Changelog Apr 19th Able to be used with the Apr 19th Update.
Redone equipment and armor icons; other miscellaneous items.
New gold armor texture. Leather and iron textures are not finished.
New Grass gradient; now the grass is blueish near snow!
Retextured absolutely everything in the 1.4 update.
Possibly more but I've probably forgotten.
Changelog Apr 19th Able to be used with the Apr 19th Update.
Redone equipment and armor icons; other miscellaneous items.
New gold armor texture. Leather and iron textures are not finished.
New Grass gradient; now the grass is blueish near snow!
Retextured absolutely everything in the 1.4 update.
Possibly more but I've probably forgotten.
It is delicious texture pack I must nom it.
Nom nom nom.
On a side note, this guy was using your texture pack on one of my Super Hostile maps (I actually kind of recommended it, I mentioned that the map looks really good with Xenocontendi. I totally love the way it makes the map look.)
On a side note, this guy was using your texture pack on one of my Super Hostile maps (I actually kind of recommended it, I mentioned that the map looks really good with Xenocontendi. I totally love the way it makes the map look.)
Sweet! That map looks great. I'm definitely going to play through it when I get time.
Unscheduled Update; tweaked some particles and added alternate textures for iron doors, cobblestone, and mossy cobblestone.
Changelog Apr 19th Able to be used with the Apr 19th Update.
Redone equipment and armor icons; other miscellaneous items.
New gold armor texture. Leather and iron textures are not finished.
New Grass gradient; now the grass is blueish near snow!
Retextured absolutely everything in the 1.4 update.
Possibly more but I've probably forgotten.
Apr 23rd Changed particle for torches; redstone.
Changed particles for rain.
Added 5 alternate textures in the terrain.png.
Possibly more but I've probably forgotten.
This is probably my favorite texture pack ive used out of 20+. Although I edit them because I like the flourescent for glow stone. But Is wildgrass useable with this
This is probably my favorite texture pack ive used out of 20+. Although I edit them because I like the flourescent for glow stone. But Is wildgrass useable with this
I haven't created any wildgrass sprites.
I'm sure you could use the wildgrass for vanilla and it would turn out okay.
Quote from Commander Wymsy »
I think the snow could stand to be a little less noisy.
So, uh, no word on the chainmail? I didn't see you respond, so I'm clueless.
I'd also like to suggest an alternate moon, either white or yellowish.
Once more, the pack is excellent as-is and I love using it. My suggestions are purely derived from my love for the thing. And a lack of art ability, even on a 16x16 grid.
Rollback Post to RevisionRollBack
Notch-o cheese to debut in b1.6, along with Herobrine and dragons.
So, uh, no word on the chainmail? I didn't see you respond, so I'm clueless.
I'd also like to suggest an alternate moon, either white or yellowish.
Once more, the pack is excellent as-is and I love using it. My suggestions are purely derived from my love for the thing. And a lack of art ability, even on a 16x16 grid.
I didn't see your question about the chainmail; I am adding an ingame texture eventually, and have made a chainmail sprite in 1.5.
The alternate moon sounds like a great idea, I'll do that.
Quote from CityOfTheFallingSun »
LOVE IT :biggrin.gif:
<3
Quote from Elite420 »
I want the old wood texture back, i don't like change D:
On another note, great work on keeping the texture pack nice and updated as notch patches mc. You deserve a medal.
Huh? I haven't changed wood at all since the first version...
Thanks though.
Quote from andrewsm »
no update for 1.5 :sad.gif:
wat
Quote from jdwarfer »
The best "simple pack" IMO.
You made foliagecolor.png with autumn part. But the grass has the same color everywhere. Can you make a grasscolor.png with different variations too ?
It's a simple pack?
o_O
News to me... I use at least 5 colors for each hue...
On the grass; for 1.5, I made the gradient blueish in snow biomes, and more saturated in rainforests.
Great texture pack, really. I've been using a 64x 128x 256 texture pack for a while now, but it just doesn't feel like MineCraft anymore. Now I watch YouTube videos about MineCraft ie SeaNanners, CaptainSparklez,Sneakymode etc. And Sneaky had this texture pack on, and it's nice and bright and cheerful, so I clicked on the link and came here. I have no doubts that I won't be using this texture pack for long.
Thanks
Rollback Post to RevisionRollBack
That kid down the street who's dog always barks at you as you walk by.
Great texture pack, really. I've been using a 64x 128x 256 texture pack for a while now, but it just doesn't feel like MineCraft anymore. Now I watch YouTube videos about MineCraft ie SeaNanners, CaptainSparklez,Sneakymode etc. And Sneaky had this texture pack on, and it's nice and bright and cheerful, so I clicked on the link and came here. I have no doubts that I won't be using this texture pack for long.
Thanks
Sweet, a high profile Let's Play! That's a milestone there.
Thank you for the awsomeness!
The only thing i would ask is that you make it a COMPLETE texture pack that changea everything,
Including mobs
Check out my maps!
viewtopic.php?f=1034&t=309065&p=4430240#p4430240
Dropbox download is ready on OP, or just use this:
Dropbox
It is delicious texture pack I must nom it.
Nom nom nom.
On a side note, this guy was using your texture pack on one of my Super Hostile maps (I actually kind of recommended it, I mentioned that the map looks really good with Xenocontendi. I totally love the way it makes the map look.)
Sweet! That map looks great. I'm definitely going to play through it when I get time.
I think it's caused by MCPatcher. Apply it via the texture selector until xau updates; something from 1.5_01 changed.
EDIT: The 'Beta' of MCPatcher works.
I haven't created any wildgrass sprites.
I'm sure you could use the wildgrass for vanilla and it would turn out okay.
I concur.
Done.
Railcart sound effect
Railcart moving along a track = silence. Let's change that!
MineCarts Mk II
The no-nonsense solution for mine carts
I'd also like to suggest an alternate moon, either white or yellowish.
Once more, the pack is excellent as-is and I love using it. My suggestions are purely derived from my love for the thing. And a lack of art ability, even on a 16x16 grid.
Pwn Nubs.
You made foliagecolor.png with autumn part. But the grass has the same color everywhere. Can you make a grasscolor.png with different variations too ?
I didn't see your question about the chainmail; I am adding an ingame texture eventually, and have made a chainmail sprite in 1.5.
The alternate moon sounds like a great idea, I'll do that.
<3
Huh? I haven't changed wood at all since the first version...
Thanks though.
wat
It's a simple pack?
o_O
News to me... I use at least 5 colors for each hue...
On the grass; for 1.5, I made the gradient blueish in snow biomes, and more saturated in rainforests.
Thanks
Sweet, a high profile Let's Play! That's a milestone there.