This is a amazing pack. It is simple in essence, yet it is complex at the same time. And I don't mean that in a negative way. It is a shame that my pc can't handle 16x resolution packs (thanks dell!), so I have to put it aside for now. When I get a new pc I will definitely use this pack.
I'm loving this pack, just downloaded it today. My only question is, how do I switch to the alternate ores? I know they're all on the same terrain.png but is there a way to specifically use those textures?
I'm loving this pack, just downloaded it today. My only question is, how do I switch to the alternate ores? I know they're all on the same terrain.png but is there a way to specifically use those textures?
You have to manually cut and copy them over the current ores. Use a paint program like Gimp or Paint.net to do it. I might put up the alternate terrain.png after I update to 1.7.
P.S. Been on vacation all week, missed the 1.7 update. I'll check it out now and see what I have to do to the pack.
P.S. I accidentally uploaded the terrain.png with the alternate ores, and not the one with the regular ores. So, I posted both terrains in the OP. Just download the one you prefer and stick it in your Basico.zip file. Oops.
Used the HD patcher tested it using HD patched, using the x128
" Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected]
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 7/2/11 9:26 PM
Minecraft: Minecraft Beta 1.7.2
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_26, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 3200 Graphics version 2.1.8794, ATI Technologies Inc.
java.nio.BufferOverflowException
at java.nio.DirectByteBuffer.put(Unknown Source)
at java.nio.ByteBuffer.put(Unknown Source)
at ji.a(SourceFile:233)
at ji.b(SourceFile:501)
at de.a(SourceFile:125)
at lg.a(SourceFile:164)
at ft.a(SourceFile:68)
at px.b(SourceFile:553)
at net.minecraft.client.Minecraft.run(SourceFile:781)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8fe8757a ----------
Used the HD patcher tested it using HD patched, using the x128
" Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected]
Please include a description of what you did when the error occured.
Post this under the patcher's thread Ken. The texture pack isn't the issue.
Mannnn... I wish I could use HD textures because this is possibly the best simple pack I've seen! All I have is a 2gb RAM... Anyway this pack is AWESOME!
Mannnn... I wish I could use HD textures because this is possibly the best simple pack I've seen! All I have is a 2gb RAM... Anyway this pack is AWESOME!
Dawg, have you tried using it? I only have 3gb of RAM, and have been able to use 99% of the packs out there. Play around with your Java settings and patcher settings. Update your video drivers too. Thanks for the compliments btw.
Do you plan on releasing an alternate .png with previous or alternate textures? Your black and white gravel was perfect, in my opinion. The dirt colored gravel just doesn't look right in any of my builds and I didn't save a copy of the previous release.
Also, I've noticed a glitch with the torches in your texture pack that I can't duplicate using other texture packs. The flame doesn't show up unless I'm closer then 10 or 12 blocks. They turn on or go out as I step closer or back away. It happens with both versions, 64 or 128 and I noticed the issue prior to 1.7, but thought it might be one of my mods. Since I did a complete fresh install with 1.7, no mods, only your texture pack, misa's, and LB's - the problem only appears when using your pack.
Still waiting patiently for your Realistico release. Keep up the great work.
Do you plan on releasing an alternate .png with previous or alternate textures? Your black and white gravel was perfect, in my opinion. The dirt colored gravel just doesn't look right in any of my builds and I didn't save a copy of the previous release.
Also, I've noticed a glitch with the torches in your texture pack that I can't duplicate using other texture packs. The flame doesn't show up unless I'm closer then 10 or 12 blocks. They turn on or go out as I step closer or back away. It happens with both versions, 64 or 128 and I noticed the issue prior to 1.7, but thought it might be one of my mods. Since I did a complete fresh install with 1.7, no mods, only your texture pack, misa's, and LB's - the problem only appears when using your pack.
Still waiting patiently for your Realistico release. Keep up the great work.
No, it happens to me too, and it's been brought up before to me as well. I'm PRETTY sure it's not my pack per se. Try using another 128x texture pack and see if the problem is there also. I think someone told me it had to do with 128x, and I totally forgot. It's a pain in the ass when taking screenshots with alot of torches in them :tongue.gif:
As for the gravel, I deleted the old one by mistake (I'm still not sure it was a good idea). If you happen to find it somewhere, I'd appreciate it.
No idea chief, doesn't happen to me and no one else has ever said that. Do a clean install, check mods, etc.
Added armors. They're really simple and boring, I don't like how they came out. But oh well.
Added alternate ores! All you anti-Básico ore haters can go to hell! Enjoy :smile.gif:
As usual, let me know if there are any issues, bugs, glitches, etc.
I support this pack. Flowers for you
You have to manually cut and copy them over the current ores. Use a paint program like Gimp or Paint.net to do it. I might put up the alternate terrain.png after I update to 1.7.
P.S. Been on vacation all week, missed the 1.7 update. I'll check it out now and see what I have to do to the pack.
Updated pack for 1.7.2.
Added pistons, shears, etc.
Let me know of any issues or stuff I forgot.
P.S. I accidentally uploaded the terrain.png with the alternate ores, and not the one with the regular ores. So, I posted both terrains in the OP. Just download the one you prefer and stick it in your Basico.zip file. Oops.
-snip-
BTW, redownload the pack. I fixed the bed/cake glitch that was new (I didn't see it).
Also fixed the regular ores. Cut/paste the alternate ones yourselves, or, use the terrain.png in the OP.
Thanks for all the compliments above btw! :smile.gif:
" Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
If you wish to report this, please copy this entire text and email it to [email protected]
Please include a description of what you did when the error occured.
--- BEGIN ERROR REPORT a1dce528 --------
Generated 7/2/11 9:26 PM
Minecraft: Minecraft Beta 1.7.2
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_26, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 3200 Graphics version 2.1.8794, ATI Technologies Inc.
java.nio.BufferOverflowException
at java.nio.DirectByteBuffer.put(Unknown Source)
at java.nio.ByteBuffer.put(Unknown Source)
at ji.a(SourceFile:233)
at ji.b(SourceFile:501)
at de.a(SourceFile:125)
at lg.a(SourceFile:164)
at ft.a(SourceFile:68)
at px.b(SourceFile:553)
at net.minecraft.client.Minecraft.run(SourceFile:781)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 8fe8757a ----------
"
Post this under the patcher's thread Ken. The texture pack isn't the issue.
Screenshots:
Dawg, have you tried using it? I only have 3gb of RAM, and have been able to use 99% of the packs out there. Play around with your Java settings and patcher settings. Update your video drivers too. Thanks for the compliments btw.
Also, I've noticed a glitch with the torches in your texture pack that I can't duplicate using other texture packs. The flame doesn't show up unless I'm closer then 10 or 12 blocks. They turn on or go out as I step closer or back away. It happens with both versions, 64 or 128 and I noticed the issue prior to 1.7, but thought it might be one of my mods. Since I did a complete fresh install with 1.7, no mods, only your texture pack, misa's, and LB's - the problem only appears when using your pack.
Still waiting patiently for your Realistico release. Keep up the great work.
No, it happens to me too, and it's been brought up before to me as well. I'm PRETTY sure it's not my pack per se. Try using another 128x texture pack and see if the problem is there also. I think someone told me it had to do with 128x, and I totally forgot. It's a pain in the ass when taking screenshots with alot of torches in them :tongue.gif:
As for the gravel, I deleted the old one by mistake (I'm still not sure it was a good idea). If you happen to find it somewhere, I'd appreciate it.