One suggestion: Make the door texture more visible. Right now they look too much like wood planks and stone.
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These maps are super hostile, Their creator is evil (that's a good thing), And THE CAKE IS A LIE.---I use Map Generators! Bored of normal Minecraft? Try them!
One suggestion: Make the door texture more visible. Right now they look too much like wood planks and stone.
Great suggestion! Done!
Strongestcraft's been updated! I've made wooden and iron doors a little more solid, made netherrack and soul sand a little more transparent and made the sides of dirt blocks covered in snow fall in line with normal dirt blocks. Enjoy! As always, let me know what you think about this texture pack!
Just a question: How can we find diamonds if they are far away? I really wanna know....
I'm not trying to sound like a smartass or anything, but: look closely. That's about it, really. Since they're the only solid block you should encounter naturally at the depths it forms at, the moment you see a completely solid block off in the distance or nearby, you'll know exactly what it is before you get to it. I hope this helped!
Strongestcraft's been updated! I've rounded out the sun/moon compasses, reversed the crop counter to count down from 7 instead of up to it, almost completely remade the block destruction meter, accidentally made blocks glow a little when being hit, made glass blocks easier to see through again and removed the "mob" folder to cut down on the size of the texture pack since it isn't currently being used. Enjoy! As always, let me know what you think about this texture pack!
Yep! It's also in the first post of the thread! However, considering that I only get a fraction of a cent per satisfied customer and that each must only wait five seconds, I don't think it's asking a lot to use the adf.ly link for the 40+ hours I've put into this over the course of nearly a year now!
make ores like coal, gold and iron have the same texture as diamond, but change the colour, it would help players in new worlds, and another idea would be to keep normal lava textures and water textures, ive dug into lava once too many times,But the pack is still amazingly great all in all, Thanks!
I'll put the ore thing up in a poll; about the lava and water, I haven't changed them at all, that's just how they appear no matter what unless you modify lines of coding in how Minecraft renders them. On the bright side, you can always see them from above before you ever reach 'em, and I have a lava safety guide in the first post that might help you! Thanks for your support!
Strongestcraft's been updated! I've updated the hell out of night vision pumpkin helmets, made all helmets- except night vision pumpkin helmets- invisible, touched up redstone ores a tiny bit, made coal even easier to spot than before and made glass prettier + more transparent than before. Enjoy! As always, let me know what you think about this texture pack!
I tried out this texture pack just for fun. It worked great and was pretty neat. If only you could swap between it and the default texture pack in-game--that would be sweet!
I have to say though that the reference of the texture pack alone makes this a win ;P (Cirno ftw!) Keep up the good work!
I tried out this texture pack just for fun. It worked great and was pretty neat. If only you could swap between it and the default texture pack in-game--that would be sweet!
I have to say though that the reference of the texture pack alone makes this a win ;P (Cirno ftw!) Keep up the good work!
Thanks for your kind words! A part of me wishes we could all do that, too! And if you like using the default textures, then I'd like to recommend: Assistcraft! An alternative to the default pack which helps make a few things easier in different ways. Like Strongestcraft, but without the transparency!
Very nice texture pack. Extremely helpfull for avoiding those annoying lava traps :tongue.gif: when mining diamonds! I've been using ver 14 for a while now, and glad to see this has already been updated for 1.7's additions.
My only suggestion would be to decrease the size of mushrooms. I could see the benefit previously, but with the current growth patch, they tend to obscure large areas now.
Didn't see this mentioned, but did you add textures for shears?
Thanks for your kind words and excellent suggestion- it's now been implemented! Also, yep, thanks to the way I haven't edited a single portion of items.png, new items should appear automatically with each update without me having to do a thing!
Strongestcraft's been updated! I've reverted mushrooms to their original textures due to the mushroom growth update. Enjoy! As always, let me know what you think about this texture pack!
Strongestcraft's been updated! I've taken a couple of hours to add a short list of items and how many smelts you'll get out of them in the furnace interface. Enjoy! As always, let me know what you think about this texture pack!
when ever i log on to a server it freezes, then crashes. any idea whats going on?
Strongestcraft is unable to cause this problem, as the only files it modifies are .png images, not a single line of coding. I had this same problem with an x-ray mod which was only updated for 1.7.2, hoping that it might be compatible with 1.7.3, since some other mods of mine were. Unfortunately, the x-ray mod I tried, which was 1.7.2 compatible, not 1.7.3, seemed to be the mod that was causing me this very same problem. This may be the same problem you're having!
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Curse PremiumGreat suggestion! Done!
Strongestcraft's been updated! I've made wooden and iron doors a little more solid, made netherrack and soul sand a little more transparent and made the sides of dirt blocks covered in snow fall in line with normal dirt blocks. Enjoy! As always, let me know what you think about this texture pack!
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Curse PremiumI'm not trying to sound like a smartass or anything, but: look closely. That's about it, really. Since they're the only solid block you should encounter naturally at the depths it forms at, the moment you see a completely solid block off in the distance or nearby, you'll know exactly what it is before you get to it. I hope this helped!
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Curse PremiumYep! It's also in the first post of the thread! However, considering that I only get a fraction of a cent per satisfied customer and that each must only wait five seconds, I don't think it's asking a lot to use the adf.ly link for the 40+ hours I've put into this over the course of nearly a year now!
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Curse PremiumI'll put the ore thing up in a poll; about the lava and water, I haven't changed them at all, that's just how they appear no matter what unless you modify lines of coding in how Minecraft renders them. On the bright side, you can always see them from above before you ever reach 'em, and I have a lava safety guide in the first post that might help you! Thanks for your support!
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Curse PremiumI have to say though that the reference of the texture pack alone makes this a win ;P (Cirno ftw!) Keep up the good work!
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Curse PremiumThanks for your kind words! A part of me wishes we could all do that, too! And if you like using the default textures, then I'd like to recommend: Assistcraft! An alternative to the default pack which helps make a few things easier in different ways. Like Strongestcraft, but without the transparency!
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Curse PremiumMy only suggestion would be to decrease the size of mushrooms. I could see the benefit previously, but with the current growth patch, they tend to obscure large areas now.
Didn't see this mentioned, but did you add textures for shears?
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Curse PremiumStrongestcraft's been updated! I've reverted mushrooms to their original textures due to the mushroom growth update. Enjoy! As always, let me know what you think about this texture pack!
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Curse PremiumStrongestcraft is unable to cause this problem, as the only files it modifies are .png images, not a single line of coding. I had this same problem with an x-ray mod which was only updated for 1.7.2, hoping that it might be compatible with 1.7.3, since some other mods of mine were. Unfortunately, the x-ray mod I tried, which was 1.7.2 compatible, not 1.7.3, seemed to be the mod that was causing me this very same problem. This may be the same problem you're having!
(pro-tip spoiler your change log)