Hello, I am going to attempt creating a 32x32 texture pack for my tech thread Union For Technological Development. The thing is.... I have no idea how. I know its mainly about resizing images and such, but if someone could provide a tutorial it would be greatly appreciated. I want it to be a 32x32 modern style texture pack that is .RAR so that it can be switchable (unlike some cheap tex packs)
Can someone provide a tutorial (it doesn't have to be in a post, it can be a link to an existing one. Please pick best one with laid out step-by-step instructions and images)
Well its a great tutorial, explains a lot of things, but you don't have the HD section filled in, and this pack will be 32x32, I don't want to go any lower or higher. Can anyone help with that?
Actually, I had a go at this, I don't really understand, the PNG is just an image, so I cant select individual block or something, so its giving me issues. I don't know if I want to continue on my own as I really don't know much about image creation. Thinking about looking for someone who can do this for UTD.
I really don't know much about image creation. Thinking about looking for someone who can do this for UTD.
That's where most of the problems come from. PNG is a flattened image file, and editing textures does require some background knowledge of an art program.
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Can someone provide a tutorial (it doesn't have to be in a post, it can be a link to an existing one. Please pick best one with laid out step-by-step instructions and images)
Well its a great tutorial, explains a lot of things, but you don't have the HD section filled in, and this pack will be 32x32, I don't want to go any lower or higher. Can anyone help with that?
@soulscribe We should bring it back, ill get working on it
Fair enough, but won't I need a 32x32 starter PNG set?
People were telling me that if I use Paint.net, I can simply use 32x32 images and zip the needed components up for a texture pack. Im going to try it.
That's where most of the problems come from. PNG is a flattened image file, and editing textures does require some background knowledge of an art program.