You see, I do not believe Mac users have biome compliancy. If the side grass fix for you produces gray grass and gray leaves then that "Problem" of yours is just that.
Tell me, is that what happened? If not, clarify...
No the grass is just as before nothing happened...
Is the dirt greener than before?
Also, did you follow the instructions given?
I really never knew if Mac users are able to have side grass...
v1.2 ---(4/10/2011)
-Textured certain mobs:
>slime (and slimeball sprite)
>wolf
>saddle
-Added new mclogo.png!
-Edited ghast mob.
-Edited creeper mob.
-Slight edit to pig mob.
-Added new pack.png.
-Edited cursor texture.
-Edited jukebox texture.
-Textured wooden and iron door sprites.
-Edited sign.png.
-Textured wooden sign sprite.
-Textured painting sprite.
-Textured bottom of cactus texture.
-Textured railroad tracks.
-Added a second alternate sandstone texture.
-Added newly textured door.png. (I have no idea what it does though)
-Added a tad of sharpness to the wooden planks texture as well as all textures associated with it.
-Textured sponge.
-Textured glass.
Fixed the banners. It wasn't just the F that was off, the R did not follow the custom format either.
Hey, would there be any way for you to make a wood texture that's a-bit darker? This one is pretty damn light and my eyes hurt when I look at it. Thanks!
I tell ya, Vladieboi. The wooden planks texture is the hardest to get right. I will be needing a second opinion, if I am to consider editing the wood into my pack.
Personally, I've gone back and forth with this texture, and the one we have now is as pleasing as it can suit the highest majority. But if there is a way to make it a better texture overall, then I will.
Hey, would there be any way for you to make a wood texture that's a-bit darker? This one is pretty damn light and my eyes hurt when I look at it. Thanks!
I tell ya, Vladieboi. The wooden planks texture is the hardest to get right. I will be needing a second opinion, if I am to consider editing the wood into my pack.
Personally, I've gone back and forth with this texture, and the one we have now is as pleasing as it can suit the highest majority. But if there is a way to make it a better texture overall, then I will.
I know, my texture pack isn't released yet cause I can't get a right wood texture. I'd preffer a texture between the painterly dark and yours :tongue.gif:
Whatever supplies a better texture is alright by me. I'll see what I can do... just to test and see if it is, in truth, a better texture. However, the weekend is up, and development will continue some other time... unless of course I finish all my school stuff.
^im on it!!!!!!
ive been following this pack for a while and im really happy on how original its becoming!!!!
what are your thoughts on the aether mod? would you think about making textures for it?
^im on it!!!!!!
ive been following this pack for a while and im really happy on how original its becoming!!!!
what are your thoughts on the aether mod? would you think about making textures for it?
I can assure you that there will be modding support in the future. But as of now, my focus is texture refinement/perfection as well as texturing the mobs. After that, I will commence the development of seasons and or modding support.
I can tell you that for v1.3 I plan to texture wildgrass, boats, some more mobs, and the usual---texture refinement. Or... Beta 1.5 will come before then and I will provide a quick fix for it when the time comes. I'm also expecting the piston will consist of the iron block texture, so I believe that will be included as well.
Oh, and here's one thing you might be interested in... You see, Macropolis.fr has an aether of its own and I think you should check it out.
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Curse PremiumAlright then.
Wolf textures are almost done, by the way.
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Curse PremiumIs the dirt greener than before?
Also, did you follow the instructions given?
I really never knew if Mac users are able to have side grass...
It's basically like being the admin of a server.
You can spawn items, mobs, use WorldEdit, etc.
Here is the link if you are interested: http://www.minecraftforum.net/viewtopic.php?f=25&t=100267
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Curse Premiumv1.2 ---(4/10/2011)
-Textured certain mobs:
>slime (and slimeball sprite)
>wolf
>saddle
-Added new mclogo.png!
-Edited ghast mob.
-Edited creeper mob.
-Slight edit to pig mob.
-Added new pack.png.
-Edited cursor texture.
-Edited jukebox texture.
-Textured wooden and iron door sprites.
-Edited sign.png.
-Textured wooden sign sprite.
-Textured painting sprite.
-Textured bottom of cactus texture.
-Textured railroad tracks.
-Added a second alternate sandstone texture.
-Added newly textured door.png. (I have no idea what it does though)
-Added a tad of sharpness to the wooden planks texture as well as all textures associated with it.
-Textured sponge.
-Textured glass.
Enjoy. XD
Thank you so very much!
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Curse PremiumYour very welcome.
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Curse PremiumWell, now that the pack has been updated, here's the total count of downloads from v1.1_04:
29083 downloads in 9 days.
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Curse Premium-
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Curse PremiumI tell ya, Vladieboi. The wooden planks texture is the hardest to get right. I will be needing a second opinion, if I am to consider editing the wood into my pack.
Personally, I've gone back and forth with this texture, and the one we have now is as pleasing as it can suit the highest majority. But if there is a way to make it a better texture overall, then I will.
I'm sorry.We're texture pack makers, not doctors.
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Curse PremiumYou see, diamonds are the cure. And I do believe he can use a diamond
The last guy who used this
That sort of remedy was from a creeper rehabilitation center but then there was (BOOM!)
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Curse PremiumWhatever supplies a better texture is alright by me. I'll see what I can do... just to test and see if it is, in truth, a better texture. However, the weekend is up, and development will continue some other time... unless of course I finish all my school stuff.
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Curse PremiumWould anyone like to provide me some?
Oooh, me me!!
http://imgur.com/CJ40p&63ubW&mmji3&gYXZ ... ToFJ&1nkw4
Just a few pictures of the natural landscape and the stuff I built.
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Curse PremiumThanks! :smile.gif:
Two of your screens have made it to the OP.
I wonder.... who will be the one to make the 1000th reply.
ive been following this pack for a while and im really happy on how original its becoming!!!!
what are your thoughts on the aether mod? would you think about making textures for it?
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Curse PremiumI can assure you that there will be modding support in the future. But as of now, my focus is texture refinement/perfection as well as texturing the mobs. After that, I will commence the development of seasons and or modding support.
I can tell you that for v1.3 I plan to texture wildgrass, boats, some more mobs, and the usual---texture refinement. Or... Beta 1.5 will come before then and I will provide a quick fix for it when the time comes. I'm also expecting the piston will consist of the iron block texture, so I believe that will be included as well.
Oh, and here's one thing you might be interested in... You see, Macropolis.fr has an aether of its own and I think you should check it out.
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Curse PremiumMobs textured so far:
>creeper
>pig
>chicken
>slime
>wolf
>saddle (it may not be an animal, but its surely mob-related)
Also, what certain mob would you like to have textured next?