Texture pack now updated to 1.2.4
Enjoy all the new textures!
Also added mirror links for anyone having problems!
Please report any problems you have so I can fix them too.
Cry me an ocean kid.
My download speed is actually slower than that so stop being such a ***** and DEAL WITH IT haha.
There is a bug that the woodenplanks that came in 1.2.4 it says "KDStudio"vsame with the new sandstone
There is a bug that the woodenplanks that came in 1.2.4 it says "KDStudio"vsame with the new sandstone
Hmm apparently I messed up with the 64x pack.
Next time can you at least say which version your using instead of me having to root around each pack to check for errors.
I've fixed it now, feel free to redownload it.
Well I have been playing minecraft for all of three days after watching videos on it for well, ever, and so I am experimenting with texture packs.
Personally I think this one looks amazing (using 128x128). I did notice two irregularities. My nether portal is just teal tiles and the fire inside of the nether on top of netherrack is... hard to explain. Virtual bright red and not animated? Or something. Other than these two things I won't notice as they're both nether related and I dont spend much time there yet I think it looks boss.
P.S. Lava looks... so lavalike. I almost ran over it in the nether lol.
Edit: It just dawned on me, is it because both of those are animated?
Well I have been playing minecraft for all of three days after watching videos on it for well, ever, and so I am experimenting with texture packs.
Personally I think this one looks amazing (using 128x128). I did notice two irregularities. My nether portal is just teal tiles and the fire inside of the nether on top of netherrack is... hard to explain. Virtual bright red and not animated? Or something. Other than these two things I won't notice as they're both nether related and I dont spend much time there yet I think it looks boss.
P.S. Lava looks... so lavalike. I almost ran over it in the nether lol.
Edit: It just dawned on me, is it because both of those are animated?
Have you used mcpatcher? You need it to run the texture pack.
Not much is animated in this pack, I should really get down to working on it to be honest.
KDStudios have been been making texture packs for a very long time they are reliable and have done some great work. The chances of them stopping are probably a million to one.
Thank you so much for the compliments, I appreciate them.
I vouch now that I will never stop working on my texture packs until people stop using them. Which won't be anytime soon.
Also just so you all know. Texture pack works fine in 1.2.5 because no new blocks were added.
Haha, no big deal. I just downloaded one of your other texture packs that had it and just edited it in myself
Oh it had it in another one of my packs?
Dang I really need to start documenting what textures I've done and what I already haven't.
I guess I'll add it when the next update is rolled out. Still waiting for it.
I would like to usw some of your textures for my Mixpack. Could you please give me the permisson to use them ?
Sorry but no, I'm tired of people using my work.
I had to go through months of campaigning on planetminecraft just to get all the packs removed that had stolen my work.
Thankfully it all paid off and the admin/moderators worked hard to respond, same goes for the mediafire team in removing it.
So for now I don't want anyone to use it, regardless if they ask or not.
I hope you understand.
LOVE I'm still exploring the stuff on how they look!
1 diomond plus a dragon egg.
except the tree leaves...
I like the way I could see a little through it...
and yeah can you PLEASE tell me on how you made the glass transparent?!
Yeah I noticed it was very outdated now.
So I didn't go much further working on it.
Only just realised now that it is indeed in Optifine.
I'll get it done when I find time.
I'll do it for 3 of my texture packs too. Get them out of the way.
KDS,
I went ahead and made the standard ctm.png file (for the "original" method of "connected textures") for this texture pack!
The inside corners for glass aren't perfect but it's better than nothing.
You may want to clean things up a bit but at least all the major work is done for you.
For the chests, I actually used the ones that you still had in the terrain.png file because it saved me some time in adding them etc. So, the colors don't match the "single" chests. Very minor detail in my opinion.
I also only created it for the 128x128 pixel resolution edition of this texture pack. I figured you could easily convert it to other resolutions yourself. Plus, I don't remember if that one resolution will automatically be adjusted for the other resolutions.
Make sure to download a copy of it and place it on some other file hosting site of your choice as I will be deleting it from the location I currently have it stored online. It is currently only in a temporary location online for the purpose of making it available in this post at the moment.
Since it just uses the original connected textures format, the ctm.png file just needs to go in the root of your texture pack archive.
Have some rep and upvoting on me. (I have no idea about any of that...Just pressy pressy buttons)
I actually had my other texture packs ctm.png's completed.
However I never got around to making this one.
So consider yours part of this texture pack now (with credits and stuff when I get around to uploading it)
However I won't be updating for another week.
What with 1.3 coming out on the 1st with a bunch of new textures.
I may as well update it then instead of uploading it now, then uploading a new one in a weeks time.
Also the reason why mod support is taking so long...
I'm kind of working on Tekkit textures. More on that when it's worth showing though
I managed to make some high resolution textures for the thirst mod though, they look fantastic:
There is a bug that the woodenplanks that came in 1.2.4 it says "KDStudio"vsame with the new sandstone
Hmm apparently I messed up with the 64x pack.
Next time can you at least say which version your using instead of me having to root around each pack to check for errors.
I've fixed it now, feel free to redownload it.
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Retired StaffPersonally I think this one looks amazing (using 128x128). I did notice two irregularities. My nether portal is just teal tiles and the fire inside of the nether on top of netherrack is... hard to explain. Virtual bright red and not animated? Or something. Other than these two things I won't notice as they're both nether related and I dont spend much time there yet I think it looks boss.
P.S. Lava looks... so lavalike. I almost ran over it in the nether lol.
Edit: It just dawned on me, is it because both of those are animated?
Have you used mcpatcher? You need it to run the texture pack.
Not much is animated in this pack, I should really get down to working on it to be honest.
I won't ever stop working on this pack or any of my other packs. I promise
Thank you so much for the compliments, I appreciate them.
I vouch now that I will never stop working on my texture packs until people stop using them. Which won't be anytime soon.
Also just so you all know. Texture pack works fine in 1.2.5 because no new blocks were added.
Thanks for all your kind compliments.
I'm glad you all like my texture pack.
Be sure to check out my other texture packs too!
xD
Some people these days...
Oops, I guess I did. Ah well. Not a big fan of the End anyway :/
So I might just give it a skip and just do it when I feel the need for it
I'm thinking about it, not finding a lot of time to do much these days.
I like those mods so I definitely might do it
Haha, no big deal. I just downloaded one of your other texture packs that had it and just edited it in myself
I love 256x texture packs too!
I take it you like this one
Oh it had it in another one of my packs?
Dang I really need to start documenting what textures I've done and what I already haven't.
I guess I'll add it when the next update is rolled out. Still waiting for it.
I'm glad you do, don't forget to post some screenshots if you make any!
Sorry but no, I'm tired of people using my work.
I had to go through months of campaigning on planetminecraft just to get all the packs removed that had stolen my work.
Thankfully it all paid off and the admin/moderators worked hard to respond, same goes for the mediafire team in removing it.
So for now I don't want anyone to use it, regardless if they ask or not.
I hope you understand.
.
1 diomond plus a dragon egg.
except the tree leaves...
I like the way I could see a little through it...
and yeah can you PLEASE tell me on how you made the glass transparent?!
KDS,
I went ahead and made the standard ctm.png file (for the "original" method of "connected textures") for this texture pack!
The inside corners for glass aren't perfect but it's better than nothing.
You may want to clean things up a bit but at least all the major work is done for you.
For the chests, I actually used the ones that you still had in the terrain.png file because it saved me some time in adding them etc. So, the colors don't match the "single" chests. Very minor detail in my opinion.
I also only created it for the 128x128 pixel resolution edition of this texture pack. I figured you could easily convert it to other resolutions yourself. Plus, I don't remember if that one resolution will automatically be adjusted for the other resolutions.
Make sure to download a copy of it and place it on some other file hosting site of your choice as I will be deleting it from the location I currently have it stored online. It is currently only in a temporary location online for the purpose of making it available in this post at the moment.
Since it just uses the original connected textures format, the ctm.png file just needs to go in the root of your texture pack archive.
Works with OptiFine of course!
ctm.png in the spoiler below:
You're welcome.
I deserve 5 stars and some rep for this.
Have some rep and upvoting on me. (I have no idea about any of that...Just pressy pressy buttons)
I actually had my other texture packs ctm.png's completed.
However I never got around to making this one.
So consider yours part of this texture pack now (with credits and stuff when I get around to uploading it)
However I won't be updating for another week.
What with 1.3 coming out on the 1st with a bunch of new textures.
I may as well update it then instead of uploading it now, then uploading a new one in a weeks time.
Also the reason why mod support is taking so long...
I'm kind of working on Tekkit textures. More on that when it's worth showing though
I managed to make some high resolution textures for the thirst mod though, they look fantastic: