#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x621d8f50, pid=5240, tid=5384
#
# JRE version: 6.0_26-b03
# Java VM: Java HotSpot(TM) Client VM (20.1-b02 mixed mode windows-x86 )
# Problematic frame:
# C [atiumdag.dll+0x78f50]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x044d4400): JavaThread "AWT-Windows" daemon [_thread_in_native, id=5384, stack(0x04930000,0x04980000)]
EAX=0x00000000 is an unknown value
EBX=0x06f606f8 is an unknown value
ECX=0x06f40118 is an unknown value
EDX=0x06f3b0d4 is an unknown value
ESP=0x0497ef20 is pointing into the stack for thread: 0x044d4400
EBP=0x06f3b0a0 is an unknown value
ESI=0x00000006 is an unknown value
EDI=0x00000038 is an unknown value
VM Mutex/Monitor currently owned by a thread: None
Heap
def new generation total 4928K, used 3583K [0x10020000, 0x10570000, 0x15570000)
eden space 4416K, 81% used [0x10020000, 0x1039fef8, 0x10470000)
from space 512K, 0% used [0x10470000, 0x10470000, 0x104f0000)
to space 512K, 0% used [0x104f0000, 0x104f0000, 0x10570000)
tenured generation total 10944K, used 0K [0x15570000, 0x16020000, 0x20020000)
the space 10944K, 0% used [0x15570000, 0x15570000, 0x15570200, 0x16020000)
compacting perm gen total 12288K, used 10086K [0x20020000, 0x20c20000, 0x24020000)
the space 12288K, 82% used [0x20020000, 0x209f99d0, 0x209f9a00, 0x20c20000)
No shared spaces configured.
I've been playing minecraft for a while now, but only recently became interested in modding and texture packs. As I was following the instructions you provided for making use of MCPatcher, I came across an error while attempting to patch for the first time. I scanned through the FAQ to see if I could find what I was doing wrong for a good 10 minutes to no avail. I was thinking about it and had a realization. Your patcher is attempting to modify a file, and just like if minecraft was running, I'd need to close it and anything else that had the minecraft.jar file open, so that the file wouldn't be in use.
Long story short:
You may want to add a step between 3 and 4, or add a disclaimer to step 4 (in parenthesis perhaps?), that reads like so, "Make sure that you don't have minecraft running, OR have your minecraft.jar file open in any archiver programs like 7zip or winrar. They will prevent the file from being modifiable/patched."
This would probably serve to reduce the number of folks, especially those who are less tech savvy, who might make simple blunders.
I'm having the same problem, when I hover my cursor over the faded out 'HD Textures' box this pops up:
"HD Textures cannot be applied:
ColorizerWater: No classes matched
ColorizerGrass: Multiple classes matched: hw ia"
I'm also using the YogBox, is this pack causing the problem?
Yes, it is. I downloaded YogBox a few hours ago (before MC Patcher) then I downloaded it and it was entirely grayed out. So I deleted my Minecraft folder and the MC patcher & downloaded it again, it is now available for me to use.
Haha, this doesnt work. make it work please, then upload it. It patches, i get the geredoku andput it in texturepacks folder, select it and, *drum roll here* nothing! isn't that just amazing?
I have tried using the MCPatcher, but every time I try to patch HD texture packs, or anything at all, I get an error that renders the MCPatcher unusable.
Unable to use the MCPatcher because of the following Error:
MCPatcher version is 2.1.0_02
OS: Windows 7 6.1 amd64
JVM: Sun Microsystems Inc. 1.6.0_26 (64 bit)
Classpath: C:\Users\UserName\Downloads\mcpatcher-2.1.0_02(1).exe
Minecraft version is 1.7.3 (md5 2ae3a692eec1b58d6b953a410e3ed7f0)
WARNING: could not determine original md5 sum
Analyzing C:\Users\UserName\AppData\Roaming\.minecraft\bin\minecraft-1.7.3.jar (875 files)
av.class matches Compass.class
aw.class matches TextureFX.class
a matches onTick
cg.class matches StillLava.class
ge.class matches GLAllocation.class
c matches createDirectByteBuffer
hs.class matches Portal.class
hw.class matches ColorizerWater.class
i.class matches TexturePackBase.class
a matches getInputStream
ia.class matches ColorizerGrass.class
if.class matches FlowLava.class
ik.class matches TexturePackList.class
jh.class matches ColorizerFoliage.class
ji.class matches RenderEngine.class
ku.class matches Watch.class
kv.class matches GameSettings.class
ln.class matches Material.class
oh.class matches FlowWater.class
pa.class matches TexturePackDefault.class
ra.class matches ItemRenderer.class
sd.class matches Fire.class
sj.class matches FontRenderer.class
sj.class matches FontRenderer.class
font registers = 5, 6
uu.class matches Block.class
vs.class matches StillWater.class
xp.class matches IBlockAccess.class
net/minecraft/client/Minecraft.class matches Minecraft.class
no classes matched BlockGrass
no classes matched RenderBlocks
Analyzing C:\Users\UserName\AppData\Roaming\.minecraft\bin\minecraft-1.7.3.jar (second pass)
RenderEngine (ji.class)
field f matches imageData
field g matches textureList
method a matches registerTextureFX
method b matches refreshTextures
method a matches readTextureImage
method a matches setupTexture
method a matches readTextureImageData
TextureFX (aw.class)
field a matches imageData
field b matches tileNumber
field e matches tileSize
field f matches tileImage
Compass (av.class)
Fire (sd.class)
StillLava (cg.class)
FlowLava (if.class)
StillWater (vs.class)
FlowWater (oh.class)
ItemRenderer (ra.class)
Watch (ku.class)
Portal (hs.class)
Minecraft (net/minecraft/client/Minecraft.class)
field D matches texturePackList
field p matches renderEngine
field z matches gameSettings
field q matches fontRenderer
GLAllocation (ge.class)
TexturePackList (ik.class)
field a matches selectedTexturePack
field c matches defaultTexturePack
field e matches minecraft
TexturePackBase (i.class)
field a matches texturePackFileName
TexturePackDefault (pa.class)
FontRenderer (sj.class)
GameSettings (kv.class)
ColorizerWater (hw.class)
field a matches colorBuffer
ColorizerGrass (ia.class)
field a matches colorBuffer
ColorizerFoliage (jh.class)
field a matches colorBuffer
FontRenderer (sj.class)
Material (ln.class)
field b matches ground
Block (uu.class)
method a matches getBlockTexture
IBlockAccess (xp.class)
method f matches getBlockMaterial
method a matches getBlockId
method e matches getBlockMetadata
4 available mods:
[YES] LB Photo Realism x256 6.0.0 - 68 files to add or replace.
[YES] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256.
[YES] HD Font 1.0 - Provides support for higher resolution fonts.
[ NO] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod.
no classes matched BlockGrass
no classes matched RenderBlocks
Patching...
applying Compass patch to av.class for mod HD Textures
7.5D -> double_compassCenterMin [email protected]
7.5D -> double_compassCenterMin [email protected]
8.5D -> double_compassCenterMax [email protected]
8.5D -> double_compassCenterMax [email protected]
array size 256 -> int_numPixels <init>@12
* 16 -> int_size <init>@48
* 16 -> int_size <init>@60
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
while i < 256 -> int_numPixels [email protected]
-4 -> int_compassCrossMin [email protected]
if i > 4 -> int_compassCrossMax [email protected]
-8 -> int_compassNeedleMin [email protected]
if i > 16 -> int_compassNeedleMax [email protected]
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@70
applying GetResource patch to av.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@30
applying TextureFX patch to aw.class for mod HD Textures
array size 1024 -> int_numBytes <init>@5
applying StillLava patch to cg.class for mod HD Textures
array size 256 -> int_numPixels <init>@11
array size 256 -> int_numPixels <init>@20
array size 256 -> int_numPixels <init>@29
array size 256 -> int_numPixels <init>@38
while i < 256 -> int_numPixels [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
applying GetResource patch to fy.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@5
applying Portal patch to hs.class for mod HD Textures
16.0F -> float_size <init>@98
16.0F -> float_size <init>@112
while i < 16 -> int_size <init>@50
while i < 16 -> int_size <init>@61
array size 32x1024 -> int_numBytes <init>@16
* 16 -> int_size <init>@335
* 8 -> int_sizeHalf <init>@81
* 8 -> int_sizeHalf <init>@90
while i < 256 -> int_numPixels [email protected]
applying ColorizerWater patch to hw.class for mod HD Textures
make field colorBuffer public
applying ColorizerGrass patch to ia.class for mod HD Textures
make field colorBuffer public
applying FlowLava patch to if.class for mod HD Textures
array size 256 -> int_numPixels <init>@13
array size 256 -> int_numPixels <init>@22
array size 256 -> int_numPixels <init>@31
array size 256 -> int_numPixels <init>@40
while i < 256 -> int_numPixels [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
& 255 -> int_numPixelsMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
applying TexturePackList patch to ik.class for mod HD Textures
TexturePackList.setTileSize(selectedTexturePack) on texture pack change [email protected]
applying ColorizerFoliage patch to jh.class for mod HD Textures
make field colorBuffer public
applying RenderEngine patch to ji.class for mod HD Textures
(i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size [email protected]
(i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) [email protected]
glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected]
getInputStream(...), readTextureImage -> getResourceAsBufferedImage(...) [email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected]
imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected]
call TextureUtils.registerTextureFX [email protected]
1048576 -> int_glBufferSize <init>@46
insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5
applying Watch patch to ku.class for mod HD Textures
16.0D -> double_size [email protected]
16.0D -> double_size [email protected]
15.0D -> double_sizeMinus1 [email protected]
15.0D -> double_sizeMinus1 [email protected]
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@77
getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@109
array size 256 -> int_numPixels <init>@12
array size 256 -> int_numPixels <init>@21
* 16 -> int_size <init>@57
* 16 -> int_size <init>@69
* 16 -> int_size [email protected]
while i < 256 -> int_numPixels [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
% 16 -> int_size [email protected]
/ 16 -> int_size [email protected]
applying GetResource patch to ku.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@39
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@97
applying GetResource patch to ModLoader.class for mod HD Textures
applying FlowWater patch to oh.class for mod HD Textures
array size 256 -> int_numPixels <init>@13
array size 256 -> int_numPixels <init>@22
array size 256 -> int_numPixels <init>@31
array size 256 -> int_numPixels <init>@40
while i < 256 -> int_numPixels [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
& 255 -> int_numPixelsMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
applying GetResource patch to pa.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@22
replacing pack.png for LB Photo Realism x256 6.0.0
replacing pack.txt for LB Photo Realism x256 6.0.0
replacing particles.png for LB Photo Realism x256 6.0.0
applying ItemRenderer patch to ra.class for mod HD Textures
tool pixel top [email protected]
tool pixel top [email protected]
16.0F -> float_size [email protected]
16.0F -> float_size [email protected]
16.0F -> float_size [email protected]
16.0F -> float_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
tool tex calculation [email protected]
tool tex calculation [email protected]
tool tex calculation [email protected]
tool tex calculation [email protected]
0.001953125F -> float_texNudge [email protected]
0.001953125F -> float_texNudge [email protected]
0.001953125F -> float_texNudge [email protected]
0.001953125F -> float_texNudge [email protected]
applying Fire patch to sd.class for mod HD Textures
1.06F -> float_flameNudge [email protected]
array size 320 -> int_flameArraySize <init>@16
array size 320 -> int_flameArraySize <init>@25
while i < 256 -> int_numPixels [email protected]
while i < 20 -> int_flameHeight [email protected]
while i < 20 -> int_flameHeight [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
% 20 -> int_flameHeight [email protected]
if i < 19 -> int_flameHeightMinus1 [email protected]
applying FontRenderer patch to sj.class for mod HD Textures
insert method initialize ()V stack size 11, local vars 18
applying GetResource patch to sj.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@28
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) [email protected]
applying FontRenderer patch to sj.class for mod HD Font
font width 7 -> i / 16 - 1 <init>@119
font width 7 -> i / 16 - 1 [email protected]
font width 8 -> i / 16 <init>@135
font width 8 -> i / 16 <init>@154
font width 8 -> i / 16 <init>@169
font width 8 -> i / 16 [email protected]
font width 8 -> i / 16 [email protected]
font width 8 -> i / 16 [email protected]
font width 8 -> i / 16 [email protected]
font whitespace width 2 -> i / 64 <init>@232
font whitespace width 2 -> i / 64 [email protected]
font charWidth computation: j + 2 -> (128 * j + 256) / i <init>@245
font charWidth computation: j + 2 -> (128 * j + 256) / i [email protected]
replacing terrain.png for LB Photo Realism x256 6.0.0
applying GetResource patch to un.class for mod HD Textures
ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@66
applying GetResource patch to vp.class for mod HD Textures
applying StillWater patch to vs.class for mod HD Textures
array size 256 -> int_numPixels <init>@11
array size 256 -> int_numPixels <init>@20
array size 256 -> int_numPixels <init>@29
array size 256 -> int_numPixels <init>@38
while i < 256 -> int_numPixels [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
while i < 16 -> int_size [email protected]
& 15 -> int_sizeMinus1 [email protected]
& 15 -> int_sizeMinus1 [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
* 16 -> int_size [email protected]
replacing armor/cloth_1.png for LB Photo Realism x256 6.0.0
replacing armor/cloth_2.png for LB Photo Realism x256 6.0.0
replacing armor/diamond_1.png for LB Photo Realism x256 6.0.0
replacing armor/diamond_2.png for LB Photo Realism x256 6.0.0
replacing armor/gold_1.png for LB Photo Realism x256 6.0.0
replacing armor/gold_2.png for LB Photo Realism x256 6.0.0
replacing armor/iron_1.png for LB Photo Realism x256 6.0.0
replacing armor/iron_2.png for LB Photo Realism x256 6.0.0
replacing art/kz.png for LB Photo Realism x256 6.0.0
replacing environment/clouds.png for LB Photo Realism x256 6.0.0
replacing environment/rain.png for LB Photo Realism x256 6.0.0
replacing environment/snow.png for LB Photo Realism x256 6.0.0
replacing gui/background.png for LB Photo Realism x256 6.0.0
replacing gui/container.png for LB Photo Realism x256 6.0.0
replacing gui/crafting.png for LB Photo Realism x256 6.0.0
replacing gui/furnace.png for LB Photo Realism x256 6.0.0
replacing gui/gui.png for LB Photo Realism x256 6.0.0
replacing gui/icons.png for LB Photo Realism x256 6.0.0
replacing gui/inventory.png for LB Photo Realism x256 6.0.0
replacing gui/items.png for LB Photo Realism x256 6.0.0
replacing gui/trap.png for LB Photo Realism x256 6.0.0
replacing item/arrows.png for LB Photo Realism x256 6.0.0
replacing item/boat.png for LB Photo Realism x256 6.0.0
replacing item/cart.png for LB Photo Realism x256 6.0.0
replacing item/sign.png for LB Photo Realism x256 6.0.0
replacing misc/dial.png for LB Photo Realism x256 6.0.0
replacing misc/foliagecolor.png for LB Photo Realism x256 6.0.0
replacing misc/grasscolor.png for LB Photo Realism x256 6.0.0
replacing misc/mapbg.png for LB Photo Realism x256 6.0.0
replacing misc/mapicons.png for LB Photo Realism x256 6.0.0
replacing misc/shadow.png for LB Photo Realism x256 6.0.0
replacing misc/vignette.png for LB Photo Realism x256 6.0.0
replacing misc/water.png for LB Photo Realism x256 6.0.0
replacing misc/watercolor.png for LB Photo Realism x256 6.0.0
replacing mob/char.png for LB Photo Realism x256 6.0.0
replacing mob/chicken.png for LB Photo Realism x256 6.0.0
replacing mob/cow.png for LB Photo Realism x256 6.0.0
replacing mob/creeper.png for LB Photo Realism x256 6.0.0
replacing mob/ghast.png for LB Photo Realism x256 6.0.0
replacing mob/ghast_fire.png for LB Photo Realism x256 6.0.0
replacing mob/pig.png for LB Photo Realism x256 6.0.0
replacing mob/pigman.png for LB Photo Realism x256 6.0.0
replacing mob/pigzombie.png for LB Photo Realism x256 6.0.0
replacing mob/saddle.png for LB Photo Realism x256 6.0.0
replacing mob/sheep.png for LB Photo Realism x256 6.0.0
replacing mob/sheep_fur.png for LB Photo Realism x256 6.0.0
replacing mob/skeleton.png for LB Photo Realism x256 6.0.0
replacing mob/slime.png for LB Photo Realism x256 6.0.0
replacing mob/spider.png for LB Photo Realism x256 6.0.0
replacing mob/spider_eyes.png for LB Photo Realism x256 6.0.0
replacing mob/squid.png for LB Photo Realism x256 6.0.0
replacing mob/wolf.png for LB Photo Realism x256 6.0.0
replacing mob/wolf_angry.png for LB Photo Realism x256 6.0.0
replacing mob/wolf_tame.png for LB Photo Realism x256 6.0.0
replacing mob/zombie.png for LB Photo Realism x256 6.0.0
replacing terrain/moon.png for LB Photo Realism x256 6.0.0
replacing terrain/sun.png for LB Photo Realism x256 6.0.0
java.io.IOException: could not open com/pclewis/mcpatcher/Config.class for __Base
at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:499)
at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:446)
at com.pclewis.mcpatcher.MainForm$10$PatchThread.run(MainForm.java:323)
at java.lang.Thread.run(Unknown Source)
Restoring original minecraft.jar due to previous error
I am having the same problem other people are having with 1.7.3 and mcpatcher.
MCPatcher version is 2.1.0_02
OS: Windows Vista 6.0 x86
JVM: Sun Microsystems Inc. 1.6.0_26 (32 bit)
Classpath: C:\Users\Jordan\Downloads\mcpatcher-2.1.0_02 (2).exe
Minecraft version is 1.7.3 (md5 22f570445a91dfda8a15025400535d23)
WARNING: could not determine original md5 sum
Analyzing C:\Users\Jordan\AppData\Roaming\.minecraft\bin\minecraft-1.7.3.jar (893 files)
av.class matches Compass.class
aw.class matches TextureFX.class
a matches onTick
cg.class matches StillLava.class
cv.class matches RenderBlocks.class
a matches renderStandardBlockWithAmbientOcclusion
b matches renderStandardBlockWithColorMultiplier
AO faces (N S E W) = (17 18 15 16)
non-AO multipliers (R G :cool.gif: = (14 15 16)
ge.class matches GLAllocation.class
c matches createDirectByteBuffer
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at javassist.bytecode.ClassFile.read(ClassFile.java:758)
at javassist.bytecode.ClassFile.<init>(ClassFile.java:108)
at com.pclewis.mcpatcher.MCPatcher.mapModClasses(MCPatcher.java:233)
at com.pclewis.mcpatcher.MCPatcher.getApplicableMods(MCPatcher.java:214)
at com.pclewis.mcpatcher.MainForm$16.run(MainForm.java:654)
at java.lang.Thread.run(Unknown Source)
when i walk and I look around , it lags hard.
I dont know how to describe it in english but it looks like the fps goes down like if I had a crappy computer and playing on far but my laptop is pretty good and it never laggs.
the sound also laggs :/
Please help me :S
Are the mods that come with MCPactcher and MCPatcher itself compatible with the YogBox mod compilation. I am not asking if I can install the YogBox with MCPatcher but whether or not I can install other mods with MCPatcher and have them work alongside the YogBox mods.
I don't know if anyone has pointed this out, but it seems the Better Grass patch breaks the coloured side grass. For me, it's constantly appearing bright green, despite having it set to fancy graphics. I'm fairly sure it's not just me, and I'm also fairly sure I have the latest version of the patcher.
Patching 1.7.3 with MCPatcher 2.1.0_02 causes F11 to stop working for me. Instead of switching to fullscreen, the camera just turns to look somewhere else.
EDIT: It seems to not work, only when I choose the HD Font option.
any mod that need ModLoader i install(Spawner.gui and other) crash the game and i can't install ModLoader both manually and using MCPatcher, this dosn't work even i install ModLoader by it self
Sorry if this has been asked before, but when I tried to run mcpatcher it said that my minecraft jar was corrupt. I fear that this has something to do with TooManyItems, wether it be the mod itself or the fact that I changed minecraft jar to a folder during the installation. Or maybe it's because I have to put mcpatcher somewhere in the minecraft folder? Anyway, I really want to try out some texture packs and help would be greatly appreciated.
u need a clean minecraft.jar without mods and without turning it into a folder, if u don't have a backup then just delete the bin folder and mincraft will repair itself with a new set of minecraft.jar
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x621d8f50, pid=5240, tid=5384
#
# JRE version: 6.0_26-b03
# Java VM: Java HotSpot(TM) Client VM (20.1-b02 mixed mode windows-x86 )
# Problematic frame:
# C [atiumdag.dll+0x78f50]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
--------------- T H R E A D ---------------
Current thread (0x044d4400): JavaThread "AWT-Windows" daemon [_thread_in_native, id=5384, stack(0x04930000,0x04980000)]
siginfo: ExceptionCode=0xc0000005, reading address 0x0000000a
Registers:
EAX=0x00000000, EBX=0x06f606f8, ECX=0x06f40118, EDX=0x06f3b0d4
ESP=0x0497ef20, EBP=0x06f3b0a0, ESI=0x00000006, EDI=0x00000038
EIP=0x621d8f50, EFLAGS=0x00010206
Top of Stack: (sp=0x0497ef20)
0x0497ef20: 00000000 00000000 06f5a21c 06f5ba58
0x0497ef30: 04b80000 000000c0 00000007 06f40118
0x0497ef40: 00000004 00000002 0517cf00 06f3b0d4
0x0497ef50: 00000000 06f3b0a0 06f3e080 00000000
0x0497ef60: 00000000 00000000 051720a0 00000008
0x0497ef70: 00000000 00000000 00000000 00000000
0x0497ef80: 00000000 00000000 00000000 00000000
0x0497ef90: 00000000 00000000 00000000 00000000
Instructions: (pc=0x621d8f50)
0x621d8f30: 01 89 44 24 14 83 ee 01 78 0b 83 7c 24 28 00 0f
0x621d8f40: 84 2b ff ff ff 8b 54 24 2c 8b 32 85 f6 74 3e 90
0x621d8f50: 8b 46 04 8b 93 20 04 00 00 8b 36 8b c8 81 e1 ff
0x621d8f60: ff ff 0f 8d 0c 49 c1 e1 04 8d 4c 11 2c 8b 54 24
Register to memory mapping:
EAX=0x00000000 is an unknown value
EBX=0x06f606f8 is an unknown value
ECX=0x06f40118 is an unknown value
EDX=0x06f3b0d4 is an unknown value
ESP=0x0497ef20 is pointing into the stack for thread: 0x044d4400
EBP=0x06f3b0a0 is an unknown value
ESI=0x00000006 is an unknown value
EDI=0x00000038 is an unknown value
Stack: [0x04930000,0x04980000], sp=0x0497ef20, free space=315k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [atiumdag.dll+0x78f50] OpenAdapter+0x76ab0
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j sun.awt.windows.WToolkit.eventLoop()V+0
j sun.awt.windows.WToolkit.run()V+52
j java.lang.Thread.run()V+11
v ~StubRoutines::call_stub
--------------- P R O C E S S ---------------
Java Threads: ( => current thread )
0x04627400 JavaThread "D3D Screen Updater" daemon [_thread_blocked, id=1284, stack(0x08d40000,0x08d90000)]
0x045f4400 JavaThread "TimerQueue" daemon [_thread_blocked, id=2712, stack(0x088a0000,0x088f0000)]
0x044b8400 JavaThread "Image Fetcher 0" daemon [_thread_blocked, id=2852, stack(0x049d0000,0x04a20000)]
0x04543000 JavaThread "AWT-EventQueue-0" [_thread_in_native, id=5020, stack(0x04980000,0x049d0000)]
=>0x044d4400 JavaThread "AWT-Windows" daemon [_thread_in_native, id=5384, stack(0x04930000,0x04980000)]
0x044d3c00 JavaThread "AWT-Shutdown" [_thread_blocked, id=4796, stack(0x048e0000,0x04930000)]
0x044d3400 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=4928, stack(0x04840000,0x04890000)]
0x01782400 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=5300, stack(0x043f0000,0x04440000)]
0x01767800 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=3348, stack(0x043a0000,0x043f0000)]
0x0175cc00 JavaThread "Attach Listener" daemon [_thread_blocked, id=5560, stack(0x04350000,0x043a0000)]
0x0175bc00 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=3672, stack(0x04300000,0x04350000)]
0x0172fc00 JavaThread "Finalizer" daemon [_thread_blocked, id=1072, stack(0x042b0000,0x04300000)]
0x0172b400 JavaThread "Reference Handler" daemon [_thread_blocked, id=3600, stack(0x015c0000,0x01610000)]
0x01699800 JavaThread "main" [_thread_in_vm, id=5916, stack(0x00370000,0x003c0000)]
Other Threads:
0x01726400 VMThread [stack: 0x00320000,0x00370000] [id=6116]
0x01783800 WatcherThread [stack: 0x04440000,0x04490000] [id=1752]
VM state:not at safepoint (normal execution)
VM Mutex/Monitor currently owned by a thread: None
Heap
def new generation total 4928K, used 3583K [0x10020000, 0x10570000, 0x15570000)
eden space 4416K, 81% used [0x10020000, 0x1039fef8, 0x10470000)
from space 512K, 0% used [0x10470000, 0x10470000, 0x104f0000)
to space 512K, 0% used [0x104f0000, 0x104f0000, 0x10570000)
tenured generation total 10944K, used 0K [0x15570000, 0x16020000, 0x20020000)
the space 10944K, 0% used [0x15570000, 0x15570000, 0x15570200, 0x16020000)
compacting perm gen total 12288K, used 10086K [0x20020000, 0x20c20000, 0x24020000)
the space 12288K, 82% used [0x20020000, 0x209f99d0, 0x209f9a00, 0x20c20000)
No shared spaces configured.
Code Cache [0x02200000, 0x022b8000, 0x04200000)
total_blobs=346 nmethods=133 adapters=149 free_code_cache=32833216 largest_free_block=0
Dynamic libraries:
0x00400000 - 0x00424000 C:\Program Files\Java\jre6\bin\javaw.exe
0x77060000 - 0x77188000 C:\Windows\system32\ntdll.dll
0x75aa0000 - 0x75b7c000 C:\Windows\system32\kernel32.dll
0x75e60000 - 0x75f26000 C:\Windows\system32\ADVAPI32.dll
0x760e0000 - 0x761a3000 C:\Windows\system32\RPCRT4.dll
0x764a0000 - 0x7653d000 C:\Windows\system32\USER32.dll
0x762b0000 - 0x762fb000 C:\Windows\system32\GDI32.dll
0x771d0000 - 0x771ee000 C:\Windows\system32\IMM32.DLL
0x771f0000 - 0x772b8000 C:\Windows\system32\MSCTF.dll
0x76200000 - 0x762aa000 C:\Windows\system32\msvcrt.dll
0x77190000 - 0x77199000 C:\Windows\system32\LPK.DLL
0x76420000 - 0x7649d000 C:\Windows\system32\USP10.dll
0x7c340000 - 0x7c396000 C:\Program Files\Java\jre6\bin\msvcr71.dll
0x6d7f0000 - 0x6da9f000 C:\Program Files\Java\jre6\bin\client\jvm.dll
0x73f80000 - 0x73fb2000 C:\Windows\system32\WINMM.dll
0x75730000 - 0x75875000 C:\Windows\system32\ole32.dll
0x76300000 - 0x7638d000 C:\Windows\system32\OLEAUT32.dll
0x73f40000 - 0x73f7d000 C:\Windows\system32\OLEACC.dll
0x75560000 - 0x7558c000 C:\Windows\system32\apphelp.dll
0x6d7a0000 - 0x6d7ac000 C:\Program Files\Java\jre6\bin\verify.dll
0x6d320000 - 0x6d33f000 C:\Program Files\Java\jre6\bin\java.dll
0x75720000 - 0x75727000 C:\Windows\system32\PSAPI.DLL
0x6d7e0000 - 0x6d7ef000 C:\Program Files\Java\jre6\bin\zip.dll
0x6d000000 - 0x6d14b000 C:\Program Files\Java\jre6\bin\awt.dll
0x72e60000 - 0x72ea2000 C:\Windows\system32\WINSPOOL.DRV
0x74540000 - 0x746de000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18305_none_5cb72f2a088b0ed3\COMCTL32.dll
0x75880000 - 0x758d9000 C:\Windows\system32\SHLWAPI.dll
0x73220000 - 0x732a5000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.6002.18305_none_88f3a38569c2c436\comctl32.dll
0x6fa80000 - 0x6fa8c000 C:\Windows\system32\DWMAPI.DLL
0x74740000 - 0x7477f000 C:\Windows\system32\uxtheme.dll
0x76540000 - 0x77051000 C:\Windows\system32\shell32.dll
0x6d230000 - 0x6d27f000 C:\Program Files\Java\jre6\bin\fontmanager.dll
0x6e110000 - 0x6e2ca000 C:\Windows\system32\d3d9.dll
0x74ed0000 - 0x74ed8000 C:\Windows\system32\VERSION.dll
0x74340000 - 0x74346000 C:\Windows\system32\d3d8thk.dll
0x62160000 - 0x6247a000 C:\Windows\system32\atiumdag.dll
0x04cb0000 - 0x0507c000 C:\Windows\system32\atiumdva.dll
0x6d600000 - 0x6d613000 C:\Program Files\Java\jre6\bin\net.dll
0x771a0000 - 0x771cd000 C:\Windows\system32\WS2_32.dll
0x760d0000 - 0x760d6000 C:\Windows\system32\NSI.dll
0x74910000 - 0x74924000 C:\Windows\system32\wpclsp.dll
0x753c0000 - 0x75436000 C:\Windows\system32\NETAPI32.dll
0x74dd0000 - 0x74e0b000 C:\Windows\system32\mswsock.dll
0x74ec0000 - 0x74ec5000 C:\Windows\System32\wship6.dll
0x6d620000 - 0x6d629000 C:\Program Files\Java\jre6\bin\nio.dll
0x6d1a0000 - 0x6d1c3000 C:\Program Files\Java\jre6\bin\dcpr.dll
VM Arguments:
java_command: C:\Users\Benjamin\Desktop\mcpatcher-2.1.0_02 (1).exe
Launcher Type: SUN_STANDARD
Environment Variables:
CLASSPATH=.;C:\Program Files\Java\jre6\lib\ext\QTJava.zip
PATH=C:\Program Files\PC Connectivity Solution\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Program Files\Intel\DMIX;C:\Program Files\ATI Technologies\ATI.ACE\Core-Static;C:\Program Files\Common Files\Roxio Shared\DLLShared\;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\QuickTime\QTSystem\;C:\Program Files\Java\jre6\bin
USERNAME=Benjamin
OS=Windows_NT
PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 6, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows Vista Build 6002 Service Pack 2
CPU:total 2 (2 cores per cpu, 1 threads per core) family 6 model 23 stepping 6, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1
Memory: 4k page, physical 3405072k(1765284k free), swap 7052812k(5333600k free)
vm_info: Java HotSpot(TM) Client VM (20.1-b02) for windows-x86 JRE (1.6.0_26-b03), built on May 4 2011 00:50:59 by "java_re" with MS VC++ 7.1 (VS2003)
time: Sat Jul 16 19:22:03 2011
elapsed time: 1 seconds[/b][/b][/b][/b][/b][/b][/b][/b]
What does this mean?
Long story short:
You may want to add a step between 3 and 4, or add a disclaimer to step 4 (in parenthesis perhaps?), that reads like so, "Make sure that you don't have minecraft running, OR have your minecraft.jar file open in any archiver programs like 7zip or winrar. They will prevent the file from being modifiable/patched."
This would probably serve to reduce the number of folks, especially those who are less tech savvy, who might make simple blunders.
Just a thought, keep up the good work!
And he is what I get before I see the error/code, it's a picture I took of the error before you get to see the error code;
Please tell me if there is a fix. :smile.gif:
Can anybody help me w/ this???
I'm having the same problem, when I hover my cursor over the faded out 'HD Textures' box this pops up:
"HD Textures cannot be applied:
ColorizerWater: No classes matched
ColorizerGrass: Multiple classes matched: hw ia"
I'm also using the YogBox, is this pack causing the problem?
Yes, it is. I downloaded YogBox a few hours ago (before MC Patcher) then I downloaded it and it was entirely grayed out. So I deleted my Minecraft folder and the MC patcher & downloaded it again, it is now available for me to use.
No srrsly help
- Plazmotech
n.b. never installed a texture pack before.
Unable to use the MCPatcher because of the following Error:
MCPatcher version is 2.1.0_02 OS: Windows 7 6.1 amd64 JVM: Sun Microsystems Inc. 1.6.0_26 (64 bit) Classpath: C:\Users\UserName\Downloads\mcpatcher-2.1.0_02(1).exe Minecraft version is 1.7.3 (md5 2ae3a692eec1b58d6b953a410e3ed7f0) WARNING: could not determine original md5 sum Analyzing C:\Users\UserName\AppData\Roaming\.minecraft\bin\minecraft-1.7.3.jar (875 files) av.class matches Compass.class aw.class matches TextureFX.class a matches onTick cg.class matches StillLava.class ge.class matches GLAllocation.class c matches createDirectByteBuffer hs.class matches Portal.class hw.class matches ColorizerWater.class i.class matches TexturePackBase.class a matches getInputStream ia.class matches ColorizerGrass.class if.class matches FlowLava.class ik.class matches TexturePackList.class jh.class matches ColorizerFoliage.class ji.class matches RenderEngine.class ku.class matches Watch.class kv.class matches GameSettings.class ln.class matches Material.class oh.class matches FlowWater.class pa.class matches TexturePackDefault.class ra.class matches ItemRenderer.class sd.class matches Fire.class sj.class matches FontRenderer.class sj.class matches FontRenderer.class font registers = 5, 6 uu.class matches Block.class vs.class matches StillWater.class xp.class matches IBlockAccess.class net/minecraft/client/Minecraft.class matches Minecraft.class no classes matched BlockGrass no classes matched RenderBlocks Analyzing C:\Users\UserName\AppData\Roaming\.minecraft\bin\minecraft-1.7.3.jar (second pass) RenderEngine (ji.class) field f matches imageData field g matches textureList method a matches registerTextureFX method b matches refreshTextures method a matches readTextureImage method a matches setupTexture method a matches readTextureImageData TextureFX (aw.class) field a matches imageData field b matches tileNumber field e matches tileSize field f matches tileImage Compass (av.class) Fire (sd.class) StillLava (cg.class) FlowLava (if.class) StillWater (vs.class) FlowWater (oh.class) ItemRenderer (ra.class) Watch (ku.class) Portal (hs.class) Minecraft (net/minecraft/client/Minecraft.class) field D matches texturePackList field p matches renderEngine field z matches gameSettings field q matches fontRenderer GLAllocation (ge.class) TexturePackList (ik.class) field a matches selectedTexturePack field c matches defaultTexturePack field e matches minecraft TexturePackBase (i.class) field a matches texturePackFileName TexturePackDefault (pa.class) FontRenderer (sj.class) GameSettings (kv.class) ColorizerWater (hw.class) field a matches colorBuffer ColorizerGrass (ia.class) field a matches colorBuffer ColorizerFoliage (jh.class) field a matches colorBuffer FontRenderer (sj.class) Material (ln.class) field b matches ground Block (uu.class) method a matches getBlockTexture IBlockAccess (xp.class) method f matches getBlockMaterial method a matches getBlockId method e matches getBlockMetadata 4 available mods: [YES] LB Photo Realism x256 6.0.0 - 68 files to add or replace. [YES] HD Textures 1.0 - Provides support for texture packs of 32x32, 64x64, 128x128, and 256x256. [YES] HD Font 1.0 - Provides support for higher resolution fonts. [ NO] Better Grass 1.0 - Improves the look of the sides of grass blocks. Inspired by MrMessiah's mod. no classes matched BlockGrass no classes matched RenderBlocks Patching... applying Compass patch to av.class for mod HD Textures 7.5D -> double_compassCenterMin [email protected] 7.5D -> double_compassCenterMin [email protected] 8.5D -> double_compassCenterMax [email protected] 8.5D -> double_compassCenterMax [email protected] array size 256 -> int_numPixels <init>@12 * 16 -> int_size <init>@48 * 16 -> int_size <init>@60 * 16 -> int_size [email protected] * 16 -> int_size [email protected] while i < 256 -> int_numPixels [email protected] -4 -> int_compassCrossMin [email protected] if i > 4 -> int_compassCrossMax [email protected] -8 -> int_compassNeedleMin [email protected] if i > 16 -> int_compassNeedleMax [email protected] getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@70 applying GetResource patch to av.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@30 applying TextureFX patch to aw.class for mod HD Textures array size 1024 -> int_numBytes <init>@5 applying StillLava patch to cg.class for mod HD Textures array size 256 -> int_numPixels <init>@11 array size 256 -> int_numPixels <init>@20 array size 256 -> int_numPixels <init>@29 array size 256 -> int_numPixels <init>@38 while i < 256 -> int_numPixels [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] applying GetResource patch to fy.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@5 applying Portal patch to hs.class for mod HD Textures 16.0F -> float_size <init>@98 16.0F -> float_size <init>@112 while i < 16 -> int_size <init>@50 while i < 16 -> int_size <init>@61 array size 32x1024 -> int_numBytes <init>@16 * 16 -> int_size <init>@335 * 8 -> int_sizeHalf <init>@81 * 8 -> int_sizeHalf <init>@90 while i < 256 -> int_numPixels [email protected] applying ColorizerWater patch to hw.class for mod HD Textures make field colorBuffer public applying ColorizerGrass patch to ia.class for mod HD Textures make field colorBuffer public applying FlowLava patch to if.class for mod HD Textures array size 256 -> int_numPixels <init>@13 array size 256 -> int_numPixels <init>@22 array size 256 -> int_numPixels <init>@31 array size 256 -> int_numPixels <init>@40 while i < 256 -> int_numPixels [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] & 255 -> int_numPixelsMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] applying TexturePackList patch to ik.class for mod HD Textures TexturePackList.setTileSize(selectedTexturePack) on texture pack change [email protected] applying ColorizerFoliage patch to jh.class for mod HD Textures make field colorBuffer public applying RenderEngine patch to ji.class for mod HD Textures (i % 16) * 16 + j * 16 -> (i % 16) * int_size + j * int_size [email protected] (i / 16) * 16 + j * 16 -> (i / 16) * int_size + j * int_size [email protected] glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) [email protected] glTexSubImage2D(...,16,16) -> glTexSubImage2D(...,int_size,int_size) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] readTextureImage(getInputStream(...)) -> getResourceAsBufferedImage(...) [email protected] getInputStream(...), readTextureImage -> getResourceAsBufferedImage(...) [email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected] imageData.clear(), .put(), .limit() -> imageData = TextureUtils.getByteBuffer() [email protected] call TextureUtils.registerTextureFX [email protected] 1048576 -> int_glBufferSize <init>@46 insert method setTileSize (Lnet/minecraft/client/Minecraft;)V stack size 10, local vars 5 applying Watch patch to ku.class for mod HD Textures 16.0D -> double_size [email protected] 16.0D -> double_size [email protected] 15.0D -> double_sizeMinus1 [email protected] 15.0D -> double_sizeMinus1 [email protected] getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@77 getRGB(...16,16,...16) -> getRGB(...int_size,int_size,...int_size) <init>@109 array size 256 -> int_numPixels <init>@12 array size 256 -> int_numPixels <init>@21 * 16 -> int_size <init>@57 * 16 -> int_size <init>@69 * 16 -> int_size [email protected] while i < 256 -> int_numPixels [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] % 16 -> int_size [email protected] / 16 -> int_size [email protected] applying GetResource patch to ku.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@39 ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@97 applying GetResource patch to ModLoader.class for mod HD Textures applying FlowWater patch to oh.class for mod HD Textures array size 256 -> int_numPixels <init>@13 array size 256 -> int_numPixels <init>@22 array size 256 -> int_numPixels <init>@31 array size 256 -> int_numPixels <init>@40 while i < 256 -> int_numPixels [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] & 255 -> int_numPixelsMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] applying GetResource patch to pa.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@22 replacing pack.png for LB Photo Realism x256 6.0.0 replacing pack.txt for LB Photo Realism x256 6.0.0 replacing particles.png for LB Photo Realism x256 6.0.0 applying ItemRenderer patch to ra.class for mod HD Textures tool pixel top [email protected] tool pixel top [email protected] 16.0F -> float_size [email protected] 16.0F -> float_size [email protected] 16.0F -> float_size [email protected] 16.0F -> float_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] tool tex calculation [email protected] tool tex calculation [email protected] tool tex calculation [email protected] tool tex calculation [email protected] 0.001953125F -> float_texNudge [email protected] 0.001953125F -> float_texNudge [email protected] 0.001953125F -> float_texNudge [email protected] 0.001953125F -> float_texNudge [email protected] applying Fire patch to sd.class for mod HD Textures 1.06F -> float_flameNudge [email protected] array size 320 -> int_flameArraySize <init>@16 array size 320 -> int_flameArraySize <init>@25 while i < 256 -> int_numPixels [email protected] while i < 20 -> int_flameHeight [email protected] while i < 20 -> int_flameHeight [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] % 20 -> int_flameHeight [email protected] if i < 19 -> int_flameHeightMinus1 [email protected] applying FontRenderer patch to sj.class for mod HD Textures insert method initialize ()V stack size 11, local vars 18 applying GetResource patch to sj.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@28 ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) [email protected] applying FontRenderer patch to sj.class for mod HD Font font width 7 -> i / 16 - 1 <init>@119 font width 7 -> i / 16 - 1 [email protected] font width 8 -> i / 16 <init>@135 font width 8 -> i / 16 <init>@154 font width 8 -> i / 16 <init>@169 font width 8 -> i / 16 [email protected] font width 8 -> i / 16 [email protected] font width 8 -> i / 16 [email protected] font width 8 -> i / 16 [email protected] font whitespace width 2 -> i / 64 <init>@232 font whitespace width 2 -> i / 64 [email protected] font charWidth computation: j + 2 -> (128 * j + 256) / i <init>@245 font charWidth computation: j + 2 -> (128 * j + 256) / i [email protected] replacing terrain.png for LB Photo Realism x256 6.0.0 applying GetResource patch to un.class for mod HD Textures ImageIO.read(getResource(...)) -> getResourceAsBufferedImage(...) <init>@66 applying GetResource patch to vp.class for mod HD Textures applying StillWater patch to vs.class for mod HD Textures array size 256 -> int_numPixels <init>@11 array size 256 -> int_numPixels <init>@20 array size 256 -> int_numPixels <init>@29 array size 256 -> int_numPixels <init>@38 while i < 256 -> int_numPixels [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] while i < 16 -> int_size [email protected] & 15 -> int_sizeMinus1 [email protected] & 15 -> int_sizeMinus1 [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] * 16 -> int_size [email protected] replacing armor/cloth_1.png for LB Photo Realism x256 6.0.0 replacing armor/cloth_2.png for LB Photo Realism x256 6.0.0 replacing armor/diamond_1.png for LB Photo Realism x256 6.0.0 replacing armor/diamond_2.png for LB Photo Realism x256 6.0.0 replacing armor/gold_1.png for LB Photo Realism x256 6.0.0 replacing armor/gold_2.png for LB Photo Realism x256 6.0.0 replacing armor/iron_1.png for LB Photo Realism x256 6.0.0 replacing armor/iron_2.png for LB Photo Realism x256 6.0.0 replacing art/kz.png for LB Photo Realism x256 6.0.0 replacing environment/clouds.png for LB Photo Realism x256 6.0.0 replacing environment/rain.png for LB Photo Realism x256 6.0.0 replacing environment/snow.png for LB Photo Realism x256 6.0.0 replacing gui/background.png for LB Photo Realism x256 6.0.0 replacing gui/container.png for LB Photo Realism x256 6.0.0 replacing gui/crafting.png for LB Photo Realism x256 6.0.0 replacing gui/furnace.png for LB Photo Realism x256 6.0.0 replacing gui/gui.png for LB Photo Realism x256 6.0.0 replacing gui/icons.png for LB Photo Realism x256 6.0.0 replacing gui/inventory.png for LB Photo Realism x256 6.0.0 replacing gui/items.png for LB Photo Realism x256 6.0.0 replacing gui/trap.png for LB Photo Realism x256 6.0.0 replacing item/arrows.png for LB Photo Realism x256 6.0.0 replacing item/boat.png for LB Photo Realism x256 6.0.0 replacing item/cart.png for LB Photo Realism x256 6.0.0 replacing item/sign.png for LB Photo Realism x256 6.0.0 replacing misc/dial.png for LB Photo Realism x256 6.0.0 replacing misc/foliagecolor.png for LB Photo Realism x256 6.0.0 replacing misc/grasscolor.png for LB Photo Realism x256 6.0.0 replacing misc/mapbg.png for LB Photo Realism x256 6.0.0 replacing misc/mapicons.png for LB Photo Realism x256 6.0.0 replacing misc/shadow.png for LB Photo Realism x256 6.0.0 replacing misc/vignette.png for LB Photo Realism x256 6.0.0 replacing misc/water.png for LB Photo Realism x256 6.0.0 replacing misc/watercolor.png for LB Photo Realism x256 6.0.0 replacing mob/char.png for LB Photo Realism x256 6.0.0 replacing mob/chicken.png for LB Photo Realism x256 6.0.0 replacing mob/cow.png for LB Photo Realism x256 6.0.0 replacing mob/creeper.png for LB Photo Realism x256 6.0.0 replacing mob/ghast.png for LB Photo Realism x256 6.0.0 replacing mob/ghast_fire.png for LB Photo Realism x256 6.0.0 replacing mob/pig.png for LB Photo Realism x256 6.0.0 replacing mob/pigman.png for LB Photo Realism x256 6.0.0 replacing mob/pigzombie.png for LB Photo Realism x256 6.0.0 replacing mob/saddle.png for LB Photo Realism x256 6.0.0 replacing mob/sheep.png for LB Photo Realism x256 6.0.0 replacing mob/sheep_fur.png for LB Photo Realism x256 6.0.0 replacing mob/skeleton.png for LB Photo Realism x256 6.0.0 replacing mob/slime.png for LB Photo Realism x256 6.0.0 replacing mob/spider.png for LB Photo Realism x256 6.0.0 replacing mob/spider_eyes.png for LB Photo Realism x256 6.0.0 replacing mob/squid.png for LB Photo Realism x256 6.0.0 replacing mob/wolf.png for LB Photo Realism x256 6.0.0 replacing mob/wolf_angry.png for LB Photo Realism x256 6.0.0 replacing mob/wolf_tame.png for LB Photo Realism x256 6.0.0 replacing mob/zombie.png for LB Photo Realism x256 6.0.0 replacing terrain/moon.png for LB Photo Realism x256 6.0.0 replacing terrain/sun.png for LB Photo Realism x256 6.0.0 java.io.IOException: could not open com/pclewis/mcpatcher/Config.class for __Base at com.pclewis.mcpatcher.MCPatcher.applyMods(MCPatcher.java:499) at com.pclewis.mcpatcher.MCPatcher.patch(MCPatcher.java:446) at com.pclewis.mcpatcher.MainForm$10$PatchThread.run(MainForm.java:323) at java.lang.Thread.run(Unknown Source) Restoring original minecraft.jar due to previous errorI am having the same problem other people are having with 1.7.3 and mcpatcher.
I dont know how to describe it in english but it looks like the fps goes down like if I had a crappy computer and playing on far but my laptop is pretty good and it never laggs.
the sound also laggs :/
Please help me :S
Please reply and help,
Ozuma36
EDIT: It seems to not work, only when I choose the HD Font option.