How do you enable BumbMapping on GLSL Shaders? :tongue.gif:
Your friendly neighborhood Kingpin here...
That question should have been posted in the GLSL thread. But you are in luck, i have some info that may help.
navigate to : Shaders-Windows/mods/shaders/alternative shaders and locate the daxnitro-bump mapping folder. Copy and paste the contents of the folder to Shaders-Windows/mods/shaders/contents/files /shaders. Overwrite files when asked. And then run the INSTALLER.exe.
A TO M TO A TO THE Z TO THE I TO THE N TO THE G...
A-M-A-Z-I-N-G... Still.. Its just a remix/
A REMIX? You may want to get your facts straight before making a comment like that.
This is the most original piece of work i have seen on these forums.
A TO M TO A TO THE Z TO THE I TO THE N TO THE G...
A-M-A-Z-I-N-G... Still.. Its just a remix/
A REMIX? You may want to get your facts straight before making a comment like that.
This is the most original piece of work i have seen on these forums.
-LK
Edit: and a double post no less. i just noticed.
Its funny because the same guy said 'gerudoku is a remix of dokucraft and dokucraft is ****'
obviously someone doesnt know how to think
How do you enable BumbMapping on GLSL Shaders? :tongue.gif:
Your friendly neighborhood Kingpin here...
That question should have been posted in the GLSL thread. But you are in luck, i have some info that may help.
navigate to : Shaders-Windows/mods/shaders/alternative shaders and locate the daxnitro-bump mapping folder. Copy and paste the contents of the folder to Shaders-Windows/mods/shaders/contents/files /shaders. Overwrite files when asked. And then run the INSTALLER.exe.
-LK
Whoah that looks cool. If only it had more 3d effect. (grass and stuff stick up more)
You never fail to impress me, this skin is astonishing. I don't know how you managed to so accurately portrait my being. From the correct coloring of my nipples, to the details of my butt crack... it's like looking in the mirror! It would be a sin to dislike this character, as it is truly radiating with beauty. I am admittedly concerned for my well-being though, because I have no idea how you could possibly know so much. Hell, I've got that tie sitting in my closet right now! ... Have you been in my house?!
Thanks to Zekey I can finally express my inner beauty, body and all. Thus I will do so with a few pictures!
Making sure Zekey isn't spying on me:
I downloaded a mod just so I could get an exquisite frontal view of myself, nipples and all:
And in case you were curious what my undead counter-part looked like, my lips fall off. Now you know:
Erm... how did this get here:
Jokes aside, I love the skin. It's an honor to be able to wear something created by you. :smile.gif:
Holy insane mother of we're in SPACE, awesome profile pic/avatar you got there.
Edit/Note: Why does everyone else's GLSL stuff look better than mine? Every bumpmapped texture pack i see looks better in screens and videos. =\ I heard something somewhere about ATI GPUs having something to do with it.
Yeah you gotta disable the AI for ATI users.
I barely see any difference. Well, the specular mapping, or shinyness, does seem somewhat better, but the parallax occlusion is unchanged. I might have them mixed up... I could post screens, but i'm too lazy and i don't see much difference between AI off and AI on anyway.
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Credit to Shinkei-Shinto for the profile pic. (seriously, check her **** out.)
Your friendly neighborhood Kingpin here...
So do the eyes move on Qualjak's skin? That is so very nice. I'm a little jealous. *reaches for his shotgun*
tehehe.
And on the GLSL specular and height maps, i too had problems when i messed around with it. With my issue, i think it was just me being unfamiliar with GLSL and how it installs and lack or options that are user friendly. I believe the zekocraft terrain files are working as intended.
-LK
EDIT: @Qualjak, what mod does the frontal camera position? I have been wondering how folks did that for ages.
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Curse PremiumStrangely, it reminds me of the BIT.TRIP saga o.O
Your friendly neighborhood Kingpin here...
That question should have been posted in the GLSL thread. But you are in luck, i have some info that may help.
navigate to : Shaders-Windows/mods/shaders/alternative shaders and locate the daxnitro-bump mapping folder. Copy and paste the contents of the folder to Shaders-Windows/mods/shaders/contents/files /shaders. Overwrite files when asked. And then run the INSTALLER.exe.
-LK
A-M-A-Z-I-N-G... Still.. Its just a remix/
A REMIX? You may want to get your facts straight before making a comment like that.
This is the most original piece of work i have seen on these forums.
-LK
Edit: and a double post no less. i just noticed.
Its funny because the same guy said 'gerudoku is a remix of dokucraft and dokucraft is ****'
obviously someone doesnt know how to think
Whoah that looks cool. If only it had more 3d effect. (grass and stuff stick up more)
I'm looking for a skin that goes well with this texture pack. Any suggestions? Zekey, have you added a char.png somewhere? I can't find it.
You're welcome!
You never fail to impress me, this skin is astonishing. I don't know how you managed to so accurately portrait my being. From the correct coloring of my nipples, to the details of my butt crack... it's like looking in the mirror! It would be a sin to dislike this character, as it is truly radiating with beauty. I am admittedly concerned for my well-being though, because I have no idea how you could possibly know so much. Hell, I've got that tie sitting in my closet right now! ... Have you been in my house?!
Thanks to Zekey I can finally express my inner beauty, body and all. Thus I will do so with a few pictures!
Making sure Zekey isn't spying on me:
I downloaded a mod just so I could get an exquisite frontal view of myself, nipples and all:
And in case you were curious what my undead counter-part looked like, my lips fall off. Now you know:
Erm... how did this get here:
Jokes aside, I love the skin. It's an honor to be able to wear something created by you. :smile.gif:
Check out my maps!
viewtopic.php?f=1034&t=309065&p=4430240#p4430240
I barely see any difference. Well, the specular mapping, or shinyness, does seem somewhat better, but the parallax occlusion is unchanged. I might have them mixed up... I could post screens, but i'm too lazy and i don't see much difference between AI off and AI on anyway.
Credit to Shinkei-Shinto for the profile pic. (seriously, check her **** out.)
My Ideas:
The Realism Overhaul
Elemental Swords
DAMN YOU LIMITED CHARACTERS!
And hello there ZekeySpaceyLizard, what a coincidence running into you here!
So do the eyes move on Qualjak's skin? That is so very nice. I'm a little jealous. *reaches for his shotgun*
tehehe.
And on the GLSL specular and height maps, i too had problems when i messed around with it. With my issue, i think it was just me being unfamiliar with GLSL and how it installs and lack or options that are user friendly. I believe the zekocraft terrain files are working as intended.
-LK
EDIT: @Qualjak, what mod does the frontal camera position? I have been wondering how folks did that for ages.