I'm trying to do an 8-bit texture pack using the NES's palette and some familiar visual designs. Here showcasing grass, dirt, stone, cobblestone, workbench and chest if you can see those two.
I'll probably redo smoothstone. And variable color grass and foliage (through bioms) will be disabled in the pack, to maintain the 8-bit palette. So, thoughts? Interests? or should I burn it in a fire? (Click for full view)
I'll probably redo smoothstone. And variable color grass and foliage (through bioms) will be disabled in the pack, to maintain the 8-bit palette. So, thoughts? Interests? or should I burn it in a fire? (Click for full view)