Ah, I am using the 129x. That may be why I can't find them.
I use the 128x too, and the full grown wheat does have the pixel, I didn't notice it until I installed the GLSL Shader mod with the Cartoon Shaders, and waving wheat. Also the sapling has the yellow blob where the flame texture above it overflows.
Both are easily fixed. It helps if you open the image in a Layer capable editor, and overlay the Texture.png on a black background.
I use the 128x too, and the full grown wheat does have the pixel, I didn't notice it until I installed the GLSL Shader mod with the Cartoon Shaders, and waving wheat. Also the sapling has the yellow blob where the flame texture above it overflows.
Both are easily fixed. It helps if you open the image in a Layer capable editor, and overlay the Texture.png on a black background.
hmm,
I need to find that because I used this terrain pack as a reference for mine and basically drew over it.
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"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
I use the 128x too, and the full grown wheat does have the pixel, I didn't notice it until I installed the GLSL Shader mod with the Cartoon Shaders, and waving wheat. Also the sapling has the yellow blob where the flame texture above it overflows.
Both are easily fixed. It helps if you open the image in a Layer capable editor, and overlay the Texture.png on a black background.
As a long time user of the 128x pack, I will agree that these seem to be the only glaring stray pixels. The only other one I am aware of is on pumpkins; there seems to be a layer of netherrack on the top of line of it, but its not very obvious.
terrain adds the Piston Texture, I foresee a very Borderlandsy piston texture :biggrin.gif:
items adds the new "shears" presumably to allow you to harvest crops without having to replant (by cutting the seed heads off maybe) :biggrin.gif: just my guess, do not quote me on that.. unless I'm right!
Slothy89 may you give me your icons.png located in the gui folder of your bordercraft winrar file , Since yours have a line for each heart and its kinda hard to see how many hearts I have with bordercraft vannila
I registered to the forums just so I could let you know this this is my absolute favorite texture pack. There's not a single texture pack I'd choose over this one. I absolutely cannot wait for a 1.7 update.
Slothy89 may you give me your icons.png located in the gui folder of your bordercraft winrar file , Since yours have a line for each heart and its kinda hard to see how many hearts I have with bordercraft vannila
The lines are actually a stuff up on my part lol... I dont want them there, but if you like I can link you to the healthbar image.
Just about my favorite pack , I used to use faithful 32x32 more but now I use this one alot more so now faithful 32x32 is my second favorite :smile.gif: , I recommended my friend to faithful and I recomended him to this pack a few days ago and he also says he likes it better :biggrin.gif: , Bordercraft FTW
I just tried to install the shader/outline combo that you seem to have used quite successfully. Now while i do know that it technically IS outdatet due to the recent minecraft update, i had some hope it would still work, for i have seen its usage in minecraft 1.6 while being up-to-date only to 1.5 in some video.
It didnt work, but i'm not sure if it's just impossible until the shaders get updated or if it's a mistake on my end.
so what i'm asking is: Is it even possible to use these at this point? an answer could spare me quite some time spent trying to figure out where i'm messing up.
thanks
P.S.: just seeing your "temporary piston fix" makes we want to use it myself :-)
any chance for you to make it open to the puplic?
Regarding the Shaders in 1.7:
- I can't get them working either, the game has been changed and the ModLoader Version and the shader files don't seem to work, keep an eye out on this thread for the person who's making the temp/hacky patches to make them work.
Watch the last pages, as the person making the updates isn't the original creator.
With the Piston Texture, I feel like it's not my place to give out things like that, as it's not my pack. Unless Ashley comes on and says it's OK, or asks me to contribute directly to the official pack :tongue.gif:
I'll let Ashley decide if I can share my Piston tex.
I use the 128x too, and the full grown wheat does have the pixel, I didn't notice it until I installed the GLSL Shader mod with the Cartoon Shaders, and waving wheat. Also the sapling has the yellow blob where the flame texture above it overflows.
Both are easily fixed. It helps if you open the image in a Layer capable editor, and overlay the Texture.png on a black background.
hmm,
I need to find that because I used this terrain pack as a reference for mine and basically drew over it.
As a long time user of the 128x pack, I will agree that these seem to be the only glaring stray pixels. The only other one I am aware of is on pumpkins; there seems to be a layer of netherrack on the top of line of it, but its not very obvious.
The Rain.
The Sign.
It's something on your end.. Read back through this thread, I recall someone posted the reason behind the white stuff earlier on.
Might have something to do with the HD patcher
Especially the Apple Trees <3
terrain.png - http://bit.ly/iSc5Fj
items.png - http://bit.ly/mlQoJD
terrain adds the Piston Texture, I foresee a very Borderlandsy piston texture :biggrin.gif:
items adds the new "shears" presumably to allow you to harvest crops without having to replant (by cutting the seed heads off maybe) :biggrin.gif: just my guess, do not quote me on that.. unless I'm right!
Yes, I should have the 32 version up for this update. Shouldn't take too long. :wink.gif:
I've been thinking about doing some skins. I'll probably make some once I've gotten the second version of the pack done.
Hey thanks! I'm really glad that so many people have been enjoying it! :biggrin.gif:
Keep up your amazing work.
The lines are actually a stuff up on my part lol... I dont want them there, but if you like I can link you to the healthbar image.
Here: Slothy's icons.png
The link didn't work D:
try again, i posted the link before it was fully uploaded... my bad..
@Alshey:
I've been meaning to tell you, redstone torches when off look horrible lol.. see below:
Notice the top is totally off, my guess is the torch is just too short
Hey thanks, I'll add that to the list.
Just to make your life harder :biggrin.gif:
Regarding the Shaders in 1.7:
- I can't get them working either, the game has been changed and the ModLoader Version and the shader files don't seem to work, keep an eye out on this thread for the person who's making the temp/hacky patches to make them work.
Watch the last pages, as the person making the updates isn't the original creator.
With the Piston Texture, I feel like it's not my place to give out things like that, as it's not my pack. Unless Ashley comes on and says it's OK, or asks me to contribute directly to the official pack :tongue.gif:
I'll let Ashley decide if I can share my Piston tex.