [B refreshTextureFX(Lpg;)Lpg;@257
field ref net.minecraft.src.TextureFX.imageData [B -> pg.f [B refreshTextureFX(Lpg;)Lpg;@283
field ref net.minecraft.src.TextureFX.imageData [B -> pg.f [B refreshTextureFX(Lpg;)Lpg;@309
method ref net.minecraft.src.Compass.<init> (Lnet/minecraft/client/Minecraft;)V -> ph.<init> (Lnet/minecraft/client/Minecraft;)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.Watch.<init> (Lnet/minecraft/client/Minecraft;)V -> fu.<init> (Lnet/minecraft/client/Minecraft;)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.StillLava.<init> ()V -> bb.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.FlowLava.<init> ()V -> eo.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.StillWater.<init> ()V -> mk.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.FlowWater.<init> ()V -> xn.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.Fire.<init> (I)V -> ke.<init> (I)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.Fire.<init> (I)V -> ke.<init> (I)V refreshTextureFX(Ljava/util/List;)[email protected]
method ref net.minecraft.src.Portal.<init> ()V -> tp.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected]
field ref net.minecraft.src.ColorizerWater.colorBuffer [I -> tt.a [I refreshTextureFX(Ljava/util/List;)[email protected]
field ref net.minecraft.src.ColorizerWater.colorBuffer [I -> tt.a [I refreshTextureFX(Ljava/util/List;)[email protected]
field ref net.minecraft.src.ColorizerFoliage.colorBuffer [I -> fc.a [I refreshTextureFX(Ljava/util/List;)[email protected]
field ref net.minecraft.src.ColorizerFoliage.colorBuffer [I -> fc.a [I refreshTextureFX(Ljava/util/List;)[email protected]
field ref net.minecraft.src.ColorizerGrass.colorBuffer [I -> tv.a [I refreshTextureFX(Ljava/util/List;)[email protected]
field ref net.minecraft.client.Minecraft.texturePackList Lnet/minecraft/src/TexturePackList; -> net/minecraft/client/Minecraft.D Ler; getSelectedTexturePack()Lg;@13
field ref net.minecraft.client.Minecraft.texturePackList Lnet/minecraft/src/TexturePackList; -> net/minecraft/client/Minecraft.D Ler; getSelectedTexturePack()Lg;@26
field ref net.minecraft.src.TexturePackList.selectedTexturePack Lnet/minecraft/src/TexturePackBase; -> er.a Lg; getSelectedTexturePack()Lg;@29
field ref net.minecraft.src.TexturePackBase.texturePackFileName Ljava/lang/String; -> g.a Ljava/lang/String; getTexturePackName(Lg;)Ljava/lang/String;@10
method ref net.minecraft.src.GLAllocation.createDirectByteBuffer (I)Ljava/nio/ByteBuffer; -> dl.c (I)Ljava/nio/ByteBuffer; getByteBuffer(Ljava/nio/ByteBuffer;[B)Ljava/nio/ByteBuffer;@32
method ref net.minecraft.src.TexturePackBase.getInputStream (Ljava/lang/String;)Ljava/io/InputStream; -> g.a (Ljava/lang/String;)Ljava/io/InputStream; getResourceAsStream(Lg;Ljava/lang/String;)Ljava/io/InputStream;@8
method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lg;Ljava/lang/String;)Ljava/io/InputStream; getResourceAsStream(Ljava/lang/String;)Ljava/io/InputStream;@4
method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lg;Ljava/lang/String;)Ljava/io/InputStream; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@40
method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lg;Ljava/lang/String;)Ljava/io/InputStream; getTileSize(Lg;)[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lg;Ljava/lang/String;)Ljava/io/InputStream; hasResource(Lg;Ljava/lang/String;)[email protected]
field ref com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lg; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@11
field ref com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lg; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@125
field ref com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lg; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@283
field ref com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lg; <clinit>()[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage (Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage; getResourceAsBufferedImage(Ljava/lang/String;)Ljava/awt/image/BufferedImage;@4
method ref com.pclewis.mcpatcher.mod.TextureUtils.getTileSize (Lnet/minecraft/src/TexturePackBase;)I -> com.pclewis.mcpatcher.mod.TextureUtils.getTileSize (Lg;)I getTileSize()[email protected]
method ref com.pclewis.mcpatcher.mod.TextureUtils.hasResource (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Z -> com.pclewis.mcpatcher.mod.TextureUtils.hasResource (Lg;Ljava/lang/String;)Z hasResource(Ljava/lang/String;)[email protected]
string replace net/minecraft/src/StillWater -> mk @2579
string replace net/minecraft/src/TexturePackDefault -> io @3924
string replace net/minecraft/src/Watch -> fu @2485
string replace net/minecraft/src/Compass -> ph @2454
string replace net/minecraft/src/Portal -> tp @2604
string replace net/minecraft/src/FlowWater -> xn @2543
string replace net/minecraft/src/StillLava -> bb @2470
string replace net/minecraft/src/TextureFX -> pg @3041
string replace net/minecraft/src/FlowLava -> eo @2478
string replace net/minecraft/src/Fire -> ke @2502
adding com/pclewis/mcpatcher/mod/CustomAnimation.class for HD Textures
method onTick -> a
field ref com.pclewis.mcpatcher.mod.CustomAnimation.rand Ljava/util/Random; -> com/pclewis/mcpatcher/mod/CustomAnimation.rand Ljava/util/Random; access$100()Ljava/util/Random;@0
field ref com.pclewis.mcpatcher.mod.CustomAnimation.rand Ljava/util/Random; -> com/pclewis/mcpatcher/mod/CustomAnimation.rand Ljava/util/Random; <clinit>()[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.ARGBtoRGBA ([I[B)V -> com/pclewis/mcpatcher/mod/CustomAnimation.ARGBtoRGBA ([I[B)V access$000([I[B)[email protected]
method ref net.minecraft.src.TextureFX.<init> (I)V -> pg.<init> (I)V <init>(IIILjava/lang/String;II)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.tileNumber I -> com/pclewis/mcpatcher/mod/CustomAnimation.g I <init>(IIILjava/lang/String;II)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.tileNumber I -> com/pclewis/mcpatcher/mod/CustomAnimation.g I <init>(IIILjava/lang/String;II)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.tileImage I -> com/pclewis/mcpatcher/mod/CustomAnimation.k I <init>(IIILjava/lang/String;II)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.tileSize I -> com/pclewis/mcpatcher/mod/CustomAnimation.j I <init>(IIILjava/lang/String;II)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B <init>(IIILjava/lang/String;II)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; -> com/pclewis/mcpatcher/mod/CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; <init>(IIILjava/lang/String;II)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; -> com/pclewis/mcpatcher/mod/CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; <init>(IIILjava/lang/String;II)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; -> com/pclewis/mcpatcher/mod/CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; a()[email protected]
string replace net/minecraft/src/TextureFX -> pg @58
adding com/pclewis/mcpatcher/mod/CustomAnimation$Delegate.class for HD Textures
adding com/pclewis/mcpatcher/mod/CustomAnimation$Tile.class for HD Textures
field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B <init>(Lcom/pclewis/mcpatcher/mod/CustomAnimation;Ljava/lang/String;III)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.access$000 ([I[B)V -> com/pclewis/mcpatcher/mod/CustomAnimation.access$000 ([I[B)V <init>(Lcom/pclewis/mcpatcher/mod/CustomAnimation;Ljava/lang/String;III)[email protected]
method ref com.pclewis.mcpatcher.mod.CustomAnimation.access$100 ()Ljava/util/Random; -> com/pclewis/mcpatcher/mod/CustomAnimation.access$100 ()Ljava/util/Random; onTick()[email protected]
adding com/pclewis/mcpatcher/mod/CustomAnimation$Strip.class for HD Textures
method ref com.pclewis.mcpatcher.mod.CustomAnimation.access$000 ([I[B)V -> com/pclewis/mcpatcher/mod/CustomAnimation.access$000 ([I[B)V <init>(Lcom/pclewis/mcpatcher/mod/CustomAnimation;Ljava/awt/image/BufferedImage;)[email protected]
field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected]
adding com/pclewis/mcpatcher/mod/FontUtils.class for HD Font
adding com/pclewis/mcpatcher/mod/MobRandomizer.class for Random Mobs
method signature (Lnet/minecraft/src/Entity;)Ljava/lang/String; -> (Lkj;)Ljava/lang/String;
method ref net.minecraft.src.Entity.getEntityTexture ()Ljava/lang/String; -> kj.E ()Ljava/lang/String; randomTexture(Lkj;)Ljava/lang/String;@1
field ref net.minecraft.src.Entity.entityId I -> kj.f I randomTexture(Lkj;)Ljava/lang/String;@120
Done!
Launching C:\Users\User\AppData\Roaming\.minecraft\bin\minecraft.jar
java -cp C:\Users\User\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\User\AppData\Roaming\.minecraft\bin\natives -Xmx738M -Xms512M net.minecraft.client.Minecraft
17 achievements
161 recipes
MCPatcherUtils initialized. Directory C:\Users\User\AppData\Roaming\.minecraft\.
opened /pack.png 128x128 from Default
changing skin to The Arcane Pack.zip
reset random mobs list
/misc/dial.png tile size is 32
/custom_water_flowing.png tile size is 32
/gui/items.png tile size is 32
/custom_water_still.png tile size is 32
/terrain.png tile size is 32
setting tile size to 32 (was 16)
refreshTextureFX()
clearing texture cache (1 items)
opened /gui/items.png 512x512 from The Arcane Pack.zip
opened /gui/items.png 512x512 from cache
opened /misc/dial.png 32x32 from The Arcane Pack.zip
new CustomAnimation lava_still, src=/terrain.png, buffer size=0x1000, tile=237
opened /terrain.png 512x512 from The Arcane Pack.zip
new CustomAnimation lava_flowing, src=/terrain.png, buffer size=0x1000, tile=238
opened /terrain.png 512x512 from cache
opened /custom_water_still.png 32x2048 from The Arcane Pack.zip
new CustomAnimation water_still, src=/custom_water_still.png, buffer size=0x1000, tile=205
opened /custom_water_flowing.png 32x1152 from The Arcane Pack.zip
new CustomAnimation water_flowing, src=/custom_water_flowing.png, buffer size=0x1000, tile=206
opened /misc/watercolor.png 256x256 from The Arcane Pack.zip
opened /misc/grasscolor.png 256x256 from The Arcane Pack.zip
opened /misc/foliagecolor.png 256x256 from The Arcane Pack.zip
opened /title/mojang.png 256x256 from The Arcane Pack.zip
opened /font/default.png 256x256 from The Arcane Pack.zip
computeCharWidths(/font/default.png)
'A' pixel (28, 78) = 09ffffff, colIdx = 12
'B' pixel (41, 67) = 47ffffff, colIdx = 9
'C' pixel (57, 66) = ffffffff, colIdx = 9
'D' pixel (73, 66) = ffffffff, colIdx = 9
'E' pixel (89, 64) = ffffffff, colIdx = 9
'F' pixel (105, 64) = ffffffff, colIdx = 9
'a' pixel (25, 102) = ffffffff, colIdx = 9
'b' pixel (41, 103) = ffffffff, colIdx = 9
'c' pixel (57, 102) = ffffffff, colIdx = 9
'd' pixel (73, 96) = ffffffff, colIdx = 9
'e' pixel (89, 102) = ffffffff, colIdx = 9
'f' pixel (103, 96) = ffffffff, colIdx = 7
charWidth[' '] = 2.911290
charWidth['A'] = 7.500000
charWidth['B'] = 6.000000
charWidth['C'] = 6.000000
charWidth['D'] = 6.000000
charWidth['E'] = 6.000000
charWidth['F'] = 6.000000
charWidth['a'] = 6.000000
charWidth['b'] = 6.000000
charWidth['c'] = 6.000000
charWidth['d'] = 6.000000
charWidth['e'] = 6.000000
charWidth['f'] = 5.000000
ModLoader Beta 1.8.1 Initializing...
Overriding /gui/items.png with /humansplus/items/swords/sword1.png @ 38. 117 left.
Overriding /gui/items.png with /humansplus/items/swords/sword2.png @ 46. 116 left.
Overriding /gui/items.png with /humansplus/items/swords/sword3.png @ 102. 115 left.
Overriding /gui/items.png with /humansplus/items/swords/sword4.png @ 108. 114 left.
Overriding /gui/items.png with /humansplus/items/swords/sword5.png @ 118. 113 left.
Overriding /gui/items.png with /humansplus/items/swords/sword6.png @ 119. 112 left.
Overriding /gui/items.png with /humansplus/items/swords/sword7.png @ 120. 111 left.
Overriding /gui/items.png with /humansplus/items/swords/sword8.png @ 123. 110 left.
Overriding /gui/items.png with /humansplus/items/swords/sword9.png @ 124. 109 left.
Overriding /gui/items.png with /humansplus/items/swords/sword10.png @ 125. 108 left.
Overriding /gui/items.png with /humansplus/items/swords/sword11.png @ 134. 107 left.
Overriding /gui/items.png with /humansplus/items/swords/sword12.png @ 137. 106 left.
Overriding /gui/items.png with /humansplus/items/swords/sword13.png @ 138. 105 left.
Overriding /gui/items.png with /humansplus/items/swords/sword14.png @ 139. 104 left.
Overriding /gui/items.png with /humansplus/items/swords/sword15.png @ 140. 103 left.
Overriding /gui/items.png with /humansplus/items/swords/sword16.png @ 141. 102 left.
Overriding /gui/items.png with /humansplus/items/swords/sword17.png @ 144. 101 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield1.png @ 145. 100 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield2.png @ 146. 99 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield3.png @ 147. 98 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield4.png @ 148. 97 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield5.png @ 149. 96 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield6.png @ 150. 95 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield7.png @ 152. 94 left.
Overriding /gui/items.png with /humansplus/mobs/shields/shield8.png @ 153. 93 left.
Overriding /gui/items.png with /humansplus/items/sausage2.png @ 154. 92 left.
Overriding /gui/items.png with /humansplus/items/checker.png @ 155. 91 left.
Overriding /gui/items.png with /humansplus/items/sausage1.png @ 156. 90 left.
Overriding /gui/items.png with /humansplus/items/potato.png @ 157. 89 left.
Overriding /gui/items.png with /humansplus/items/bread.png @ 160. 88 left.
Overriding /gui/items.png with /humansplus/items/biscuit.png @ 161. 87 left.
21/10/2011 4:37:12 PM h_SettingsProperties loadSecretConfig
WARNING: Couldn't load config file from C:\Users\User\AppData\Roaming\.minecraft\mods\HumansPlus\properties.txt
Overriding /gui/items.png with /humansplus/items/heart.png @ 162. 86 left.
Overriding /gui/items.png with /humansplus/items/flag.png @ 163. 85 left.
Mod Loaded: mod_HumansPlus v2.3
Done.
WARNING: Found unknown Windows version: Windows 7
Attempting to use default windows plug-in.
Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
opened /title/bg/panorama0.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama1.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama2.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama3.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama4.png 512x512 from The Arcane Pack.zip
opened /title/bg/panorama5.png 512x512 from The Arcane Pack.zip
opened /title/mclogo.png 512x512 from The Arcane Pack.zip
opened /gui/gui.png 512x512 from The Arcane Pack.zip
opened /gui/particles.png 256x256 from The Arcane Pack.zip
opened /gui/items.png 512x512 from cache
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
attempting to refresh unknown animation ModTextureStatic
registering new TextureFX class ModTextureStatic
opened /terrain.png 512x512 from cache
opened /gui/background.png 32x32 from The Arcane Pack.zip
opened /achievement/bg.png 512x512 from The Arcane Pack.zip
New max size: 484
New max size: 784
opened /terrain/sun.png 64x64 from The Arcane Pack.zip
opened /terrain/moon.png 64x64 from The Arcane Pack.zip
opened /particles.png 256x256 from The Arcane Pack.zip
opened /environment/clouds.png 256x256 from The Arcane Pack.zip
opened /gui/icons.png 512x512 from The Arcane Pack.zip
opened /humansplus/mobs/undead/Herobrine2.png 64x32 from The Arcane Pack.zip
opened /mob/zombie.png 128x64 from The Arcane Pack.zip
opened /item/chest.png 128x128 from The Arcane Pack.zip
opened /item/largechest.png 256x128 from The Arcane Pack.zip
opened /mob/skeleton.png 128x64 from The Arcane Pack.zip
opened /mob/enderman.png 128x64 from The Arcane Pack.zip
opened /mob/enderman_eyes.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/rogue/Rogue1.png 64x32 from The Arcane Pack.zip
opened /mob/spider.png 128x64 from The Arcane Pack.zip
opened /mob/spider_eyes.png 128x64 from The Arcane Pack.zip
fixed 8150 transparent pixels
opened /mob/creeper.png 128x64 from The Arcane Pack.zip
opened /humansplus/mobs/elf/ElfM1.png 64x32 from The Arcane Pack.zip
WARNING: falling back on thread class loader for /humansplus/mobs/capes/elf.png: failed
java.io.IOException: /humansplus/mobs/capes/elf.png image is null
at com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage(TextureUtils.java:316)
at com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage(TextureUtils.java:364)
at ur.b(SourceFile:157)
at h_RenderMale.renderCape(h_RenderMale.java:261)
at h_RenderMale.c(h_RenderMale.java:17)
at dt.a(SourceFile:80)
at h_RenderMale.setAnimations(h_RenderMale.java:185)
at h_RenderMale.a(h_RenderMale.java:179)
at dt.a(SourceFile:19)
at aam.a(aam.java:125)
at aam.a(aam.java:119)
at i.a(SourceFile:350)
at iw.a(SourceFile:887)
at iw.b(SourceFile:754)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.run(SourceFile:689)
at java.lang.Thread.run(Unknown Source)
opened /humansplus/mobs/rogue/Rogue5.png 64x32 from The Arcane Pack.zip
opened /mob/sheep.png 128x64 from The Arcane Pack.zip
opened /mob/sheep_fur.png 128x64 from The Arcane Pack.zip
opened /humansplus/mobs/elf/ElfM2.png 64x32 from The Arcane Pack.zip
opened /item/arrows.png 128x128 from The Arcane Pack.zip
opened /gui/crafting.png 512x512 from The Arcane Pack.zip
opened /misc/explosion.png 128x128 from The Arcane Pack.zip
opened /humansplus/mobs/assassin/assassin3.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/capes/cape13.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/assassin/assassin2.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/capes/cape12.png 64x32 from The Arcane Pack.zip
opened /gui/container.png 512x512 from The Arcane Pack.zip
opened /humansplus/mobs/knight/Knight4.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/knight/Knight6.png 64x32 from The Arcane Pack.zip
opened /item/boat.png 128x64 from The Arcane Pack.zip
opened /humansplus/mobs/peaceful/mHorseB.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/peaceful/mHorseA.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/rogue/Rogue2.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/assassin/assassin4.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/assassin/assassin1.png 64x32 from The Arcane Pack.zip
opened /item/xporb.png 128x128 from The Arcane Pack.zip
opened /humansplus/mobs/hunter/Hunter2.png 64x32 from The Arcane Pack.zip
opened /mob/squid.png 128x64 from The Arcane Pack.zip
opened /mob/cow.png 128x64 from The Arcane Pack.zip
opened /mob/char.png 128x64 from The Arcane Pack.zip
opened /gui/inventory.png 512x512 from The Arcane Pack.zip
opened /armor/diamond_1.png 128x64 from The Arcane Pack.zip
opened /armor/diamond_2.png 128x64 from The Arcane Pack.zip
opened /gui/furnace.png 512x512 from The Arcane Pack.zip
opened /humansplus/mobs/assassin/assassin5.png 64x32 from The Arcane Pack.zip
opened /humansplus/mobs/capes/cape2.png 64x32 from The Arcane Pack.zip
Stopping!
SoundSystem shutting down...
Author: Paul Lamb, www.paulscode.com
Rollback Post to RevisionRollBack
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I'm pretty sure now that this is just a bug in the javassist library I'm using. This particular class file is 1.3MB, which is huge by Java standards, and javassist probably just can't handle it. One of the WorldGenTier classes also gets mangled by the same API. I've filed a bug report on the javassist site and hopefully one of the developers there will be able to fix it.
The patcher should preserve the directory structure that is in the mod's zip file. So as long as the mod has the pngs in an armor folder, they will be copied to the same location in minecraft.jar. Any files outside of minecraft.jar, e.g., resources directory, need to be copied separately though.
You are overwriting some of the files that the patcher needs. Add minecraft forge via the patcher instead. It works for me if I set up the mods in this order:
Enable debug logging in the Options tab before hitting Test Minecraft. There will be a bunch of extra output in the log window, but look for lines like this:
reading character widths from /font/default.properties setting charWidthf[109] to 6.750000 setting charWidthf[108] to 3.250000 setting charWidthf[107] to 5.000000 setting charWidthf[106] to 3.500000 setting charWidthf[105] to 3.000000If you don't see any of that, PM me your default.png and default.properties files and I'll see if I can figure it out.
Is this piece useful?
http://johnbokma.com/java/obtaining-image-metadata.html
Yeah, sorry I'm fighting a cold at the moment. It'll take me some time to figure how the mods should work together, but I'll try to take a look at it soon.
Thanks man! I'll be watching this thread.
Do you mind?
I had of course gotten the patcher.....was making a HD texture at 256 which was coming alone nicely, it worked.... when....decided i would check out aether.....which it didnt say i couldnt but found out it was a fail so deleted my .minecraft entirely.
NEXT!.....didnt work on the pack i was working on and decided yesterday i would be working on it which i put more things the way i wanted so i put in the pack to get a look at the blocks in the game......still at 256.....didnt work....tried again....didnt work.....thought it might of been my MCpatcher flawed or something.....granted this Tron texture i got worked so yeah......deleted my .jar and MCpatcher and other irrelant files saving what i was going to use that as far as i know isnt effected by .jar or MC patcher changes......256 STILL DIDNT WORK!.....was but isnt now
resized the texture to 128x128.........???.....???.....WORKS! now this is where things turn arhey....WHY.....did you guys changing it for 1.8.1/1.9.4 bug the 256x256? plus i c others have even 512.....I would enjoy making bigger but the patch didnt specify can and well.....cant even do 256 now......c the issue?
Can it be looked into i really dont want to have 128......too pixelly 512 would be more prefered if not 1024 XD but yeah 256 was looking good but cant use it right now
Extra Details::::THE EDIT!
I had gotten the patcher for 1.8.1/1.9.3 i beleive it was not the 1.9.4 so this new version seems to have a bug in it just to specify in this EDIT
Check us out on Youtube!
I'm trying to install BTW for 1.8.1 and it keeps crashing. Any ideas on what im doing wrong? I did delete the META-INF file.
My escape map right here (Parts 1 and 2) ---> this
Even Adventurecraft is starting to become better for me coz you don't need to patch it does it automaticly! :tongue.gif:
My question and problem is that certain items such as steaks, melons, the chests and the hunger bar do not show up. I have done everything the right way over and over with no results. I really like this texture pack and am even willing to donate if this situation can be resolved.
Any help is greatly appreciated
Thnaks
Also dont ask if I am using the current mc patcher or minecraft because it is all up to date!
The texture pack is 1.7, so it doesn't have hunger bar or steaks or enderpearls or things like that. This is not MCPatcher's fault. Wait for the texture pack to be updated.
MCPatcher version is 2.2.0 OS: Windows 7 6.1 x86 JVM: Sun Microsystems Inc. 1.6.0_27 (32 bit) Classpath: C:\Users\User\Desktop\mcpatcher-2.2.0.exe Minecraft version is 1.8.1 (md5 f8c5a2ccd3bc996792bbe436d8cc08bc) Analyzing C:\Users\User\AppData\Roaming\.minecraft\bin\minecraft-1.8.1.jar (984 files) adg.class matches IBlockAccess.class bb.class matches StillLava.class dl.class matches GLAllocation.class c matches createDirectByteBuffer dt.class matches RenderLiving.class a matches doRenderLiving eo.class matches FlowLava.class er.class matches TexturePackList.class fc.class matches ColorizerFoliage.class fu.class matches Watch.class fv.class matches GameSettings.class g.class matches TexturePackBase.class a matches getInputStream io.class matches TexturePackDefault.class jo.class matches ItemRenderer.class ke.class matches Fire.class kh.class matches FontRenderer.class kh.class matches FontRenderer.class kj.class matches Entity.class lr.class matches Block.class mk.class matches StillWater.class nf.class matches BlockGrass.class d matches getBlockTexture pg.class matches TextureFX.class a matches onTick ph.class matches Compass.class qo.class matches RenderBlocks.class a matches renderStandardBlockWithAmbientOcclusion b matches renderStandardBlockWithColorMultiplier AO faces (N S E W) = (17 18 15 16) non-AO multipliers (R G :cool.gif: = (14 15 16) tp.class matches Portal.class tt.class matches ColorizerWater.class tv.class matches ColorizerGrass.class ur.class matches RenderEngine.class b matches refreshTextures wa.class matches Material.class wd.class matches EntityLiving.class xn.class matches FlowWater.class net/minecraft/client/Minecraft.class matches Minecraft.class Analyzing C:\Users\User\AppData\Roaming\.minecraft\bin\minecraft-1.8.1.jar (second pass) RenderEngine (ur.class) field h matches imageData field i matches textureList method a matches registerTextureFX method a matches readTextureImage method a matches setupTexture method a matches readTextureImageData TextureFX (pg.class) field f matches imageData field g matches tileNumber field j matches tileSize field k matches tileImage Compass (ph.class) Fire (ke.class) StillLava (bb.class) FlowLava (eo.class) StillWater (mk.class) FlowWater (xn.class) ItemRenderer (jo.class) Watch (fu.class) Portal (tp.class) Minecraft (net/minecraft/client/Minecraft.class) field D matches texturePackList field p matches renderEngine field z matches gameSettings field q matches fontRenderer field q matches alternateFontRenderer GLAllocation (dl.class) TexturePackList (er.class) field a matches selectedTexturePack field c matches defaultTexturePack field e matches minecraft TexturePackBase (g.class) field a matches texturePackFileName TexturePackDefault (io.class) FontRenderer (kh.class) GameSettings (fv.class) ColorizerWater (tt.class) field a matches colorBuffer ColorizerGrass (tv.class) field a matches colorBuffer ColorizerFoliage (fc.class) field a matches colorBuffer Material (wa.class) field b matches ground Block (lr.class) method d matches getBlockTexture BlockGrass (nf.class) IBlockAccess (adg.class) method f matches getBlockMaterial method a matches getBlockId method e matches getBlockMetadata RenderBlocks (qo.class) field d matches blockAccess FontRenderer (kh.class) field b matches charWidth method a matches getStringWidth RenderLiving (dt.class) Entity (kj.class) field f matches entityId method E matches getEntityTexture EntityLiving (wd.class) 8 available mods: [YES] ModLoader - 15 files to add or replace. [YES] AudioMod - 16 files to add or replace. [YES] Humans+ - 163 files to add or replace. [YES] Castledefence - 65 files to add or replace. [YES] HD Textures 1.0 - Provides support for texture packs of size 32x32 and higher. [YES] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod. [YES] HD Font 1.1 - Provides support for higher resolution fonts. [YES] Random Mobs 1.0 - Randomize mob skins if texture pack supports it. Based on Balthichou's mod. Launching C:\Users\User\AppData\Roaming\.minecraft\bin\minecraft.jar java -cp C:\Users\User\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\User\AppData\Roaming\.minecraft\bin\natives -Xmx738M -Xms512M net.minecraft.client.Minecraft 17 achievements 161 recipes MCPatcherUtils initialized. Directory C:\Users\User\AppData\Roaming\.minecraft\. opened /pack.png 128x128 from Default changing skin to The Arcane Pack.zip reset random mobs list /misc/dial.png tile size is 32 /custom_water_flowing.png tile size is 32 /gui/items.png tile size is 32 /custom_water_still.png tile size is 32 /terrain.png tile size is 32 setting tile size to 32 (was 16) refreshTextureFX() clearing texture cache (1 items) opened /gui/items.png 512x512 from The Arcane Pack.zip opened /gui/items.png 512x512 from cache opened /misc/dial.png 32x32 from The Arcane Pack.zip new CustomAnimation lava_still, src=/terrain.png, buffer size=0x1000, tile=237 opened /terrain.png 512x512 from The Arcane Pack.zip new CustomAnimation lava_flowing, src=/terrain.png, buffer size=0x1000, tile=238 opened /terrain.png 512x512 from cache opened /custom_water_still.png 32x2048 from The Arcane Pack.zip new CustomAnimation water_still, src=/custom_water_still.png, buffer size=0x1000, tile=205 opened /custom_water_flowing.png 32x1152 from The Arcane Pack.zip new CustomAnimation water_flowing, src=/custom_water_flowing.png, buffer size=0x1000, tile=206 opened /misc/watercolor.png 256x256 from The Arcane Pack.zip opened /misc/grasscolor.png 256x256 from The Arcane Pack.zip opened /misc/foliagecolor.png 256x256 from The Arcane Pack.zip opened /title/mojang.png 256x256 from The Arcane Pack.zip opened /font/default.png 256x256 from The Arcane Pack.zip computeCharWidths(/font/default.png) 'A' pixel (28, 78) = 09ffffff, colIdx = 12 'B' pixel (41, 67) = 47ffffff, colIdx = 9 'C' pixel (57, 66) = ffffffff, colIdx = 9 'D' pixel (73, 66) = ffffffff, colIdx = 9 'E' pixel (89, 64) = ffffffff, colIdx = 9 'F' pixel (105, 64) = ffffffff, colIdx = 9 'a' pixel (25, 102) = ffffffff, colIdx = 9 'b' pixel (41, 103) = ffffffff, colIdx = 9 'c' pixel (57, 102) = ffffffff, colIdx = 9 'd' pixel (73, 96) = ffffffff, colIdx = 9 'e' pixel (89, 102) = ffffffff, colIdx = 9 'f' pixel (103, 96) = ffffffff, colIdx = 7 charWidth[' '] = 2.911290 charWidth['A'] = 7.500000 charWidth['B'] = 6.000000 charWidth['C'] = 6.000000 charWidth['D'] = 6.000000 charWidth['E'] = 6.000000 charWidth['F'] = 6.000000 charWidth['a'] = 6.000000 charWidth['b'] = 6.000000 charWidth['c'] = 6.000000 charWidth['d'] = 6.000000 charWidth['e'] = 6.000000 charWidth['f'] = 5.000000 ModLoader Beta 1.8.1 Initializing... Overriding /gui/items.png with /humansplus/items/swords/sword1.png @ 38. 117 left. Overriding /gui/items.png with /humansplus/items/swords/sword2.png @ 46. 116 left. Overriding /gui/items.png with /humansplus/items/swords/sword3.png @ 102. 115 left. Overriding /gui/items.png with /humansplus/items/swords/sword4.png @ 108. 114 left. Overriding /gui/items.png with /humansplus/items/swords/sword5.png @ 118. 113 left. Overriding /gui/items.png with /humansplus/items/swords/sword6.png @ 119. 112 left. Overriding /gui/items.png with /humansplus/items/swords/sword7.png @ 120. 111 left. Overriding /gui/items.png with /humansplus/items/swords/sword8.png @ 123. 110 left. Overriding /gui/items.png with /humansplus/items/swords/sword9.png @ 124. 109 left. Overriding /gui/items.png with /humansplus/items/swords/sword10.png @ 125. 108 left. Overriding /gui/items.png with /humansplus/items/swords/sword11.png @ 134. 107 left. Overriding /gui/items.png with /humansplus/items/swords/sword12.png @ 137. 106 left. Overriding /gui/items.png with /humansplus/items/swords/sword13.png @ 138. 105 left. Overriding /gui/items.png with /humansplus/items/swords/sword14.png @ 139. 104 left. Overriding /gui/items.png with /humansplus/items/swords/sword15.png @ 140. 103 left. Overriding /gui/items.png with /humansplus/items/swords/sword16.png @ 141. 102 left. Overriding /gui/items.png with /humansplus/items/swords/sword17.png @ 144. 101 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield1.png @ 145. 100 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield2.png @ 146. 99 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield3.png @ 147. 98 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield4.png @ 148. 97 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield5.png @ 149. 96 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield6.png @ 150. 95 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield7.png @ 152. 94 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield8.png @ 153. 93 left. Overriding /gui/items.png with /humansplus/items/sausage2.png @ 154. 92 left. Overriding /gui/items.png with /humansplus/items/checker.png @ 155. 91 left. Overriding /gui/items.png with /humansplus/items/sausage1.png @ 156. 90 left. Overriding /gui/items.png with /humansplus/items/potato.png @ 157. 89 left. Overriding /gui/items.png with /humansplus/items/bread.png @ 160. 88 left. Overriding /gui/items.png with /humansplus/items/biscuit.png @ 161. 87 left. 21/10/2011 4:35:05 PM h_SettingsProperties loadSecretConfig WARNING: Couldn't load config file from C:\Users\User\AppData\Roaming\.minecraft\mods\HumansPlus\properties.txt Overriding /gui/items.png with /humansplus/items/heart.png @ 162. 86 left. Overriding /gui/items.png with /humansplus/items/flag.png @ 163. 85 left. Mod Loaded: mod_HumansPlus v2.3 Done. WARNING: Found unknown Windows version: Windows 7 Attempting to use default windows plug-in. Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. opened /title/bg/panorama0.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama1.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama2.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama3.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama4.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama5.png 512x512 from The Arcane Pack.zip opened /title/mclogo.png 512x512 from The Arcane Pack.zip opened /gui/gui.png 512x512 from The Arcane Pack.zip opened /gui/particles.png 256x256 from The Arcane Pack.zip opened /gui/items.png 512x512 from cache attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic opened /terrain.png 512x512 from cache opened /gui/background.png 32x32 from The Arcane Pack.zip opened /achievement/bg.png 512x512 from The Arcane Pack.zip New max size: 484 New max size: 784 opened /terrain/sun.png 64x64 from The Arcane Pack.zip opened /terrain/moon.png 64x64 from The Arcane Pack.zip opened /environment/clouds.png 256x256 from The Arcane Pack.zip opened /mob/char.png 128x64 from The Arcane Pack.zip opened /gui/icons.png 512x512 from The Arcane Pack.zip opened /item/largechest.png 256x128 from The Arcane Pack.zip opened /item/chest.png 128x128 from The Arcane Pack.zip opened /mob/enderman.png 128x64 from The Arcane Pack.zip opened /mob/enderman_eyes.png 64x32 from The Arcane Pack.zip opened /mob/zombie.png 128x64 from The Arcane Pack.zip opened /mob/creeper.png 128x64 from The Arcane Pack.zip opened /humansplus/mobs/elf/ElfM1.png 64x32 from The Arcane Pack.zip WARNING: falling back on thread class loader for /humansplus/mobs/capes/elf.png: failed java.io.IOException: /humansplus/mobs/capes/elf.png image is null at com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage(TextureUtils.java:316) at com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage(TextureUtils.java:364) at ur.b(SourceFile:157) at h_RenderMale.renderCape(h_RenderMale.java:261) at h_RenderMale.c(h_RenderMale.java:17) at dt.a(SourceFile:80) at h_RenderMale.setAnimations(h_RenderMale.java:185) at h_RenderMale.a(h_RenderMale.java:179) at dt.a(SourceFile:19) at aam.a(aam.java:125) at aam.a(aam.java:119) at i.a(SourceFile:350) at iw.a(SourceFile:887) at iw.b(SourceFile:754) at EntityRendererProxy.b(EntityRendererProxy.java:15) at net.minecraft.client.Minecraft.run(SourceFile:689) at java.lang.Thread.run(Unknown Source) opened /particles.png 256x256 from The Arcane Pack.zip opened /mob/spider.png 128x64 from The Arcane Pack.zip opened /mob/spider_eyes.png 128x64 from The Arcane Pack.zip fixed 8150 transparent pixels opened /humansplus/mobs/rogue/Rogue5.png 64x32 from The Arcane Pack.zip opened /mob/skeleton.png 128x64 from The Arcane Pack.zip opened /item/arrows.png 128x128 from The Arcane Pack.zip opened /humansplus/mobs/rogue/Rogue1.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/assassin/assassin1.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/capes/cape12.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/elf/ElfM2.png 64x32 from The Arcane Pack.zip opened /misc/explosion.png 128x128 from The Arcane Pack.zip opened /item/boat.png 128x64 from The Arcane Pack.zip opened /mob/sheep.png 128x64 from The Arcane Pack.zip opened /mob/sheep_fur.png 128x64 from The Arcane Pack.zip opened /mob/squid.png 128x64 from The Arcane Pack.zip opened /humansplus/mobs/assassin/assassin2.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/knight/Knight4.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/knight/Knight6.png 64x32 from The Arcane Pack.zip opened /item/xporb.png 128x128 from The Arcane Pack.zip opened /humansplus/mobs/undead/Herobrine2.png 64x32 from The Arcane Pack.zip Stopping! SoundSystem shutting down... Author: Paul Lamb, www.paulscode.com Patching... replacing aaa.class for ModLoader replacing aam.class for ModLoader applying GetResource patch to abk.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>()[email protected] applying GetResource patch to aca.class for mod HD Textures replacing acb.class for ModLoader replacing adh.class for ModLoader replacing aeb.class for ModLoader applying StillLava patch to bb.class for mod HD Textures array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] while i < 256 -> int_numPixels a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] applying GetResource patch to dh.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>()[email protected] applying RenderLiving patch to dt.class for mod Random Mobs replace mob textures a(Lwd;DDDFF)[email protected] replacing ee.class for ModLoader applying FlowLava patch to eo.class for mod HD Textures array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] while i < 256 -> int_numPixels a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] & 255 -> int_numPixelsMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] applying TexturePackList patch to er.class for mod HD Textures TexturePackList.setTileSize(selectedTexturePack) on texture pack change a(Lg;)[email protected] applying ColorizerFoliage patch to fc.class for mod HD Textures make field colorBuffer public applying Watch patch to fu.class for mod HD Textures 16.0D -> double_size a()[email protected] 16.0D -> double_size a()[email protected] 15.0D -> double_sizeMinus1 a()[email protected] 15.0D -> double_sizeMinus1 a()[email protected] getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>(Lnet/minecraft/client/Minecraft;)[email protected] getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>(Lnet/minecraft/client/Minecraft;)[email protected] array size 256 -> int_numPixels <init>(Lnet/minecraft/client/Minecraft;)[email protected] array size 256 -> int_numPixels <init>(Lnet/minecraft/client/Minecraft;)[email protected] * 16 -> int_size <init>(Lnet/minecraft/client/Minecraft;)[email protected] * 16 -> int_size <init>(Lnet/minecraft/client/Minecraft;)[email protected] * 16 -> int_size a()[email protected] while i < 256 -> int_numPixels a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] / 16 -> int_size a()[email protected] % 16 -> int_size a()[email protected] applying GetResource patch to fu.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>(Lnet/minecraft/client/Minecraft;)[email protected] ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>(Lnet/minecraft/client/Minecraft;)[email protected] replacing ic.class for ModLoader applying GetResource patch to io.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>()[email protected] applying ItemRenderer patch to jo.class for mod HD Textures tool pixel top a(Lwd;Lul;)[email protected] tool pixel top a(Lwd;Lul;)[email protected] 16.0F -> float_size a(Lwd;Lul;)[email protected] 16.0F -> float_size a(Lwd;Lul;)[email protected] 16.0F -> float_size a(Lwd;Lul;)[email protected] 16.0F -> float_size a(Lwd;Lul;)[email protected] while i < 16 -> int_size a(Lwd;Lul;)[email protected] while i < 16 -> int_size a(Lwd;Lul;)[email protected] while i < 16 -> int_size a(Lwd;Lul;)[email protected] while i < 16 -> int_size a(Lwd;Lul;)[email protected] tool tex calculation a(Lwd;Lul;)[email protected] tool tex calculation a(Lwd;Lul;)[email protected] tool tex calculation a(Lwd;Lul;)[email protected] tool tex calculation a(Lwd;Lul;)[email protected] 0.001953125F -> float_texNudge a(Lwd;Lul;)[email protected] 0.001953125F -> float_texNudge a(Lwd;Lul;)[email protected] 0.001953125F -> float_texNudge a(Lwd;Lul;)[email protected] 0.001953125F -> float_texNudge a(Lwd;Lul;)[email protected] applying Fire patch to ke.class for mod HD Textures 1.06F -> float_flameNudge a()[email protected] array size 320 -> int_flameArraySize <init>(I)[email protected] array size 320 -> int_flameArraySize <init>(I)[email protected] while i < 256 -> int_numPixels a()[email protected] while i < 20 -> int_flameHeight a()[email protected] while i < 20 -> int_flameHeight a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] % 20 -> int_flameHeight a()[email protected] if i < 19 -> int_flameHeightMinus1 a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] applying FontRenderer patch to kh.class for mod HD Textures insert method initialize ()V stack size 11, local vars 18 applying GetResource patch to kh.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>(Lfv;Ljava/lang/String;Lur;)[email protected] ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) initialize(Lfv;Ljava/lang/String;Lur;)[email protected] applying FontRenderer patch to kh.class for mod HD Font insert field charWidthf [F FontUtils.computeCharWidths on init <init>(Lfv;Ljava/lang/String;Lur;)[email protected] FontUtils.computeCharWidths on init initialize(Lfv;Ljava/lang/String;Lur;)[email protected] use charWidthf in glTranslatef call <init>(Lfv;Ljava/lang/String;Lur;)[email protected] use charWidthf in glTranslatef call initialize(Lfv;Ljava/lang/String;Lur;)[email protected] use charWidthf in getStringWidth (init) a(Ljava/lang/String;)[email protected] use charWidthf in getStringWidth (loop) a(Ljava/lang/String;)[email protected] use charWidthf in getStringWidth (return value) a(Ljava/lang/String;)[email protected]2 applying StillWater patch to mk.class for mod HD Textures array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] while i < 256 -> int_numPixels a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] applying BlockGrass patch to nf.class for mod Better Grass insert field grassMatrix [[I initialize grassMatrix <init>(I)[email protected] check surrounding blocks in getBlockTexture d(Ladg;IIII)[email protected] increasing stack size from 4 to 6 replacing oe.class for AudioMod applying TextureFX patch to pg.class for mod HD Textures array size 1024 -> int_numBytes <init>(I)[email protected] applying Compass patch to ph.class for mod HD Textures 7.5D -> double_compassCenterMin a()[email protected] 7.5D -> double_compassCenterMin a()[email protected] 8.5D -> double_compassCenterMax a()[email protected] 8.5D -> double_compassCenterMax a()[email protected] array size 256 -> int_numPixels <init>(Lnet/minecraft/client/Minecraft;)[email protected] * 16 -> int_size <init>(Lnet/minecraft/client/Minecraft;)[email protected] * 16 -> int_size <init>(Lnet/minecraft/client/Minecraft;)[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] while i < 256 -> int_numPixels a()[email protected] -4 -> int_compassCrossMin a()[email protected] if i > 4 -> int_compassCrossMax a()[email protected] -8 -> int_compassNeedleMin a()[email protected] if i > 16 -> int_compassNeedleMax a()[email protected] getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>(Lnet/minecraft/client/Minecraft;)[email protected] applying GetResource patch to ph.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>(Lnet/minecraft/client/Minecraft;)[email protected] replacing qd.class for ModLoader replacing qo.class for ModLoader applying RenderBlocks patch to qo.class for mod Better Grass if (getBlockTexture == 0) useBiomeColor = true (AO) a(Llr;IIIFFF)[email protected] if (getBlockTexture == 0) useBiomeColor = true (AO) a(Llr;IIIFFF)[email protected] if (getBlockTexture == 0) useBiomeColor = true (non-AO post-1.8) b(Llr;IIIFFF)[email protected] if (getBlockTexture == 0) useBiomeColor = true (non-AO post-1.8) b(Llr;IIIFFF)[email protected] if (getBlockTexture == 0) useBiomeColor = true (non-AO post-1.8) b(Llr;IIIFFF)[email protected] if (getBlockTexture == 0) useBiomeColor = true (non-AO post-1.8) b(Llr;IIIFFF)[email protected] applying Portal patch to tp.class for mod HD Textures 16.0F -> float_size <init>()[email protected] 16.0F -> float_size <init>()[email protected] while i < 16 -> int_size <init>()[email protected] while i < 16 -> int_size <init>()[email protected] array size 32x1024 -> int_numBytes <init>()[email protected] * 16 -> int_size <init>()[email protected] * 8 -> int_sizeHalf <init>()[email protected] * 8 -> int_sizeHalf <init>()[email protected] while i < 256 -> int_numPixels a()[email protected] applying ColorizerWater patch to tt.class for mod HD Textures make field colorBuffer public applying ColorizerGrass patch to tv.class for mod HD Textures make field colorBuffer public applying RenderEngine patch to ur.class for mod HD Textures (i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size a()[email protected] (i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size a()[email protected] glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a()[email protected] glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) a()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) a(Ljava/lang/String;)[[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) b()[email protected] getInputStream(...), readTextureImage -> getResourceAsBufferedImage(...) b(Ljava/lang/String;)[email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a(Ljava/awt/image/BufferedImage;I)[email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a([IIII)[email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a()[email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() a()[email protected] call TextureUtils.registerTextureFX a(Lpg;)[email protected] null check in setupTexture a(Ljava/awt/image/BufferedImage;I)[email protected] null check in getImageRGB a(Ljava/awt/image/BufferedImage;[I)[[email protected] insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5 applying FlowWater patch to xn.class for mod HD Textures array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] array size 256 -> int_numPixels <init>()[email protected] while i < 256 -> int_numPixels a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] while i < 16 -> int_size a()[email protected] & 255 -> int_numPixelsMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] & 15 -> int_sizeMinus1 a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] * 16 -> int_size a()[email protected] applying Minecraft patch to net/minecraft/client/Minecraft.class for mod HD Textures TextureUtils.setMinecraft(this) on startup a()[email protected] TextureUtils.setTileSize(), renderEngine.setTileSize() on startup a()[email protected] remove registerTextureFX call a()[email protected] remove registerTextureFX call a()[email protected] remove registerTextureFX call a()[email protected] remove registerTextureFX call a()[email protected] remove registerTextureFX call a()[email protected] remove registerTextureFX call a()[email protected] remove registerTextureFX call a()[email protected] remove registerTextureFX call a()[email protected] remove registerTextureFX call a()[email protected] adding com/pclewis/mcpatcher/MCPatcherUtils.class for __Base adding com/pclewis/mcpatcher/Config.class for __Base adding EntityRendererProxy.class for ModLoader adding ModTextureStatic.class for ModLoader adding BaseMod.class for ModLoader adding ModTextureAnimation.class for ModLoader adding ModLoader.class for ModLoader adding MLProp.class for ModLoader adding ibxm/Envelope.class for AudioMod adding ibxm/ScreamTracker3.class for AudioMod adding ibxm/FastTracker2.class for AudioMod adding ibxm/Channel.class for AudioMod adding ibxm/Player$Driver.class for AudioMod adding ibxm/Sample.class for AudioMod adding ibxm/Pattern.class for AudioMod adding ibxm/Instrument.class for AudioMod adding ibxm/Player$1.class for AudioMod adding ibxm/Player.class for AudioMod adding ibxm/Module.class for AudioMod adding ibxm/IBXM.class for AudioMod adding paulscode/sound/codecs/CodecIBXM.class for AudioMod adding ibxm/ProTracker.class for AudioMod adding ibxm/LogTable.class for AudioMod adding h_HumanPirate.class for Humans+ adding humansplus/items/swords/sword4.png for Humans+ adding humansplus/mobs/shields/shield6.png for Humans+ adding humansplus/items/checker.png for Humans+ adding h_ModelFemale.class for Humans+ adding humansplus/mobs/knight/Knight4.png for Humans+ adding h_ModelHorse1.class for Humans+ adding h_RenderPirate.class for Humans+ adding humansplus/mobs/peaceful/Human3.3.png for Humans+ adding humansplus/mobs/peaceful/girl.png for Humans+ adding h_SettingsSpawning.class for Humans+ adding humansplus/mobs/rogue/Rogue5.png for Humans+ adding h_HumanBandit.class for Humans+ adding h_HumanAssassin.class for Humans+ adding humansplus/mobs/bandit/Bandit3.png for Humans+ adding humansplus/mobs/hunter/Hunter4.png for Humans+ adding h_Inventory.class for Humans+ adding humansplus/mobs/shields/shield7.png for Humans+ adding h_RenderMale.class for Humans+ adding humansplus/mobs/rogue/Rogue6.png for Humans+ adding humansplus/items/tomato.png for Humans+ adding humansplus/mobs/bandit/Bandit2.png for Humans+ adding humansplus/mobs/knight/Knight3.png for Humans+ adding humansplus/mobs/peaceful/mHorseA.png for Humans+ adding humansplus/mobs/hunter/Hunter2.png for Humans+ adding humansplus/mobs/knight/Knight2.png for Humans+ adding humansplus/mobs/assassin/assassin5.png for Humans+ adding humansplus/items/brokenpickaxe.png for Humans+ adding humansplus/mobs/assassin/assassin2.png for Humans+ adding humansplus/mobs/peaceful/Human2.png for Humans+ adding humansplus/mobs/undead/Herobrine2.png for Humans+ adding h_SettingsProperties$Also.class for Humans+ adding humansplus/mobs/pirate/Pirate8.png for Humans+ adding humansplus/settings/elfleadernames.txt for Humans+ adding humansplus/mobs/stronghold/guard1.png for Humans+ adding humansplus/items/bread.png for Humans+ adding humansplus/mobs/knight/Knight1.png for Humans+ adding h_HumanSamurai.class for Humans+ adding humansplus/items/swords/sword9.png for Humans+ adding h_HumanHunter.class for Humans+ adding humansplus/items/heart.png for Humans+ adding mod_HumansPlus.class for Humans+ adding humansplus/items/swords/sword11.png for Humans+ adding humansplus/mobs/samurai/samurai1.png for Humans+ adding humansplus/mobs/knight/Knight5.png for Humans+ adding humansplus/mobs/peaceful/mHorseB.png for Humans+ adding humansplus/mobs/peaceful/Human3.png for Humans+ adding humansplus/mobs/pirate/Pirate4.png for Humans+ adding humansplus/items/swords/sword15.png for Humans+ adding humansplus/mobs/pirate/Pirate1.png for Humans+ adding humansplus/mobs/samurai/samurai5.png for Humans+ adding humansplus/mobs/pirate/Pirate9.png for Humans+ adding humansplus/mobs/bandit/Bandit1.png for Humans+ adding humansplus/items/swords/sword17.png for Humans+ adding h_EntityFlag.class for Humans+ adding humansplus/mobs/samurai/samurai3.png for Humans+ adding h_EntityHuman.class for Humans+ adding humansplus/mobs/pirate/Pirate2.png for Humans+ adding h_HumanSettler.class for Humans+ adding humansplus/items/swords/sword1.png for Humans+ adding humansplus/mobs/assassin/assassin3.png for Humans+ adding humansplus/mobs/capes/cape10.png for Humans+ adding humansplus/items/swords/sword12.png for Humans+ adding h_HumanWanderer.class for Humans+ adding humansplus/mobs/capes/cape9.png for Humans+ adding humansplus/settings/hunterleadernames.txt for Humans+ adding humansplus/mobs/capes/cape2.png for Humans+ adding humansplus/mobs/undead/Shadow1.png for Humans+ adding humansplus/mobs/peaceful/Human1.png for Humans+ adding humansplus/items/swords/sword10.png for Humans+ adding humansplus/mobs/assassin/assassin4.png for Humans+ adding oku_ReadLines.class for Humans+ adding humansplus/mobs/peaceful/Human1.5.png for Humans+ adding humansplus/items/potato.png for Humans+ adding humansplus/mobs/rogue/Rogue1.png for Humans+ adding h_SettingsTexture.class for Humans+ adding humansplus/mobs/rogue/Rogue4.png for Humans+ adding humansplus/mobs/shields/shield3.png for Humans+ adding humansplus/mobs/pirate/Pirate3.png for Humans+ adding h_HumanLostMiner.class for Humans+ adding humansplus/mobs/peaceful/Human1.3.png for Humans+ adding humansplus/items/swords/sword16.png for Humans+ adding h_ItemFlag.class for Humans+ adding h_ItemFoodsAndMisc.class for Humans+ adding humansplus/mobs/assassin/assassin1.png for Humans+ adding h_EntityBloodFX.class for Humans+ adding humansplus/mobs/hunter/Hunter.png for Humans+ adding humansplus/items/sausage2.png for Humans+ adding humansplus/items/swords/sword14.png for Humans+ adding humansplus/items/flag.png for Humans+ adding humansplus/items/sausage1.png for Humans+ adding h_HumanKnight.class for Humans+ adding humansplus/mobs/shields/shield8.png for Humans+ adding humansplus/mobs/peaceful/Human2.2.png for Humans+ adding h_HumanHerobrine.class for Humans+ adding humansplus/items/swords/sword6.png for Humans+ adding humansplus/items/swords/sword7.png for Humans+ adding h_RenderFlag.class for Humans+ adding humansplus/items/biscuit.png for Humans+ adding humansplus/mobs/pirate/Pirate6.png for Humans+ adding humansplus/mobs/capes/cape5.png for Humans+ adding humansplus/mobs/undead/Herobrine3.png for Humans+ adding humansplus/mobs/capes/cape8.png for Humans+ adding humansplus/items/brokenpickcompass.png for Humans+ adding humansplus/mobs/capes/cape13.png for Humans+ adding humansplus/mobs/capes/cape6.png for Humans+ adding h_RenderFemale.class for Humans+ adding h_HumanElf.class for Humans+ adding h_SettingsFlagTypes.class for Humans+ adding humansplus/settings/chatlines.txt for Humans+ adding humansplus/mobs/pirate/Pirate7.png for Humans+ adding humansplus/mobs/knight/Knight6.png for Humans+ adding humansplus/mobs/samurai/samurai4.png for Humans+ adding humansplus/mobs/peaceful/Human3.2.png for Humans+ adding humansplus/items/swords/sword2.png for Humans+ adding humansplus/mobs/peaceful/Human1.2.png for Humans+ adding humansplus/mobs/hunter/Hunter3.png for Humans+ adding humansplus/mobs/samurai/samurai2.png for Humans+ adding humansplus/mobs/capes/cape7.png for Humans+ adding h_ItemShields.class for Humans+ adding humansplus/mobs/rogue/Rogue3.png for Humans+ adding humansplus/mobs/pirate/Pirate5.png for Humans+ adding h_ModelMale.class for Humans+ adding humansplus/mobs/shields/shield5.png for Humans+ adding humansplus/mobs/undead/Shadow2.png for Humans+ adding h_SettingsTargets.class for Humans+ adding h_ModelHorse2.class for Humans+ adding humansplus/mobs/peaceful/Human1.4.png for Humans+ adding h_EntityHorse.class for Humans+ adding h_HumanShadowWalker.class for Humans+ adding h_HumanRogueArcher.class for Humans+ adding h_EntityHeart.class for Humans+ adding h_SettingsMobLimit.class for Humans+ adding humansplus/mobs/capes/cape14.png for Humans+ adding h_SettingsProperties$Prop.class for Humans+ adding humansplus/mobs/capes/cape11.png for Humans+ adding humansplus/mobs/elf/ElfM1.png for Humans+ adding humansplus/mobs/undead/Herobrine1.png for Humans+ adding humansplus/mobs/peaceful/girlweak.png for Humans+ adding h_ItemSwords.class for Humans+ adding humansplus/items/swords/sword13.png for Humans+ adding humansplus/mobs/elf/ElfM2.png for Humans+ adding humansplus/mobs/capes/cape3.png for Humans+ adding humansplus/mobs/shields/shield4.png for Humans+ adding h_SettingsMobLimitEnum.class for Humans+ adding humansplus/items/swords/sword3.png for Humans+ adding humansplus/items/flags.png for Humans+ adding humansplus/mobs/capes/cape4.png for Humans+ adding humansplus/mobs/rogue/Rogue2.png for Humans+ adding humansplus/mobs/undead/Shadow3.png for Humans+ adding h_HumanRogue.class for Humans+ adding humansplus/mobs/capes/cape15.png for Humans+ adding h_HumanStrongholdGuard.class for Humans+ adding humansplus/items/swords/sword5.png for Humans+ adding humansplus/items/swords/sword8.png for Humans+ adding humansplus/mobs/shields/shield1.png for Humans+ adding h_HumanPerson.class for Humans+ adding h_TextureGrabber.class for Humans+ adding h_SettingsProperties.class for Humans+ adding humansplus/mobs/capes/cape12.png for Humans+ adding humansplus/mobs/shields/shield2.png for Humans+ adding h_RenderHorse.class for Humans+ adding humansplus/mobs/capes/cape1.png for Humans+ adding Castledefence/Castledefence/TileEntitygua2Spawner.class for Castledefence adding Castledefence/Castledefence/TileEntityhealSpawner.class for Castledefence adding Castledefence/Castledefence/BlockkniESpawner.class for Castledefence adding Castledefence/Castledefence/TileEntityarc2Spawner.class for Castledefence adding Castledefence/Castledefence/EntityArcherE.class for Castledefence adding Castledefence/Castledefence/EntityHealer.class for Castledefence adding Castledefence/Castledefence/mercs1.png for Castledefence adding Castledefence/Castledefence/TileEntityarcESpawner.class for Castledefence adding Castledefence/Castledefence/mod_ArcherE.class for Castledefence adding Castledefence/Castledefence/Healer.png for Castledefence adding Castledefence/Castledefence/mod_Guard.class for Castledefence adding Castledefence/Castledefence/mod_arcESpawner.class for Castledefence adding Castledefence/Castledefence/mercbench.png for Castledefence adding Castledefence/Castledefence/TileEntitykni2Spawner.class for Castledefence adding Castledefence/Castledefence/mod_kni2Spawner.class for Castledefence adding Castledefence/Castledefence/BlockarcSpawner.class for Castledefence adding Castledefence/Castledefence/EntityKnight.class for Castledefence adding Castledefence/Castledefence/mod_KnightE.class for Castledefence adding Castledefence/Castledefence/knights2.png for Castledefence adding Castledefence/Castledefence/mod_kniESpawner.class for Castledefence adding Castledefence/Castledefence/Knightpole.png for Castledefence adding Castledefence/Castledefence/archersE.png for Castledefence adding Castledefence/Castledefence/BlockguaSpawner.class for Castledefence adding Castledefence/Castledefence/mod_Healer.class for Castledefence adding Castledefence/Castledefence/Blockarc2Spawner.class for Castledefence adding Castledefence/Castledefence/mod_Archer.class for Castledefence adding Castledefence/Castledefence/mod_guaSpawner.class for Castledefence adding Castledefence/Castledefence/ArcherE.png for Castledefence adding Castledefence/Castledefence/mercbench1.png for Castledefence adding Castledefence/Castledefence/2mercbench1.png for Castledefence adding Castledefence/Castledefence/EntityArcher.class for Castledefence adding Castledefence/Castledefence/BlockkniSpawner.class for Castledefence adding Castledefence/Castledefence/KnightE.png for Castledefence adding Castledefence/Castledefence/Knight.png for Castledefence adding Castledefence/Castledefence/EntityKnight2.class for Castledefence adding Castledefence/Castledefence/EntityArcher2.class for Castledefence adding Castledefence/Castledefence/BlockhealSpawner.class for Castledefence adding Castledefence/Castledefence/BlockarcESpawner.class for Castledefence adding Castledefence/Castledefence/archers2.png for Castledefence adding Castledefence/Castledefence/mod_Guard2.class for Castledefence adding Castledefence/Castledefence/healers.png for Castledefence adding Castledefence/Castledefence/archers.png for Castledefence adding Castledefence/Castledefence/mod_arc2Spawner.class for Castledefence adding Castledefence/Castledefence/merc2.png for Castledefence adding Castledefence/Castledefence/Medallion.png for Castledefence adding Castledefence/Castledefence/EntityGuard2.class for Castledefence adding Castledefence/Castledefence/EntityGuard.class for Castledefence adding Castledefence/Castledefence/TileEntityarcSpawner.class for Castledefence adding Castledefence/Castledefence/TileEntityguaSpawner.class for Castledefence adding Castledefence/Castledefence/soldiers.png for Castledefence adding Castledefence/Castledefence/mod_gua2Spawner.class for Castledefence adding Castledefence/Castledefence/EntityKnightE.class for Castledefence adding Castledefence/Castledefence/mod_kniSpawner.class for Castledefence adding Castledefence/Castledefence/mod_castle2.class for Castledefence adding Castledefence/Castledefence/Blockgua2Spawner.class for Castledefence adding Castledefence/Castledefence/merc1.png for Castledefence adding Castledefence/Castledefence/mod_Knight.class for Castledefence adding Castledefence/Castledefence/2mercbench.png for Castledefence adding Castledefence/Castledefence/Blockkni2Spawner.class for Castledefence adding Castledefence/Castledefence/mod_Archer2.class for Castledefence adding Castledefence/Castledefence/archer.png for Castledefence adding Castledefence/Castledefence/TileEntitykniESpawner.class for Castledefence adding Castledefence/Castledefence/mod_Knight2.class for Castledefence adding Castledefence/Castledefence/TileEntitykniSpawner.class for Castledefence adding Castledefence/Castledefence/mod_arcSpawner.class for Castledefence adding com/pclewis/mcpatcher/mod/TileSize.class for HD Textures adding com/pclewis/mcpatcher/mod/TextureUtils.class for HD Textures method signature (Ljava/util/List;Lnet/minecraft/src/TextureFX;)V -> (Ljava/util/List;Lpg;)V method signature (Lnet/minecraft/src/TextureFX;)Lnet/minecraft/src/TextureFX; -> (Lpg;)Lpg; method signature ()Lnet/minecraft/src/TexturePackBase; -> ()Lg; method signature (Lnet/minecraft/src/TexturePackBase;)Ljava/lang/String; -> (Lg;)Ljava/lang/String; method signature (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> (Lg;Ljava/lang/String;)Ljava/io/InputStream; method signature (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> (Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage; method signature (Lnet/minecraft/src/TexturePackBase;)I -> (Lg;)I method signature (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Z -> (Lg;Ljava/lang/String;)Z field signature Lnet/minecraft/src/TexturePackBase; -> Lg; method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; setTileSize()[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; getResourceAsStream(Ljava/lang/String;)Ljava/io/InputStream;@0 method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; getResourceAsBufferedImage(Ljava/lang/String;)Ljava/awt/image/BufferedImage;@0 method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; getTileSize()[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.getSelectedTexturePack ()Lg; hasResource(Ljava/lang/String;)[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.getTexturePackName (Lnet/minecraft/src/TexturePackBase;)Ljava/lang/String; -> com.pclewis.mcpatcher.mod.TextureUtils.getTexturePackName (Lg;)Ljava/lang/String; setTileSize()[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.getTexturePackName (Lnet/minecraft/src/TexturePackBase;)Ljava/lang/String; -> com.pclewis.mcpatcher.mod.TextureUtils.getTexturePackName (Lg;)Ljava/lang/String; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@200 field ref net.minecraft.client.Minecraft.fontRenderer Lnet/minecraft/src/FontRenderer; -> net/minecraft/client/Minecraft.q Lkh; setFontRenderer()[email protected] field ref net.minecraft.client.Minecraft.fontRenderer Lnet/minecraft/src/FontRenderer; -> net/minecraft/client/Minecraft.q Lkh; setFontRenderer()[email protected] field ref net.minecraft.client.Minecraft.gameSettings Lnet/minecraft/src/GameSettings; -> net/minecraft/client/Minecraft.z Lfv; setFontRenderer()[email protected] field ref net.minecraft.client.Minecraft.gameSettings Lnet/minecraft/src/GameSettings; -> net/minecraft/client/Minecraft.z Lfv; setFontRenderer()[email protected] field ref net.minecraft.client.Minecraft.renderEngine Lnet/minecraft/src/RenderEngine; -> net/minecraft/client/Minecraft.p Lur; setFontRenderer()[email protected] field ref net.minecraft.client.Minecraft.renderEngine Lnet/minecraft/src/RenderEngine; -> net/minecraft/client/Minecraft.p Lur; setFontRenderer()[email protected] method ref net.minecraft.src.FontRenderer.initialize (Lnet/minecraft/src/GameSettings;Ljava/lang/String;Lnet/minecraft/src/RenderEngine;)V -> kh.initialize (Lfv;Ljava/lang/String;Lur;)V setFontRenderer()[email protected] method ref net.minecraft.src.FontRenderer.initialize (Lnet/minecraft/src/GameSettings;Ljava/lang/String;Lnet/minecraft/src/RenderEngine;)V -> kh.initialize (Lfv;Ljava/lang/String;Lur;)V setFontRenderer()[email protected] field ref net.minecraft.client.Minecraft.alternateFontRenderer Lnet/minecraft/src/FontRenderer; -> net/minecraft/client/Minecraft.q Lkh; setFontRenderer()[email protected] field ref net.minecraft.client.Minecraft.alternateFontRenderer Lnet/minecraft/src/FontRenderer; -> net/minecraft/client/Minecraft.q Lkh; setFontRenderer()[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX (Lnet/minecraft/src/TextureFX;)Lnet/minecraft/src/TextureFX; -> com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX (Lpg;)Lpg; registerTextureFX(Ljava/util/List;Lpg;)[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX (Lnet/minecraft/src/TextureFX;)Lnet/minecraft/src/TextureFX; -> com.pclewis.mcpatcher.mod.TextureUtils.refreshTextureFX (Lpg;)Lpg; refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.TextureFX.onTick ()V -> pg.a ()V registerTextureFX(Ljava/util/List;Lpg;)[email protected] method ref net.minecraft.src.TextureFX.onTick ()V -> pg.a ()V refreshTextureFX(Ljava/util/List;)[email protected] field ref net.minecraft.src.TextureFX.imageData [B -> pg.f [B refreshTextureFX(Lpg;)Lpg;@257 field ref net.minecraft.src.TextureFX.imageData [B -> pg.f [B refreshTextureFX(Lpg;)Lpg;@283 field ref net.minecraft.src.TextureFX.imageData [B -> pg.f [B refreshTextureFX(Lpg;)Lpg;@309 method ref net.minecraft.src.Compass.<init> (Lnet/minecraft/client/Minecraft;)V -> ph.<init> (Lnet/minecraft/client/Minecraft;)V refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.Watch.<init> (Lnet/minecraft/client/Minecraft;)V -> fu.<init> (Lnet/minecraft/client/Minecraft;)V refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.<init> (IIILjava/lang/String;II)V -> com/pclewis/mcpatcher/mod/CustomAnimation.<init> (IIILjava/lang/String;II)V refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.StillLava.<init> ()V -> bb.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.FlowLava.<init> ()V -> eo.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.StillWater.<init> ()V -> mk.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.FlowWater.<init> ()V -> xn.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.Fire.<init> (I)V -> ke.<init> (I)V refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.Fire.<init> (I)V -> ke.<init> (I)V refreshTextureFX(Ljava/util/List;)[email protected] method ref net.minecraft.src.Portal.<init> ()V -> tp.<init> ()V refreshTextureFX(Ljava/util/List;)[email protected] field ref net.minecraft.src.ColorizerWater.colorBuffer [I -> tt.a [I refreshTextureFX(Ljava/util/List;)[email protected] field ref net.minecraft.src.ColorizerWater.colorBuffer [I -> tt.a [I refreshTextureFX(Ljava/util/List;)[email protected] field ref net.minecraft.src.ColorizerFoliage.colorBuffer [I -> fc.a [I refreshTextureFX(Ljava/util/List;)[email protected] field ref net.minecraft.src.ColorizerFoliage.colorBuffer [I -> fc.a [I refreshTextureFX(Ljava/util/List;)[email protected] field ref net.minecraft.src.ColorizerGrass.colorBuffer [I -> tv.a [I refreshTextureFX(Ljava/util/List;)[email protected] field ref net.minecraft.client.Minecraft.texturePackList Lnet/minecraft/src/TexturePackList; -> net/minecraft/client/Minecraft.D Ler; getSelectedTexturePack()Lg;@13 field ref net.minecraft.client.Minecraft.texturePackList Lnet/minecraft/src/TexturePackList; -> net/minecraft/client/Minecraft.D Ler; getSelectedTexturePack()Lg;@26 field ref net.minecraft.src.TexturePackList.selectedTexturePack Lnet/minecraft/src/TexturePackBase; -> er.a Lg; getSelectedTexturePack()Lg;@29 field ref net.minecraft.src.TexturePackBase.texturePackFileName Ljava/lang/String; -> g.a Ljava/lang/String; getTexturePackName(Lg;)Ljava/lang/String;@10 method ref net.minecraft.src.GLAllocation.createDirectByteBuffer (I)Ljava/nio/ByteBuffer; -> dl.c (I)Ljava/nio/ByteBuffer; getByteBuffer(Ljava/nio/ByteBuffer;[B)Ljava/nio/ByteBuffer;@32 method ref net.minecraft.src.TexturePackBase.getInputStream (Ljava/lang/String;)Ljava/io/InputStream; -> g.a (Ljava/lang/String;)Ljava/io/InputStream; getResourceAsStream(Lg;Ljava/lang/String;)Ljava/io/InputStream;@8 method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lg;Ljava/lang/String;)Ljava/io/InputStream; getResourceAsStream(Ljava/lang/String;)Ljava/io/InputStream;@4 method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lg;Ljava/lang/String;)Ljava/io/InputStream; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@40 method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lg;Ljava/lang/String;)Ljava/io/InputStream; getTileSize(Lg;)[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/io/InputStream; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsStream (Lg;Ljava/lang/String;)Ljava/io/InputStream; hasResource(Lg;Ljava/lang/String;)[email protected] field ref com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lg; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@11 field ref com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lg; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@125 field ref com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lg; getResourceAsBufferedImage(Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage;@283 field ref com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.TextureUtils.lastTexturePack Lg; <clinit>()[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Ljava/awt/image/BufferedImage; -> com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage (Lg;Ljava/lang/String;)Ljava/awt/image/BufferedImage; getResourceAsBufferedImage(Ljava/lang/String;)Ljava/awt/image/BufferedImage;@4 method ref com.pclewis.mcpatcher.mod.TextureUtils.getTileSize (Lnet/minecraft/src/TexturePackBase;)I -> com.pclewis.mcpatcher.mod.TextureUtils.getTileSize (Lg;)I getTileSize()[email protected] method ref com.pclewis.mcpatcher.mod.TextureUtils.hasResource (Lnet/minecraft/src/TexturePackBase;Ljava/lang/String;)Z -> com.pclewis.mcpatcher.mod.TextureUtils.hasResource (Lg;Ljava/lang/String;)Z hasResource(Ljava/lang/String;)[email protected] string replace net/minecraft/src/StillWater -> mk @2579 string replace net/minecraft/src/TexturePackDefault -> io @3924 string replace net/minecraft/src/Watch -> fu @2485 string replace net/minecraft/src/Compass -> ph @2454 string replace net/minecraft/src/Portal -> tp @2604 string replace net/minecraft/src/FlowWater -> xn @2543 string replace net/minecraft/src/StillLava -> bb @2470 string replace net/minecraft/src/TextureFX -> pg @3041 string replace net/minecraft/src/FlowLava -> eo @2478 string replace net/minecraft/src/Fire -> ke @2502 adding com/pclewis/mcpatcher/mod/CustomAnimation.class for HD Textures method onTick -> a field ref com.pclewis.mcpatcher.mod.CustomAnimation.rand Ljava/util/Random; -> com/pclewis/mcpatcher/mod/CustomAnimation.rand Ljava/util/Random; access$100()Ljava/util/Random;@0 field ref com.pclewis.mcpatcher.mod.CustomAnimation.rand Ljava/util/Random; -> com/pclewis/mcpatcher/mod/CustomAnimation.rand Ljava/util/Random; <clinit>()[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.ARGBtoRGBA ([I[B)V -> com/pclewis/mcpatcher/mod/CustomAnimation.ARGBtoRGBA ([I[B)V access$000([I[B)[email protected] method ref net.minecraft.src.TextureFX.<init> (I)V -> pg.<init> (I)V <init>(IIILjava/lang/String;II)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.tileNumber I -> com/pclewis/mcpatcher/mod/CustomAnimation.g I <init>(IIILjava/lang/String;II)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.tileNumber I -> com/pclewis/mcpatcher/mod/CustomAnimation.g I <init>(IIILjava/lang/String;II)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.tileImage I -> com/pclewis/mcpatcher/mod/CustomAnimation.k I <init>(IIILjava/lang/String;II)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.tileSize I -> com/pclewis/mcpatcher/mod/CustomAnimation.j I <init>(IIILjava/lang/String;II)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B <init>(IIILjava/lang/String;II)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; -> com/pclewis/mcpatcher/mod/CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; <init>(IIILjava/lang/String;II)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; -> com/pclewis/mcpatcher/mod/CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; <init>(IIILjava/lang/String;II)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; -> com/pclewis/mcpatcher/mod/CustomAnimation.delegate Lcom/pclewis/mcpatcher/mod/CustomAnimation$Delegate; a()[email protected] string replace net/minecraft/src/TextureFX -> pg @58 adding com/pclewis/mcpatcher/mod/CustomAnimation$Delegate.class for HD Textures adding com/pclewis/mcpatcher/mod/CustomAnimation$Tile.class for HD Textures field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B <init>(Lcom/pclewis/mcpatcher/mod/CustomAnimation;Ljava/lang/String;III)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.access$000 ([I[B)V -> com/pclewis/mcpatcher/mod/CustomAnimation.access$000 ([I[B)V <init>(Lcom/pclewis/mcpatcher/mod/CustomAnimation;Ljava/lang/String;III)[email protected] method ref com.pclewis.mcpatcher.mod.CustomAnimation.access$100 ()Ljava/util/Random; -> com/pclewis/mcpatcher/mod/CustomAnimation.access$100 ()Ljava/util/Random; onTick()[email protected] adding com/pclewis/mcpatcher/mod/CustomAnimation$Strip.class for HD Textures method ref com.pclewis.mcpatcher.mod.CustomAnimation.access$000 ([I[B)V -> com/pclewis/mcpatcher/mod/CustomAnimation.access$000 ([I[B)V <init>(Lcom/pclewis/mcpatcher/mod/CustomAnimation;Ljava/awt/image/BufferedImage;)[email protected] field ref com.pclewis.mcpatcher.mod.CustomAnimation.imageData [B -> com/pclewis/mcpatcher/mod/CustomAnimation.f [B onTick()[email protected] adding com/pclewis/mcpatcher/mod/FontUtils.class for HD Font adding com/pclewis/mcpatcher/mod/MobRandomizer.class for Random Mobs method signature (Lnet/minecraft/src/Entity;)Ljava/lang/String; -> (Lkj;)Ljava/lang/String; method ref net.minecraft.src.Entity.getEntityTexture ()Ljava/lang/String; -> kj.E ()Ljava/lang/String; randomTexture(Lkj;)Ljava/lang/String;@1 field ref net.minecraft.src.Entity.entityId I -> kj.f I randomTexture(Lkj;)Ljava/lang/String;@120 Done! Launching C:\Users\User\AppData\Roaming\.minecraft\bin\minecraft.jar java -cp C:\Users\User\AppData\Roaming\.minecraft\bin/minecraft.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/lwjgl.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/lwjgl_util.jar;C:\Users\User\AppData\Roaming\.minecraft\bin/jinput.jar; -Djava.library.path=C:\Users\User\AppData\Roaming\.minecraft\bin\natives -Xmx738M -Xms512M net.minecraft.client.Minecraft 17 achievements 161 recipes MCPatcherUtils initialized. Directory C:\Users\User\AppData\Roaming\.minecraft\. opened /pack.png 128x128 from Default changing skin to The Arcane Pack.zip reset random mobs list /misc/dial.png tile size is 32 /custom_water_flowing.png tile size is 32 /gui/items.png tile size is 32 /custom_water_still.png tile size is 32 /terrain.png tile size is 32 setting tile size to 32 (was 16) refreshTextureFX() clearing texture cache (1 items) opened /gui/items.png 512x512 from The Arcane Pack.zip opened /gui/items.png 512x512 from cache opened /misc/dial.png 32x32 from The Arcane Pack.zip new CustomAnimation lava_still, src=/terrain.png, buffer size=0x1000, tile=237 opened /terrain.png 512x512 from The Arcane Pack.zip new CustomAnimation lava_flowing, src=/terrain.png, buffer size=0x1000, tile=238 opened /terrain.png 512x512 from cache opened /custom_water_still.png 32x2048 from The Arcane Pack.zip new CustomAnimation water_still, src=/custom_water_still.png, buffer size=0x1000, tile=205 opened /custom_water_flowing.png 32x1152 from The Arcane Pack.zip new CustomAnimation water_flowing, src=/custom_water_flowing.png, buffer size=0x1000, tile=206 opened /misc/watercolor.png 256x256 from The Arcane Pack.zip opened /misc/grasscolor.png 256x256 from The Arcane Pack.zip opened /misc/foliagecolor.png 256x256 from The Arcane Pack.zip opened /title/mojang.png 256x256 from The Arcane Pack.zip opened /font/default.png 256x256 from The Arcane Pack.zip computeCharWidths(/font/default.png) 'A' pixel (28, 78) = 09ffffff, colIdx = 12 'B' pixel (41, 67) = 47ffffff, colIdx = 9 'C' pixel (57, 66) = ffffffff, colIdx = 9 'D' pixel (73, 66) = ffffffff, colIdx = 9 'E' pixel (89, 64) = ffffffff, colIdx = 9 'F' pixel (105, 64) = ffffffff, colIdx = 9 'a' pixel (25, 102) = ffffffff, colIdx = 9 'b' pixel (41, 103) = ffffffff, colIdx = 9 'c' pixel (57, 102) = ffffffff, colIdx = 9 'd' pixel (73, 96) = ffffffff, colIdx = 9 'e' pixel (89, 102) = ffffffff, colIdx = 9 'f' pixel (103, 96) = ffffffff, colIdx = 7 charWidth[' '] = 2.911290 charWidth['A'] = 7.500000 charWidth['B'] = 6.000000 charWidth['C'] = 6.000000 charWidth['D'] = 6.000000 charWidth['E'] = 6.000000 charWidth['F'] = 6.000000 charWidth['a'] = 6.000000 charWidth['b'] = 6.000000 charWidth['c'] = 6.000000 charWidth['d'] = 6.000000 charWidth['e'] = 6.000000 charWidth['f'] = 5.000000 ModLoader Beta 1.8.1 Initializing... Overriding /gui/items.png with /humansplus/items/swords/sword1.png @ 38. 117 left. Overriding /gui/items.png with /humansplus/items/swords/sword2.png @ 46. 116 left. Overriding /gui/items.png with /humansplus/items/swords/sword3.png @ 102. 115 left. Overriding /gui/items.png with /humansplus/items/swords/sword4.png @ 108. 114 left. Overriding /gui/items.png with /humansplus/items/swords/sword5.png @ 118. 113 left. Overriding /gui/items.png with /humansplus/items/swords/sword6.png @ 119. 112 left. Overriding /gui/items.png with /humansplus/items/swords/sword7.png @ 120. 111 left. Overriding /gui/items.png with /humansplus/items/swords/sword8.png @ 123. 110 left. Overriding /gui/items.png with /humansplus/items/swords/sword9.png @ 124. 109 left. Overriding /gui/items.png with /humansplus/items/swords/sword10.png @ 125. 108 left. Overriding /gui/items.png with /humansplus/items/swords/sword11.png @ 134. 107 left. Overriding /gui/items.png with /humansplus/items/swords/sword12.png @ 137. 106 left. Overriding /gui/items.png with /humansplus/items/swords/sword13.png @ 138. 105 left. Overriding /gui/items.png with /humansplus/items/swords/sword14.png @ 139. 104 left. Overriding /gui/items.png with /humansplus/items/swords/sword15.png @ 140. 103 left. Overriding /gui/items.png with /humansplus/items/swords/sword16.png @ 141. 102 left. Overriding /gui/items.png with /humansplus/items/swords/sword17.png @ 144. 101 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield1.png @ 145. 100 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield2.png @ 146. 99 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield3.png @ 147. 98 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield4.png @ 148. 97 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield5.png @ 149. 96 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield6.png @ 150. 95 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield7.png @ 152. 94 left. Overriding /gui/items.png with /humansplus/mobs/shields/shield8.png @ 153. 93 left. Overriding /gui/items.png with /humansplus/items/sausage2.png @ 154. 92 left. Overriding /gui/items.png with /humansplus/items/checker.png @ 155. 91 left. Overriding /gui/items.png with /humansplus/items/sausage1.png @ 156. 90 left. Overriding /gui/items.png with /humansplus/items/potato.png @ 157. 89 left. Overriding /gui/items.png with /humansplus/items/bread.png @ 160. 88 left. Overriding /gui/items.png with /humansplus/items/biscuit.png @ 161. 87 left. 21/10/2011 4:37:12 PM h_SettingsProperties loadSecretConfig WARNING: Couldn't load config file from C:\Users\User\AppData\Roaming\.minecraft\mods\HumansPlus\properties.txt Overriding /gui/items.png with /humansplus/items/heart.png @ 162. 86 left. Overriding /gui/items.png with /humansplus/items/flag.png @ 163. 85 left. Mod Loaded: mod_HumansPlus v2.3 Done. WARNING: Found unknown Windows version: Windows 7 Attempting to use default windows plug-in. Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin Starting up SoundSystem... Initializing LWJGL OpenAL (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) OpenAL initialized. opened /title/bg/panorama0.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama1.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama2.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama3.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama4.png 512x512 from The Arcane Pack.zip opened /title/bg/panorama5.png 512x512 from The Arcane Pack.zip opened /title/mclogo.png 512x512 from The Arcane Pack.zip opened /gui/gui.png 512x512 from The Arcane Pack.zip opened /gui/particles.png 256x256 from The Arcane Pack.zip opened /gui/items.png 512x512 from cache attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic attempting to refresh unknown animation ModTextureStatic registering new TextureFX class ModTextureStatic opened /terrain.png 512x512 from cache opened /gui/background.png 32x32 from The Arcane Pack.zip opened /achievement/bg.png 512x512 from The Arcane Pack.zip New max size: 484 New max size: 784 opened /terrain/sun.png 64x64 from The Arcane Pack.zip opened /terrain/moon.png 64x64 from The Arcane Pack.zip opened /particles.png 256x256 from The Arcane Pack.zip opened /environment/clouds.png 256x256 from The Arcane Pack.zip opened /gui/icons.png 512x512 from The Arcane Pack.zip opened /humansplus/mobs/undead/Herobrine2.png 64x32 from The Arcane Pack.zip opened /mob/zombie.png 128x64 from The Arcane Pack.zip opened /item/chest.png 128x128 from The Arcane Pack.zip opened /item/largechest.png 256x128 from The Arcane Pack.zip opened /mob/skeleton.png 128x64 from The Arcane Pack.zip opened /mob/enderman.png 128x64 from The Arcane Pack.zip opened /mob/enderman_eyes.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/rogue/Rogue1.png 64x32 from The Arcane Pack.zip opened /mob/spider.png 128x64 from The Arcane Pack.zip opened /mob/spider_eyes.png 128x64 from The Arcane Pack.zip fixed 8150 transparent pixels opened /mob/creeper.png 128x64 from The Arcane Pack.zip opened /humansplus/mobs/elf/ElfM1.png 64x32 from The Arcane Pack.zip WARNING: falling back on thread class loader for /humansplus/mobs/capes/elf.png: failed java.io.IOException: /humansplus/mobs/capes/elf.png image is null at com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage(TextureUtils.java:316) at com.pclewis.mcpatcher.mod.TextureUtils.getResourceAsBufferedImage(TextureUtils.java:364) at ur.b(SourceFile:157) at h_RenderMale.renderCape(h_RenderMale.java:261) at h_RenderMale.c(h_RenderMale.java:17) at dt.a(SourceFile:80) at h_RenderMale.setAnimations(h_RenderMale.java:185) at h_RenderMale.a(h_RenderMale.java:179) at dt.a(SourceFile:19) at aam.a(aam.java:125) at aam.a(aam.java:119) at i.a(SourceFile:350) at iw.a(SourceFile:887) at iw.b(SourceFile:754) at EntityRendererProxy.b(EntityRendererProxy.java:15) at net.minecraft.client.Minecraft.run(SourceFile:689) at java.lang.Thread.run(Unknown Source) opened /humansplus/mobs/rogue/Rogue5.png 64x32 from The Arcane Pack.zip opened /mob/sheep.png 128x64 from The Arcane Pack.zip opened /mob/sheep_fur.png 128x64 from The Arcane Pack.zip opened /humansplus/mobs/elf/ElfM2.png 64x32 from The Arcane Pack.zip opened /item/arrows.png 128x128 from The Arcane Pack.zip opened /gui/crafting.png 512x512 from The Arcane Pack.zip opened /misc/explosion.png 128x128 from The Arcane Pack.zip opened /humansplus/mobs/assassin/assassin3.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/capes/cape13.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/assassin/assassin2.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/capes/cape12.png 64x32 from The Arcane Pack.zip opened /gui/container.png 512x512 from The Arcane Pack.zip opened /humansplus/mobs/knight/Knight4.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/knight/Knight6.png 64x32 from The Arcane Pack.zip opened /item/boat.png 128x64 from The Arcane Pack.zip opened /humansplus/mobs/peaceful/mHorseB.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/peaceful/mHorseA.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/rogue/Rogue2.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/assassin/assassin4.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/assassin/assassin1.png 64x32 from The Arcane Pack.zip opened /item/xporb.png 128x128 from The Arcane Pack.zip opened /humansplus/mobs/hunter/Hunter2.png 64x32 from The Arcane Pack.zip opened /mob/squid.png 128x64 from The Arcane Pack.zip opened /mob/cow.png 128x64 from The Arcane Pack.zip opened /mob/char.png 128x64 from The Arcane Pack.zip opened /gui/inventory.png 512x512 from The Arcane Pack.zip opened /armor/diamond_1.png 128x64 from The Arcane Pack.zip opened /armor/diamond_2.png 128x64 from The Arcane Pack.zip opened /gui/furnace.png 512x512 from The Arcane Pack.zip opened /humansplus/mobs/assassin/assassin5.png 64x32 from The Arcane Pack.zip opened /humansplus/mobs/capes/cape2.png 64x32 from The Arcane Pack.zip Stopping! SoundSystem shutting down... Author: Paul Lamb, www.paulscode.com