Ah, I thought you had intended it for personal use. I must have misread. Anyway I'm pretty cool with that just remember to post credits to the original authors and be sure to ask them as well just in case. =)
Out of curiosity, are there any plans for adding support for various mods out there, such as Divine RPG or the Aether?
I'm not certain. The pack has become quite a massive time-sink over the years (Certainly enjoyed it!!!) as I've put hundreds of hours into maintaining it and updating it.
Ah, I thought you had intended it for personal use. I must have misread. Anyway I'm pretty cool with that just remember to post credits to the original authors and be sure to ask them as well just in case. =)
Thank you for taking the time to make such a beautiful pack Scuttles! I use the 128x128 and love it. I do have a problem using the 256x256 though.
Whenever I load it up, everything is solid white or green, I use optifine and mcpatcher. I also tryed to use the compressed version but it doesnt register as a resource pack like the 128x128 and 256x256(non-compressed one) do. Any ideas how I could fix it or get the compressed 256 to work? Thank you for your time.
I'm not quite sure the issue of the white outline. I'm not able to replicate it. What resolution are you running? It may be a memory issue that I'm not aware of.
I am running 64x and Im using short render distance and it runs perfect! But i dont understand why it does that white outline. You should give it a try and see what happens on short render distance?
I'm not quite sure the issue of the white outline. I'm not able to replicate it. What resolution are you running? It may be a memory issue that I'm not aware of.
I have also tried 128x 64x and 32x and i try it on short render distance and it continues to have the white outline. Please help me solve the problem! I dont want to switch texture packs. Misa's texture pack works fine on the short render distance, but i dont really like the texture pack. I want this one but i hate the fact my computer sucks and that i have to deal with the white outline glitch thing!!!!
Thank you for taking the time to make such a beautiful pack Scuttles! I use the 128x128 and love it. I do have a problem using the 256x256 though.
Whenever I load it up, everything is solid white or green, I use optifine and mcpatcher. I also tryed to use the compressed version but it doesnt register as a resource pack like the 128x128 and 256x256(non-compressed one) do. Any ideas how I could fix it or get the compressed 256 to work? Thank you for your time.
The compressed version is extremely outdated. You may try using Optifine without mcpatcher or the other way round. Also may also try increasing ram for minecraft. I guess it is a graficscard problem, because for me any texturepack size works just fine!
Hey I have this strange problem Where every time i click the LB Photo Realism pack in the resource pack tab it just sets me to the default texture pack! I tried clicking the the picture, the writing, the one below it, and i tried just clicking all over it but it wont let me select PB
Can anyone help me? Am i just being and idiot and there is a simple answer?
Have you ever considered getting someone to help you out? I'm sure a small team under your charge could actually make things a lot easier of you, and open up time for mod support and stuff.
Why do the trapped chests show up as default texture? I would fix it myself, like I did in 1.5, but I cant find the chest PNG anywhere on the new resource pack system, on either default Or any of the texture packs I've downloaded. I've searched online and on the forums, and I cant find ANYTHING.This is frustrating the hell out of me!
Nevermind. I found it in the entities. You should make one for the trapped chest though. For everyone else, you can copy the chests and rename them to Trapped.png and trapped_double.png.
Ok. I tried what I've done before, but it wont work. I dont understand. i extract the pack, copy the chests and rename them. Then i zip the file back up, but minecraft wont recognize the resource pack. Could you PLEASE put the trapped chest in your resource pack! Its absolutely driving me nuts!
I figured it out. I was extracting the pack, copying and renaming the chests, then zipping it, and it wouldnt recognize it. I tried adding the cpoied chests back into the zip, and it worked fine. I was just really frustrated from spending two hours trying to figure it out, so I kept making mistakes. BTW, I am using the 128x pack.
Oh, and while Im here, Id like to say the the font for the signs is very hard to read, but other than that, and the trapped chest issue, its a great pack! Oh, and no random mobs. Thats my only other gripe.
Really nice pack always use it but just recently i got the 1.6 version in 256x and I realized that there is no jump bar and health for the horse. If you could fix this or tell me how to it would be gratefully appreciated.
finally got it working whew,awesome!! but its crashing when "building up the font for the damage indicators mod"..can i change anything to fix it(temporarily removed tht mod)??thanks
When watching seed of andromeda videos, I heard that scuttles made hd textures and new cloud textures, as I am a huge fan of your work, I am very happy to hear this I hope you continue to work for this next-gen minecraft game
I downloaded this pack and it's awsome! That said, I seem to be having an issue with the compass and the clock, they appear as red and pink blocks? Also, I can't see any of the wooden tools?
Apparetly reloading the game solved the wooden item problem, what is an mcmeta file and what do I do with it?
I found out after 1 hour lol. Extremely simple actually
Hopefully the official download link will do it for you after some update, but for now do this:
1. Install the resource pack properly and make sure everything else works (besides the clock and compass, cause you want to fix that :/)
2. Go to the two links that Admiral_AnimE posted (or also below). http://www.mediafire...pass.png.mcmeta http://www.mediafire...lock.png.mcmeta
3. Download the files by the download button at the top right corner. Save to wherever you want it...
4. Use winrar or 7zip to open the Resource pack (or any other way to open the file :/)
5. Go to Assets -> Minecraft -> Textures -> Items
5. Drag the two mcmeta files that you downloaded into there
6. Play
Hope i helped and feel free to pass this along to others if they have trouble.
Ah, I thought you had intended it for personal use. I must have misread. Anyway I'm pretty cool with that just remember to post credits to the original authors and be sure to ask them as well just in case. =)
I'm not certain. The pack has become quite a massive time-sink over the years (Certainly enjoyed it!!!) as I've put hundreds of hours into maintaining it and updating it.
I'm hoping to get them done soon. I've been REALLY swamped as of late and hardly have much time to myself. =/
Thank you very much!
Whenever I load it up, everything is solid white or green, I use optifine and mcpatcher. I also tryed to use the compressed version but it doesnt register as a resource pack like the 128x128 and 256x256(non-compressed one) do. Any ideas how I could fix it or get the compressed 256 to work? Thank you for your time.
I am running 64x and Im using short render distance and it runs perfect! But i dont understand why it does that white outline. You should give it a try and see what happens on short render distance?
I have also tried 128x 64x and 32x and i try it on short render distance and it continues to have the white outline. Please help me solve the problem! I dont want to switch texture packs. Misa's texture pack works fine on the short render distance, but i dont really like the texture pack. I want this one but i hate the fact my computer sucks and that i have to deal with the white outline glitch thing!!!!
Anytime! (Gerngeschehen)
The compressed version is extremely outdated. You may try using Optifine without mcpatcher or the other way round. Also may also try increasing ram for minecraft. I guess it is a graficscard problem, because for me any texturepack size works just fine!
Can anyone help me? Am i just being and idiot and there is a simple answer?
Nevermind. I found it in the entities. You should make one for the trapped chest though. For everyone else, you can copy the chests and rename them to Trapped.png and trapped_double.png.
Ok. I tried what I've done before, but it wont work. I dont understand. i extract the pack, copy the chests and rename them. Then i zip the file back up, but minecraft wont recognize the resource pack. Could you PLEASE put the trapped chest in your resource pack! Its absolutely driving me nuts!
Oh, and while Im here, Id like to say the the font for the signs is very hard to read, but other than that, and the trapped chest issue, its a great pack! Oh, and no random mobs. Thats my only other gripe.
Really nice pack always use it but just recently i got the 1.6 version in 256x and I realized that there is no jump bar and health for the horse. If you could fix this or tell me how to it would be gratefully appreciated.
Thank you
http://www.mediafire.com/view/p4botrw5igkzaod/compass.png.mcmeta
http://www.mediafire.com/view/706we92dh9pqnwc/clock.png.mcmeta
I found out after 1 hour lol. Extremely simple actually
Hopefully the official download link will do it for you after some update, but for now do this:
1. Install the resource pack properly and make sure everything else works (besides the clock and compass, cause you want to fix that :/)
2. Go to the two links that Admiral_AnimE posted (or also below).
http://www.mediafire...pass.png.mcmeta
http://www.mediafire...lock.png.mcmeta
3. Download the files by the download button at the top right corner. Save to wherever you want it...
4. Use winrar or 7zip to open the Resource pack (or any other way to open the file :/)
5. Go to Assets -> Minecraft -> Textures -> Items
5. Drag the two mcmeta files that you downloaded into there
6. Play
Hope i helped and feel free to pass this along to others if they have trouble.
But only I know the question to it