You still need to change axes, swords to whips, and armor to 8-bit preferably skin tight the arms look too big.
IDK if you've done this, but maybe make the mobs 8-bit. (IE, ghast = medusa, make the skeletons the e-bit skeletons(preferably with bones, the zombies the original pink zombies(lol), and make the creeper the creature or something)
Make the flint holy water (orange) and edit the fire to Castlevania flames
for some reason this pack doesnt work for me D: it just stops working when its about to load up, does anyone have a solution? if you do please message me x.x i really think this is an epic texture pack, castlevania is a great game and this looks completely awesome
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"I mean your writing...it looks like you dipped a bunch of worms in paint, made them do an unholy mix of break dancing and lambada and, watched as they exploded from the strain...but a hundred times worse"
As possibly one of the biggest fans of the 8 and 16-bit Castlevania games, I must say that you did a perfect job. Now, if you can alter the character models to mimic some of the enemies in the franchise, you'd make this happy CV fan even happier.
I love this pack. I have been looking for a texture pack that has a gloomy aura and this is the best!
My favorite things about the pack is your use of similar colors and the cleanliness of the textures. Many times when people create textures as 16x16 they make it either two simple or use to many colors and create one large jumbled mess. Yours is perfect.
On I would really love to see (which I believe you mentioned in your original post) are full skinned items such as armor and I think you didn't skin the feather yet.
Perhaps you can also edit the GUI a bit more? Even though I love the framing on the inventory/furnace/chest/workbench, I really wish the items wouldn't cover that nice frame up. And if there were a simple way to show the grid somehow? Maybe small cross shaped grass patterns at the corner of each grid?
Besides that I really like the detail put into the pack and how closely it resembles the game. You put a lot of work into it.
do i need an HD texture loader for this? or is it just telling me that it wont work ._.;
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"I mean your writing...it looks like you dipped a bunch of worms in paint, made them do an unholy mix of break dancing and lambada and, watched as they exploded from the strain...but a hundred times worse"
This texture pack works GREAT with the Criswelvania adventure map. Also, you need to get a new picture hosting site. The current one isnt working for me. It says the bandwith is exceeded.
i'm with all the others when they say the swords need to be whips. Please include that in the next update of this pack.
I'd do it myself but all i have is ifranview (not good with invisible textures)
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I am a noob, go easy on me.
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I've already updated and fixed the pack, including several additions I made that Morhlis was going to add before he mysteriously disappeared. viewtopic.php?f=1021&t=273775
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also make the axes, those cool purple axes
the swords whips
make the bow a knife and make the arrows knives(same skin)
pls pls pls
Here's a few things that should be done;
You still need to change axes, swords to whips, and armor to 8-bit preferably skin tight the arms look too big.
IDK if you've done this, but maybe make the mobs 8-bit. (IE, ghast = medusa, make the skeletons the e-bit skeletons(preferably with bones, the zombies the original pink zombies(lol), and make the creeper the creature or something)
Make the flint holy water (orange) and edit the fire to Castlevania flames
Also consider editing water and fire.
thanks
You sir deserve a medal
You sir are a failure.
[Sheep] approves of:
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Dr.Z Mo' Creatures
... idiot
:biggrin.gif: Some
My favorite things about the pack is your use of similar colors and the cleanliness of the textures. Many times when people create textures as 16x16 they make it either two simple or use to many colors and create one large jumbled mess. Yours is perfect.
On I would really love to see (which I believe you mentioned in your original post) are full skinned items such as armor and I think you didn't skin the feather yet.
Perhaps you can also edit the GUI a bit more? Even though I love the framing on the inventory/furnace/chest/workbench, I really wish the items wouldn't cover that nice frame up. And if there were a simple way to show the grid somehow? Maybe small cross shaped grass patterns at the corner of each grid?
Besides that I really like the detail put into the pack and how closely it resembles the game. You put a lot of work into it.
9/10 (Still could use work)
I seriously can't wait for mob re-skins and new weapons :biggrin.gif:
I believe you deserve a
Don't use photobucket. Lots of people get "Bandwidth Exceeded".
I think Morhlis has gotten too busy for this.
I've asked for permission to take over and add the various changes I've made, but who knows if he'll ever respond.
I'd do it myself but all i have is ifranview (not good with invisible textures)
[Sheep] approves of:
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Dr.Z Mo' Creatures
... idiot
wtf can someone help me
viewtopic.php?f=1021&t=273775