TFC Changes
Added all sorts of missing block textures, a few of which I don't even know what they are! Pfffthahaha
Gave banana trees some flowers/blossoms so you know when they're beginning to "bloom." Obviously, this is not something that happens in real life, but assuming that that texture reads from that spot while the leaves of banana trees are at that stage of growth, this should work just fine. If they don't read from any 16x16 area at all, then there will be no visible change
Gave all fruit tree saplings a solid coloured background to make them easier to spot from a distance and distinguish from "normal" tree saplings
Made leaves more transparent than ever, because screw trees
Made log blocks, from 1/2 of their side view, 2x more transparent than before
Made log blocks, from their new, rotated side view, just as transparent as from the other half of their side view
Made log blocks, when viewed from above, as transparent as their side views
Made snow blocks transparent
Of those new textures added, 16 of them are doors of different colours, all of which have had their windows *greatly* enlarged.
Replaced the old pebbles/rocks textures with the new pebbles/rocks textures, because why not
Please note that ONLY SCP has been updated, and not SC64, too. If you don't play TerraFirmaCraft, this doesn't matter at all. If you do play TerraFirmaCraft, don't mind, SCP is just as good as SC64 in almost every single aspect anyway.
If you have any suggestions to make these texture packs even better, OR YOU'VE FOUND a website that's breaching adf.ly's TOS (terms of service) by making their own adf.ly links out of my work, choosing to pay themselves for doing no work at all, let me know, and if you'd like, feel free to report those links to adf.ly, too!
And, because I'm pretty sure there's no rule against linking to one of your own threads at the end of your posts like a secondary signature, here's a link to around 10 insane custom maps I've created, one of which is an EXTREMELY large survival/exploration/puzzle/adventure/optional multiplayer/etc. map with over two hundred hours of content, guaranteed! http://www.minecraft...ated-july-10th/
The only things I can think of that SC64 does differently is,
1: SC64 takes advantage of being able to make pixels 4x as thin, by taking all the different types of 1 pixel thick stone, dirt and grass blocks, and making them only 1/4th of a pixel thick for greater visibility.
2: Same with leaf blocks, at least in vanilla Minecraft; I'll hafta stop being lazy and update SC64 for TFC sometime soon, too.
3: I feel like there are at least one or two other vanilla block types that I made thinner/more transparent, but can't recall 'em off the top of my head. Maybe snow tiles, ice and some other stuff? Eh.
TFC Changes
Added all those previous SCP changes to SC64
In SC64, made TFC planks 2x as transparent as SCP TFC planks
In SC64, made what I can only assume are snow blocks in TFC 2x as transparent as SCP TFC snow blocks
Silly StrongestCraft trivia: There were versions 08, 09 and 10 for StrongestCraft+, but only versions 08 and 10, skipping right over 09, when it comes to StrongestCraft64
If you have any suggestions to make these texture packs even better, or you've found a website that's using the wrong adf.ly links to pay someone else for my work, post here to let me know and feel free to let that website know they've made a mistake, if you'd like!
And, because I'm pretty sure there's no rule against linking to one of your own threads at the end of your posts like a secondary signature, here's a link to around 10 insane custom maps I've created, one of which is an EXTREMELY large survival/exploration/puzzle/adventure/optional multiplayer/etc. map with over two hundred hours of content, guaranteed! http://www.minecraft...ated-july-10th/
Cool! I'm op on a server, gonna use it to help someone find an annoyingly loud lava pool!
One problem, the download isn't working? Says that it violates the terms of service? ?.?
All four main download links have been replaced with new ones for multiple reasons.
Updated the BEFORE and AFTER pictures after at least one, maybe closer to two years!
If you have any suggestions to make these texture packs even better, or you've found a website that's using the wrong adf.ly links to pay someone else for my work, post here to let me know and feel free to let that website know they've made a mistake!
And, because I'm pretty sure there's no rule against linking to one of your own threads at the end of your posts like a secondary signature, here's a link to around 10 insane custom maps I've created, one of which is an EXTREMELY large survival/exploration/puzzle/adventure/optional multiplayer/etc. map with over two hundred hours of content, guaranteed! http://www.minecraft...ated-july-10th/
Nah - TFC ores are much, much rarer than normal ores in vanilla Minecraft. When you do see 'em, they'll appear to be solid black cubes most of the time. If it looks irregular, go for it.
I tested it on a world where I had found ore, saltpeter to be exact, and I couldnt see it through the stone, even through 1 stone. Also should mention that I am using the prospecting pick, so I know ore is around. I just can't see anything through the stone. Thinking maybe it could be optifine but I am not sure. I can see lava through it and water and openings like caves, just not ore.
You can only see blocks which are exposed to air, water or lava on the side you're looking at them from, as well as blocks/items that are too small to take up an entire block's space, such as flowers, mushrooms, torches, chests and farmland. It's why you can see the nearest end of a 100x100x100 cube of stone, as well as all its other sides, but also why you don't see each of the 1,000,000 individual blocks of stone that comprise it.
EDIT: If you're still having problems, post 1 to 3 screenshots here of what you mean so we can do a better job of helpin' ya out.
This isn't strictly an ore finder though. Strongestcraft's benefits include:
* Spot strongholds instantly *Discover ravines in a flash * Locate dungeons quickly and easily * Quickly spot melon seed-filled mineshafts * Spot enemies waiting for you outside your home * No more mining random tunnels until you find a cave * See large cave systems that you never knew existed
* Light up dark areas with night vision pumpkin helmets * Easily avoid enemies, lava, griefers and other hazards * Give yourself all of these advantages and more in TFC * Give yourself all of these advantages and more in Tekkit * Detect harmful traps before they have a chance to hurt you
* Never worry about clouds, rain or snow obscuring your vision * Spot enemies coming toward you through your transparent inventory screen
* Know which way is north/south/east/west, thanks to the sun/moon compasses * Never again lose track of where your house is after an hour or two of spelunking * Know exactly when your crops are fully grown, thanks to the crop countdown timer * Open your inventory without fear of being creepered, thanks to the transparent menus * Remember you can use wooden items to fuel furnaces, thanks to the interface reminder
* Distinguish all blocks from one another without any light due to unique pixel arrangements
* Efficiently locate ores and other valuable resources (Fantastic in conjunction with x-ray mods!)
* Wear pumpkin helmets without clutter (Great for looking at endermen without being attacked!)
* Give yourself all of these advantages and more in servers running modpacks or individual mods, like FTB, RedPower, NetherOres and others * And more!
Just checked to see what you mean - it's probably a glitch caused by some class that's made to focus on rendering; in any case, it's too inconsistent to say it's an intentional anti-x-ray feature.
Anyway: Since it's a rendering error/glitch, there's nothing I can do about it. My best advice would be to move around to look at things from different angles, whenever one of those large, black, rectangular prisms gets in your way.
Hope this helped!
well i want it but none of your downloads work can you put this on adfly please? when I go into the downloads section it tells me to refresh page, I do this and nothing happens... help me out smbdy.
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Curse PremiumThey're read from C:\Users\[Your Name]\AppData\Roaming\.techniclauncher\tekkit\texturepacks
So, when it comes to Tekkit, that's where your texture packs need to be. I hope this helped!
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Curse PremiumTFC Changes
Added all sorts of missing block textures, a few of which I don't even know what they are! Pfffthahaha
Gave banana trees some flowers/blossoms so you know when they're beginning to "bloom." Obviously, this is not something that happens in real life, but assuming that that texture reads from that spot while the leaves of banana trees are at that stage of growth, this should work just fine. If they don't read from any 16x16 area at all, then there will be no visible change
Gave all fruit tree saplings a solid coloured background to make them easier to spot from a distance and distinguish from "normal" tree saplings
Made leaves more transparent than ever, because screw trees
Made log blocks, from 1/2 of their side view, 2x more transparent than before
Made log blocks, from their new, rotated side view, just as transparent as from the other half of their side view
Made log blocks, when viewed from above, as transparent as their side views
Made snow blocks transparent
Of those new textures added, 16 of them are doors of different colours, all of which have had their windows *greatly* enlarged.
Replaced the old pebbles/rocks textures with the new pebbles/rocks textures, because why not
Please note that ONLY SCP has been updated, and not SC64, too. If you don't play TerraFirmaCraft, this doesn't matter at all. If you do play TerraFirmaCraft, don't mind, SCP is just as good as SC64 in almost every single aspect anyway.
If you have any suggestions to make these texture packs even better, OR YOU'VE FOUND a website that's breaching adf.ly's TOS (terms of service) by making their own adf.ly links out of my work, choosing to pay themselves for doing no work at all, let me know, and if you'd like, feel free to report those links to adf.ly, too!
And, because I'm pretty sure there's no rule against linking to one of your own threads at the end of your posts like a secondary signature, here's a link to around 10 insane custom maps I've created, one of which is an EXTREMELY large survival/exploration/puzzle/adventure/optional multiplayer/etc. map with over two hundred hours of content, guaranteed! http://www.minecraft...ated-july-10th/
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Curse PremiumNooooot a whole lot.
The only things I can think of that SC64 does differently is,
1: SC64 takes advantage of being able to make pixels 4x as thin, by taking all the different types of 1 pixel thick stone, dirt and grass blocks, and making them only 1/4th of a pixel thick for greater visibility.
2: Same with leaf blocks, at least in vanilla Minecraft; I'll hafta stop being lazy and update SC64 for TFC sometime soon, too.
3: I feel like there are at least one or two other vanilla block types that I made thinner/more transparent, but can't recall 'em off the top of my head. Maybe snow tiles, ice and some other stuff? Eh.
I hope this helped!
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Curse PremiumVanilla Changes
Oh, hey leaves
TFC Changes
Added all those previous SCP changes to SC64
In SC64, made TFC planks 2x as transparent as SCP TFC planks
In SC64, made what I can only assume are snow blocks in TFC 2x as transparent as SCP TFC snow blocks
Silly StrongestCraft trivia: There were versions 08, 09 and 10 for StrongestCraft+, but only versions 08 and 10, skipping right over 09, when it comes to StrongestCraft64
If you have any suggestions to make these texture packs even better, or you've found a website that's using the wrong adf.ly links to pay someone else for my work, post here to let me know and feel free to let that website know they've made a mistake, if you'd like!
And, because I'm pretty sure there's no rule against linking to one of your own threads at the end of your posts like a secondary signature, here's a link to around 10 insane custom maps I've created, one of which is an EXTREMELY large survival/exploration/puzzle/adventure/optional multiplayer/etc. map with over two hundred hours of content, guaranteed! http://www.minecraft...ated-july-10th/
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Curse PremiumOne problem, the download isn't working? Says that it violates the terms of service? ?.?
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Curse PremiumAll four main download links have been replaced with new ones for multiple reasons.
Updated the BEFORE and AFTER pictures after at least one, maybe closer to two years!
If you have any suggestions to make these texture packs even better, or you've found a website that's using the wrong adf.ly links to pay someone else for my work, post here to let me know and feel free to let that website know they've made a mistake!
And, because I'm pretty sure there's no rule against linking to one of your own threads at the end of your posts like a secondary signature, here's a link to around 10 insane custom maps I've created, one of which is an EXTREMELY large survival/exploration/puzzle/adventure/optional multiplayer/etc. map with over two hundred hours of content, guaranteed! http://www.minecraft...ated-july-10th/
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Curse PremiumEDIT: If you're still having problems, post 1 to 3 screenshots here of what you mean so we can do a better job of helpin' ya out.
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Curse Premium* Spot strongholds instantly
* Discover ravines in a flash
* Locate dungeons quickly and easily
* Quickly spot melon seed-filled mineshafts
* Spot enemies waiting for you outside your home
* No more mining random tunnels until you find a cave
* See large cave systems that you never knew existed
* Light up dark areas with night vision pumpkin helmets
* Easily avoid enemies, lava, griefers and other hazards
* Give yourself all of these advantages and more in TFC
* Give yourself all of these advantages and more in Tekkit
* Detect harmful traps before they have a chance to hurt you
* Never worry about clouds, rain or snow obscuring your vision
* Spot enemies coming toward you through your transparent inventory screen
* Know which way is north/south/east/west, thanks to the sun/moon compasses
* Never again lose track of where your house is after an hour or two of spelunking
* Know exactly when your crops are fully grown, thanks to the crop countdown timer
* Open your inventory without fear of being creepered, thanks to the transparent menus
* Remember you can use wooden items to fuel furnaces, thanks to the interface reminder
* Distinguish all blocks from one another without any light due to unique pixel arrangements
* Efficiently locate ores and other valuable resources (Fantastic in conjunction with x-ray mods!)
* Wear pumpkin helmets without clutter (Great for looking at endermen without being attacked!)
* Give yourself all of these advantages and more in servers running modpacks or individual mods, like FTB, RedPower, NetherOres and others
* And more!
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Curse PremiumAnyway: Since it's a rendering error/glitch, there's nothing I can do about it. My best advice would be to move around to look at things from different angles, whenever one of those large, black, rectangular prisms gets in your way.
Hope this helped!