I like the Moss Stone in the unofficial update, makes visible difference between cobblestone and it
as for original 1.1 update: the new wood planks texture is better, the brighter part isn't that simple which is good but still the problem is the darkish part, it is too plain (need noise) and too big difference from brighter part in my opinion
Rollback Post to RevisionRollBack
"Angels dream of one thing ... to be human" - Angeal Hewley (CC:FFVII)
I like the Moss Stone in the unofficial update, makes visible difference between cobblestone and it
as for original 1.1 update: the new wood planks texture is better, the brighter part isn't that simple which is good but still the problem is the darkish part, it is too plain (need noise) and too big difference from brighter part in my opinion
I like the Moss Stone in the unofficial update, makes visible difference between cobblestone and it
as for original 1.1 update: the new wood planks texture is better, the brighter part isn't that simple which is good but still the problem is the darkish part, it is too plain (need noise) and too big difference from brighter part in my opinion
Whoops! forgot to add that!
Oh, and don't forget that the moss texture in the unofficial update is trailing into the obsidian, so be sure to clean that up.
Also, the moss texture could use less moss on the upper left, it kind of spams that moss chunk a lot.
Not only that, but I fixed the title logo, the purple background color was off.
(Ugh... the weekdays, see you guys later until the evening)
Crap. Oh well, time to remake the obsidian PIXEL XD
Anyways, I personally like a update, update, update thing than a wait... UPDATE!, wait... UPDATE!
You sure have a point. So, I see that when the poll is over with and I have finished my portal cake (I assume its the winner), then there will be an update. Hopefully by today or tomorrow
Yeesh...I love the bone texture (it looks so unpolished, like a relic), but you'll have to change the skelly texture to fit it. Otherwise, you have a bleach white skelly dropping beige bones. Still, fighting beige monsters from the dark would be pretty cool.
(also, I know that transparency on held items is impossible, that's why I put it in parenthesis and made a crystalline texture the main point. I guess I didn't point that out too well, sorry for making Master7434 waste his time. Wait, is he helping with the pack now, or what?)
Also, I'd prefer it you did multiple updates, but did didn't divide up sections - release all the beta 1.2 items at once, instead of doing it bit by bit.
Speaking of the items, the bone meal and and sugar look too alike. Instead of having even more items that are 'clumps' of stuff (lighstone dust, redsonte dust, sulfur...) why not make have sugar in a little pouch, and make bone meal more like a crushed up bone?
Yeesh...I love the bone texture (it looks so unpolished, like a relic), but you'll have to change the skelly texture to fit it. Otherwise, you have a bleach white skelly dropping beige bones. Still, fighting beige monsters from the dark would be pretty cool.
(also, I know that transparency on held items is impossible, that's why I put it in parenthesis and made a crystalline texture the main point. I guess I didn't point that out too well, sorry for making Master7434 waste his time. Wait, is he helping with the pack now, or what?)
Also, I'd prefer it you did multiple updates, but did didn't divide up sections - release all the beta 1.2 items at once, instead of doing it bit by bit.
Speaking of the items, the bone meal and and sugar look too alike. Instead of having even more items that are 'clumps' of stuff (lighstone dust, redsonte dust, sulfur...) why not make have sugar in a little pouch, and make bone meal more like a crushed up bone?
I've used google images to decide the realistic aspect of these sprites. So, with that being said, I feel like the sprites can be tweaked after they have been realeased. So, for now, the sprites you see is what you get. I tried quite hard to distinguish sugar from bonemeal, and I don't feel like a pouch is necessary, but perhaps I could just make the bone meal more crushed-like.
But like I said, the sprites that I have made will be tweaked after release. I can say that their quality is significantly better than default, and I'm not going to let you guys wait another day because of that. (unless its worth it.)
Oh and another thing, making the skeleton mob beige is an excellent idea.
And as for Master7432. Think of him as my wingman of this pack. He provides unofficial updates that sometimes surprises me with epicness! And that epicness is valuable to this texture pack. :biggrin.gif:
Huge problem that I realized about your pack just now. Perfection is impossible.
You can keep adding, recreating, and removing, but you cannot never, ever have a texture pack that everyone likes (Also known as perfection.)
Huge problem that I realized about your pack just now. Perfection is impossible.
You can keep adding, recreating, and removing, but you cannot never, ever have a texture pack that everyone likes (Also known as perfection.)
v1.1_5 coming out soon!
Perfection is my target, I may not reach it in an eternity, but I can certainly do my best to get close to it.
"A progression to perfection", that is what I say. That is what this texture pack is about.
I want you to know this. There is a mountain, with many dislikes at the bottom, and many praises at the top. My goal is to make it to the top, where I have reached the near maximum of favoritism of this texture pack's contents. There may be dislikes still about, but at least I have covered the largest majority.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumGot 3 done and much more to go...
as for original 1.1 update: the new wood planks texture is better, the brighter part isn't that simple which is good but still the problem is the darkish part, it is too plain (need noise) and too big difference from brighter part in my opinion
Whoops! forgot to add that!
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumOh, and don't forget that the moss texture in the unofficial update is trailing into the obsidian, so be sure to clean that up.
Also, the moss texture could use less moss on the upper left, it kind of spams that moss chunk a lot.
Not only that, but I fixed the title logo, the purple background color was off.
(Ugh... the weekdays, see you guys later until the evening)
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumBy the way, the sprites are turning out quite nicely.
-bone
-bone meal
-sugar
Anyways, I personally like a update, update, update thing than a wait... UPDATE!, wait... UPDATE!
-tP
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumYou sure have a point. So, I see that when the poll is over with and I have finished my portal cake (I assume its the winner), then there will be an update. Hopefully by today or tomorrow
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumThis wood thing is like trying to remember a century old locker combination. I will see what I can do.
(also, I know that transparency on held items is impossible, that's why I put it in parenthesis and made a crystalline texture the main point. I guess I didn't point that out too well, sorry for making Master7434 waste his time. Wait, is he helping with the pack now, or what?)
Also, I'd prefer it you did multiple updates, but did didn't divide up sections - release all the beta 1.2 items at once, instead of doing it bit by bit.
Speaking of the items, the bone meal and and sugar look too alike. Instead of having even more items that are 'clumps' of stuff (lighstone dust, redsonte dust, sulfur...) why not make have sugar in a little pouch, and make bone meal more like a crushed up bone?
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumI've used google images to decide the realistic aspect of these sprites. So, with that being said, I feel like the sprites can be tweaked after they have been realeased. So, for now, the sprites you see is what you get. I tried quite hard to distinguish sugar from bonemeal, and I don't feel like a pouch is necessary, but perhaps I could just make the bone meal more crushed-like.
But like I said, the sprites that I have made will be tweaked after release. I can say that their quality is significantly better than default, and I'm not going to let you guys wait another day because of that. (unless its worth it.)
Oh and another thing, making the skeleton mob beige is an excellent idea.
And as for Master7432. Think of him as my wingman of this pack. He provides unofficial updates that sometimes surprises me with epicness! And that epicness is valuable to this texture pack. :biggrin.gif:
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumYou know how Notch made the cake without a candle...
Well, what if you placed a torch on top of the cake, and thus, a candle model appears.
Place torch on ground and walls ect., you get a placed torch. (as usual)
Place torch on cake, you get a cake with a candle. (specifically for cake, of course)
Good idea anyone? (not that it has anything to do with the texture pack.)
Perfection is impossible.
You can keep adding, recreating, and removing, but you cannot never, ever have a texture pack that everyone likes (Also known as perfection.)
v1.1_5 coming out NOW!
http://www.mediafire.com/?268ces6tjsmksec
Updates:
Moss stone fixed
Redstone fix.
Oddly, I think that's all.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumPerfection is my target, I may not reach it in an eternity, but I can certainly do my best to get close to it.
"A progression to perfection", that is what I say. That is what this texture pack is about.
I want you to know this. There is a mountain, with many dislikes at the bottom, and many praises at the top. My goal is to make it to the top, where I have reached the near maximum of favoritism of this texture pack's contents. There may be dislikes still about, but at least I have covered the largest majority.
BTW, mah 100th post goes to Quandary Reborn!
Quandary Reborn levels up!
Gains 1
Gains 1 Internetz
Gains 1
I think the bone meal should be more coarse. You usually don't grind Bones into that fine of a powder.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumCongratulations!
May I also say that this pack has came strong for a whole month! So, to celebrate, I'm going to add cake soon today.
You and Axapez are right about the bone meal, if its more coarse, it can't be mistaken for sugar.
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumSo this update, I have portal cake to celebrate a month that this pack has lived through.
I also made the bone meal coarser, along with a darker outline for both the bone and bone meal.
Cake...
It's so delicious and moist...
Wait, what?!
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU!
-
View User Profile
-
View Posts
-
Send Message
Curse PremiumThere is limitless amounts of cake to be made, we will never run out of cake until we must run out of cake.
Now, how should I make the dye sprites... like a glob of paint?