Tuesday, May 31, 2011: theres a message from Ashley saying she will try to get it done by the end of the week, but i have a feeling its delayed because she also says she is going overseas this week, oh well i just hope it gets updated at some stage :smile.gif: i just did my own update for the new stuff added to fill in the gap.
Tuesday, May 31, 2011: theres a message from her saying she will try to get it done by the end of the week, but i have a feeling its delayed because she also says shes going overseas this week, oh well i just hope it gets updated at some stage :smile.gif: i just did my own update for the new stuff added to fill in the gap.
I'm still using it, even though it's not updated. I just want it to be updated so I can see the Wildgrass and Maps. Right now, the Wildgrass is just invisible and gets kinda annoying.
I'm still using it, even though it's not updated. I just want it to be updated so I can see the Wildgrass and Maps. Right now, the Wildgrass is just invisible and gets kinda annoying.
Its easy to do a temporary fix, just extract the terrain.png from the .zip, copy one of the wildgrass texture squares to the appropriate slot (see default terrain.png) save, and copy back into the pack .zip (use an image editor that supports transparency eg PhotoShop, GIMP, Paint.NET)
same with the map, just copy the texture for paper, and put a little blue/green on it. its enough to get through until its updated.
Here's my wildgrass in action: http://db.tt/GxYqv5G not the best shot of it, but its the only Screenie I have uploaded (currently @ work)
Its easy to do a temporary fix, just extract the terrain.png from the .zip, copy one of the wildgrass texture squares to the appropriate slot (see default terrain.png) save, and copy back into the pack .zip (use an image editor that supports transparency eg PhotoShop, GIMP, Paint.NET)
same with the map, just copy the texture for paper, and put a little blue/green on it. its enough to get through until its updated.
Here's my wildgrass in action: http://db.tt/GxYqv5G not the best shot of it, but its the only Screenie I have uploaded (currently @ work)
Yeah, I was thinking about doing that, but I think I'll wait. Now I'm doubting the Dr. is going to update it now, since it's the 6th here in New Zealand, that means it must be the 5th? where the Dr. lives. I really hope she updates it before leaving for overseas D:
I'm guessing theres going to be no update for a long time? ): It's the 7th in New Zealand and must be at least the 6th where the Dr. lives. I guess no update until she come's back from London...
@ Slothy
Do you happen to know the best way to go about adding a Texture for the trap door? It appears that the spot for the trapdoor is the same as the old spot for unpowered redstone, which would explain why that is what I see, Should I move the objects around to match the new default format? If so were does the redstone go? I can't seem to find it. I can find the unpowered but not powered. This is kinda weird.
@ Dr. K
One of the things you should work on is changing the iron blocks to corrugated sheet metal. That is one of the visual staples of Borderlands. If you want, I can attempt something and send it to you.
Edit: Well I figured it out and in doing so managed to fix the redstone issue as well. It will now light up when powered. Below are some screenshots of the new hatch I made and the working redstone
@ Slothy
Do you happen to know the best way to go about adding a Texture for the trap door? It appears that the spot for the trapdoor is the same as the old spot for unpowered redstone, which would explain why that is what I see, Should I move the objects around to match the new default format? If so were does the redstone go? I can't seem to find it. I can find the unpowered but not powered. This is kinda weird.
@ Dr. K
One of the things you should work on is changing the iron blocks to corrugated sheet metal. That is one of the visual staples of Borderlands. If you want, I can attempt something and send it to you.
Edit: Well I figured it out and in doing so managed to fix the redstone issue as well. It will now light up when powered. Below are some screenshots of the new hatch I made and the working redstone
*spoiler snip*
You always want to lay out the textures the same way as the current default textues. otherwise you will get weird things happening. (like your redstone trapdoor)
Good job on the trapdoor by the way, mines just all wood (same as yours but with planks instead of glass in the middle)
One thing I'd like to see before support for modded mobs is paintings, and just updated to the newest version with the new items. Personally I think texturing the standard game comes before supporting 3rd party mods.
One thing I'd like to see before support for modded mobs is paintings, and just updated to the newest version with the new items. Personally I think texturing the standard game comes before supporting 3rd party mods.
I agree, that was the biggest letdown for me about this pack. Granted that brings it down to a 8.5/10 instead of a full 9 (or something like). I use paintings a lot in my dwellings and right now they are jarring to the eyes. I think I might work on a corrugated sheet metal texture today.
Rollback Post to RevisionRollBack
"Look, I don't care if your 8 or 20. If you can't take criticism or opinions, then get off the internet." -Stronghold257
I agree, that was the biggest letdown for me about this pack. Granted that brings it down to a 8.5/10 instead of a full 9 (or something like). I use paintings a lot in my dwellings and right now they are jarring to the eyes. I think I might work on a corrugated sheet metal texture today.
I'm just using Misa's 64x64 paintings at the moment, they're just HD remakes of the default paintings, which is good enough for me :biggrin.gif:
I'm just curious as to what Borderlands-esk paintings the Dr will come up with :smile.gif:
UPDATE TO 1.6!!!!!!!!!!!! :angry.gif: :angry.gif: :angry.gif: :angry.gif:
Calm Down, Give the Dr. some time, she's currently in London.
Also if you think your so high and mighty that you can barge in here and not respect the Dr. , Why don't you update the pack yourself with your own textures? Huh? Can't do it?
http://borderlandscraft.blogspot.com/
Tuesday, May 31, 2011: theres a message from Ashley saying she will try to get it done by the end of the week, but i have a feeling its delayed because she also says she is going overseas this week, oh well i just hope it gets updated at some stage :smile.gif: i just did my own update for the new stuff added to fill in the gap.
I'm still using it, even though it's not updated. I just want it to be updated so I can see the Wildgrass and Maps. Right now, the Wildgrass is just invisible and gets kinda annoying.
same with the map, just copy the texture for paper, and put a little blue/green on it. its enough to get through until its updated.
Here's my wildgrass in action: http://db.tt/GxYqv5G not the best shot of it, but its the only Screenie I have uploaded (currently @ work)
Yeah, I was thinking about doing that, but I think I'll wait. Now I'm doubting the Dr. is going to update it now, since it's the 6th here in New Zealand, that means it must be the 5th? where the Dr. lives. I really hope she updates it before leaving for overseas D:
*YOINK*
Do you happen to know the best way to go about adding a Texture for the trap door? It appears that the spot for the trapdoor is the same as the old spot for unpowered redstone, which would explain why that is what I see, Should I move the objects around to match the new default format? If so were does the redstone go? I can't seem to find it. I can find the unpowered but not powered. This is kinda weird.
@ Dr. K
One of the things you should work on is changing the iron blocks to corrugated sheet metal. That is one of the visual staples of Borderlands. If you want, I can attempt something and send it to you.
Edit: Well I figured it out and in doing so managed to fix the redstone issue as well. It will now light up when powered. Below are some screenshots of the new hatch I made and the working redstone
Good job on the trapdoor by the way, mines just all wood (same as yours but with planks instead of glass in the middle)
One thing I'd like to see before support for modded mobs is paintings, and just updated to the newest version with the new items. Personally I think texturing the standard game comes before supporting 3rd party mods.
I'm just curious as to what Borderlands-esk paintings the Dr will come up with :smile.gif:
Yeah, so do I. But the Dr. right now is in London. Let's hope she updates the minute she comes back :biggrin.gif:
not that im desperate or anything :biggrin.gif:
Maybe end of this week, or next week? I don't really know, but I really hope she comes back soon :biggrin.gif:
Calm Down, Give the Dr. some time, she's currently in London.
Also if you think your so high and mighty that you can barge in here and not respect the Dr. , Why don't you update the pack yourself with your own textures? Huh? Can't do it?