Hey guys, I'm running into a weird graphical glitch when running the 256x version of this texture pack. It appears that for 2d items like tools or buckets or leather, the texture appears broken. I took some screen shots of what was happening so you guys could see what exactly was happening. This problem affects both me and my friend who run the same version of the texture pack.
Is this a known problem that is being fixed or has it already been fixed and was I just horrible at searching for a fix? (I really tried).
I'd try to repatch with the HD patcher or Optifine. That seems to be the culprit based off the image you provided.
I've determined that the problem exists with modloader. I can patch the game fine using mcPatcher, but once I install modloader the textures break. Unfortunately I need the modloader for the other mods that I use,
Rei's Minimap
Audiotori
InfiniteLoop's ControlPack
CraftGuide
I can't seem to to install modLoader and then mcPatcher, in order for the two to play nice. I tried using Optifine and modloader but that just resulted in minecraft not launching at all. Any thoughts?
EDIT: I've solved my problem and this might help others. I reset my jar file back to basics and this time I used the add mod feature of mc patcher to add all of my mods. Some how that did it properly and now your texture pack looks like its supposed to and the other mods are working fine. I don't know if was the only one having that issue but if not my experiences might help others.
Maybe he'll be doing better textures in this version? There are some textures that i don't like at all, unfortunately. However the pack is still great, even tho with the few slight bugs it has. Isn't there any pack as same as this one, is there? Or is there anyone developing one?
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I hate being repetitive all the time, it's the 2nd time i post this message. Unfortunately, Scuttles didn't have a time to reply my PM because he may be busy with the pack's improvements, and this is the topic where he is most being at now, so here i'll go again waiting for an quick answer.
I need to release a Texture Pack, and the last thing i need to do, is that Scuttles allow me to use the whole 'anim' folder from his KDS Photorealism pack (except for the textures custom_terrain_61 & custom_terrain_80) to use in my texture pack.
The Credits are already in the thread, however, the pack won't be released until Scuttles' word.
This is all I need!
i understand your problem perhaps you need to resend it maybe he is so bussy that he looked over it (can happen)
anyway i suggest ask it again just in case.
or trie to make your own it should not be so hard i think.
It isn't, but i didn't get the time to make them right now :/
um i shecked some thing you say you want premision for a anim folder into kds photo realism but this is lb photo realism and i saw there is no such folder there kds photo is from kds studio's not scutles (perhaps you wrote something wrong or to wrong person or i it just e who did not understand what you mean?)
I know, but, as i've said before, this is the topic where he is the most.
Maybe he'll be doing better textures in this version? There are some textures that i don't like at all, unfortunately. However the pack is still great, even tho with the few slight bugs it has. Isn't there any pack as same as this one, is there? Or is there anyone developing one?
I'm trying to make quite a few modifications for the next update. Any suggestions to textures that you feel need changing? I'm always delighted to get outside opinions. So far I'm changing the stone and grass textures which already are giving it quite a fresh feel. The yellow flower was just getting old as well, haha.
I'm trying to make quite a few modifications for the next update. Any suggestions to textures that you feel need changing? I'm always delighted to get outside opinions. So far I'm changing the stone and grass textures which already are giving it quite a fresh feel. The yellow flower was just getting old as well, haha.
i hope one of those is cobblestone. it needs a texture that allows you to easily tell cobblestone from stone. i hate having to sit and stare at a block to be able to tell because the 2 textures are so alike in color and look.
[Just warning you that I do not speak English very well, so I can make mistakes.]
Hi! I want to know about a couple of bugs I have seen in the new version of textures (RPG), namely a square sun and moon (as in the standard texture), square clouds, pixel light from the torches, a bug in the inventory (screenshot). Mm, I am the only one who have these problems or is it a feature of the beta textures? Also some of the new block textures are the same with 256x256, such as in the iron block. In any case, I would just a bit clearer.)
By the way, I like the color of the rain in the old textures. In the new one it is too blue.)
Oh and one more little thing: in the selection of textures in the description of the texture is written "The default look of Minecraft". I would like you to correct.
hope this helps and that you understand wath i said otherwise just ask what i mean i will be glad to help you.
In fact, when I read I understand almost everything, but with writing I have a problem. I often use Google translator and Lingvo.)
Quote from sedawan »
if this did not help please download the photo realism pack and see if the textures in here are working/present and perhaps copy the missing textures from the photo pacck to the rpg pack then its solved.
Indeed ... Clouds and everything else started to work only after the copy some missing folders from 256x256 pack to RPG folder. I hope that creator will gradually add new textures, because it's strange...
And i also changed a description of textures, it was not difficult to do ...
Scuttles, to be honest, I have accumulated a couple of suggestions. They appeared after the game with KoP Photo Realism textures. Some of the blocks and other better in your textures, and some in the KoP. The biggest advantage of the KoP is insanely beautiful grass and flowers, and a little more clear textures of some monsters and animals. Also, as I understand there are different versions of the mobs textures (?). LB definitely wins in terms of vectorization of the weapons, tools, "passive items" (seeds, crystals, etc.), the clouds, the majority of blocks (except land, sand and other elements of the surface), and especially water and lava which are very beautiful. What I'm getting at ... If you will work a little bit on textures of the landscape (for example, create beautiful flowers) and increase the resolution from mobs and small animals, it would be, maybe, almost perfect texture pack! Well, it is also good to change the texture of the bucket, now it's more like a thermos.
Well, it's my IMHO how you can to improve your already fantastic job...
Don't think that I am criticizing you. I really like your textures, especially of the obsidian, it's veeery cool.) In KoP it many times worse...
I almost forgot. Why so many religious paintings? I don't say that I'm against it, but even in KoP all the paintings are landscapes and fantasy, and I think it is correct. But tastes differ...
is it weird that i still think the cobblestone in this pack is the best of any photorealistic pack?
i mean comparing how most do cobblestone in that single tone of gray, its just not like real life cobble, which tends to contain stones of many colors cemented together.
I almost forgot. Why so many religious paintings? I don't say that I'm against it, but even in KoP all the paintings are landscapes and fantasy, and I think it is correct. But tastes differ...
I began minecraft ~July 7 2011 1.7.3 Beta
My username used to be Creative_Dalek but is now Dalek since 2/4/2015
I've determined that the problem exists with modloader. I can patch the game fine using mcPatcher, but once I install modloader the textures break. Unfortunately I need the modloader for the other mods that I use,
- Rei's Minimap
- Audiotori
- InfiniteLoop's ControlPack
- CraftGuide
I can't seem to to install modLoader and then mcPatcher, in order for the two to play nice. I tried using Optifine and modloader but that just resulted in minecraft not launching at all. Any thoughts?EDIT: I've solved my problem and this might help others. I reset my jar file back to basics and this time I used the add mod feature of mc patcher to add all of my mods. Some how that did it properly and now your texture pack looks like its supposed to and the other mods are working fine. I don't know if was the only one having that issue but if not my experiences might help others.
I noticed some skins were missing in this pack;
Flower pot
Enchanted book
People's heads
Potato
Carrots
Carrot on a stick
Fireworks
Anvil
That's all that I can remember at the top of my head. Thanks for creating a wonderful skin.
Are you using the most recent version of the texture pack? because all but the flower pot and the fireworks are there.
===
I hate being repetitive all the time, it's the 2nd time i post this message. Unfortunately, Scuttles didn't have a time to reply my PM because he may be busy with the pack's improvements, and this is the topic where he is most being at now, so here i'll go again waiting for an quick answer.
I need to release a Texture Pack, and the last thing i need to do, is that Scuttles allow me to use the whole 'anim' folder from his KDS Photorealism pack (except for the textures custom_terrain_61 & custom_terrain_80) to use in my texture pack.
The Credits are already in the thread, however, the pack won't be released until Scuttles' word.
This is all I need!
It isn't, but i didn't get the time to make them right now :/
I know, but, as i've said before, this is the topic where he is the most.
I'm trying to make quite a few modifications for the next update. Any suggestions to textures that you feel need changing? I'm always delighted to get outside opinions. So far I'm changing the stone and grass textures which already are giving it quite a fresh feel. The yellow flower was just getting old as well, haha.
i hope one of those is cobblestone. it needs a texture that allows you to easily tell cobblestone from stone. i hate having to sit and stare at a block to be able to tell because the 2 textures are so alike in color and look.
I began minecraft ~July 7 2011 1.7.3 Beta
My username used to be Creative_Dalek but is now Dalek since 2/4/2015
Hi! I want to know about a couple of bugs I have seen in the new version of textures (RPG), namely a square sun and moon (as in the standard texture), square clouds, pixel light from the torches, a bug in the inventory (screenshot). Mm, I am the only one who have these problems or is it a feature of the beta textures? Also some of the new block textures are the same with 256x256, such as in the iron block. In any case, I would just a bit clearer.)
By the way, I like the color of the rain in the old textures. In the new one it is too blue.)
Oh and one more little thing: in the selection of textures in the description of the texture is written "The default look of Minecraft". I would like you to correct.
In fact, when I read I understand almost everything, but with writing I have a problem. I often use Google translator and Lingvo.)
Indeed ... Clouds and everything else started to work only after the copy some missing folders from 256x256 pack to RPG folder. I hope that creator will gradually add new textures, because it's strange...
And i also changed a description of textures, it was not difficult to do ...
Scuttles, to be honest, I have accumulated a couple of suggestions. They appeared after the game with KoP Photo Realism textures. Some of the blocks and other better in your textures, and some in the KoP. The biggest advantage of the KoP is insanely beautiful grass and flowers, and a little more clear textures of some monsters and animals. Also, as I understand there are different versions of the mobs textures (?). LB definitely wins in terms of vectorization of the weapons, tools, "passive items" (seeds, crystals, etc.), the clouds, the majority of blocks (except land, sand and other elements of the surface), and especially water and lava which are very beautiful. What I'm getting at ... If you will work a little bit on textures of the landscape (for example, create beautiful flowers) and increase the resolution from mobs and small animals, it would be, maybe, almost perfect texture pack! Well, it is also good to change the texture of the bucket, now it's more like a thermos.
Well, it's my IMHO how you can to improve your already fantastic job...
Don't think that I am criticizing you. I really like your textures, especially of the obsidian, it's veeery cool.) In KoP it many times worse...
i mean comparing how most do cobblestone in that single tone of gray, its just not like real life cobble, which tends to contain stones of many colors cemented together.
the previous post is out dated.
i will write clearly in my thread that all credit goes to you.
This texture pack have HD version of default MC painting.
http://www.minecraftforum.net/topic/1182714-145-32x-64x-128x-256x-512x-r3dcraft-default-realism-65-done/