when is 2.1 of ur texture back coming out? i've been waiting for it for some months. also i'm not oging to saying anything about the things wrong with 1.8 as i knwo u will fix them in good time.
It will be out after Minecraft is officially released. I don't have time to be maintaining essentially two texture packs at the same time. :wink.gif:
I dont really like the text as it is now, there is a bit to much space between the letters and some of the letters seem to be having random dots but this may just me still running on 1.7.3.
The image is a link as this site doesnt support images with no extension in the url.
Yeah the text was a major mess up. I thought that I could just scale up the regular text and use it as a template...I was wrong. :sad.gif:
I had this issue at first too but it went away when I reinstalled the patcher.
What patcher are you talking about?
The problem with the cross hair is in the icons.png file inside of the archive, it's physically missing the right arm of the crosshair. The texture pack will need to be updated to fix that problem.
The mob textures are smaller because they were the wrong resolution. It was causing some people's patcher to make everything white blocks.
This was the one that I noticed first. I didn't think your enderman skin was supposed to be all white, still looks creepy as hell. I didn't get the latest MCpatcher yet, would that fix some of these bugs or should I just wait for your next release?
[quote=Dr. Kalashnikov;/comments/22348492]
It will be out after Minecraft is officially released. I don't have time to be maintaining essentially two texture packs at the same time. :wink.gif:
that is really great to hear as i was putting a lot of hope every week for it to come out. lol so are u thinking about making this texture pack 256x then too???
The font was an experiment. Speaking from personal experience, the font is the most difficult thing to change. If you want to fix it all you have to do is remove the font folder from the bordercraft.zip.
Rollback Post to RevisionRollBack
"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
The font was an experiment. Speaking from personal experience, the font is the most difficult thing to change. If you want to fix it all you have to do is remove the font folder from the bordercraft.zip.
I am glad I skipped to the last page to see someone mention this. I was trying to find a resolve to the chat window and text being difficult to read. Thank you.
the letters are just 64x64 pixels in a x128 texture pack if I am not mistaken which isn't to hard to skin if you use a grid.
That would be the intuitive guess yes. But for some reason the issue lies in the spacing. The stray pixels in this pack are fairly easily fixed (as long as each character is it's own layer) They just need to be positioned properly. The problem come with spacing. For some reason the spacing between characters is always weird. I have no idea what causes this.
Rollback Post to RevisionRollBack
"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
When upscaling the images from the default to use as a template, use the Nearest Neighbour resample type, This will keep the exact pixel-pixel clarity of the defaults, as long as you resize by factor 2 (which you should be :tongue.gif:) this will reduce remove the chances of the blurry pixel overflows you have.
I think I know what's going on. I'll get it fixed :wink.gif:
P.S. Sorry for bad lang.
It's bug
It will be out after Minecraft is officially released. I don't have time to be maintaining essentially two texture packs at the same time. :wink.gif:
Yeah the text was a major mess up. I thought that I could just scale up the regular text and use it as a template...I was wrong. :sad.gif:
Thanks. When will it be fixed?
I had this issue at first too but it went away when I reinstalled the patcher.
What patcher are you talking about?
The problem with the cross hair is in the icons.png file inside of the archive, it's physically missing the right arm of the crosshair. The texture pack will need to be updated to fix that problem.
This was the one that I noticed first. I didn't think your enderman skin was supposed to be all white, still looks creepy as hell. I didn't get the latest MCpatcher yet, would that fix some of these bugs or should I just wait for your next release?
It will be out after Minecraft is officially released. I don't have time to be maintaining essentially two texture packs at the same time. :wink.gif:
that is really great to hear as i was putting a lot of hope every week for it to come out. lol so are u thinking about making this texture pack 256x then too???
I am glad I skipped to the last page to see someone mention this. I was trying to find a resolve to the chat window and text being difficult to read. Thank you.
That would be the intuitive guess yes. But for some reason the issue lies in the spacing. The stray pixels in this pack are fairly easily fixed (as long as each character is it's own layer) They just need to be positioned properly. The problem come with spacing. For some reason the spacing between characters is always weird. I have no idea what causes this.
http://www.mediafire.com/?8sw41t65x6s2jll
Just to let you know, you may be asked to remove the comment and the download link.
When upscaling the images from the default to use as a template, use the Nearest Neighbour resample type, This will keep the exact pixel-pixel clarity of the defaults, as long as you resize by factor 2 (which you should be :tongue.gif:) this will
reduceremove the chances of the blurry pixel overflows you have.That's fine, at the OP's discretion.