Hey, just a heads up.
The recent Optimine+Optifog+HD Textures combination doesn't seem to use the custom water found in terrain.png, so I'm still getting the bright ass blue water from the default game.
However, the custom water/lava flowing/still strips that you can use still work, as Painterly seems to still use it.
Just thought you should know, in case you're interested in using better custom water animations.
Those long gif-like filmstrips for custom water and lava?
I'm planning to do those as lowest priority, after I get the rest finished.
Hmm... looks like it. I see a Lava Bucket there with "100" beside it anyway, so that must be it. =D
Oh, didn't see your post.
Yes, those three symbols in the top left are cooking times.
For example, a single coal can cook eight items before the furnace burns out.
Axe = Wood-based (except sticks, which are 0.5)
Minecart = Coal/Charcoal
Lava Bucket = Lava Bucket
EDIT2: Disethas, take a look at this mod. It's the connected Textures mod, and I'd like you to submit your the textures of your glass/bookcases/chests/etc. for inclusion in the mod so I can use it! Take a look at the thread and think about it. =)
I believe Fruckert posted a glass mod for this texture pack that's very similar to that mod. It's at the bottom of page 7.
I might try this though.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/10/2011
Posts:
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Minecraft:
Cycloneblaze
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Oh, didn't see your post.
Yes, those three symbols in the top left are cooking times.
For example, a single coal can cook eight items before the furnace burns out.
Axe = Wood-based (except sticks, which are 0.5)
Minecart = Coal/Charcoal
Lava Bucket = Lava Bucket
I see. Makes sense... thanks.
I believe Fruckert posted a glass mod for this texture pack that's very similar to that mod. It's at the bottom of page 7.
Which would be great if it worked. D=
I don't know if it's that I installed it wrong, or if his textures are somehow incompatible with the mod now that it's been updated to be CTM and not Better Glass.... in any case, do either you or he know where I need to put the textures he made? =/ Right now I have them in /.minecraft/bin/Glass (Glass being a folder that is part of the mod).
Which would be great if it worked. D=
I don't know if it's that I installed it wrong, or if his textures are somehow incompatible with the mod now that it's been updated to be CTM and not Better Glass.... in any case, do either you or he know where I need to put the textures he made? =/ Right now I have them in /.minecraft/bin/Glass (Glass being a folder that is part of the mod).
I'm currently trying to figure out how to submit something. His template isn't very straightforward.
2nd unscheduled update for 1.6.
Adding another tally!
Changelog
June 16th Boat
Nearly the rest of the item icons.
Remaining: Dyes, Fish, Cookie, Cake
CTM Textures are now implemented.
Sandstone now tiles better.
Pink tip of flame fixed.
Possibly more but I've probably forgotten.
hey mine is all slow and stuff like slow mo turning how do i fix it i have the newest version of minecraft beta can u help me?
Try pressing f8 in-game. That might fix it. It might just be lag though which means you need a better computer or you should turn down the settings. :smile.gif:
I really like the sandstone. It's awesome! :biggrin.gif:
Your sidegrass is still the best I've ever seen, even with my 30+ texture packs (including my own) in my folder... I actually think it's perfect...
i have messed around with the terrain file, changing a few things i didnt like, I mainly increased contrast on many of the textures because they didnt seem dark enough.
Love this texture pack! I've been using it for awhile now. My only complaint is that you've seem to have forgot to make a skin for the Shears , because it's invisible when I craft it. Other than that fantastic job on the update! Lovin' it!
Love this texture pack! I've been using it for awhile now. My only complaint is that you've seem to have forgot to make a skin for the Shears , because it's invisible when I craft it. Other than that fantastic job on the update! Lovin' it!
Redownload the pack, I also had noticed that, and fixed it!
I forgot to move the shear icon from the WIP png to the items.png.
I love your texture pack, it's just that the new 1.7 update disappointed me. The only thing I don't like about your TP is the new Mob skins. Is there a way to revert them to 1.6?
Thanks! :l
I love your texture pack, it's just that the new 1.7 update disappointed me. The only thing I don't like about your TP is the new Mob skins. Is there a way to revert them to 1.6?
Thanks! :l
The mob skin update was actually from 1.6 (+1).
If you go into the .zip with a directory editor like winrar, you can delete the 'mob' subfolder and it won't edit mobs.
And if you want to take more time and be more precise, you can delete only the hostile mobs.
Those long gif-like filmstrips for custom water and lava?
I'm planning to do those as lowest priority, after I get the rest finished.
EDIT:
Oh, didn't see your post.
Yes, those three symbols in the top left are cooking times.
For example, a single coal can cook eight items before the furnace burns out.
Axe = Wood-based (except sticks, which are 0.5)
Minecart = Coal/Charcoal
Lava Bucket = Lava Bucket
I quite like it myself. :biggrin.gif:
I believe Fruckert posted a glass mod for this texture pack that's very similar to that mod. It's at the bottom of page 7.
I might try this though.
I see. Makes sense... thanks.
Which would be great if it worked. D=
I don't know if it's that I installed it wrong, or if his textures are somehow incompatible with the mod now that it's been updated to be CTM and not Better Glass.... in any case, do either you or he know where I need to put the textures he made? =/ Right now I have them in /.minecraft/bin/Glass (Glass being a folder that is part of the mod).
I'm currently trying to figure out how to submit something. His template isn't very straightforward.
EDIT:
I've submitted the CTM textures to him. Cheers.
Cheers indeed, thanks! This'll be great =D
Adding another tally!
Try pressing f8 in-game. That might fix it. It might just be lag though which means you need a better computer or you should turn down the settings. :smile.gif:
I really like the sandstone. It's awesome! :biggrin.gif:
Your sidegrass is still the best I've ever seen, even with my 30+ texture packs (including my own) in my folder... I actually think it's perfect...
And among the changes, per a suggestion from millenia ago, I've made dark grey darker and light grey lighter!
(I've recentedly changed the host from CubeUpload to Dropbox. If you experience any problems with your signature, change to the Dropbox BB Code.)
Pictures!
I cannot say enough good things about this pack. Glad to see it's still going.
Keep up the amazing work, Disethas. A lot of us appreciate it a bunch. :smile.gif:
EDIT: a bit more contrast to the breaking animation as well
here is the new terrain i have edited
Redownload the pack, I also had noticed that, and fixed it!
I forgot to move the shear icon from the WIP png to the items.png.
Thanks! :l
The mob skin update was actually from 1.6 (+1).
If you go into the .zip with a directory editor like winrar, you can delete the 'mob' subfolder and it won't edit mobs.
And if you want to take more time and be more precise, you can delete only the hostile mobs.
Oh! That's what I forgot!
Jeb moved the bed and cake textures down halfway for no reason!
Fixed, redownload to get your sides back.