@Shendo: It's meant to be a golden bull head with a ring through its nose.
When I made the gold block, I figured it would be hard to get a lot of it, so I designed it to be a single decorative block, rather than something meant to be used as a wall. This was before creative mode was even available. I also designed it to tile with a "cheaper" block, iron in this case, so that you could use it together. I think the gold block is one of the defining features in my pack, so I won't be changing it. I may make alternatives at some point, but I want to get the main content out of the way first.
@Deonyi: I'll look into it, but I'm not sure if much can be done about it. When a small texture is tiled over a large area, you're always going to see some degree of repetitiveness. Unless ofcourse you make it really low contrast and featureless, but that's no fun either.
The Meaning of Life, the Universe, and Everything.
Join Date:
11/5/2011
Posts:
504
Minecraft:
Maffhew
Member Details
Looks beautiful Wayuki! Love your stained glass! Your flowers are amazing aswell. I love every little bit of this update. I hope one day I could be as good as you and sheep.
As usual, beautiful. Now onto the subject of the remaining nether dwellers, just so you don't forget the remaining nether dwellers are the blaze, pigman, and magma cube. why am i saying this? EVERYONE FORGETS THE MAGMA CUBE!!! so refer to this post if you think you're forgetting a nether dweller
Oh, I have plenty of stuff left besides the mobs, LOL!
The paintings, the portal animation, the fire animation, the explosion, the logo and splash screen, the pumpkin blur... possibly a font, too.
Oh, I have plenty of stuff left besides the mobs, LOL!
The paintings, the portal animation, the fire animation, the explosion, the logo and splash screen, the pumpkin blur... possibly a font, too.
Oh, I have plenty of stuff left besides the mobs, LOL!
The paintings, the portal animation, the fire animation, the explosion, the logo and splash screen, the pumpkin blur... possibly a font, too.
Bah, that isn't too much. At least most of that stuff isn't particularly difficult anyway like the logo, 'splosion, splash screen and blur.
The paintings will probably take quite a while but they're fun to do anyways. Just normal pixel art or brush painting if you're doing them by hand, pretty relaxing after doing tiles and mob skins for so long!
Bah, that isn't too much. At least most of that stuff isn't particularly difficult anyway like the logo, 'splosion, splash screen and blur.
The paintings will probably take quite a while but they're fun to do anyways. Just normal pixel art or brush painting if you're doing them by hand, pretty relaxing after doing tiles and mob skins for so long!
now i really want to see what wayuki's paintings will look like...
Bah, that isn't too much. At least most of that stuff isn't particularly difficult anyway like the logo, 'splosion, splash screen and blur.
The paintings will probably take quite a while but they're fun to do anyways. Just normal pixel art or brush painting if you're doing them by hand, pretty relaxing after doing tiles and mob skins for so long!
Are you kidding? These are some of the hardest parts!
At least with what I hope to be able to pull off.
In other news, I turned 32 today. I'm now in a proper texture format!
I'm glad that it will take a while before the next texture format. I'm sure the added resolution would mainly be used for drawing detailed wrinkles on my RL avatar!
The amount of detail you can get from just 16 pixels is mind blowing.This pack puts mojang to shame.
no. what wayuki does is amazing, but it doesn't put mojang to shame. when you're a company that spends 90% of your time coding games, new and old, with the rest spent on basic functions for living, textures aren't going to be a priority. that's why they made custom textures a part of the game. to make it personal, to make people enjoy the game more, and most importantly, to offload a little of their staggering workload. mojang don't have the time required to put in the work wayuki does on textures. wayuki is amazing, but that's no reason to insult mojang. and i doubt wayuki would want her work to be used as an insult to them. i certainly wouldn't.
@lordofthepies: It's okay, LOL.
@Shendo: It's meant to be a golden bull head with a ring through its nose.
When I made the gold block, I figured it would be hard to get a lot of it, so I designed it to be a single decorative block, rather than something meant to be used as a wall. This was before creative mode was even available. I also designed it to tile with a "cheaper" block, iron in this case, so that you could use it together. I think the gold block is one of the defining features in my pack, so I won't be changing it. I may make alternatives at some point, but I want to get the main content out of the way first.
@Deonyi: I'll look into it, but I'm not sure if much can be done about it. When a small texture is tiled over a large area, you're always going to see some degree of repetitiveness. Unless ofcourse you make it really low contrast and featureless, but that's no fun either.
@lordofthepies: don't worry, I will not forget the magma cube. I'm very thorough when going through the textures I need to make.
Hmmm, you probably don't have much to go now, just a few more mobs and then you'll be complete? (only a few nether mobs now too IIRC)
The paintings, the portal animation, the fire animation, the explosion, the logo and splash screen, the pumpkin blur... possibly a font, too.
omg, you're so close to being done. I r jelly.
Bah, that isn't too much. At least most of that stuff isn't particularly difficult anyway like the logo, 'splosion, splash screen and blur.
The paintings will probably take quite a while but they're fun to do anyways. Just normal pixel art or brush painting if you're doing them by hand, pretty relaxing after doing tiles and mob skins for so long!
now i really want to see what wayuki's paintings will look like...
Are you kidding? These are some of the hardest parts!
At least with what I hope to be able to pull off.
In other news, I turned 32 today. I'm now in a proper texture format!
I'm glad that it will take a while before the next texture format. I'm sure the added resolution would mainly be used for drawing detailed wrinkles on my RL avatar!
no. what wayuki does is amazing, but it doesn't put mojang to shame. when you're a company that spends 90% of your time coding games, new and old, with the rest spent on basic functions for living, textures aren't going to be a priority. that's why they made custom textures a part of the game. to make it personal, to make people enjoy the game more, and most importantly, to offload a little of their staggering workload. mojang don't have the time required to put in the work wayuki does on textures. wayuki is amazing, but that's no reason to insult mojang. and i doubt wayuki would want her work to be used as an insult to them. i certainly wouldn't.