If internet was working at my apartment. I would be able to upload the new stuff I've been working on.
One thing to say, Enderpearls now blink at you. :3
:edit:
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
I had someone on the Curse client call my texture pack ugly, but then they added that it also looked like paintery.
I've looked at paintery and quite frankly I don't see it.
Then again that's because I've seen the textures so many times. (I use the program RPG Maker 2k3 often.)
That it's just well burned into my mind.
Could you be so kind to provide me comparison to what blocks or objects look like the paintery pack? :3
I had someone on the Curse client call my texture pack ugly, but then they added that it also looked like paintery.
I've looked at paintery and quite frankly I don't see it.
Then again that's because I've seen the textures so many times. (I use the program RPG Maker 2k3 often.)
That it's just well burned into my mind.
Could you be so kind to provide me comparison to what blocks or objects look like the paintery pack? :3
Well, the sort of pixelly, high-contrast, almost "shiny" look of the Planks (sorry, Sandstone, just realized that's what Desert villages are made of, I still think in 1.2.5,) and what strikes me as a detailed, yet semi-simple bright surface terrain design. The Desert Village screenshot especially looks very Paintelry-y. It also seems to have hints of a somewhat "noise"-filled texture pack I played with a while back called Forgotten Lands. (Don't take this as an insult, the "noise" gives FL a lot of its personality.)
Haven't played with Painterly in a little while, so I might be missing a few.
Let’s play good guys against bad guys… Yes. Let’s play that. Are you ready? You’re the bad guy. And when you’re bad, you just run. That’s fine right? Well… Shall we play?
Well, the sort of pixelly, high-contrast, almost "shiny" look of the Planks (sorry, Sandstone, just realized that's what Desert villages are made of, I still think in 1.2.5,) and what strikes me as a detailed, yet semi-simple bright surface terrain design. The Desert Village screenshot especially looks very Paintelry-y. It also seems to have hints of a somewhat "noise"-filled texture pack I played with a while back called Forgotten Lands. (Don't take this as an insult, the "noise" gives FL a lot of its personality.)
Haven't played with Painterly in a little while, so I might be missing a few.
Well now. I wasn't expecting such a well written post. That actually clears up a bit.
My texture pack is based/ripped from a program.
The program RPG Maker 2k3 runs it's maps through chipsets.
It has a RTP (Run time package) of default textures that are already installed.
My texture pack uses as many resources from RPG maker 2k3 as possible to make sure those who have used RPG maker 2k3
before get the full experience and feel of RPG maker itself.
My signature uses RPG Maker 2k3 font, and the castle is the RPG Maker 2k3.exe icon itself.
Here is a chipset preview.
RPG Maker and Minecraft both run 16x
RPG Maker XP runs 32x. I'm also working on a 32x RPG Maker XP texture pack. :3
Also, don't get me wrong. I'm also a well rounded texture artist. Taking classes and vocational classes for digital media. I'm just such a huge fan of RPG maker and though it would make a really nice texture pack.
There are a lot of blocks I had to make myself, and if you look. RPG maker chipsets are very noise filled. It gives it dept and detail, as much as you can fit in when dealing with 16x.
So, I try to make them look old school SNES style, with noise and bright colors.
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Curse PremiumThanks. <3
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Curse PremiumWoohoo. so do you use RPG Maker? Or know of it? I hate TNT too, but I like the bricks.
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Curse PremiumMy good sir, just about if not every single block from the terrain.png and MORE are textured. Even everything in the .misc folder.
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Curse PremiumOne thing to say, Enderpearls now blink at you. :3
:edit:
Huge photo dump.
Huge photo dump time. :3
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Curse PremiumThe New Ender Eye. :3
The New Redstone Torch.
Sorry for the small size. x3
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Curse PremiumI'm excited to upload all of these new fantastic changes.
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Curse PremiumI'm still waiting for 1.5.
I hope people like the new Eye of ender. ^ ^
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Curse PremiumNo BUD block has been added.
The recent redstone changes have broken many BUD switch creations.
:/
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P.S. I can give you some!
http://www.minecraft...er-new-hudfont/
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Curse PremiumI uploaded a huge post of pics and animated items. No love.
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Curse PremiumChanges to Wolves, Angry Wolves and Pigs
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Curse PremiumHmmm.
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Curse Premiumhttp://thejudge.tumblr.com/ This is where I'm most active.
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Though I must compare it to Painterly.
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Curse PremiumI had someone on the Curse client call my texture pack ugly, but then they added that it also looked like paintery.
I've looked at paintery and quite frankly I don't see it.
Then again that's because I've seen the textures so many times. (I use the program RPG Maker 2k3 often.)
That it's just well burned into my mind.
Could you be so kind to provide me comparison to what blocks or objects look like the paintery pack? :3
http://thejudge.tumblr.com/ This is where I'm most active.
Well, the sort of pixelly, high-contrast, almost "shiny" look of the Planks (sorry, Sandstone, just realized that's what Desert villages are made of, I still think in 1.2.5,) and what strikes me as a detailed, yet semi-simple bright surface terrain design. The Desert Village screenshot especially looks very Paintelry-y. It also seems to have hints of a somewhat "noise"-filled texture pack I played with a while back called Forgotten Lands. (Don't take this as an insult, the "noise" gives FL a lot of its personality.)
Haven't played with Painterly in a little while, so I might be missing a few.
-
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Curse PremiumWell now. I wasn't expecting such a well written post. That actually clears up a bit.
My texture pack is based/ripped from a program.
The program RPG Maker 2k3 runs it's maps through chipsets.
It has a RTP (Run time package) of default textures that are already installed.
My texture pack uses as many resources from RPG maker 2k3 as possible to make sure those who have used RPG maker 2k3
before get the full experience and feel of RPG maker itself.
My signature uses RPG Maker 2k3 font, and the castle is the RPG Maker 2k3.exe icon itself.
Here is a chipset preview.
RPG Maker and Minecraft both run 16x
RPG Maker XP runs 32x. I'm also working on a 32x RPG Maker XP texture pack. :3
Also, don't get me wrong. I'm also a well rounded texture artist. Taking classes and vocational classes for digital media. I'm just such a huge fan of RPG maker and though it would make a really nice texture pack.
There are a lot of blocks I had to make myself, and if you look. RPG maker chipsets are very noise filled. It gives it dept and detail, as much as you can fit in when dealing with 16x.
So, I try to make them look old school SNES style, with noise and bright colors.
http://thejudge.tumblr.com/ This is where I'm most active.
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Curse PremiumMy adventures through hack/mine!~
http://thejudge.tumblr.com/ This is where I'm most active.