Try and make it 32x32 to make it a whole lot better and more like the Halo games. Since they are all HD
uh.. overboard? how?
and i dont want to compete with Fallenchecho over HD halo texture packs. because i would lose.
I am much better at 16*16 anyways. Plus, it lags less when playing than an HD pack.
well then i suggest you look at some other halo texture packs and find one that doesnt make netherrack purple... and then look at how popular it is. it isnt easy to change what color the nether is without changing its dominant color.
and before anyone asks, netherbrick will be purple too....
EDIT: any more comments, questions, suggestions, compliments... etc??
Hey dude. i was wondering if you mind if i use this in an adventure map i am currently making. it would help a whole lot and i would definetly credit this. please respond, thanks.
Hey dude. i was wondering if you mind if i use this in an adventure map i am currently making. it would help a whole lot and i would definetly credit this. please respond, thanks.
You should've re textured endermen, but i love the texture pack!!
Halo For The WIN!
enderman... are hard to work with...
the model is really thin. i would try to make them brutes or something... but i just havent had time. maybe i'll try something forerunner...
IF anyone Has Ideas that would speed up the process.. as long as they are feasible.
This looks pretty cool :smile.gif: But why is the golden axe censored :ohmy.gif: Also, you should try to replace everything in this texture pack, I'm surprised you haven't replaced the grass with a more halo-like colour and made the stone bricks and dungeon bricks changed so that when you enter strongholds and mineshafts, it looks like a place built by the forerunners
Also, please please PLEASE make the Endermen look like forerunners, that would be the awesomest thing ever
My suggestion is that you should make every minecraft texture (grass, stone, etc) have 16x textures straight from Halo. Either way, you should replace those textures, because I hate texture packs that don't completely change how Minecraft looks. :tongue.gif:
This looks pretty cool :smile.gif: But why is the golden axe censored :ohmy.gif: Also, you should try to replace everything in this texture pack, I'm surprised you haven't replaced the grass with a more halo-like colour and made the stone bricks and dungeon bricks changed so that when you enter strongholds and mineshafts, it looks like a place built by the forerunners
Also, please please PLEASE make the Endermen look like forerunners, that would be the awesomest thing ever
My suggestion is that you should make every minecraft texture (grass, stone, etc) have 16x textures straight from Halo. Either way, you should replace those textures, because I hate texture packs that don't completely change how Minecraft looks. :tongue.gif:
sigh.... the reason that the pack hasnt been completely changed yet is because its not finished yet.
I am certainly not ripping textures from the games. because thats illegal.
I am trying to make the endermen forerunner (or something), but it isnt easy.
golden axe is censored because its hiding a weapon i havent finished, but dont feel like taking heat for leaving incomplete. so it makes you guys wonder what it is.
grass color is based in a separate file:
i still dont know how it works.
i already made bedrock look like forerunner metal. i may change the stone bricks at some point but no promises.
Why is the pistol a stone sword?, it should be a Diamond sword since this texture pack is based on "Halo: Combat Evolved"
why is the diamond armor mjolnir mark VI? the answer to that is that this pack is actually based on all the halo games (in uneven amounts). Halo: Minecraft Evolved was just a name i thought was really cool that no one else had used.
as for the magnum being a stone sword, its because i already used the diamond sword for the Energy sword (which is far more deadly in CQC) and the iron sword is the machete that was prominent in the original concept for Combat evolved that my friends and i always wanted to be ingame. so the magnum was left to be the stone sword.
do you have any feedback? a comment just putting something down without a suggestion of how to fix it is spam. and i dont think you intended that.
Try and make it 32x32 to make it a whole lot better and more like the Halo games. Since they are all HD
uh.. overboard? how?
and i dont want to compete with Fallenchecho over HD halo texture packs. because i would lose.
I am much better at 16*16 anyways. Plus, it lags less when playing than an HD pack.
Check out my mod idea! http://www.minecraft...r-with-bending/
well then i suggest you look at some other halo texture packs and find one that doesnt make netherrack purple... and then look at how popular it is. it isnt easy to change what color the nether is without changing its dominant color.
and before anyone asks, netherbrick will be purple too....
EDIT: any more comments, questions, suggestions, compliments... etc??
thanks. i intend to.
sure. just send me a link when you post your map.
Halo For The WIN!
enderman... are hard to work with...
the model is really thin. i would try to make them brutes or something... but i just havent had time. maybe i'll try something forerunner...
IF anyone Has Ideas that would speed up the process.. as long as they are feasible.
Oh,Yeah, this pack looks like a 64x64 pack!
yeah.... the food thing... it was great until 1.8. im going to have to change it again.
and this is a 16x16 pack. not an HD pack.
I said it LOOKS like an hd pack,man.This is an amazing pack!
Also, please please PLEASE make the Endermen look like forerunners, that would be the awesomest thing ever
My suggestion is that you should make every minecraft texture (grass, stone, etc) have 16x textures straight from Halo. Either way, you should replace those textures, because I hate texture packs that don't completely change how Minecraft looks. :tongue.gif:
sigh.... the reason that the pack hasnt been completely changed yet is because its not finished yet.
I am certainly not ripping textures from the games. because thats illegal.
I am trying to make the endermen forerunner (or something), but it isnt easy.
golden axe is censored because its hiding a weapon i havent finished, but dont feel like taking heat for leaving incomplete. so it makes you guys wonder what it is.
grass color is based in a separate file:
i still dont know how it works.
i already made bedrock look like forerunner metal. i may change the stone bricks at some point but no promises.
why is the diamond armor mjolnir mark VI? the answer to that is that this pack is actually based on all the halo games (in uneven amounts). Halo: Minecraft Evolved was just a name i thought was really cool that no one else had used.
as for the magnum being a stone sword, its because i already used the diamond sword for the Energy sword (which is far more deadly in CQC) and the iron sword is the machete that was prominent in the original concept for Combat evolved that my friends and i always wanted to be ingame. so the magnum was left to be the stone sword.
Any more questions?