On top of the many textures that I have not textured yet, I've just recently heard of the second pre-release of Beta 1.9... so much to do!
If anything, my methods of texturing have to become more innovative and proficiently faster in order to texture all this new stuff. Which means... eye neds tu B most edumacated. *cough* ... I need to be more educated in what I do.
I suppose the first thing I'll do is release a quick update in the meantime I am developing all this new content... nah, forget it... not now, I've had a long week, I'll get to it soon, no worries.
By the way, is Minecraft getting more RPG-like? Moreover, is Minecraft going on an irreversible path to what seems to be a sandbox/RPG game?
Naw, it's still sandbox. Potions and enhancements just add a bit of randomness to the game. Potions also boost economy in SMP, as you could make an epic potion with a secret recipe and sell it for a high price.
I apologize if I have not replied to your previous posts... but know me, I understand what must be done... especially the panorama! xD
You'll see soon enough, for I am developing at my own given pace... moreover, I want to make new GUI menus... they are not New Default... and they got to go! But of course, I'm keeping the feel of the menus, corresponding to wooden feel for chest and so on.
And for the record, I am still exhausted... so my pace could very well be a very slow pace. >.<
I apologize if I have not replied to your previous posts... but know me, I understand what must be done... especially the panorama! xD
You'll see soon enough, for I am developing at my own given pace... moreover, I want to make new GUI menus... they are not New Default... and they got to go! But of course, I'm keeping the feel of the menus, corresponding to wooden feel for chest and so on.
And for the record, I am still exhausted... so my pace could very well be a very slow pace. >.<
Take your time, we want quality ... =] ... and for the record, i quite like the GUI menus :wink.gif:
What can you expect?:
-Special guest appearance for the month of October.
-New menu button designs.
-New personal item slots designs.
"Why did you not work on the textures from 1.8/1.9?":
-I had to start texturing somewhere... for my inner monk told me to "start from the beginning." So I did... the first thing I saw were the button textures; which I knew needed a new design, they had to go!
-Also we(meaning my brother and I) are working on those textures ever so slowly. My bro tries to make the textures, but they just do not fit new default... Why work on something if it doesn't meet the standard? On the bright side, he works on alternative textures for Plethora: The Coterie Craft Customizer which I have yet to release.
v2.1 ---(10/03/2011)
-Special guest appearance for the month of October. (unless otherwise)
>Affiliates with the panorama and Minecraft logo.
-New menu buttons and player item panels.
-New glass!
-New vignette!
-Retextured chests within terrain.png
-Added remaining 1.9 content:
>Textured netherbrick, cauldron, and music discs.
-More Plethora content:
>Added armor models and sprites. (should've been included in the previous update)
Many of you may have not seen our new guest in person, but he has certainly seen you...
EDIT: I might fix up a contributor's page sometime this week... as I have not defined what "Coterie" was all about... the coterie of people that made this pack possible long ago.
I don't mean to be rude or negative buy this but I dislike the iron gold and diamond blocks very much! I always didn't like the default game's texture for them. Your "brick" style was much better. If you could make a separate release with them like bricks like in the 1.9 version?
I don't mean to be rude or negative buy this but I dislike the iron gold and diamond blocks very much! I always didn't like the default game's texture for them. Your "brick" style was much better. If you could make a separate release with them like bricks like in the 1.9 version?
Nah, you're not being rude or negative... I welcome the constructive criticism!
I'll fix this right away, as I know this has been requested many times (not officially though, but I know many of us would say the same).
As an added benefit, the brick textures that I will be featuring are enhanced! :cool.gif:
EDIT:
UPDATE!
v2.1.1 ---(10/04/2011)
-Replaced iron and gold blocks with their ingot/brick-styled alternates.
-Edited door sprite.
But I forgot that transparency doesn't agree with skins, so the skin ultimately fails to capture what is seen in the display. However, I'm not disappoint, I'm quite proud of my work... though since this skin was requested for a friend and didn't work in the long run, I might have to make another attempt much later when I have time.
Thank you very much. Sorry bout that he he. You should get paid for this lol.
Its quite alright, your welcome! ^^
Unfortunately enough, I cannot accept any donations until I am at the age of 18, which is in May. >.<
But since some (or half) of my content is from Quandary or Painterly anyway, that's all the time I need in order to be completely original... one texture at a time. :biggrin.gif:
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumOn top of the many textures that I have not textured yet, I've just recently heard of the second pre-release of Beta 1.9... so much to do!
If anything, my methods of texturing have to become more innovative and proficiently faster in order to texture all this new stuff. Which means... eye neds tu B most edumacated. *cough* ... I need to be more educated in what I do.
I suppose the first thing I'll do is release a quick update in the meantime I am developing all this new content... nah, forget it... not now, I've had a long week, I'll get to it soon, no worries.
By the way, is Minecraft getting more RPG-like? Moreover, is Minecraft going on an irreversible path to what seems to be a sandbox/RPG game?
download here
http://www.mediafire.com/?81ldtmlw9zwqtad
I don't want to critize, but it looks like you just rotated the blaze powder 90 counter-clockwise and added on the current texture
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumYou'll see soon enough, for I am developing at my own given pace... moreover, I want to make new GUI menus... they are not New Default... and they got to go! But of course, I'm keeping the feel of the menus, corresponding to wooden feel for chest and so on.
And for the record, I am still exhausted... so my pace could very well be a very slow pace. >.<
Take your time, we want quality ... =] ... and for the record, i quite like the GUI menus :wink.gif:
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumGlad you understand.
...perhaps you'll also like some more GUI menus. ^^
i did XD. but still it looks beter then before and now it actually look like where you get blaze powder
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumEven then, I still have a few thoughts on how these sprites will look like in the future... :tongue.gif:
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumWhat can you expect?:
-Special guest appearance for the month of October.
-New menu button designs.
-New personal item slots designs.
"Why did you not work on the textures from 1.8/1.9?":
-I had to start texturing somewhere... for my inner monk told me to "start from the beginning." So I did... the first thing I saw were the button textures; which I knew needed a new design, they had to go!
-Also we(meaning my brother and I) are working on those textures ever so slowly. My bro tries to make the textures, but they just do not fit new default... Why work on something if it doesn't meet the standard? On the bright side, he works on alternative textures for Plethora: The Coterie Craft Customizer which I have yet to release.
-
View User Profile
-
View Posts
-
Send Message
Curse Premium-
View User Profile
-
View Posts
-
Send Message
Curse Premiumperhaps today... :wink.gif:
-
View User Profile
-
View Posts
-
Send Message
Curse Premiumv2.1 ---(10/03/2011)
-Special guest appearance for the month of October. (unless otherwise)
>Affiliates with the panorama and Minecraft logo.
-New menu buttons and player item panels.
-New glass!
-New vignette!
-Retextured chests within terrain.png
-Added remaining 1.9 content:
>Textured netherbrick, cauldron, and music discs.
-More Plethora content:
>Added armor models and sprites. (should've been included in the previous update)
Many of you may have not seen our new guest in person, but he has certainly seen you...
EDIT: I might fix up a contributor's page sometime this week... as I have not defined what "Coterie" was all about... the coterie of people that made this pack possible long ago.
EDIT: Nevermind lol
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumNah, you're not being rude or negative... I welcome the constructive criticism!
I'll fix this right away, as I know this has been requested many times (not officially though, but I know many of us would say the same).
As an added benefit, the brick textures that I will be featuring are enhanced! :cool.gif:
EDIT:
UPDATE!
v2.1.1 ---(10/04/2011)
-Replaced iron and gold blocks with their ingot/brick-styled alternates.
-Edited door sprite.
Now how's that for customer service! :cool.gif:
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumBut I forgot that transparency doesn't agree with skins, so the skin ultimately fails to capture what is seen in the display. However, I'm not disappoint, I'm quite proud of my work... though since this skin was requested for a friend and didn't work in the long run, I might have to make another attempt much later when I have time.
I don't know where you put your new download links. Could you tell me please? Thank you.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumUmm... its been the same as its always been.
Just scroll down until you find big bold letters that spell out, "Central Download."
However, I'll just give you the option to click this link right HERE for your convenience. :wink.gif:
Thank you very much. Sorry bout that he he. You should get paid for this lol.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumIts quite alright, your welcome! ^^
Unfortunately enough, I cannot accept any donations until I am at the age of 18, which is in May. >.<
But since some (or half) of my content is from Quandary or Painterly anyway, that's all the time I need in order to be completely original... one texture at a time. :biggrin.gif: