The Meaning of Life, the Universe, and Everything.
Join Date:
10/11/2013
Posts:
42
Member Details
Guys, this pack is broken. The compass shows up as a magenta and black checkerboard. I uninstalled. It doesn't matter how great it looks if some textures are missing or corrupted. Oh well.....
Guys, this pack is broken. The compass shows up as a magenta and black checkerboard. I uninstalled. It doesn't matter how great it looks if some textures are missing or corrupted. Oh well.....
Your loss. If you read the previous comments its being updated for 1.7.
Your loss. If you read the previous comments its being updated for 1.7.
By 1.7, you mean this pack's version 1.7? Thats fine if that is the case. I thought what is meant is MC 1.7. Because if that is the case, IT'S NOT FIXED.
By 1.7, you mean this pack's version 1.7? Thats fine if that is the case. I thought what is meant is MC 1.7. Because if that is the case, IT'S NOT FIXED.
I might've come off sounding like a jerk. But the creator of the pack has other projects as well so the updates to the pack can take some time. I wouldn't be too worried if its just the clock and compass completely missing textures.
I might've come off sounding like a jerk. But the creator of the pack has other projects as well so the updates to the pack can take some time. I wouldn't be too worried if its just the clock and compass completely missing textures.
This pack looks really good. I love the textures on the mobs best of all. But the corrupt textures are too bad. its weird too because 1.7 support multiple resource packs. Missing textures just means the next one lower in your list renders it, maybe even all the way to default. But something is messed up because default isn't rendering, garbage is.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/18/2013
Posts:
60
Minecraft:
Prosetos
Member Details
Hey guys, I found a fix for the clock issue. Its pretty easy..
Make text file and name it: clock.png.mcmeta
Then add this code to the file and save it:
{
"animation": {}
}
Place this file in directory: /resourcepacks/LB Photo Realism x256 10/assets/minecraft/textures/items/
Note: Replace LB Photo Realism x256 10 to whatever you named the photo realism resource pack if you have different. Also use a plain text editor when making the file.
perhaps those still work or are those outdated but if ur method works then just copy him and rename him to compass.png.mcmeta
maybe that works? just trie them all
What I wrote works on 7.2, did not test it on any earlier versions though. Its just 3 lines of code, Im not sure if the person loaded up in mediafire is correct for 7.2, but if that also works you can download it and put it in the directory I mentioned. I forgot to also mention both compass and clock have the exact same code. Just duplicate the file and rename it compass.png.mcmeta . No need to download anything if you have a text editor. This is easier than it seems.
BTW there is no texture for compass and clock; i end up having to switch back to Default texture when I go mining or i say down waaay too long and it ruins the immerse experience
BTW there is no texture for compass and clock; i end up having to switch back to Default texture when I go mining or i say down waaay too long and it ruins the immerse experience
Hey guys, I found a fix for the clock issue. Its pretty easy..
Make text file and name it: clock.png.mcmeta
Then add this code to the file and save it:
{
"animation": {}
}
Place this file in directory: /resourcepacks/LB Photo Realism x256 10/assets/minecraft/textures/items/
Note: Replace LB Photo Realism x256 10 to whatever you named the photo realism resource pack if you have different. Also use a plain text editor when making the file.
does optifine work in loading the hd textures or do you have to use that mc-patcher thing?
If you're running 1.5.2 and above you do not need to use Optifine or any other such mod\program to use hd textures in Minecraft now. The game supports them out of the box now.
great, thanks. also can i use this texture pack in 1.7.2? (the HD photo realism, max res.) yes i know that the new blocks would have broken or vanilla textures, but is it possible?
Just taking a moment to send you a note of appreciation for all of your work on this awesome texture pack. I love the feel of reality that it adds to my Minecraft world. It makes it a hundred times more immersive than the many cartoonish texture packs out there that make you feel as though you're playing on an old classic Nintendo.
By 1.7, you mean this pack's version 1.7? Thats fine if that is the case. I thought what is meant is MC 1.7. Because if that is the case, IT'S NOT FIXED.
This pack looks really good. I love the textures on the mobs best of all. But the corrupt textures are too bad. its weird too because 1.7 support multiple resource packs. Missing textures just means the next one lower in your list renders it, maybe even all the way to default. But something is messed up because default isn't rendering, garbage is.
Make text file and name it: clock.png.mcmeta
Then add this code to the file and save it:
{
"animation": {}
}
Place this file in directory: /resourcepacks/LB Photo Realism x256 10/assets/minecraft/textures/items/
Note: Replace LB Photo Realism x256 10 to whatever you named the photo realism resource pack if you have different. Also use a plain text editor when making the file.
Done, you should have a working clock now.
Rince repeat for compass.png.mcmeta
What I wrote works on 7.2, did not test it on any earlier versions though. Its just 3 lines of code, Im not sure if the person loaded up in mediafire is correct for 7.2, but if that also works you can download it and put it in the directory I mentioned. I forgot to also mention both compass and clock have the exact same code. Just duplicate the file and rename it compass.png.mcmeta . No need to download anything if you have a text editor. This is easier than it seems.
http://www.minecraftforum.net/topic/127377-16x-32x-64x-128x-256x16-lb-photo-realism-16-convert-7162013-rpg-realism-131-updated-10122012/page__st__10900#entry25428555
Eh...... ._.
*facepalm*
thanks!
That is true, I was a little disappointed when my massive hay storage facility still came out in default textures.
ACEIf you're running 1.5.2 and above you do not need to use Optifine or any other such mod\program to use hd textures in Minecraft now. The game supports them out of the box now.
ACE