Probaibly one of the only 128x128 packs I like, most of em are ugly textures got from google picture search and dont fit minecraft at all. Only thing i dislike in this pack is the musicplayer thingy, doesnt fit in imo
Agreed. I've been using a 32x32 one for a long time but this has convinced me to give 128x128 a shot again. The only thing I don't seem to like is the lava which sucks since my main base has a lot of lava waterfalls and moats. :tongue.gif:
If your already using this pack, all you need to do is open the minecraft.jar with winrar and drag the terrain.png into it.
Nothing else has changed.
I redid:
Metal doors
Gravel (again)
Ores (texturized them and made them seamless tiles)
I beveled the half blocks to give them character
desaturated the leaves so biomes work on them
let me know what you think!
I might put up different ore tex downloads
The cobblestone is lighter than the smooth stone. I don't like that, could you make it as dark as the smooth stone? And that "breaking-a-block" loading bar. Make cracks instead.
il download.. if you put a bumber sticker on the minecart!
Not enough pixels or i would have!
Quote from Sniperwolfes »
Gives me this crash message when i try to open my chest:
That has to do with the size of the gui
I dropped it down to from 128 to 64 and it stopped crashing and laggin for me completely but I have a pretty good pc.
I will have to set that to default size.
Ill see what I can do sometime tonight.
il download.. if you put a bumber sticker on the minecart!
Not enough pixels or i would have!
Quote from Sniperwolfes »
Gives me this crash message when i try to open my chest:
That has to do with the size of the gui
I dropped it down to from 128 to 64 and it stopped crashing and laggin for me completely but I have a pretty good pc.
I will have to set that to default size.
Ill see what I can do sometime tonight.
Protip: Are you saving gui elements as png 24? Try png 8 where possible. These elements are huge and the data transfer on opening them often causes hangs and sometimes crashes.
Should work fine , wont have custom water or lava till xau updates his patcher
new textures added, resized the squid, new temporary items.png, fixed the gui from hitching or crashing (thx again copper), added shadows on the halfblock (hope that helps the weird flickering) recolored some stuff and fixed some things
Hey, first of all I love this pack, the textures are amazing! Just wanted to let you know that sugar is missing its inventory icon. I put sugar cane in the crafting grid and thought something had gone wrong with the update cuz I couldn't see any product, but then I hovered over and it said "sugar", was just missing an icon. Thanks!
Hey, first of all I love this pack, the textures are amazing! Just wanted to let you know that sugar is missing its inventory icon. I put sugar cane in the crafting grid and thought something had gone wrong with the update cuz I couldn't see any product, but then I hovered over and it said "sugar", was just missing an icon. Thanks!
Ok , Have the items updated atm, will stick it in the next pack
Bookmarked for having the best stairs, torches, and glass I have seen in a 128 pack-- This will definitely be my go-to pack for when I want higher resolution then my cobbled-together mixpack.
If it makes you feel any better, I uploaded an update with lava flowing uphill. :tongue.gif:
No whitelist, No Lag, 24/7, Freebuild!
I should get back to working on this soon, been busy and sick atm D:
Should redo ores and metal doors next i think
Agreed. I've been using a 32x32 one for a long time but this has convinced me to give 128x128 a shot again. The only thing I don't seem to like is the lava which sucks since my main base has a lot of lava waterfalls and moats. :tongue.gif:
Haha, thanks. Totally forgot you could do that. Well then, looks like I'm on board this pack now. :smile.gif:
Edit: Actually, I'm really liking the look of the flowing lava. Completely changed my mind.
If your already using this pack, all you need to do is open the minecraft.jar with winrar and drag the terrain.png into it.
Nothing else has changed.
I redid:
Metal doors
Gravel (again)
Ores (texturized them and made them seamless tiles)
I beveled the half blocks to give them character
desaturated the leaves so biomes work on them
let me know what you think!
I might put up different ore tex downloads
here yo go
right click save link as
http://dl.dropbox.com/u/17864835/terrain.png
install 1.8
open minecraft.jar with winrar
drag that terrain.png into it
that is peasent pack loading bar, i will try to get to making one soon
Not enough pixels or i would have!
That has to do with the size of the gui
I dropped it down to from 128 to 64 and it stopped crashing and laggin for me completely but I have a pretty good pc.
I will have to set that to default size.
Ill see what I can do sometime tonight.
Protip: Are you saving gui elements as png 24? Try png 8 where possible. These elements are huge and the data transfer on opening them often causes hangs and sometimes crashes.
Should be done here soon
Xaus patcher isn't updated yet tho so don't know whats going to happen there
Should work fine , wont have custom water or lava till xau updates his patcher
new textures added, resized the squid, new temporary items.png, fixed the gui from hitching or crashing (thx again copper), added shadows on the halfblock (hope that helps the weird flickering) recolored some stuff and fixed some things
Need to redo the dispenser, its lazy atm
As always feedback greatly appreciated
right click this link and save link as
http://dl.dropbox.com/u/17864835/terrain.png
then open the minecraft.jar with winrar and drag it into it
that's how my pack started out, just editing some diamond and gold blocks
Ok , Have the items updated atm, will stick it in the next pack
-Lovely- redstone stuff, btw.
New Sandstone, record player, furnaces, dispenser
and a alternate version of cobble for those that like blocks.
and sugar