Yeah, I'm glad it's almost done, but I need to play the game a bit now. Zoned out is a good way to say it. I really liked the cane btw :smile.gif: Good idea. Gold items are useless, so might as well make them cool. I was thinking of doing "decorative" gold tools: gold scepter (sword), gold battleaxe (pick), etc. But pimp cane ftw.
Awesome texturepack! i'm using this as my main texturepack but the compass is kinda strange i love the nether-stone makes the nether more nethery good work keep up the good job!
Awesome texturepack! i'm using this as my main texturepack but the compass is kinda strange i love the nether-stone makes the nether more nethery good work keep up the good job!
Awesome texture pack, I noticed a bug in the 64x version with torches:
Ben, has this happened with any other texture pack you've used (if you've used any others)? I checked the terrain.png and didn't see any pixel errors or whatnot. It could also be a setting if you have an ATI card, where you have to mess with your Anisotropic filter levels till you find one that doesn't screw up Minecraft (I had to do this crap several times until it worked). Anti-aliasing levels sometimes affect it as well. If it's not any of these, beats the heck outta me!
Ben, has this happened with any other texture pack you've used (if you've used any others)? I checked the terrain.png and didn't see any pixel errors or whatnot. It could also be a setting if you have an ATI card, where you have to mess with your Anisotropic filter levels till you find one that doesn't screw up Minecraft (I had to do this crap several times until it worked). Anti-aliasing levels sometimes affect it as well. If it's not any of these, beats the heck outta me!
Hmm, weird. I don't have an ATI card but maybe I'll go in and see if there are any settings I can screw around with. It hasn't happened with any other texture pack and your 128x version works perfectly on my computer. I'll probably just use that version anyway but I thought I'd let you know about the problem in case it was happening for anyone else.
I highly recommend using the More Paintings! MOD. I doubles the amount of paintings you can use, and makes switching between them MUCH easier. Básico's art file has been optimized for the Extreme edition of the mod. You can get it from the OP and place it in the Básico file in the art directory.
I'll be including it in the next update, once I finish doing the damn armor icons and the bloody sheep.
I still love this texture pack SO much, but I just wanted to put it out there that the pink flowers are in the default's daisy spot, and the white flowers are in the rose spot. Just wondering if this was intended.
EDIT: Also, the extreme art file is not included in the download.
Finished armor icons (and items). THANK GOD.
Fixed flower order (caught it, but thanks for the reminder Dosage).
Added new enhanced art file for mod support.
Minor tweaks.
As usual, let me know if any errors or whatnot. Opinions are always valued.
BTW, the new image thingie after the forum "upgrade" blows. I really liked the old setup much better. Anyone know of a way to use actual thumbnails and open new windows images? This is crap.
Oh yeah, 15,000 downloads. Mmm. Now I only need 200k more to catch Doku! :smile.gif:
beautiful downloading right now. Sadly thought my mac can only support 64x64
have some by the way
Thanks! Once I finish sheep, I'm going to do the 64x textures well and make sure they all look good. I get 5-6 times more 128x downloads than 64x, so I haven't really paid it too much attention. Once the f%^@#$ sheep are done, I'll put out a nice final 64x.
After that, I'm going to revisit each texture one by one, make sure they all look as good as possible, have no messed up pixels and whatnot, and release a "final" version of the pack.
I'm gonna go play with cobblestone, see what happens if I darken the grout a little. I'm not happy with it. Let me know of any textures that might need re-touching. Barely no one gives opinions, you all suck :tongue.gif:
Thank you for all the work that you are putting into this texture pack (EDIT: I just got a diamond sword, and the lightsaber that I received made me lol :laugh.gif:) . You are just pumping out the updates! And just my opinion on the netherrack is that it is just a bit too simple, and it could do with just a bit of noise in it.
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Curse PremiumThat grass is just the biome, no need to worry.
Once I'm done with swords and picks, I'll upload them all and fix the ghastly vanilla crap.
Added tools.
Minor tweaks.
Up next: the armor icons.
As usual, let me know... I feel like I either forgot something or did something wrong. We'll see!
Sup with the compass gama?
Ben, has this happened with any other texture pack you've used (if you've used any others)? I checked the terrain.png and didn't see any pixel errors or whatnot. It could also be a setting if you have an ATI card, where you have to mess with your Anisotropic filter levels till you find one that doesn't screw up Minecraft (I had to do this crap several times until it worked). Anti-aliasing levels sometimes affect it as well. If it's not any of these, beats the heck outta me!
On a side note, did a new little banner for Básico, in case anyone wants to use it. Thanks.
Hmm, weird. I don't have an ATI card but maybe I'll go in and see if there are any settings I can screw around with. It hasn't happened with any other texture pack and your 128x version works perfectly on my computer. I'll probably just use that version anyway but I thought I'd let you know about the problem in case it was happening for anyone else.
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Retired StaffPlease do not bump/reply to insanely old posts.
I'll be including it in the next update, once I finish doing the damn armor icons and the bloody sheep.
I made the cake to look like (bad) swiss cheese actually :smile.gif: I hate the fact that there's a cake texture in the game. It's silly.
Thanks for the compliment btw.
EDIT: Also, the extreme art file is not included in the download.
Finished armor icons (and items). THANK GOD.
Fixed flower order (caught it, but thanks for the reminder Dosage).
Added new enhanced art file for mod support.
Minor tweaks.
As usual, let me know if any errors or whatnot. Opinions are always valued.
BTW, the new image thingie after the forum "upgrade" blows. I really liked the old setup much better. Anyone know of a way to use actual thumbnails and open new windows images? This is crap.
Oh yeah, 15,000 downloads. Mmm. Now I only need 200k more to catch Doku! :smile.gif:
have some
The 64x64 is like 128x128 sooo please fix this
Thanks! Once I finish sheep, I'm going to do the 64x textures well and make sure they all look good. I get 5-6 times more 128x downloads than 64x, so I haven't really paid it too much attention. Once the f%^@#$ sheep are done, I'll put out a nice final 64x.
After that, I'm going to revisit each texture one by one, make sure they all look as good as possible, have no messed up pixels and whatnot, and release a "final" version of the pack.
I'm gonna go play with cobblestone, see what happens if I darken the grout a little. I'm not happy with it. Let me know of any textures that might need re-touching. Barely no one gives opinions, you all suck :tongue.gif: