What patcher are you talking about?
The problem with the cross hair is in the icons.png file inside of the archive, it's physically missing the right arm of the crosshair. The texture pack will need to be updated to fix that problem.
Umm, did you change the sandstone block to look just like a slightly lighter colored stone block? It shows the old sandstone texture on the front page of this thread, so it might just be an issue with my install, I'm certainly hoping so. The sandstone block texture has always been one of my favorite out of this pack, I've got entire little cities built out of it for that reason. Plus it makes for beautiful fountains. I'm hoping its not supposed to be the dull stone texture instead of the great cobbled looking one.
Umm, did you change the sandstone block to look just like a slightly lighter colored stone block? It shows the old sandstone texture on the front page of this thread, so it might just be an issue with my install, I'm certainly hoping so. The sandstone block texture has always been one of my favorite out of this pack, I've got entire little cities built out of it for that reason. Plus it makes for beautiful fountains. I'm hoping its not supposed to be the dull stone texture instead of the great cobbled looking one.
You're right I didn't even notice this. I compared the terrain.png from the previous version to this one and the sandstone is changed to standard stone block texture. Hopefully this is some sort of error....
The HD Patcher. I had the missing arm issue as well, ran the patcher again and it's no longer that way.
Would love to know how that is possible since the reticule cross is broken (ie missing one arm) in the 128x and the 64x texture packs), don't see how the HD patcher can fix that.
I have the same problem, also the health bar has lines through it, before 1.8 it was smooth, don't know if it's a problem with the patcher or an error with the gui files...
If there were lines through it to seperate it into "hearts" that would be pretty sweet, that's my one issue with the TP, the way in which bars are used. Not enough info for my liking.
Also: Is this TP 100% bug free yet and finalised for 1.8? I wanna use it for my Let's Play series as I said :wink.gif:
Also, the armor bar has it's half pieces upside down. I think health works but food has the pink lines in it and the armor bar looks funny when you have a half damage piece.
Sorry, I can get a screenshot later if need be, but it looks like this:
---------|\--|
---------|.\ |
---------|..\|
Instead of :
-----------\
------------\
-------------\
Lulz, ascii art.
Oh and also! I really need to mention how much I LOVE this texture pack. I only played Bordlands for like 5 mins but this is my favorite TP. I run it at 128x128 even though I get Out of Memory crashes and slow down when opening inventory/etc. where the game loads the background images for the interface. And I think this TP is worth the crashes! <3<3
I hope this texture pack gets fixed soon. I really like the look, but I keep seeing artifacts on the textures, and on the seams of chests. Not to mention, the fonts are messed up.
The font was an experiment. Speaking from personal experience, the font is the most difficult thing to change. If you want to fix it all you have to do is remove the font folder from the bordercraft.zip.
Rollback Post to RevisionRollBack
"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
I was just wondering why my stone had little particles of fire and portal in it and my bedrock had water and lava in it.
It has probably been mentioned but I couldn't be bothered to read every post...
I was just wondering why my stone had little particles of fire and portal in it and my bedrock had water and lava in it.
It has probably been mentioned but I couldn't be bothered to read every post...
Yea, I had forgotten that I fixed it myself.
There are misplaced dots above most of them and the spacing is much too intense.
You're right I didn't even notice this. I compared the terrain.png from the previous version to this one and the sandstone is changed to standard stone block texture. Hopefully this is some sort of error....
Would love to know how that is possible since the reticule cross is broken (ie missing one arm) in the 128x and the 64x texture packs), don't see how the HD patcher can fix that.
If there were lines through it to seperate it into "hearts" that would be pretty sweet, that's my one issue with the TP, the way in which bars are used. Not enough info for my liking.
Also: Is this TP 100% bug free yet and finalised for 1.8? I wanna use it for my Let's Play series as I said :wink.gif:
http://www.youtube.com/user/Joppsta360
Sorry, I can get a screenshot later if need be, but it looks like this:
---------|\--|
---------|.\ |
---------|..\|
Instead of :
-----------\
------------\
-------------\
Lulz, ascii art.
Oh and also! I really need to mention how much I LOVE this texture pack. I only played Bordlands for like 5 mins but this is my favorite TP. I run it at 128x128 even though I get Out of Memory crashes and slow down when opening inventory/etc. where the game loads the background images for the interface. And I think this TP is worth the crashes! <3<3
I really hate how the UI stuff is set up in minecraft. :tongue.gif: It's just a bit of a pain to bug fix.
Is it suppose to look like this?
It has probably been mentioned but I couldn't be bothered to read every post...
-possum
Means you need to repatch with the HD Patcher.
Thanks a bunch!
There are not "stars" particles by critical hits
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Uploaded with ImageShack.us
Uploaded with ImageShack.us
Also, I fixed it by editing particle.png. I have added sparkles from another texture pack.
AMAZING!