I've fallen out of MC, but someone wanted me to host a server so I started back up a bit.
I see Optimine now has Texture Filtering so I'm dying to try this TP again, I can't wait to see the awesomeness >:biggrin.gif:
I've fallen out of MC, but someone wanted me to host a server so I started back up a bit.
I see Optimine now has Texture Filtering so I'm dying to try this TP again, I can't wait to see the awesomeness >:biggrin.gif:
It has been a long time indeed. ^^
You also should look into Sonic Ethers shaders mod. Dynamic lighting is gorgeous.
Thanks, I'll check it out!
You discontinued the RPG Pack?
I wanted some 512x512 awesomeness with AF :tongue.gif:
I don't suppose the compressed version is for 7.5.0 either?
I'm working on getting the RPG pack out really soon. I wanted today until I got wrapped up in Java homework and 3 hours of frustration trying to get the HD font to play nice, lol
Compressed versions will most likely come right after 1.2 comes out which should be pretty soon.
I'm working on getting the RPG pack out really soon. I wanted today until I got wrapped up in Java homework and 3 hours of frustration trying to get the HD font to play nice, lol
Compressed versions will most likely come right after 1.2 comes out which should be pretty soon.
Alright, sounds great! :biggrin.gif:
I just downloaded the shaders and they are amazing. Thanks for that tip.
I am having the same issue with the new font in the latest release. My apologies in advance if I missed a post or comment that shows how to correct this issue. Here are examples:
This is the x256 TP.
No other complaints though. I LOVE this TP! Been using it since I started playing MC :smile.gif:
Edit: I even tried patching it twice with the latest version of MCPathcer.
Try this. I worked on toying with it for several hours of frustration. Extract the files and then open up the .zip of the texture pack with winzip, winrar, etc. Place these files INSIDE the font folder inside the texture pack .zip.
Scuttles, we had a short conversation concerning the 'new' ugly swamps a while back, remember? That your texture pack changed them into a sepia-colored horror show. I just found out how to use the custom colors feature that was first implemented in the MCPatcher and now works with Optifine as well to remedy the swamps. Ok, I looked at Misas texture pack how it was done, but since there's no guide anywhere on how to do it, I thought I'd fill you in on my findings:
I created a 'swampfoliagecolor.png' and a 'swampgrasscolor.png' (not quite sure which purpose the different files serve) in the misc folder of your texture pack. I used the 'grasscolor.png' as a template, only increasing saturation of the colors a little. That gave the swamps almost exactly the look they had in Beta 1.8 when they were first introduced with a lush, rich green color. I liked it a lot.
But since some people like the swamps better with the new dark colors, it's now up to you to decide which color you want them to have in your texture pack :tongue.gif:
NICE! I'll look into fiddling with that. I want to reserve the lush green for the rainforest biome that is coming so I think I'll do the swamps a more passive or maybe even dark green (Obviously no as dark as it is now, lol)
Try this. I worked on toying with it for several hours of frustration. Extract the files and then open up the .zip of the texture pack with winzip, winrar, etc. Place these files INSIDE the font folder inside the texture pack .zip.
Alright those HD font fixes have been added to the downloads so that really makes me feel a lot better. I will be sure to have it perfect by the 1.2 release whenever that is suppose to hit.
Unfortunately, out of pure frustration with Java programming and that font ordeal, work on the x512 was setback. I can never win. >.<
looks good but something seems to be wrong with the text/font in the 32x
-snip-
Oh wow!!! I never meant to have an HD font in the x32 yet. =(
I'll remove that for the time being. You can delete the font folder directly from the .zip if you want to.
edit:
Removed that from the pack and the download should now be right and proper. I really botched the font in this update. Damn HD patcher royally screwed me up. >.<
I don't understand. I have installed the texture pack and it works fine and all. But is everything supped to look so "grainy" from a distance? It looks a lot worse when you move around too. It only seems to be like this in HD texture packs.
Alright those HD font fixes have been added to the downloads so that really makes me feel a lot better. I will be sure to have it perfect by the 1.2 release whenever that is suppose to hit.
Unfortunately, out of pure frustration with Java programming and that font ordeal, work on the x512 was setback. I can never win. >.<
Appreciate all of your hard work, sorry you're having so much trouble with the fonts. Unfortunately I am still having the issue, but only with lowercase L's and I's. I made sure I had the latest 128 pack, and even tried copying in the manual font file you uploaded earlier, but no luck. Everything is fine with the fonts in 256 for me, but not 128.
Either way, donation on the way for you. Thanks again for all of your hard work.
Long time no talk :tongue.gif:
I've fallen out of MC, but someone wanted me to host a server so I started back up a bit.
I see Optimine now has Texture Filtering so I'm dying to try this TP again, I can't wait to see the awesomeness >:biggrin.gif:
Random Minecraft Seed Generator
http://sundergaming.com/3kbcraft/map/map.html
3KillaBytes Minecraft Server Map (Tectonicus)
IP: minecraft.sundergaming.com:25565
Phantom's Survival Server [3KBCraft]
It has been a long time indeed. ^^
You also should look into Sonic Ethers shaders mod. Dynamic lighting is gorgeous.
You discontinued the RPG Pack?
I wanted some 512x512 awesomeness with AF :tongue.gif:
I don't suppose the compressed version is for 7.5.0 either?
Random Minecraft Seed Generator
http://sundergaming.com/3kbcraft/map/map.html
3KillaBytes Minecraft Server Map (Tectonicus)
IP: minecraft.sundergaming.com:25565
Phantom's Survival Server [3KBCraft]
I'm working on getting the RPG pack out really soon. I wanted today until I got wrapped up in Java homework and 3 hours of frustration trying to get the HD font to play nice, lol
Compressed versions will most likely come right after 1.2 comes out which should be pretty soon.
Alright, sounds great! :biggrin.gif:
I just downloaded the shaders and they are amazing. Thanks for that tip.
Random Minecraft Seed Generator
http://sundergaming.com/3kbcraft/map/map.html
3KillaBytes Minecraft Server Map (Tectonicus)
IP: minecraft.sundergaming.com:25565
Phantom's Survival Server [3KBCraft]
No problem. I'm still waiting on the water shader mod to be compatible with it.
Random Minecraft Seed Generator
http://sundergaming.com/3kbcraft/map/map.html
3KillaBytes Minecraft Server Map (Tectonicus)
IP: minecraft.sundergaming.com:25565
Phantom's Survival Server [3KBCraft]
This is the x256 TP.
No other complaints though. I LOVE this TP! Been using it since I started playing MC :smile.gif:
Edit: I even tried patching it twice with the latest version of MCPathcer.
Try this. I worked on toying with it for several hours of frustration. Extract the files and then open up the .zip of the texture pack with winzip, winrar, etc. Place these files INSIDE the font folder inside the texture pack .zip.
http://www.mediafire.com/?l7hyacq25ff67qw
http://www.mediafire.com/?y2vk14ajvk5hh1y
http://www.mediafire.com/?vz341gyamv84nev
They aren't perfect, but at least I've figured out the reason as to why everything was so broken.
Awesome. :wink.gif:
NICE! I'll look into fiddling with that. I want to reserve the lush green for the rainforest biome that is coming so I think I'll do the swamps a more passive or maybe even dark green (Obviously no as dark as it is now, lol)
I appreciate your hard work and dedication to this TP. That seemed to have fixed it. :wink.gif:
I'm uploading it right now. I'll let you know when they are up.
Good to hear and thank you. =)
Unfortunately, out of pure frustration with Java programming and that font ordeal, work on the x512 was setback. I can never win. >.<
Oh wow!!! I never meant to have an HD font in the x32 yet. =(
I'll remove that for the time being. You can delete the font folder directly from the .zip if you want to.
edit:
Removed that from the pack and the download should now be right and proper. I really botched the font in this update. Damn HD patcher royally screwed me up. >.<
Appreciate all of your hard work, sorry you're having so much trouble with the fonts. Unfortunately I am still having the issue, but only with lowercase L's and I's. I made sure I had the latest 128 pack, and even tried copying in the manual font file you uploaded earlier, but no luck. Everything is fine with the fonts in 256 for me, but not 128.
Either way, donation on the way for you. Thanks again for all of your hard work.