hmm when you bucket lava can you make it so the lava is (plasma) colored instead of regular
i would except i dont know how to change the lava as is. its coded differently because of its animation.
if anyone knows how to change lava, please tell me.
hmm when you bucket lava can you make it so the lava is (plasma) colored instead of regular
i would except i dont know how to change the lava as is. its coded differently because of its animation.
if anyone knows how to change lava, please tell me.
...hmm odd my default texture pack is some weird green stuff (acid) i think from LAST DAYS texture pack i dont know why or how its blue if you didnt do it
...hmm odd my default texture pack is some weird green stuff (acid) i think from LAST DAYS texture pack i dont know why or how its blue if you didnt do it http://img218.imageshack.us/i/20110227202539.png/
i did that. i just cant make it work for me. ill have to play around with the files.
this is odd i made a back up of the last days texture pack bin just incase and i got rid of the current bin when i did i noticed the lava reverted to regular but when i used my back up LAST DAYS bin the lava went to blue again LAST DAYS is a hd texture pack and replaces default when installed i hope this helps in some way
If the lava has to use a patcher to change, then it's probably like the pumpkin, it's a texture glitch. Maybe the patcher can be used to fix the pumpkins aswell, seeing as they also have a texture problem.
good news: i have managed to make the moving blue plasma lava animation work using Xau's patcher
the bad news: i cant figure out how to make the still lava/plasma animation to work -- it doesnt show at all.
"so thats what it looks like under the lava ocean in the nether..."
can someone please tell me how you set up the files/ make the .png file for the still lava animation
it is really holding me up.
this is a lava lake i found in the nether and the still lava does not move at all so its not just you
yes, the lava didnt move at all because there was no custom lava animation file in Sigma 1.3
Sigma E will be out soon but i have some questions:
should the glowstones be another color?
should gold armor be recon?
what should the plants be?
does anyone have any advice on what the remaining mobs should be?
would ANYONE who has feedback, suggestions, or ideas please tell me?
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i would except i dont know how to change the lava as is. its coded differently because of its animation.
if anyone knows how to change lava, please tell me.
other things to fix:
covenant metal (mossy stone)
flood infected metal (netherrock)
spiders
food items
feathers
bookshelf
cloth
tools
ghasts
pigs/cows/chickens
I noticed will playing that the stoves flames need to be turned to be blue aswell.
http://media.photobucket.com/image/halo ... -color.png
i did that. i just cant make it work for me. ill have to play around with the files.
fyi: if i can get the lava to be blue-plasma, i will make lightstones orange.
that explains why it works when i have the last days on it uses that patcher
look at the first post (near the bottom there are links to image shack. yes these are a bit outdated)
i will change them.
do you mean of the files or ingame?
i still have a lot to work on for the pack:
minecarts/track
remaining items
fixing the lava
fixing remaining mobs
changing chainmail
other blocks
thank you very much. i will check that and put it in the first post.
remember, if anyone thinks something should be changed please let me know!
sigma E will be here sooner or later depending on what i have to change.
--note-- sigma is greek for S not E. i dont remember what E stands for here.
i wasnt aware that slimes worked.
I really don't know about slimes, i just bumped into one the other day.. It was really random. My game could have glitched or something.
...thats the first i have heard of slimes in a while (i heard a glitch disabled them).
i would, but when i tried to put them in the post that way, they werent displayed---> too many, too big
the bad news: i cant figure out how to make the still lava/plasma animation to work -- it doesnt show at all.
"so thats what it looks like under the lava ocean in the nether..."
can someone please tell me how you set up the files/ make the .png file for the still lava animation
it is really holding me up.
yes, the lava didnt move at all because there was no custom lava animation file in Sigma 1.3
Sigma E will be out soon but i have some questions:
should the glowstones be another color?
should gold armor be recon?
what should the plants be?
does anyone have any advice on what the remaining mobs should be?
would ANYONE who has feedback, suggestions, or ideas please tell me?