I note that you can substitute higher-res textures (at least 32x32 sized, sometimes more) for some things in the game without needing to use a patch to make them work right. These include:
Mobs (64x64 sized works, maybe higher?)
Armor (64x64 sized works, maybe higher?)
Art (kz.png)
GUI (gui.png 32x32 sized is the max that works here, I think)
The main texture.png and the items.png have problems if you don't use a patcher, of course. But if you mostly want to stick with 16x16 textures and yet would like to have higher-res paintings or armor or if you just can't resist using Misa's amazing ghast skin, you can just substitute those individual textures into your favorite texture pack and keep everything else at 16x16 and not worry about having to patch the game.
Has anyone else noticed any others besides the ones I've listed that work without patching?
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Mobs (64x64 sized works, maybe higher?)
Armor (64x64 sized works, maybe higher?)
Art (kz.png)
GUI (gui.png 32x32 sized is the max that works here, I think)
The main texture.png and the items.png have problems if you don't use a patcher, of course. But if you mostly want to stick with 16x16 textures and yet would like to have higher-res paintings or armor or if you just can't resist using Misa's amazing ghast skin, you can just substitute those individual textures into your favorite texture pack and keep everything else at 16x16 and not worry about having to patch the game.
Has anyone else noticed any others besides the ones I've listed that work without patching?