still not back home yet... thanks for the bumpage :tongue.gif: hopefully will be home wed night and will get on releasing the new shaders I'm working on(while on vacation...lol) and the 256x (yep) once I get a little more play testing done. if you wanna help test it out lemme know.
still not back home yet... thanks for the bumpage :tongue.gif: hopefully will be home wed night and will get on releasing the new shaders I'm working on(while on vacation...lol) and the 256x (yep) once I get a little more play testing done. if you wanna help test it out lemme know.
still not back home yet... thanks for the bumpage :tongue.gif: hopefully will be home wed night and will get on releasing the new shaders I'm working on(while on vacation...lol) and the 256x (yep) once I get a little more play testing done. if you wanna help test it out lemme know.
H
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L
L
Yes.
Whatever dude....
Rollback Post to RevisionRollBack
"This may hurt a little, but it's something you'll get used to...."
and since nobody really pays attention to the comments... here's the link to the 265x, what original 256x textures I have tracked down and fixed so far(most is just resized) http://db.tt/0twjmMl
256x256 V1 REVIEW STATEMENT 1: MOST OF THE PACK MAKES ME FEEL LIKE I'M IN FALLOUT 3 AGAIN!
STATEMENT 2: INFIMINER ALL OVER AGAIN!
1.
This makes Statement 1 almost fully true.
2.
Why Did you make it with those lines? :ohmy.gif:
3.
Love the water. Scuttle's particles?
4.
This makes Statement 2 True...
5.
I don't know what to say...
6.
Freaky Snow.
7.
Nice lava.
8.
That is mainly why Statement 1 is almost true...
9.
I CANT BELIEVE YOU! Using scuttles stuff... pfft.
10.
How the... Try to make it more like the wood it's made out of... Darker.
11.
And we wait...
12.
Change the items.png to WORK with the actual textures if you can next time... ALL IN ALL, Good 256x256 test!
I haven't even touched the items yet... hell..I never even finished messing with the gui...lol everything but the gui/terrain/weather is borrowed...(with permission pffft!) and... I never even thought of fallout... ripped the base for a lot of the textures from DAO and DA2 though...heh
here's what I have been playing around with...some new textures (which I am really liking), and some major work on the mapping...I know some of it is glitched out, but some (bookshelves,sand) look amazing imo.
closeup to show off depth(finally figured it out!)
I know it's shoddy...but I just figured it out..now to improve my heightmaps and work out getting the specmaps to work properly again(not using one) and, the effect on the obsidian is what I am eventually going to give all the blocks.
c'mon guys...at least gimme some feedback on the cobble/mossy cobble and wood since they will be added(with a new ladder to match)in the next update. also adding an alternates sheet with all the old textures for those that don't like the changes.
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Curse PremiumH
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Yes.
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Retired StaffWhatever dude....
"This may hurt a little, but it's something you'll get used to...."
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Curse Premiumand since nobody really pays attention to the comments... here's the link to the 265x, what original 256x textures I have tracked down and fixed so far(most is just resized) http://db.tt/0twjmMl
|
|
|
v
STATEMENT 1: MOST OF THE PACK MAKES ME FEEL LIKE I'M IN FALLOUT 3 AGAIN!
STATEMENT 2: INFIMINER ALL OVER AGAIN!
1.
This makes Statement 1 almost fully true.
2.
Why Did you make it with those lines? :ohmy.gif:
3.
Love the water. Scuttle's particles?
4.
This makes Statement 2 True...
5.
I don't know what to say...
6.
Freaky Snow.
7.
Nice lava.
8.
That is mainly why Statement 1 is almost true...
9.
I CANT BELIEVE YOU! Using scuttles stuff... pfft.
10.
How the... Try to make it more like the wood it's made out of... Darker.
11.
And we wait...
12.
Change the items.png to WORK with the actual textures if you can next time...
ALL IN ALL, Good 256x256 test!
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Curse Premium-
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Curse Premiumhttp://db.tt/u5BaE6n
someone test it out and gimme some feedback :tongue.gif:
edit: new chests and workbench are placeholders/test textures...working on getting them finished up
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Curse Premiumcloseup to show off depth(finally figured it out!)
I know it's shoddy...but I just figured it out..now to improve my heightmaps and work out getting the specmaps to work properly again(not using one) and, the effect on the obsidian is what I am eventually going to give all the blocks.
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Curse Premium-
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Curse PremiumAnd I'll feedback like I do on Scuttle's thread.
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Curse Premium420 posts...heh
ok...I'm sorry for calling you a white boy...
Thank you. Please inset number of intended bumps
∞ is accepted.
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Curse PremiumI thought it would have been 80085.
*Boobs :biggrin.gif:*
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Curse Premiumso what do you think about the new cobble/mossy cobble and wood ideas?
Downloaded and testing now. Luckily I found a dungeon in my caves, So I can post some pictures on that.