Im new so if I ran patcher and I got this to work and it looks great! I dont have to run the patcher anymore unless my jar changes, how do I know if my jar changes sorry for stupid questions. Just wanna know if I can download some others and just throw in that folder? Ty for your help tho
Yep just download other texture packs and throw them in the same folder. As was said before, your jarfile updates if you ever press 'update' when it asks you to.
Uhmm. I need help. The texture pack, for me, has problems. On stone/brick/etc, there are small portals and lava in the upper right hand corner of the bricks. And water is invisible. [if I missed something, sorry, I'm new to patches, etc]
Uhmm. I need help. The texture pack, for me, has problems. On stone/brick/etc, there are small portals and lava in the upper right hand corner of the bricks. And water is invisible. [if I missed something, sorry, I'm new to patches, etc]
Start with a clean minecraft jar, patch it with mcpatcher, put the texture pack in the texture pack folder, select texture pack in minecraft, profit!
If anyone could be nice enough to upload a link for the x256 of LB Photo Realism that they personally added HD Font to, I would be SO happy. The next update probably won't be for a little while, so if someone could just add the Misa's Font or something to it, and list the link on here it would be awesome.
I can not seem to figure out how to add the bump maps to the game. I have searched all evening. I am getting very frustrated.
Love your texture pack, regardless of my own difficulties figuring out the more advanced aspects.
Go to the GLSL shader mod thread on these forums. There is a step by step installation instruction on the wiki linked there, and a configurator tool to easily change shaders once the main mod installer has been used, located a few pages from the last one.
Hey buddy how someone would help me is that I am Brazilian and I'm not conseguimdo download
texture because of the dis origen ai file has finished downloading leaves no
Its alguen help me??
Hey buddy how someone would help me is that I am Brazilian and I'm not conseguimdo download
texture because of the dis origen ai file has finished downloading leaves no
Its alguen help me??
A rough translation for anyone able to help:
Hey buddy would someone help me. I am Brazilian and I'm not achieving download of the texture because the source says the file has finished downloading leaves no
Can someone help me?
What size texture pack are you using?
16, 32, 64, 128 or 256?
The download link may be broken for certain sizes.
Also ensure you are not downloading the compressed version.
Rough translation using Google Translate. Sorry if it is hard to understand.
epic textures i was just wandering if you used misas textures or did misa use yours i noticed that zombies are the same along with spiders and creepers sorry if you are offended just askingawesome texture pack aproves
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my name is logan i am not bored why am i not bored i should be bored
sry, im rly new to all this.
i downloaded the 128, works fine.
than i downloaded the shader mod from the link, works fine.
now i see there are custom bumpmaps for the terrain and i really want to try those,
but i have no idea how to install them. i looked at the shader mod thread, and that thread's wiki, and that threads youtube walkthrough...but i don't have the folders he lists in step 2 of the shader mod. what am i missing?
epic textures i was just wandering if you used misas textures or did misa use yours i noticed that zombies are the same along with spiders and creepers sorry if you are offended just asking
awesome texture pack aproves
The mobs in this texture pack are Misa's, used with her permission.
sry, im rly new to all this.
i downloaded the 128, works fine.
than i downloaded the shader mod from the link, works fine.
now i see there are custom bumpmaps for the terrain and i really want to try those,
but i have no idea how to install them. i looked at the shader mod thread, and that thread's wiki, and that threads youtube walkthrough...but i don't have the folders he lists in step 2 of the shader mod. what am i missing?
This would be better suited to the GLSL thread as a question, however:
GLSL installation:
1. Go to the GLSL thread.
2. Go to the 'Download for 1.0' section and download the appropriate file from that section (The windows version, of the everyone else version)
3. Extract the files from the compressed folder,
4. If on a windows operating system, run 'Nitrous.exe'
If on Mac or Linux, run 'Nitrous.jar'
5. Go to this page: http://nitrous.daxnitro.com/repo/
and download the top file.
6. Back in the Nitrous program, go to the 'file' tab in the top lefthand corner and select 'Import'.
7. Import the file you downloaded from http://nitrous.daxnitro.com/repo/ (Should be named something like Shaders2.n2)
8. Click the 'Install mods' button in the Nitrous Program, and wait for it to finish installing.
9. Go to the .Nitrous folder (Located next to your .Minecraft folder)
10. Search through the folders to find the 'Alternate Shaders' folder, then enter it.
11. Select the files (Not any folders, the files should be either .fsh or .vsh files, you need both) for the bumpmapping shaders, and open your Minecraft.jar
12. Inside your Minecraft.jar, open the 'Shaders' folder.
13. Drag the bumpmapping files into that shaders folder, and override every file already there.
14. If you want Depth of Field turned off, open the 'final.fsh' file inside the Minecraft.jar's shaders folder, and put '//' infront of the line '#define DoF'. Also, put the terrain_nh and Terrain_s files in the Photorealism zip file.
15. Close your Minecraft.jar, the installer, and anything else you used for the installation (Optional, but you don't need them any more)
16. Run Minecraft. Bumpmapping should be working, dependent on texture pack size. If using a 16 size texture pack, it will work by default, if using a higher resolution, follow the instructions here: http://daxnitro.wikia.com/wiki/Bump_Mapping_(Shaders2)
To edit the shaders to be appropriate to the resolution you are using.
When I installed it,it shows up but when I click it there is a large amount of lag and then it instantly goes back to the default.If anyone can please help me.
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Curse PremiumYep just download other texture packs and throw them in the same folder. As was said before, your jarfile updates if you ever press 'update' when it asks you to.
I just had to...
Start with a clean minecraft jar, patch it with mcpatcher, put the texture pack in the texture pack folder, select texture pack in minecraft, profit!
Thanks.
If anyone could be nice enough to upload a link for the x256 of LB Photo Realism that they personally added HD Font to, I would be SO happy. The next update probably won't be for a little while, so if someone could just add the Misa's Font or something to it, and list the link on here it would be awesome.
Happy Holidays!
Love your texture pack, regardless of my own difficulties figuring out the more advanced aspects.
Right click the texture pack zip file and click properties. Uncheck read-only and click apply.
Go to the GLSL shader mod thread on these forums. There is a step by step installation instruction on the wiki linked there, and a configurator tool to easily change shaders once the main mod installer has been used, located a few pages from the last one.
texture because of the dis origen ai file has finished downloading leaves no
Its alguen help me??
A rough translation for anyone able to help:
Hey buddy would someone help me. I am Brazilian and I'm not achieving download of the texture because the source says the file has finished downloading leaves no
Can someone help me?
-------------------------------------------------------------------------------------------------------------------------
O que pacote de textura de tamanho são seu uso?
16, 32, 64 128, ou 256?
O link para download pode ser quebrado para alguns tamanhos.
Também garantir que você não está baixando a versão compactada.
Tradução aproximada usando o Google Translate. Desculpe se estiver difÃcil de entender.
That in English:
What size texture pack are you using?
16, 32, 64, 128 or 256?
The download link may be broken for certain sizes.
Also ensure you are not downloading the compressed version.
Rough translation using Google Translate. Sorry if it is hard to understand.
I'm sorry if it's difficult for you if you have read and how to put it another way for me to download donwload
i downloaded the 128, works fine.
than i downloaded the shader mod from the link, works fine.
now i see there are custom bumpmaps for the terrain and i really want to try those,
but i have no idea how to install them. i looked at the shader mod thread, and that thread's wiki, and that threads youtube walkthrough...but i don't have the folders he lists in step 2 of the shader mod. what am i missing?
The mobs in this texture pack are Misa's, used with her permission.
Você está usando o pacote de textura de RPG ou Foto?
Vou mensagem Skuttles e ver se ele pode obter uma outra ligação até esperamos ajudá-lo.
-----------------------------------------------------------------------------------------------------------------------
In English:
Are you using the RPG or Photo texture pack?
I will message Skuttles and see if he can get another link up to hopefully help you.
This would be better suited to the GLSL thread as a question, however:
GLSL installation:
1. Go to the GLSL thread.
2. Go to the 'Download for 1.0' section and download the appropriate file from that section (The windows version, of the everyone else version)
3. Extract the files from the compressed folder,
4. If on a windows operating system, run 'Nitrous.exe'
If on Mac or Linux, run 'Nitrous.jar'
5. Go to this page:
http://nitrous.daxnitro.com/repo/
and download the top file.
6. Back in the Nitrous program, go to the 'file' tab in the top lefthand corner and select 'Import'.
7. Import the file you downloaded from http://nitrous.daxnitro.com/repo/ (Should be named something like Shaders2.n2)
8. Click the 'Install mods' button in the Nitrous Program, and wait for it to finish installing.
9. Go to the .Nitrous folder (Located next to your .Minecraft folder)
10. Search through the folders to find the 'Alternate Shaders' folder, then enter it.
11. Select the files (Not any folders, the files should be either .fsh or .vsh files, you need both) for the bumpmapping shaders, and open your Minecraft.jar
12. Inside your Minecraft.jar, open the 'Shaders' folder.
13. Drag the bumpmapping files into that shaders folder, and override every file already there.
14. If you want Depth of Field turned off, open the 'final.fsh' file inside the Minecraft.jar's shaders folder, and put '//' infront of the line '#define DoF'. Also, put the terrain_nh and Terrain_s files in the Photorealism zip file.
15. Close your Minecraft.jar, the installer, and anything else you used for the installation (Optional, but you don't need them any more)
16. Run Minecraft. Bumpmapping should be working, dependent on texture pack size. If using a 16 size texture pack, it will work by default, if using a higher resolution, follow the instructions here:
http://daxnitro.wikia.com/wiki/Bump_Mapping_(Shaders2)
To edit the shaders to be appropriate to the resolution you are using.