I haven't changed the pumpkin blur yet, so you'll just see the default. Which is pretty obtrusive, sadly.
I have an interesting idea for the pumpkin blur, but I want to take my time for it, and I'm not sure if I can make it work. I'll keep it as a surprise for later.
I've been using Spax as a way to make all the mod I use (A similar setup to the FTB MOD pack) be unified.
But there is someting to be said about the simplicty and outright beauty of your texturepack. Also- my son was looking at my screen and said "Now that one I like." so we could actually use the same texture pack. Sphax is pretty, but it takes a stronger compuer than he has, and honstly I'd rather my computer focus on rendering the map than the 128x textures.
I think he may just have compiled them for others use, but I'm glad he did!
If I recompile any sets for the newer versions of the MODs I use, would you like me to post the link here for your main post?
Also- if you need help with anything that I might be able to do, let me know. I'm no pixel artist but I can do recolors and such.
The creepers scare me because they look like walking trees!
Have you seen the Isabella II texture pack? In the inventory it's blank where the player stands, it makes a nice effect. Would you consider making an alt option for that?
For reference:
And here is a shot of my map in defaut and then your pack:
I love the contrast (is that the right art word) between the sandstone and endstone.
@Brandonn: If you create any mod support, I'd gladly add it to the first post.
As for alts, currently I'm still working on replacing some of the default stuff (there's some mobs left and I have to do the paintings). Once I get those out of the way, I will consider doing alts.
@FearonTheBuilder: Glad you liked the pack! However, the water and lava are in fact retextured. You need to fix your MCPatcher in order to get that to work.
Hey there! I LOVE this pack and I use it to create minecraft videos in my youtube channel. My channel name is Rythan12. Come check me out if you want. Again, this is the BEST pack i have ever seen. I look forward to updates!
I felt compelled to visit this thread and say a sincere thank you, Wayuki. This pack has been at the top of my list for quite some time now. Not only does it maintain simplicity and originality, it is also incredibly unique, comfortably consistent, and nearly complete. Very few texture packs exist with each and every one of those properties.
I wish you the best for future work, and I absolutely cannot wait for the next update!
Its been a while since I've browsed the forums and returning to all this progress for the pack is very exciting. The mobs you've made are some of the best I've ever seen! I especially love the slime, so much character in that little guy. Keep up the work Wayuki, this pack is a huge inspiration to both texture artists and pixel artists alike
I have been using this texture pack for a long time, before it had a lot of this done. I recently came back to playing minecraft after a couple of months, and instantly went to download the newest version of the texture pack. Since i didn't say this before, I'll say it now: great job and keep it up :). especially like the enemy mobs, the look amazing (especially that zombie in underwear one, made me crack up.....imagine if someone was recording and one of those pretties came along XD). Can't wait for nether stuff
Rollback Post to RevisionRollBack
Hippopotomonstrosesquipedaliophobia: Fear of long words T_T
I will include the Standard GUI as an ALT texture option.
The Crystal chest shares the GUI texture with the Diamond, but I'm asking the mod dev if he'll change that, I have a sweet idea for the Crystal GUI.
I don't like the Diamond chest as much as the others. Maybe you could help me with that one Wayuki? Maybe a 16x16 that is like the diamond block without the gem - then I could do something similar to the Gold chest.
I can include the Chests with the border from the wood chest as an ALT as well if it's wanted.
Ah, it seems I couldn't even go an hour without using the Wayukian pack. I edited into terrain.png the missing textures from the vanilla version (for the latest snapshots). I've linked the image file below in case anyone else is interested.
Note this is just a temporary "patch" for the most recent snapshots. The missing textures were simply filled in with the new vanilla ones.
I have an interesting idea for the pumpkin blur, but I want to take my time for it, and I'm not sure if I can make it work. I'll keep it as a surprise for later.
But there is someting to be said about the simplicty and outright beauty of your texturepack. Also- my son was looking at my screen and said "Now that one I like." so we could actually use the same texture pack. Sphax is pretty, but it takes a stronger compuer than he has, and honstly I'd rather my computer focus on rendering the map than the 128x textures.
I really like this one though. I found you from: http://forum.feed-the-beast.com/threads/16x-wayukian-for-ftb-magic-world-5.4353/ a thread post by Solifuge.
I think he may just have compiled them for others use, but I'm glad he did!
If I recompile any sets for the newer versions of the MODs I use, would you like me to post the link here for your main post?
Also- if you need help with anything that I might be able to do, let me know. I'm no pixel artist but I can do recolors and such.
The creepers scare me because they look like walking trees!
Have you seen the Isabella II texture pack? In the inventory it's blank where the player stands, it makes a nice effect. Would you consider making an alt option for that?
For reference:
And here is a shot of my map in defaut and then your pack:
I love the contrast (is that the right art word) between the sandstone and endstone.
As for alts, currently I'm still working on replacing some of the default stuff (there's some mobs left and I have to do the paintings). Once I get those out of the way, I will consider doing alts.
@FearonTheBuilder: Glad you liked the pack! However, the water and lava are in fact retextured. You need to fix your MCPatcher in order to get that to work.
I wish you the best for future work, and I absolutely cannot wait for the next update!
-A fan
@ Danori: Thanks! Hopefully I'll be able to cook up some more exciting stuff soon!
http://imgur.com/a/35eEa#0
I will include the Standard GUI as an ALT texture option.
The Crystal chest shares the GUI texture with the Diamond, but I'm asking the mod dev if he'll change that, I have a sweet idea for the Crystal GUI.
I don't like the Diamond chest as much as the others. Maybe you could help me with that one Wayuki? Maybe a 16x16 that is like the diamond block without the gem - then I could do something similar to the Gold chest.
I can include the Chests with the border from the wood chest as an ALT as well if it's wanted.
Note this is just a temporary "patch" for the most recent snapshots. The missing textures were simply filled in with the new vanilla ones.
Keep up the great work Wayuki!