I stopped updating it because I was overwhelmed by all the new textures in the last few updates. Throw in the fact that dax's shader mod died (taking bump mapping with it), and my little project lost it's appeal. But now that dax is back, I might resume. With biome colors, grass looks crummy so I'll need to lighten that, and some of the other stuff needs fixed too. I had my own shaders I made for this, but Dax redid the shader format completely (with 5 times as many script files), so those are obsolete too, but upgradable in theory. I'm kinda surprised that people are still noticing my pack, so maybe I might at least just release a quick fix that fills undone textures with their mojang defaults; it won't be ideal, but at least it will be useable. I've actually been using the defaults since they added strongholds/etc, but maybe I can give it a whirl.
Hey Ghost I just wanted let you know people still love and use your work Myself and a few of my friends built an entire server based around your beautiful pack We would love to see you put out an update.
Even without the bump mapping and shaders your texture pack is the standard I hold all my other texture packs to.
Just wanted to let you know.
So, I can write anything in my sig and it will show up under my posts? <--- click this egg to find out the shocking truth about your life nobody has ever revealed
:tongue.gif:
MCWrapper - Minecraft window manager
HD128 Texture Pack [WIP]- 16x version
HD Art Pack, (Default Paintings Scaled Up)
16x texture pack (out of date)
Even without the bump mapping and shaders your texture pack is the standard I hold all my other texture packs to.
Just wanted to let you know.