So I'm done with this obviously (life in the way). Feel free to take/edit/use/smoke any of the art contained in the download for whatever you feel like using it for. Sell it, I don't give a crap. I'd like credit if you can, but really, what are the odds I'll ever even see?
I do think it'd be cool if someone used it anyway. That way I'd feel like I didn't waste my time. :tongue.gif:
Thanks. It's a jumpsuit. Miners wear them :-p. It is kinda straight jacket colored I spose.
If anyone has any critiques, or what not, I'd love to hear them by the way. Probably should've mentioned that in my first post.
Wow. Just when I think I've seen all the good texture packs, I stumble upon this fantastic one.
Matt, you are a very talented texture artist. Your "natural" textures show some of the best blending I've seen in any pack -- seamless, yes, but even better how you balance the details to prevent anything from standing out and making the repetitiveness of the pattern obvious to the eye.
Your stone and cobblestone look great. Your brick is quite original -- I really like the old, weathered look it has (a little weird that it looks that way straight out of the oven, maybe, but I love how it looks). Your gravel looks like little chunks of rocks. Your obsidian and bedrock look heavy and sturdy.
Your ores look good, especially the diamond and coal (I think your gold ore might look better with a bit more orange/brown to it. Gold's a really tough color to do with so few pixels.) Your doors are cool, especially the iron one with the rivets and the narrow window. And while I usually just prefer transparent glass with a minimal border, I like your window design better than most. Your TNT barrel is a nifty design and looks great.
But it's your leaves, dirt, and sand that are my favorites. The wavy sand makes beaches look wonderful. So smooth. The dirt (like the smooth stone) has an understated pattern in it that looks great close up and far away. And those leaves are my favorite 16x16 that I've seen. They do a great job of suggesting individual curved leaves instead of just a noisy green mass of stuff, and have a great balance between opaque enough to give the trees their own shape, but transparent enough to see through when you're looking out through the branches from a treehouse. Your birch bark looks exceptionally good too.
I like the pattern on your nether rock, but in the Nether it seems a little bright and artificial somehow, like brickwork or even wallpaper. I wonder if it might look better if the cracks between the red parts were darker instead of lighter? I like the look and color of your Nether muck (or "soul sand") but, unlike most of your textures, it has a more of a pronounced, grid-like pattern that makes it look more repetitive and artificial than the rest of your textures.
Your redstone wiring is a cool design. I think it would look better if the "off" redstone was a very dark red instead of pink but I can see how you're going for a sort of transparent channel that lights up.
Your gui has a nice clean design and your items are great, especially the armors. I don't care for the putty-colored iron, but the designs on your tools are all great.
Your pigs, pigmen, and pigzombies are awesome, although I have to admit I'm not sure which animal they're supposed to be based on. Wolves? Hyenas? Boars? And why are the spiders blue?
Really exceptional, super-cool work here. Thank you very much for sharing it with us. I hope you keep making textures for Minecraft!
Wow. Just when I think I've seen all the good texture packs, I stumble upon this fantastic one.
Matt, you are a very talented texture artist. Your "natural" textures show some of the best blending I've seen in any pack -- seamless, yes, but even better how you balance the details to prevent anything from standing out and making the repetitiveness of the pattern obvious to the eye.
Your stone and cobblestone look great. Your brick is quite original -- I really like the old, weathered look it has (a little weird that it looks that way straight out of the oven, maybe, but I love how it looks). Your gravel looks like little chunks of rocks. Your obsidian and bedrock look heavy and sturdy.
Your ores look good, especially the diamond and coal (I think your gold ore might look better with a bit more orange/brown to it. Gold's a really tough color to do with so few pixels.) Your doors are cool, especially the iron one with the rivets and the narrow window. And while I usually just prefer transparent glass with a minimal border, I like your window design better than most. Your TNT barrel is a nifty design and looks great.
But it's your leaves, dirt, and sand that are my favorites. The wavy sand makes beaches look wonderful. So smooth. The dirt (like the smooth stone) has an understated pattern in it that looks great close up and far away. And those leaves are my favorite 16x16 that I've seen. They do a great job of suggesting individual curved leaves instead of just a noisy green mass of stuff, and have a great balance between opaque enough to give the trees their own shape, but transparent enough to see through when you're looking out through the branches from a treehouse. Your birch bark looks exceptionally good too.
I like the pattern on your nether rock, but in the Nether it seems a little bright and artificial somehow, like brickwork or even wallpaper. I wonder if it might look better if the cracks between the red parts were darker instead of lighter? I like the look and color of your Nether muck (or "soul sand") but, unlike most of your textures, it has a more of a pronounced, grid-like pattern that makes it look more repetitive and artificial than the rest of your textures.
Your redstone wiring is a cool design. I think it would look better if the "off" redstone was a very dark red instead of pink but I can see how you're going for a sort of transparent channel that lights up.
Your gui has a nice clean design and your items are great, especially the armors. I don't care for the putty-colored iron, but the designs on your tools are all great.
Your pigs, pigmen, and pigzombies are awesome, although I have to admit I'm not sure which animal they're supposed to be based on. Wolves? Hyenas? Boars? And why are the spiders blue?
Really exceptional, super-cool work here. Thank you very much for sharing it with us. I hope you keep making textures for Minecraft!
Wow. Thanks! I really appreciate the critiques too. Many of them I had planned on doing but never really got around to it (The nether soulsand in particular I don't like.) I never considered the iron to be putty colored (EDIT: On second glance, the armour is pretty off color with the tools and such I'll have to change this at least). More like a light copper sort of look is what I was going for. Kinda wanted it to be very distinct from the stone tools. Maybe I'll revisit it.
I plan on updating it with notches releases, but I still have the items and pine tree leaves to do from the last release.
Every time that someone on the support forums doesn't say anything after I tell them a possible solution, I assume that they are having too much fun enjoying their fixed Minecraft to reply.
I do think it'd be cool if someone used it anyway. That way I'd feel like I didn't waste my time. :tongue.gif:
I think it's decent :-p
If anyone has any critiques, or what not, I'd love to hear them by the way. Probably should've mentioned that in my first post.
yeezy taught me
Like these:
Just cake, and the black and white leaves/pinecones/whatever they are to go.
Tomorrow, items.
Edit: Also, Thanks CrazyZig.
My plan is to keep updating it whenever an update comes out as quickly as I can without cutting into my work/video games/social interaction time.
Also, some credit goes to my girlfriend who did some of the paintings and most passive mob skins.
Her site: e-sewell.com
Edit: Forgot to fix the items in my item .png :-p Should work fine now.
Matt, you are a very talented texture artist. Your "natural" textures show some of the best blending I've seen in any pack -- seamless, yes, but even better how you balance the details to prevent anything from standing out and making the repetitiveness of the pattern obvious to the eye.
Your stone and cobblestone look great. Your brick is quite original -- I really like the old, weathered look it has (a little weird that it looks that way straight out of the oven, maybe, but I love how it looks). Your gravel looks like little chunks of rocks. Your obsidian and bedrock look heavy and sturdy.
Your ores look good, especially the diamond and coal (I think your gold ore might look better with a bit more orange/brown to it. Gold's a really tough color to do with so few pixels.) Your doors are cool, especially the iron one with the rivets and the narrow window. And while I usually just prefer transparent glass with a minimal border, I like your window design better than most. Your TNT barrel is a nifty design and looks great.
But it's your leaves, dirt, and sand that are my favorites. The wavy sand makes beaches look wonderful. So smooth. The dirt (like the smooth stone) has an understated pattern in it that looks great close up and far away. And those leaves are my favorite 16x16 that I've seen. They do a great job of suggesting individual curved leaves instead of just a noisy green mass of stuff, and have a great balance between opaque enough to give the trees their own shape, but transparent enough to see through when you're looking out through the branches from a treehouse. Your birch bark looks exceptionally good too.
I like the pattern on your nether rock, but in the Nether it seems a little bright and artificial somehow, like brickwork or even wallpaper. I wonder if it might look better if the cracks between the red parts were darker instead of lighter? I like the look and color of your Nether muck (or "soul sand") but, unlike most of your textures, it has a more of a pronounced, grid-like pattern that makes it look more repetitive and artificial than the rest of your textures.
Your redstone wiring is a cool design. I think it would look better if the "off" redstone was a very dark red instead of pink but I can see how you're going for a sort of transparent channel that lights up.
Your gui has a nice clean design and your items are great, especially the armors. I don't care for the putty-colored iron, but the designs on your tools are all great.
Your pigs, pigmen, and pigzombies are awesome, although I have to admit I'm not sure which animal they're supposed to be based on. Wolves? Hyenas? Boars? And why are the spiders blue?
Really exceptional, super-cool work here. Thank you very much for sharing it with us. I hope you keep making textures for Minecraft!
Wow. Thanks! I really appreciate the critiques too. Many of them I had planned on doing but never really got around to it (The nether soulsand in particular I don't like.) I never considered the iron to be putty colored (EDIT: On second glance, the armour is pretty off color with the tools and such I'll have to change this at least). More like a light copper sort of look is what I was going for. Kinda wanted it to be very distinct from the stone tools. Maybe I'll revisit it.
I plan on updating it with notches releases, but I still have the items and pine tree leaves to do from the last release.
And the pigs are boars.
PIC:
Enjoy, won't you?
I like the overall colorfulness and the items. I'm liking that cobble, will post again after I take a more detailed look.
EDIT: Now updated with new dyes.