Hey, could you possibly make a download for the wandering old man skin that is included in the wanderers skin pack for bedrock edition. If so thanks, I love the textures!
I just made an account on here to tell you that I've been using this texture pack since about 2011 and I can't imagine playing without it. Do you have any plans for releasing a 1.14 update? Also, when was the diamond armour changed from the sort of glasses into the scarf now, and is there a way to use that instead (like downloading an older version and replacing the current armour texture with the old one in the .zip)?
Java folks: Sorry for the delay! There are lots of changes to the file and folder structure in 1.14 that I've been struggling to find the time to sort through (particles... grrrr!). I don't want to release an incomplete version, so I'll ask you to sit tight a bit longer. I promise it's coming VERY SOON.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/22/2019
Posts:
61
Member Details
Hey, I've noticed that you have randomized mob textures included in your texture pack, but they do not show up during gameplay. This is because you are using an incorrect file structure in your pack. In order to allow these textures to appear, you need to change the file path these alternate mob textures are stored under.
By the looks of things, this issue can be fixed by simply changing the name of the "mcpatcher" folder in the texture pack (assets>minecraft>mcpatcher) to "optifine". This will also allow you to implement additional random mobs as well if you wish.
If anyone could forward this info to the facebook page so that the creator is more likely to see, it would be much appreciated.
Hey, I've noticed that you have randomized mob textures included in your texture pack, but they do not show up during gameplay. This is because you are using an incorrect file structure in your pack. In order to allow these textures to appear, you need to change the file path these alternate mob textures are stored under.
By the looks of things, this issue can be fixed by simply changing the name of the "mcpatcher" folder in the texture pack (assets>minecraft>mcpatcher) to "optifine". This will also allow you to implement additional random mobs as well if you wish.
If anyone could forward this info to the facebook page so that the creator is more likely to see, it would be much appreciated.
Oh thank you, that's good to know. I'll definitely fix this in the release.
Hey André, I've just recently started playing minecraft again and I'm so happy to see that you are still updating this texture pack after all this time. I remember when I emailed you on gmail asking if I could help with the Jolicraft 1.8 versions waaaay back in 2015. Anyways, thanks for the memories and sticking around with Jolicraft, keeping it awesome as ever.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/22/2019
Posts:
61
Member Details
Noticed some missing textures, here's a picture of most of the ones I could find lined up:
Namely: -new signs (these now have different textures based on different woods, e.g. oak signs, birch signs, etc.)
-the music dics
-gold armor sprites
-blast furnace
-smoker
-barrels
-loom
-lectern
-smithing table
-fletching table
-cartography table
-lanterns
-grindstone
-shulker shells
Also think the lightmap could use some adjustment, it gets very noticeably dark pretty quickly. Some comparison shots between Jolicraft lighting and vanilla lighting:
Other than these didn't notice any glaring issues. Particles seem to work but I haven't checked all of them.
EDIT: Oh yeah, random mobs are working again, although I can't shake the feeling that there used to be variants for the chicken texture in older versions of the pack. Where did those go?
Ah thank you for your notes! I've addressed many of these in the version I just uploaded (try redownloading). There's a few other things I noticed, like the new interfaces for blast furnace etc. I'll get to those asap. Let me know if you spy anything else.
How do I find the alternative textures?
Pic related, talking about the items, armor, blocks, and paintings.
Any intentions to update the christams/winter version of your texture pack "Snowy Jolicraft"? or is that one a dead version?
How do I find the alternative textures displayed in this photo?
~Krafty
Oh hey, Andre! Love seeing this on Bedrock now, and I'm also glad to see you have java up to date at 1.13 as well!
It's still my all time favorite
Hey, could you possibly make a download for the wandering old man skin that is included in the wanderers skin pack for bedrock edition. If so thanks, I love the textures!
Hello Andre!
I just made an account on here to tell you that I've been using this texture pack since about 2011 and I can't imagine playing without it. Do you have any plans for releasing a 1.14 update? Also, when was the diamond armour changed from the sort of glasses into the scarf now, and is there a way to use that instead (like downloading an older version and replacing the current armour texture with the old one in the .zip)?
Sneak peak, full release coming this week!
looks beautiful, as always
OMG! SO HYPE
Is there a way to dotate money for you? I have used your texturepack from the start you made it over 8 years i think. Your the best!
so, not going to be updating the java version of the pack anymore? and with the forum closing we'll need a place to get updates from
He can make forum or just like an update page on his own website.
Java folks: Sorry for the delay! There are lots of changes to the file and folder structure in 1.14 that I've been struggling to find the time to sort through (particles... grrrr!). I don't want to release an incomplete version, so I'll ask you to sit tight a bit longer. I promise it's coming VERY SOON.
I'll always update this forum as long as it's active, but you can keep up to date with the latest updates and reach out to me via the Jolicraft facebook page at https://www.facebook.com/jolicraftblocks. I'll also be keeping the planetminecraft version up to date (https://www.planetminecraft.com/texture_pack/jolicraft/). And of course you can always get the latest version of the java & bedrock editions from http://www.jolicraft.com/.
Thank you so much! I was just about to ask. Eagerly awaiting.
Hey, I've noticed that you have randomized mob textures included in your texture pack, but they do not show up during gameplay. This is because you are using an incorrect file structure in your pack. In order to allow these textures to appear, you need to change the file path these alternate mob textures are stored under.
By the looks of things, this issue can be fixed by simply changing the name of the "mcpatcher" folder in the texture pack (assets>minecraft>mcpatcher) to "optifine". This will also allow you to implement additional random mobs as well if you wish.
If anyone could forward this info to the facebook page so that the creator is more likely to see, it would be much appreciated.
Oh thank you, that's good to know. I'll definitely fix this in the release.
Hey André, I've just recently started playing minecraft again and I'm so happy to see that you are still updating this texture pack after all this time. I remember when I emailed you on gmail asking if I could help with the Jolicraft 1.8 versions waaaay back in 2015. Anyways, thanks for the memories and sticking around with Jolicraft, keeping it awesome as ever.
~Braiden
All done! I think... Who wants to be a beta tester?
http://www.jolicraft.com/download/jolicraft_1.14_pre.zip
Give it a test and let me know asap if there's anything amiss.
Noticed some missing textures, here's a picture of most of the ones I could find lined up:
Namely: -new signs (these now have different textures based on different woods, e.g. oak signs, birch signs, etc.)
-the music dics
-gold armor sprites
-blast furnace
-smoker
-barrels
-loom
-lectern
-smithing table
-fletching table
-cartography table
-lanterns
-grindstone
-shulker shells
Also think the lightmap could use some adjustment, it gets very noticeably dark pretty quickly. Some comparison shots between Jolicraft lighting and vanilla lighting:
Other than these didn't notice any glaring issues. Particles seem to work but I haven't checked all of them.
EDIT: Oh yeah, random mobs are working again, although I can't shake the feeling that there used to be variants for the chicken texture in older versions of the pack. Where did those go?
Ah thank you for your notes! I've addressed many of these in the version I just uploaded (try redownloading). There's a few other things I noticed, like the new interfaces for blast furnace etc. I'll get to those asap. Let me know if you spy anything else.