In this update:
* Fixed mushrooms ( Bottom half of stalk became blue...? )
* Changed black and brown wool colours.
* Zombie Pigman Skin
* New Background! ( Got the idea from Captain... )
* Changed the hotbar GUI ( Now transparent, only a black frame around the hotbar. I may change it again )
* Changed all of the dye icons ( somehow slipped my mind.. )
* Make iron doors have poles through the middle ( So they match the see-through style of the wooden Doors )
-Tweaked Zombie Pig-man. Pig eye is no longer upside-down. Fixed green line on the back. Fixed weird looking leg bones.
-Made an HD skeleton and spider. Started to do zombie, creeper, and slime, but decided there is no need (maybe the cow) because there are not really any details.
-Added some missing files in the "gui" folder: trap, slot, particles, and background.png.
-Added "achievement" folder. Made bg and bg2.png.
-Added door.png to the "item" folder. Tweaked the mine cart texture (a transparent corner was filled with gray and the two-tone top edge will never line up properly because it isn't square).
-Changed the unpowered redstone on repeaters, torches and rails from black to dark red to match the redstone dust (I still think its a little off).
-Tweaked the two new rails. Powered rails are now gold instead of gray with gold lining to reflect the fact that they are made only from gold. Detector rail pressure plate made slightly larger.
-Put the grass back on the old grass texture for those who don't use fancy graphics settings.
-Tweaked Zombie Pig-man. Pig eye is no longer upside-down. Fixed green line on the back. Fixed weird looking leg bones.
-Made an HD skeleton and spider. Started to do zombie, creeper, and slime, but decided there is no need (maybe the cow) because there are not really any details.
-Added some missing files in the "gui" folder: trap, slot, particles, and background.png.
-Added "achievement" folder. Made bg and bg2.png.
-Added door.png to the "item" folder. Tweaked the mine cart texture (a transparent corner was filled with gray and the two-tone top edge will never line up properly because it isn't square).
-Changed the unpowered redstone on repeaters, torches and rails from black to dark red to match the redstone dust (I still think its a little off).
-Tweaked the two new rails. Powered rails are now gold instead of gray with gold lining to reflect the fact that they are made only from gold. Detector rail pressure plate made slightly larger.
-Put the grass back on the old grass texture for those who don't use fancy graphics settings.
Hey, I just tried your HD pack and I saw something strange. On the corners of grass blocks (where the grass kinda hangs off the side) its see through, and you can see through the WHOLE map all the way to the bottom through those cracks. This happened in a single player map and in a vanilla server map.
I have already used the new HD patcher and everything. I'm not sure if its something with the texture pack or if it's a local problem, because it seems like a really hard thing to overlook, its very very visible, on grass block edges, but only on cliffs, not on flat ground.
Hey, I just tried your HD pack and I saw something strange. On the corners of grass blocks (where the grass kinda hangs off the side) its see through, and you can see through the WHOLE map all the way to the bottom through those cracks. This happened in a single player map and in a vanilla server map.
I have already used the new HD patcher and everything. I'm not sure if its something with the texture pack or if it's a local problem, because it seems like a really hard thing to overlook, its very very visible, on grass block edges, but only on cliffs, not on flat ground.
Thanks for the great update paan, you did a nice job. i will be updating the first post shortly. just a quick note, if you give me the version number of this update, i will start a version history list for you, like mine.
Update! :biggrin.gif:
changed the powered rails to match paan's
added emerald's wolf texture
added my own zombie pigman texture. (note, this isn't done. it still needs a bit of work)
fixed the lit furnace
Update! :biggrin.gif:
changed the powered rails to match paan's
added emerald's wolf texture
added my own zombie pigman texture. (note, this isn't done. it still needs a bit of work)
fixed the lit furnace
Any word on the grass edge issue? It's kind of nice being able to see underground and look for caves, but it does ruin the look of an otherwise nice looking pack.
Update! :biggrin.gif:
changed the powered rails to match paan's
added emerald's wolf texture
added my own zombie pigman texture. (note, this isn't done. it still needs a bit of work)
fixed the lit furnace
Any word on the grass edge issue? It's kind of nice being able to see underground and look for caves, but it does ruin the look of an otherwise nice looking pack.
whose version? just in case it is mine, i will look into it.
Edit: i looked at all 3 versions, and they all work fine on both fast and fancy. in paan's recent update, he mentioned fixing grass, so i am assuming you are using his version. download the latest version, and the problem should be fixed.
Update! :biggrin.gif:
changed the powered rails to match paan's
added emerald's wolf texture
added my own zombie pigman texture. (note, this isn't done. it still needs a bit of work)
fixed the lit furnace
Any word on the grass edge issue? It's kind of nice being able to see underground and look for caves, but it does ruin the look of an otherwise nice looking pack.
I skimmed the 1.5 update too quickly then read some old forum post about a user mod who fixed the biome colors on the side of the grass before Notch, but the way that mod worked was you had to make that area transparent or you would get flicker. It should have only affected fast graphics because fancy graphics uses biome-colored side grass where fast does not. It was fixed in this latest update. To check if this is your problem, either enable fancy graphics and see if you still have the issue, or download the latest from my last link or from the link on the first post which should be updated now.
Let me know....
Also, Capitan (just the way Q says it when addressing Picard), my version numbers are the Minecraft version with my update tacked on the end. So, the first release for 1.5 was 1.5, this one is 1.5.2, and the next will be either 1.5.3 or 1.6, etc.
I like the frosting filling in your cake, Emerald. Do you mind if I use that too?
Also, you can call me the-pan or just pan - as in the figure of Greek mythology. I'm so used to not getting my name that I just don't try anymore and use this one. :tongue.gif:
I like the frosting filling in your cake, Emerald. Do you mind if I use that too?
Also, you can call me the-pan or just pan - as in the figure of Greek mythology. I'm so used to not getting my name that I just don't try anymore and use this one. :tongue.gif:
Yeah sure, you can use that. And alright:P I'm assuming you saw the video?
Also, Capitan (just the way Q says it when addressing Picard), my version numbers are the Minecraft version with my update tacked on the end. So, the first release for 1.5 was 1.5, this one is 1.5.2, and the next will be either 1.5.3 or 1.6, etc.
ok, i started a version history for your version.
Quote from thepaan »
I like the frosting filling in your cake, Emerald. Do you mind if I use that too?
Also, you can call me the-pan or just pan - as in the figure of Greek mythology. I'm so used to not getting my name that I just don't try anymore and use this one. :tongue.gif:
Ok, pan it is. sorry about that. Also, cake is something i need to get around to redoing too. when i first made the cake, i was thinking the 4 things on top could be some kind of fruit. i dunno. the new cake i make will probably be chocolate, as a bit of a personal touch (i love chocolate cake).
The video was nice, and i will add a link to the first post, but could you please post some screenshots too? not everyone has access to youtube, and people don't always want to have to watch a video.
The video was nice, and i will add a link to the first post, but could you please post some screenshots too? not everyone has access to youtube, and people don't always want to have to watch a video.
Yes of course:P I just didn't feel like taking several screenshots is all. I will though.
ok, i messed up, and in the last update, accidentally replaced my items.png with emerald's. i have no idea how that happened, so sorry about that. I found my items.png in my recycle bin (lucky me), and i will release an update. to save a post, i will just post the update news now.
Update!
Just a bug fix, replaced emerald's item.png with mine.
go to first post for download
just an idea... keep a list of previous versions on the post for if that happens again, and something is wrong with the stairs they have a shadow on them..
Rollback Post to RevisionRollBack
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ok, thanks! also, in the future, can you post the links on this thread? it would make them easier to see.
In this update:
* Fixed mushrooms ( Bottom half of stalk became blue...? )
* Changed black and brown wool colours.
* Zombie Pigman Skin
* New Background! ( Got the idea from Captain... )
* Changed the hotbar GUI ( Now transparent, only a black frame around the hotbar. I may change it again )
* Changed all of the dye icons ( somehow slipped my mind.. )
* Make iron doors have poles through the middle ( So they match the see-through style of the wooden Doors )
And maybe something else I forgot to add....
Download Link:
http://www.mediafire.com/?7rappajjgtps47c
EDIT: Touched up furnaces!! That's what I did!!
Did it... :tongue.gif:
Also, be sure to re-update the main download link for mine to the one in the above post because I JUST updated it. Thanks
I had a few minutes here and there this week since my paper got pushed back due to the instructor's absence. So, here is an HD update.
Nurio's_SplotchBlock_HD_Beta_1.5.2.zip
-Tweaked Zombie Pig-man. Pig eye is no longer upside-down. Fixed green line on the back. Fixed weird looking leg bones.
-Made an HD skeleton and spider. Started to do zombie, creeper, and slime, but decided there is no need (maybe the cow) because there are not really any details.
-Added some missing files in the "gui" folder: trap, slot, particles, and background.png.
-Added "achievement" folder. Made bg and bg2.png.
-Added door.png to the "item" folder. Tweaked the mine cart texture (a transparent corner was filled with gray and the two-tone top edge will never line up properly because it isn't square).
-Changed the unpowered redstone on repeaters, torches and rails from black to dark red to match the redstone dust (I still think its a little off).
-Tweaked the two new rails. Powered rails are now gold instead of gray with gold lining to reflect the fact that they are made only from gold. Detector rail pressure plate made slightly larger.
-Put the grass back on the old grass texture for those who don't use fancy graphics settings.
Also, here are some screen shots.
http://imgur.com/a/ANQN6
Hey, I just tried your HD pack and I saw something strange. On the corners of grass blocks (where the grass kinda hangs off the side) its see through, and you can see through the WHOLE map all the way to the bottom through those cracks. This happened in a single player map and in a vanilla server map.
I have already used the new HD patcher and everything. I'm not sure if its something with the texture pack or if it's a local problem, because it seems like a really hard thing to overlook, its very very visible, on grass block edges, but only on cliffs, not on flat ground.
I am experiencing this same issue.
changed the powered rails to match paan's
added emerald's wolf texture
added my own zombie pigman texture. (note, this isn't done. it still needs a bit of work)
fixed the lit furnace
Any word on the grass edge issue? It's kind of nice being able to see underground and look for caves, but it does ruin the look of an otherwise nice looking pack.
whose version? just in case it is mine, i will look into it.
Edit: i looked at all 3 versions, and they all work fine on both fast and fancy. in paan's recent update, he mentioned fixing grass, so i am assuming you are using his version. download the latest version, and the problem should be fixed.
I skimmed the 1.5 update too quickly then read some old forum post about a user mod who fixed the biome colors on the side of the grass before Notch, but the way that mod worked was you had to make that area transparent or you would get flicker. It should have only affected fast graphics because fancy graphics uses biome-colored side grass where fast does not. It was fixed in this latest update. To check if this is your problem, either enable fancy graphics and see if you still have the issue, or download the latest from my last link or from the link on the first post which should be updated now.
Let me know....
Also, Capitan (just the way Q says it when addressing Picard), my version numbers are the Minecraft version with my update tacked on the end. So, the first release for 1.5 was 1.5, this one is 1.5.2, and the next will be either 1.5.3 or 1.6, etc.
Also, you can call me the-pan or just pan - as in the figure of Greek mythology. I'm so used to not getting my name that I just don't try anymore and use this one. :tongue.gif:
Yeah sure, you can use that. And alright:P I'm assuming you saw the video?
ok, i started a version history for your version.
Ok, pan it is. sorry about that. Also, cake is something i need to get around to redoing too. when i first made the cake, i was thinking the 4 things on top could be some kind of fruit. i dunno. the new cake i make will probably be chocolate, as a bit of a personal touch (i love chocolate cake).
The video was nice, and i will add a link to the first post, but could you please post some screenshots too? not everyone has access to youtube, and people don't always want to have to watch a video.
Yes of course:P I just didn't feel like taking several screenshots is all. I will though.
Update!
Just a bug fix, replaced emerald's item.png with mine.
go to first post for download