v1.1_04 ---(4/1/2011)
-Added update Beta 1.4 particles with custom heart particle.
-Added Risugami's Beta 1.4 compatible ModLoader and Side Grass Fix.
-Added art folder, which includes my wooden planks texture.
-Fixed personal upload errors with the previous 1.1 versions.
-Redone light gray dye sprite.
This is the last update regarding v1.1 as far as I know, as this pack is guaranteed Beta 1.4 compatible.
That vid was amazing, mind boggling, head twirling, insane, faboulus, anything that reffers to amazing! Sadly, It was Spanish Lol .:wink.gif: The Texture Pack made it even better! I will now file you under W for Winning! :wink.gif:
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I wasn't always black... There was this freckle, and it got bigger, and bigger
Bill Cosby
That vid was amazing, mind boggling, head twirling, insane, faboulus, anything that reffers to amazing! Sadly, It was Spanish Lol .:wink.gif: The Texture Pack made it even better! I will now file you under W for Winning! :wink.gif:
Well... the vid was actually French. In the Youtube comments I've provided a translation to the words. :wink.gif:
Thanks for the WIN :biggrin.gif:
EDIT:
un monde a dompter. (a tame world.)
une civilisation a reconstruire. (rebuild a civilization.)
So, I've made it on the Texture Pack Central Mod List at long last, and I didn't even have to request it. :biggrin.gif:
So as far as development will go my main focus will be two things:
>Making the OP look awesome.
>Texturing the mobs.
However, I will focus on the mobs I haven't textured, rather than refining the one's I've had. The terrain and item sprites, on the other hand, are expected for refinement after the mobs are textured. Though we will see... :wink.gif:
great... but the wood planks were a let-down; i would prefer them either like the original or bamboo. i do like the sound of wood planks being bamboo. this is still my favorite pack so far. crafting tables were also not great, but i can live with them. cool. as for which mobs texturing... could you make the pigs look like they're muddy, like they have just had a mud bath? and the sheep look nothing like sheep their wool needs to be more ragged. the chickens are good, great even, but the unmodified animals look like the sort you see in those early children's books; nothing like the real thing. i would also like tamed wolves to look like german shepherds so they're easier to tell apart from wild ones. (dont change the wild wolves, i like them.)
Alright, so I will give wooden planks more noise and the crafting bench with its own new style.
I have not textured the sheep yet, so your looking at its default. The pigs I can see being more realistic as for their color goes, too bubblegum pink I'd assume. However I do not see the pigs covered in mud, for every pig would be covered in mud, and that ain't too natural... I'll think about it. I know the chicken is perfect, no change will be needed. The chicken and the ghast will set the standard for the rest of my mobs. Surely I can see that all the mobs will become more realistic, but without losing their precious and iconic facial expression.
Wolves are another story, the change of breed only to be obtained from discipline seems to drastic. I say that the wild wolf would look distinctly ruffled of its fur and maybe some difference with the claws on its feet... while the tamed wolf would be nicely groomed and trimmed for good measure. Though the tamed wolves are more widely used for killing other mobs, I will also take into account of their strength and incorporating it into the texture.
wha.... 3800 DOWNLOADS? IT'S OV- erm... Under 9000? :?
Thanks for the custom, btw.
Hey, just to clarify, I don't think you can make a 3d thicker wise collar, I just mean color on the wolf's body.
Master7432, how would you like your banner to say? I haven't made it quite yet. (It will be easy to make though)
Of course, the collar is will be slightly thicker than the original.
And speaking of the download count... 3800 was just the Mediafire download (not the mac version). The total download count as of this post is: 6100 downloads. (Over 9000 will be accomplishable very soon) =D
However, I can tell you one thing that is over 9000, Master7432...
hello cpt. corn me n my buddy of mine r making lets plays using your xstreme texturepack that we just love and me n him will show it off on our lets plays :biggrin.gif:! -Dj Naht Nice
hello cpt. corn me n my buddy of mine r making lets plays using your xstreme texturepack that we just love and me n him will show it off on our lets plays :biggrin.gif:! -Dj Naht Nice
What would the contributor's section do specifically? Other than crediting people for their excellent service.
Nothing much really, it's main purpose is to identify the main givers of feedback, and also to try to make other people to give feedback too. See my idea is that if you have a contributors page/ section, then you may get more feedback. Like people may go and search for problems within the pack. That's the main idea behind it.
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They've invented hundreds of useless crap, yet there's still no cure for Minecraft!!!!!!!1
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Curse Premiumv1.1_04 ---(4/1/2011)
-Added update Beta 1.4 particles with custom heart particle.
-Added Risugami's Beta 1.4 compatible ModLoader and Side Grass Fix.
-Added art folder, which includes my wooden planks texture.
-Fixed personal upload errors with the previous 1.1 versions.
-Redone light gray dye sprite.
This is the last update regarding v1.1 as far as I know, as this pack is guaranteed Beta 1.4 compatible.
Commencing development of v1.2 is a go!
I wasn't always black... There was this freckle, and it got bigger, and bigger
Bill Cosby
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Curse PremiumWell... the vid was actually French. In the Youtube comments I've provided a translation to the words. :wink.gif:
Thanks for the WIN :biggrin.gif:
EDIT:
un monde a dompter. (a tame world.)
une civilisation a reconstruire. (rebuild a civilization.)
rejoignez l'aventure. (join the adventure.)
Courtesy of the Google translator. XD
I started using it from the start of beta.
[Diamond]
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Curse PremiumWhat would the contributor's section do specifically? Other than crediting people for their excellent service.
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Curse PremiumSo as far as development will go my main focus will be two things:
>Making the OP look awesome.
>Texturing the mobs.
However, I will focus on the mobs I haven't textured, rather than refining the one's I've had. The terrain and item sprites, on the other hand, are expected for refinement after the mobs are textured. Though we will see... :wink.gif:
Which mobs would you like textured first?
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Curse PremiumAlright, so I will give wooden planks more noise and the crafting bench with its own new style.
I have not textured the sheep yet, so your looking at its default. The pigs I can see being more realistic as for their color goes, too bubblegum pink I'd assume. However I do not see the pigs covered in mud, for every pig would be covered in mud, and that ain't too natural... I'll think about it. I know the chicken is perfect, no change will be needed. The chicken and the ghast will set the standard for the rest of my mobs. Surely I can see that all the mobs will become more realistic, but without losing their precious and iconic facial expression.
Wolves are another story, the change of breed only to be obtained from discipline seems to drastic. I say that the wild wolf would look distinctly ruffled of its fur and maybe some difference with the claws on its feet... while the tamed wolf would be nicely groomed and trimmed for good measure. Though the tamed wolves are more widely used for killing other mobs, I will also take into account of their strength and incorporating it into the texture.
Still, I do like your idea. Suggestion: have a thicker collar. It's impossible to see if you have ownership from above or behind.
And, should I make it so my sig. says that I'm the Coterie Craft Wingman? I mean, I have to update it, so I'm just asking.
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Curse PremiumYou know what Master 7432, I'll make you one and PM it to you. But if your wish to do it your way, by all means, give it your best shot!
Thick collars is a great idea for the wolf, by the way.
Oh, and I've spruced up the OP for good measure. (that will be all for the weekend)
Not only that but the download count is growing SO much than before! And I'm loving it! :biggrin.gif: (3800 downloads starting from April 1st)
Thanks for the custom, btw.
Hey, just to clarify, I don't think you can make a 3d thicker wise collar, I just mean color on the wolf's body.
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Curse PremiumMaster7432, how would you like your banner to say? I haven't made it quite yet.
Of course, the collar is will be slightly thicker than the original.
And speaking of the download count... 3800 was just the Mediafire download (not the mac version). The total download count as of this post is: 6100 downloads. (Over 9000 will be accomplishable very soon) =D
However, I can tell you one thing that is over 9000, Master7432...
The Macropolis.fr video has OVER 9000 views!
anyways cool texture downloading
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Curse Premium-
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Curse PremiumI appreciate it. :biggrin.gif:
Nothing much really, it's main purpose is to identify the main givers of feedback, and also to try to make other people to give feedback too. See my idea is that if you have a contributors page/ section, then you may get more feedback. Like people may go and search for problems within the pack. That's the main idea behind it.
We're all high. Nah jokes...or are we?