YES!! Everything else is in HD, so why not this? It only makes sense as the texture for that graphic detracts from the whole concept of LB Photo Realism.
The hunger bar isn't, as well as a few other things.
Error: I loaded this alright and I guess the default layout of minecraft was LB photo realism was alright but when I went in game the grass and everything in the Biome was Default but the crafting menu was LB
I might suggest adding some random mob support(if you have the time i know this would take a lot of time to make 128x128 or 256x256 res mobs :tongue.gif: )
also when can we expect a 1.1 release? not rally much to update so the 1.0 works very nicely and i still use it but I'm curious to see what the mob eggs will look like :smile.gif:
Keep on making this pack! I love it and will definitely use it all the time. :biggrin.gif:
I think that you should have a WIP marker on this topic. The food bar is missing, you don't have chain armour textures (I had to use Misa's ones, :sad.gif: ) In 128x128 it doesen't have spider eye, need its own letter textures... .
Now you've just gotta post this in every single other texture packs as well since they're all WIPs as long as the game's continously being updated. Good luck with your futile quest. Also Food bar isn't missing in 1.0, and chain armour can't be received through normal gameplay.
Not bad, I like fog effect that makes the mountains look really tall. But how the world it took you 10 hours to render a 5 min video? My 9 min video I posted on last page took me around 45 min to render.
Not bad, I like fog effect that makes the mountains look really tall. But how the world it took you 10 hours to render a 5 min video? My 9 min video I posted on last page took me around 45 min to render.
I believe he's using GLSL shaders mod. It looks like he's using DOF only and maybe slight motion blur.
Check the video it self it has all the info of the tools and songs idk how it took 10 hours to render,but now I found a shorter way to render it. :biggrin.gif:
What mods are you using to get such great graphics?
In Sony Vegas pro 11 i basically curved the colors t make it more yellowish and added in motion blur. The mod i was using was the GLSL shaders mod....glad you liked :biggrin.gif:
Why Lb Photo Realism crash my minecraft?
Minecraft 1.1 ---> mcpatcher 2.3.1 --> Lb Photo Realism x256 7.2.0
This is my notebook:
---------------------------------------
ASUS Notebook N53SV Series:
Intel(R) Core(TM) i7-2630QM, CPU @ 2.0GHz 2.0GHz
6GB RAM
Win7 Home Premium 64bits / SP1
HDD: 760GB
Intel(R) HD Graphics Family
NVIDIA GeForce GT540M / CUDA 2GB
DirectX11
Java SE Development Kit 7 Update 4 (64 and 32bits)
Java(TM) 7 Update 4 (64 and 32bits)
JavaFX 2.1.0 (64 and 32bits)
JavaFX 2.1.0 SDK (64 and 32bits)
---------------------------------------
In my PC run perfect:
---------------------------------------
PC:
Intel(R) Core(TM) i3 CPU 530 @2.93GHz 2.93GHz
4GB RAM (3,87 for use)
Win7 Professional 64bits
HDD: 465GB
NVIDIA GeForce GT 220 1GB
DirectX11
Java SE Development Kit 7 Update 4 (64 and 32bits)
Java(TM) 7 Update 4 (64 and 32bits)
JavaFX 2.1.0 (64 and 32bits)
JavaFX 2.1.0 SDK (64 and 32bits)
If you have 64bit windows/mac OS then you don't need 32bit java. Go uninstall them and it will improve stability. Make sure you patch your jar by either using MCPatcher or optifine.
Except Misa's pack becouse it's up-to-date. Also NO, IT DON'T HAVE FOOD BAR!!! (try out 64x64)
Except Misa's pack becouse it's up-to-date. Also NO, IT DON'T HAVE FOOD BAR!!! (try out 64x64)
And many adventure maps like to use chain armour instead of iron, so I had to do a crazy mix of realistic texturepacks to fix all the issues.
Except Misa's pack becouse it's up-to-date. Also NO, IT DON'T HAVE FOOD BAR!!! (try out 64x64)
And many adventure maps like to use chain armour instead of iron, so I had to do a crazy mix of realistic texturepacks to fix all the issues.
I can't believe I'm lowering myself to responding to this, but I guess the same thing three times annoyed me.
Yes, Misa's may be up to date at the moment, but as soon as the next update comes out, it wont be any more. What sintri was trying to say is that texture packs will never be complete and not need any more work, attention and updates until Minecraft is no longer being updated, because every time they update it the texture packs also need to be updated. Old texture packs usually work with new versions of Minecraft, though, but will be missing newer textures, obviously.
And I play on a server where chainmail used to drop randomly from mobs, and I just dealt with it. I don't mind having a few default textures when the rest of my game looks absolutely gorgeous.
The hunger bar isn't, as well as a few other things.
Also, the latest version has HD rotten flesh.
OK, was still using the 7.0.0 pack. Won't be updating Minecraft to 1.1 until LB's 1.1 version is released.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
What about Spider Eye? In 128, the Spider Eye texture is the game as vanilla Minecraft.
But 1.1 version works well with 1.0 LB. I was playing MC 1.1 on the video I posted at last page.
The only pack i hardly ever use :smile.gif:
I might suggest adding some random mob support(if you have the time i know this would take a lot of time to make 128x128 or 256x256 res mobs :tongue.gif: )
also when can we expect a 1.1 release? not rally much to update so the 1.0 works very nicely and i still use it but I'm curious to see what the mob eggs will look like :smile.gif:
Keep on making this pack! I love it and will definitely use it all the time. :biggrin.gif:
I'll try that out and see.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
Works Dude, thanks. Now I'm even more looking forward to 1.1 just to see what changes with this pack.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
Now you've just gotta post this in every single other texture packs as well since they're all WIPs as long as the game's continously being updated. Good luck with your futile quest. Also Food bar isn't missing in 1.0, and chain armour can't be received through normal gameplay.
What mods are you using to get such great graphics?
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
Not bad, I like fog effect that makes the mountains look really tall. But how the world it took you 10 hours to render a 5 min video? My 9 min video I posted on last page took me around 45 min to render.
I believe he's using GLSL shaders mod. It looks like he's using DOF only and maybe slight motion blur.
Check the video it self it has all the info of the tools and songs idk how it took 10 hours to render,but now I found a shorter way to render it. :biggrin.gif:
In Sony Vegas pro 11 i basically curved the colors t make it more yellowish and added in motion blur. The mod i was using was the GLSL shaders mod....glad you liked :biggrin.gif:
If you have 64bit windows/mac OS then you don't need 32bit java. Go uninstall them and it will improve stability. Make sure you patch your jar by either using MCPatcher or optifine.
I can't believe I'm lowering myself to responding to this, but I guess the same thing three times annoyed me.
Yes, Misa's may be up to date at the moment, but as soon as the next update comes out, it wont be any more. What sintri was trying to say is that texture packs will never be complete and not need any more work, attention and updates until Minecraft is no longer being updated, because every time they update it the texture packs also need to be updated. Old texture packs usually work with new versions of Minecraft, though, but will be missing newer textures, obviously.
And I play on a server where chainmail used to drop randomly from mobs, and I just dealt with it. I don't mind having a few default textures when the rest of my game looks absolutely gorgeous.