This pack is almost entirely black and white, which I find novel and fun. I started working on this a few weeks ago and it's nearing completion, so I thought I would share it. All the textures are my own design, default recolored, or just default. I'll gladly ignore read suggestions and criticisms. There is also a character skin in the mob folder.
I personally would like to see what you do with it in all color. Maybe have two links, one to the black and white, and one to the color pack. I really like your textures and like to see what you do with them when colored. I believe you'd do a great job.
I'd also like to say that I love how you left the wool, books, portals, and lit red-dust colored. Adds a certain charm to it. Looks pretty good.
Rollback Post to RevisionRollBack
Not all treasure is silver and gold, mate. -Capt'n Jack Sparrow
I personally would like to see what you do with it in all color. Maybe have two links, one to the black and white, and one to the color pack. I really like your textures and like to see what you do with them when colored. I believe you'd do a great job.
I'd also like to say that I love how you left the wool, books, portals, and lit red-dust colored. Adds a certain charm to it. Looks pretty good.
Sorry, but I have no intention at this time to color this pack; I really like the limitation. Also the wools, books, portals, and redstone are things that I am not done with or cannot help.
Really like the simplicity of this texture pack, but I personally don't think the trees fit well. The other textures remind me of the good ol' Pokemon games, such as Pokemon Yellow and such. Maybe you could find inspiration from sprites in those old games and incorporate some ideas into your pack?
That aside, I think that working on using different shades of gray for cloth may work out. How you're gonna preserve the "black and white" look though, would be another problem.
Rollback Post to RevisionRollBack
Before using freedom of speech as an excuse to spill your problems, remember something of equal importance: The sense of common decency.
I think that working on using different shades of gray for cloth may work out.
I had considered this, but felt the best differentiation I could attain was still almost unnoticeable; Granted, the current scheme only becomes apparent at point blank range. I had attempted to use pattern elements, (where a color corresponds to a group of 3 pixels or such) but this will require much more work, and it still doesn't seem to help much. I do agree with you about the trees, which are almost exact de-colorings of the default textures. I'll look into changing those soon.
An alternative would be to include color for the cloths, which would be useful for spotting your base when you're lost, or having a black and white canvas to do pixel art. Don't worry too much about this though, I'm pretty sure that most people using black-and-white texture packs are going to use colored cloths at all.
Rollback Post to RevisionRollBack
Before using freedom of speech as an excuse to spill your problems, remember something of equal importance: The sense of common decency.
The colors must go! If you can't/won't use Xau's texture patcher you'll see color on grass water and lava, but that's not my fault! This will be, in the fullness of time, as black and white as possible.
ignoreread suggestions and criticisms. There is also a character skin in the mob folder.Use Xau's patcher to fix water, lava, and all that jazz. http://www.minecraftforum.net/topic/232701-529-item-fixes166-compatible-mcpatcher-hd-fix-210-01/
UPDATED: March 20, 2011 - Recoloring GUI, maybe redrawing entirely in the future.
TEXTURE PACK LINK: Seecret 1.6x Update
To do:
-more paintings
-a bunch of items and diamond armor
-wolves
Few Screenies:
I'd also like to say that I love how you left the wool, books, portals, and lit red-dust colored. Adds a certain charm to it. Looks pretty good.
Sorry, but I have no intention at this time to color this pack; I really like the limitation. Also the wools, books, portals, and redstone are things that I am not done with or cannot help.
I'm struggling with the wool at the moment.
That aside, I think that working on using different shades of gray for cloth may work out. How you're gonna preserve the "black and white" look though, would be another problem.
I had considered this, but felt the best differentiation I could attain was still almost unnoticeable; Granted, the current scheme only becomes apparent at point blank range. I had attempted to use pattern elements, (where a color corresponds to a group of 3 pixels or such) but this will require much more work, and it still doesn't seem to help much. I do agree with you about the trees, which are almost exact de-colorings of the default textures. I'll look into changing those soon.
The colors must go! If you can't/won't use Xau's texture patcher you'll see color on grass water and lava, but that's not my fault! This will be, in the fullness of time, as black and white as possible.
:biggrin.gif: