What sorts of items are invisible/have weird textures? As well, you've already MCpatched, right?
Well most of the items were invisible from plasticraft, a few things that share some values with base objects appeared, such as plexiglass and plexiglass doors, but for the most part things were invisible. I am pretty sure i did the patching right, I mean i have used more advanced texture packs before. If i am correct this runs at 32x32 right, if that is the case i should be fine because my computer has handled 128x128
Hey, i designed this in GIMP for your texture pack and would be honored if you would consider using it in the texture pack. If not that's OK too. I could also help you with whatever art needs you have for the pack. Just shoot me a PM.
Thanks.
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Mess with the best, die like the rest.
Clan: Ranger Mercenaries Rank: Owner
Any intents to make a GLSL Shaders compatible version? I just upgraded my computer, and want to put it through its paces, but anything above 64x is fugly, and Misa's no longer supports it.
I think it would look really awesome with Last Days.
Hey, i designed this in GIMP for your texture pack and would be honored if you would consider using it in the texture pack. If not that's OK too. I could also help you with whatever art needs you have for the pack. Just shoot me a PM.
Thanks.
What is it? Is it supposed to be the pumpkin thing we have on the head?
Because if so. Ruined world already has a similar looking thing to that...
Things have been getting away from me with LAST DAYS, but I have decided to proceed full force moving forward. I want to make this all that it can be but there is only so much I can do alone. I am going to be attempting to form a team which will include both long term and short term involvement with a variety of talents. In regards to immediate concerns, I will definitely be looking to get in touch with a modder or two as well as a sound engineer (although it may be covered) and in an ideal world.. some form of music composer.
much more may likely be needed, the details are something that needs to be figured out still. If you think you may have a skill which may be useful feel free to email me @ [email protected] or send me a message on here, and bump the thread while your at it for others that may be interested. It is time to breath some life back into LAST DAYS.
Things I'm good at involving texture packs: Building sets for pictures, passing good ideas, and making mesh ups of mod support and ETC.
Hey, i designed this in GIMP for your texture pack and would be honored if you would consider using it in the texture pack. If not that's OK too. I could also help you with whatever art needs you have for the pack. Just shoot me a PM.
Thanks.
I made the pack's pumpkin vision and its site dude.. don't take one of those contributions from me like.. it would take away a part of my soul dude..
Well most of the items were invisible from plasticraft, a few things that share some values with base objects appeared, such as plexiglass and plexiglass doors, but for the most part things were invisible. I am pretty sure i did the patching right, I mean i have used more advanced texture packs before. If i am correct this runs at 32x32 right, if that is the case i should be fine because my computer has handled 128x128
I have no idea why plasticraft wouldn't work. I have never installed the mod so I wouldn't really know. Unless plasticraft adds blocks or items to the existing terrain.png or items.png I can't see any reason for things to be invisible tho.
Any intents to make a GLSL Shaders compatible version? I just upgraded my computer, and want to put it through its paces, but anything above 64x is fugly, and Misa's no longer supports it.
I think it would look really awesome with Last Days.
If some one wants to volunteer, then yes heh. I have tried to do it once before and its not really my strong suit.
Hi! just wanted to say that i love and so far it's looking really good. it's a pity that it isn't finished yet because i've have to fill in the missing textures with some from other packs and give them a post apocalyptic tune-up. also, out of boredom, i have made my own apocalyptic cloth Armour,although 32x is not my strongest subject, just for you (well, actually it's just for me but it makes me seem like a nice guy if i say it's for you). i hope you like it.
here are a few pics of what it looks like in action
(Not the best pics in the world i admit.)
keep up the good work
I really like this. If you don't mind I might mess around with it a little bit and incorporate it into the pack in place of the current leather armor. I will credit you of course.
and to every one who has contacted me about the team
I have seen your messages and I am not ignoring them. I will begin responding to them during this week and start to try to get somethings figured out.
History i sent you a email about the ''Building a team'' thing, because you have a full inbox so i can't pm you about it. So please check your email! :smile.gif:
Hah, tall grass and a sky dimension? Hah, Notch is trying to destroy this texture pack with his "Fantasy" Theme. He Needs a massive check list in the options, to make EVERYTHING optional. Meh, just a dream.
you could say that there old satellites that lots there signal and now drift around in space aimlessly and also you could just not add a texture for grass so it isnt there
But wildgrass is needed for wheat, well we could make it scattered supplies. how about that?
This texture pack is amazing! Since 1.6 came out, though, my compass and watch stopped working and the lava doesn't move, so I eagerly await the next update.
This texture pack is amazing! Since 1.6 came out, though, my compass and watch stopped working and the lava doesn't move, so I eagerly await the next update.
1.6 didn't fix all texture problems, just some, so you have to wait for kahr's HD patcher to update.
Did some playtesting for 1.6, with the frequency of wildgrass and dead shrubs, almost reverse my old idea, make dead shrubs supplies, make wildgrass dead shrubs. simple.
I do believe after a few updates of minecraft, last days will die, better release atomcraft soon, minecraft is leaning in it's favor. Edit: Sorry for double post.
I do believe after a few updates of minecraft, last days will die, better release atomcraft soon, minecraft is leaning in it's favor. Edit: Sorry for double post.
It will only die, because History is way to busy. that's why he is building a team!
I would like to get added to the building group. I can offer allot of things. But it seems that History is either ignoring me, or he is inactive on his email..
History has life, this, atomcraft, and zombiecraft, plus his own free time. Replace your free time for one day to make a team to remove your burden! I understand you are busy, but it is frustrating not knowing what is going on all the time. I even know the pressure of keeping a texture pack alive, as I have tried myself, but giving up after a couple weeks. You are very strong to keep a pack up this long with no help, but now you need some help, Thumbs up so he can read this! These are my 2 cents.
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Well most of the items were invisible from plasticraft, a few things that share some values with base objects appeared, such as plexiglass and plexiglass doors, but for the most part things were invisible. I am pretty sure i did the patching right, I mean i have used more advanced texture packs before. If i am correct this runs at 32x32 right, if that is the case i should be fine because my computer has handled 128x128
Thanks.
Clan: Ranger Mercenaries Rank: Owner
I think it would look really awesome with Last Days.
What is it? Is it supposed to be the pumpkin thing we have on the head?
Because if so. Ruined world already has a similar looking thing to that...
Things I'm good at involving texture packs: Building sets for pictures, passing good ideas, and making mesh ups of mod support and ETC.
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Curse PremiumEDIT: I just, became, a stone miner!!!!! 72 POSTS COMEMORATION!
I made the pack's pumpkin vision and its site dude.. don't take one of those contributions from me like.. it would take away a part of my soul dude..
I have no idea why plasticraft wouldn't work. I have never installed the mod so I wouldn't really know. Unless plasticraft adds blocks or items to the existing terrain.png or items.png I can't see any reason for things to be invisible tho.
If some one wants to volunteer, then yes heh. I have tried to do it once before and its not really my strong suit.
I will release an update this week to fix invisible items.
I really like this. If you don't mind I might mess around with it a little bit and incorporate it into the pack in place of the current leather armor. I will credit you of course.
and to every one who has contacted me about the team
I have seen your messages and I am not ignoring them. I will begin responding to them during this week and start to try to get somethings figured out.
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Curse PremiumYou need to use the HD fixer in order to fix that..
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Curse PremiumBut wildgrass is needed for wheat, well we could make it scattered supplies. how about that?
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Curse Premium1.6 didn't fix all texture problems, just some, so you have to wait for kahr's HD patcher to update.
Did some playtesting for 1.6, with the frequency of wildgrass and dead shrubs, almost reverse my old idea, make dead shrubs supplies, make wildgrass dead shrubs. simple.
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Curse PremiumIt will only die, because History is way to busy. that's why he is building a team!
I would like to get added to the building group. I can offer allot of things. But it seems that History is either ignoring me, or he is inactive on his email..
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Curse PremiumThumbs up so he can read this!These are my 2 cents.