updated the 128x downloads and added a test track for the guys at the Texture Artist's Guild...but feel free to snag it! in case it doesnt spawn you there, track is at x518,z-746
over 1k downloads since the 1.5 dropped...and nobody cares that I totally changed the stone and stuff? figured someone would care. and wth people?
I'll be honest with ya, mate - I've hardly had time to play, with helping everyone on the forum with the same old issues. I should have my head examined.
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"Don't know why you should feel that there's something to learn... it's just a game that you play."
over 1k downloads since the 1.5 dropped...and nobody cares that I totally changed the stone and stuff? figured someone would care. and wth people?
I'll be honest with ya, mate - I've hardly had time to play, with helping everyone on the forum with the same old issues. I should have my head examined.
rofl I feel ya..look at my post count compared to my join date..
I'm toying with a 256 upgrade... no promises though... and I completely changed the lava again...but I'm suuuper happy with it this time...5 combined animations! lol
yeah..I filled the chests on the test track I made just to help people out for that purpose...I only use Too Many Items on one of my worlds... everything is a super huge project and I really don't get to play much/have time to farm materials. gonna make for a badass vid if I ever make one for it.
i tried this pack ever so long ago, probably right at your first release and i loved everything about it except the glass. granted so much has changed since then, to have read somewhere along the way that the glass has also changed means i'll try it again. will let you know what i think in a few mins :biggrin.gif:
~ATFHollywood
definitely took a minute to get my bearings, as everything was so different from what i was using! i like the glass so much more, the cave's seem rather...dark and bland with the textures of stone/cobble/gravel/dirt all being kinda similar...granted there are variations in 'hue' the designs are pretty much the same. so far that's about all i've got to add of my opinion, as i'd like to see the cobblestone at least look more "cobbley"
will let you know more as i come across it. oh, i kinda wish the pumpkin looked like frosted glass window on front and back, maybe clear in the middle sides so when next to other glass it can be seen through in some ways and also look the same outside/inside a structure (same with lantern as well im sure). but those are my opinions, im sure there are a dozen more out there that are different.
ps, i ate an egg and cheese sandwich on lightly toasted wheat bread for breakfast. since we're sharing. :biggrin.gif:
thanks Magic! you and Hollywood are my heroes right now for giving me so much feedback to work with :tongue.gif: Since the item sheet is giving me so many problems I'll get to work on the alt terrain file. The sun and moon. I'll be toning down quite a bit in size once I get my hands on cferrill1's moon phase/seasons mod..I've been meaning to at least make the sun smaller for a while now but keep forgetting about it. The mobs...well... pass those complaints on to Scuttles..lol I still use LB as the base for the pack since I have been devoting all my time to the terrain.(and the chop job on the gui, which I'm almost ready to re-release) ah..and pictures! yes...I need some more interesting screens! lol
edit: seriously though..that's awesome... I'm not at all happy with the 16x.. one of these days I'm either going to drop it, or completely redraw it by hand...but then I might as well do another pack entirely.
I'm assuming you mean the nether blocks? lol it's one of the glsl shaders that I have in my shader pack... Misa is one of the developers of it. It makes the nether soooo gross...I love it!
I actually had to look...lol yeah... the netherrak moves a bunch... the one before it ihn the vid (soulsand) moves too..just much much slower
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Awesome test track! :biggrin.gif:
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Curse PremiumI'll be honest with ya, mate - I've hardly had time to play, with helping everyone on the forum with the same old issues. I should have my head examined.
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Curse Premiumrofl I feel ya..look at my post count compared to my join date..
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Curse PremiumA 32x32 texture pack that keeps faithful to the original textures, items, and gui.
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Curse Premiumedit:and btw.. I had pancakes for breakfast. they were yummy.
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Curse Premiumfossil mod is found here viewtopic.php?f=1032&t=206974
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Curse Premium~ATFHollywood
definitely took a minute to get my bearings, as everything was so different from what i was using! i like the glass so much more, the cave's seem rather...dark and bland with the textures of stone/cobble/gravel/dirt all being kinda similar...granted there are variations in 'hue' the designs are pretty much the same. so far that's about all i've got to add of my opinion, as i'd like to see the cobblestone at least look more "cobbley"
will let you know more as i come across it. oh, i kinda wish the pumpkin looked like frosted glass window on front and back, maybe clear in the middle sides so when next to other glass it can be seen through in some ways and also look the same outside/inside a structure (same with lantern as well im sure). but those are my opinions, im sure there are a dozen more out there that are different.
ps, i ate an egg and cheese sandwich on lightly toasted wheat bread for breakfast. since we're sharing. :biggrin.gif:
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Curse Premium[email protected] Hollywood.... I wanted my caves dark :tongue.gif: they're caves....lol
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Curse PremiumEPICCC!!! :biggrin.gif:
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Curse Premiumedit: seriously though..that's awesome... I'm not at all happy with the 16x.. one of these days I'm either going to drop it, or completely redraw it by hand...but then I might as well do another pack entirely.
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Curse PremiumI actually had to look...lol yeah... the netherrak moves a bunch... the one before it ihn the vid (soulsand) moves too..just much much slower