No problem; I'm glad to hear that it's helped you out in that way, too! :>
Notice how the people on one side of the argument type like this, "omg dis can only b usd 4 cheetin dont use dis," while the people on the other side type like you and I? Heh.
Sorry, I'm keeping helmets as is. You're more than welcome to edit them to your liking, though. As for the night vision pumpkin helmets: yeah, unfortunately, your mileage may vary depending on your brightness, contrast and gamma settings. Some people will notice a huge, beneficial difference, other people will barely notice a difference at all.
Could you make me a custom one without the helmets, please, because I am trying to move textures but even when I copy the default armour .png, it has no "paste" option.
I didn't use this for cheating, I used it so when I was making something with redstone, I could easily see the wires underground.
Thanks
Xray mod is easier as you can instantly change from (true) xray, cave view (What this is, but better), and brightness, with the touch of a button. No leaving the game to change packs, or navigating menus with optifine.
Servers may install a counter for xray, but the cave mode tends to bypass that as well.
But an x-ray mod would've made the floating bits of redstone dust look awkward and out of place, whereas with my texture pack, he could easily see which blocks they were on, under, next to and pointing to. <:
Changes to the default Minecraft graphics:
Added the three stages of growth for cocoa beans, emerald ore and whatever those two textures to the right of emerald ore are supposed to be
Added solid emerald blocks and made them 50% transparent, though this will result in the top sides of chests from beta 1.8 to 1.2.5 have glitched graphics; the other 5 sides of chests will still be fine
Made cauldrons and the new sandstone blocks transparent
Made enchanting tables somewhat transparent
Made nether portals a 66% transparent purple instead of a 100% solid blue when you have nether portal animations turned off
TEKKIT-specific changes:
Made bronze, nano and quantum helmets invisible so you can still see player's faces
Made copper ore transparent, labeling it with an orange-brown C
Made covalence ore transparent, labeling it with a cyan Co
Made marble transparent, labeling it with a small, white M
Made solid ruby, emerald and sapphire blocks 50% transparent in the same style as solid gold blocks, solid emerald blocks, etc.
Made tin ore transparent, labeling it with a silver T
Overlaid the transparent icon of each normal ore onto the solid texture of its corresponding nether ore (For example, the black symbol for coal appears on blocks of nether coal, which is 100% solid; the transparent parts are replaced by the default appearance of nether coal.)
If you have any suggestions to make this texture pack even better, let me know!
Could I get some feedback on it?
Edit: Heh, thanks for the heads-up, Jordan! I guess I chose one hell of a good time to update the pack, huh?
Added a flax countdown timer, added small, blue "F"s over each number to differentiate flax from wheat
Changed ruby, emerald and sapphire ores to be about 50% transparent with a thick R, E and S written on them respectively
Corrected the Co of nikolite ore to N
Doubled the transparency of jungle leaf blocks
Made marble more transparent
Made rubber leaf blocks transparent
Made the GUI of night vision pumpkin helmets less opaque
Made the silver S of silver ore smaller to differentiate it from sapphire ore
If you have any suggestions to make this texture pack even better, let me know!
Strongestcraft has been updated for Tekkit! Changes include:
Changed the appearance of marble a bit to distinguish it from grass, dirt, gravel and sand
Made basalt transparent
Made basalt bricks transparent
Made basalt cobblestone transparent
Made marble bricks transparent
Made rubber wood logs somewhat transparent, though still solid enough to spot through a cluster of different types of trees
Made solid copper blocks transparent in the same way as solid gold blocks, solid emerald blocks, etc.
Made solid tin blocks transparent in the same way as solid gold blocks, solid emerald blocks, etc.
Made solid uranium blocks transparent in the same way as solid gold blocks, solid emerald blocks, etc.
If you have any suggestions to make this texture pack even better, let me know!
It is truly the best x-ray texture pack. I love everything you did with, and the counting when harvesting the block with the rainbow outline . But I get confused a lot whenever I enter a mine. Except that, its an awesome texture pack. Here is some diamond ore.
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Curse PremiumThanks
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Curse PremiumNotice how the people on one side of the argument type like this, "omg dis can only b usd 4 cheetin dont use dis," while the people on the other side type like you and I? Heh.
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Curse PremiumHeh, yep, less than 30 seconds once I found where all my texture pack stuff is. Here y'go: https://dl.dropbox.com/u/65085360/Strongestcraft.37, visible helmets.zip
Xray mod is easier as you can instantly change from (true) xray, cave view (What this is, but better), and brightness, with the touch of a button. No leaving the game to change packs, or navigating menus with optifine.
Servers may install a counter for xray, but the cave mode tends to bypass that as well.
Cast aside your festive doylaks: dragon stuff is about to happen.
Multiplayer is lonely once you understand how it actually works.
Alpha 1.0.4
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Curse PremiumChanges to the default Minecraft graphics:
Added the three stages of growth for cocoa beans, emerald ore and whatever those two textures to the right of emerald ore are supposed to be
Added solid emerald blocks and made them 50% transparent, though this will result in the top sides of chests from beta 1.8 to 1.2.5 have glitched graphics; the other 5 sides of chests will still be fine
Made cauldrons and the new sandstone blocks transparent
Made enchanting tables somewhat transparent
Made nether portals a 66% transparent purple instead of a 100% solid blue when you have nether portal animations turned off
TEKKIT-specific changes:
Made bronze, nano and quantum helmets invisible so you can still see player's faces
Made copper ore transparent, labeling it with an orange-brown C
Made covalence ore transparent, labeling it with a cyan Co
Made marble transparent, labeling it with a small, white M
Made solid ruby, emerald and sapphire blocks 50% transparent in the same style as solid gold blocks, solid emerald blocks, etc.
Made tin ore transparent, labeling it with a silver T
Overlaid the transparent icon of each normal ore onto the solid texture of its corresponding nether ore (For example, the black symbol for coal appears on blocks of nether coal, which is 100% solid; the transparent parts are replaced by the default appearance of nether coal.)
If you have any suggestions to make this texture pack even better, let me know!
Could I get some feedback on it?
Edit: Heh, thanks for the heads-up, Jordan! I guess I chose one hell of a good time to update the pack, huh?
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Curse PremiumAdded a flax countdown timer, added small, blue "F"s over each number to differentiate flax from wheat
Changed ruby, emerald and sapphire ores to be about 50% transparent with a thick R, E and S written on them respectively
Corrected the Co of nikolite ore to N
Doubled the transparency of jungle leaf blocks
Made marble more transparent
Made rubber leaf blocks transparent
Made the GUI of night vision pumpkin helmets less opaque
Made the silver S of silver ore smaller to differentiate it from sapphire ore
If you have any suggestions to make this texture pack even better, let me know!
Could I get some feedback on it?
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Curse PremiumChanged the appearance of marble a bit to distinguish it from grass, dirt, gravel and sand
Made basalt transparent
Made basalt bricks transparent
Made basalt cobblestone transparent
Made marble bricks transparent
Made rubber wood logs somewhat transparent, though still solid enough to spot through a cluster of different types of trees
Made solid copper blocks transparent in the same way as solid gold blocks, solid emerald blocks, etc.
Made solid tin blocks transparent in the same way as solid gold blocks, solid emerald blocks, etc.
Made solid uranium blocks transparent in the same way as solid gold blocks, solid emerald blocks, etc.
If you have any suggestions to make this texture pack even better, let me know!
Could I get some feedback on it?
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Curse PremiumAwesome zombie mod! /\/\/\