Moving the changelog for Sanguine to a separate post
[b]Change log:
Previous releases: [/b]
[list][b]Changes in v.3.0b - a.k.a. Strange changes [/b]
[b]New textures in this release[/b]:
[list]
Terrain.png
[list]Half step side - Changed to a fluted column
Adminium - Changed to dark fieldstone
Iron block
Gold block
Diamond block
Gold ore
Mossy cobblestone
Redstone ore
Wool - Changed to slate tile
Lever
Redstone torches
Bloody cobblestone
Lightstone
Grass textures to support Wild Growing grass mod.
[/list]
Items.png
[list]Axes ompleted
Hoes completed
[/list]
Mobs:
[list]character
sheep
pig
ghast
slime
zombie
[/list]
Art[list]Stained glass windows[list] 2 - 2x5 with arched tops
1 - 2x4 set of 4
[/list]
2 - 4x4 tapestries
1 - 4x3 tapestry
curtains [list]1 - 1x1
1 - 1x2[/list]
Paintings
[list]pastoral
unicorn
treasure map
[/list]
wooden vent
[/list]
[/list]
Custom water color updated to sea green
new still water animation - drift north
Gui
[list]New leather texture
All gui panels are now included
New cursor
[/list]
[/list]
[b]Significantly changed textures:
[/b][list]
Crafting table base - Darker wood and metal bands added
Ladder - Added mounting brackets
[/list]
[list][b]Changes in v.2.9 - a.k.a. Lost and found [/b]
Completes most items in items.png. Including replacing textures that were lost in the transition to the items.png templete.
[b]New textures in this release[/b]:
[list]items.png
[list]
[/list]
Lightstone dust restored.
all swords complete
all picks complete
all shovels complete
all other non-armor items complete [/list]
[b]Other changes[/b]
[list]particles.png - Fishing float restored
boat.png - top rail added.
cart.png - textures completed. Wheels are now free of the base.
? - Other changes that I can't recall.[/list]
[/list]
[list][b]Changes in v.2.8 - [color=#400080]a.k.a. Quick fix[/color] [/b]
Fixes an issue with items having a white edge and replaces ugly leather gui panels with less ugly leather gui panels. I hope to make these really beautiful. They're getting better.
[b]New textures in this release[/b]:
[list]inventory.png
crafting.png
container.png
icons.png:
[list]New armor icons
New heart icons
New bubble icon
new pop icon[/list] [/list]
[b]Other changes[/b]
[list] gui.png - mouse-over button highlights instead of darkening.
items.png - Properly encoded as PNG24 rather than PNG8. Removed white ringing around items.[/list]
[/list]
[list][b]Changes in v.2.7 [/b]
[b]New textures in this release[/b]:
[list]custom_lava_flowing.png
custom_lava_still.png
custom_water_still.png
particles.png:
[list]New smoke particles. Simi-transparency emulated!
New splash particles. [b]Now 33% more splashy than any other pack! Even Notch's![/b]
[/list]
GUI buttons - Re-textured in stone.
[/list]
[b]Other changes[/b]
items.png - Moved to template format. Misplaced pixels corrected. [/list]
[list][b]v.2.6 - a.k.a. Smashing pumpkins[/b]
[list]
Haloween has passed on. It is no more. It's deceased, dead, pushing up the daisies. The pumpkin is gone. But apparently a strange caravan from the orient passed through with a loose load of copper filigreed boxes. They're scattered around here and there. If you can find them they make wonderful lanterns!
The winter chill has killed the flowers too. But clumps of wild grass and ferns have sprung up in their place.
The nether stones and mud are just about useless to me. Too fantastic and creepy. Bloody cobblestone is now stacked fieldstone and slow nether mud is now just mud. If you use the biome mod andd have muddy swamps you'll love this stuff.
[b]New textures in this release[/b]:
[list]Wild grass clump - replaces rose
Boston fern - replaces tulip
Copper filigree lantern - replaces pumpkin
Stacked fieldstone - replaces bloody cobblestone
Mud - replaces slow nether mud
[/list]
[b]Significantly changed textures in this release[/b]:
[list]Furnace - Brick base removed. Body converted to half-size cobblestone. Heat coloration added.
Redstone ore - changed ore.
Cactus - new needles.
Ladder - New wood.
Tracks straight, tracks turning - New wood ties.
Water - more transparent. Unfortunately does not currently scintillate. It will again soon.
Flowing water - More transparent
Lava - larger pattern. Oscilates.
Flowing lava - larger pattern. Better flow?
[/list]
[b]Other changes[/b]
[list]Gold ore - refined
Bookcase - books aligned
Fast leaves - Reduced brightness
Ice - increase transparency
Lever, Redstone torches - Shaft darkened.[/list]
[/list]
[b]v.2.5 - a.k.a. The devil is in the alpha channel![/b][list]
Bug and Ugg fix release. Several alpha channel bugs corrected and Glass reverted to a non-ugly version.
[b]New textures in this release[/b]:
[list]Glass reverted to 2.3 Glass. - I liked the new shape, but it was awful in-game. Too curved without simi-transparent pixels and needed more framing which would have defeated the purpose of trying to create a 'lighter' glass.
[/list]
[b]Significantly changed textures in this release[/b]:
[list]Lever, Redstone torch off, Redstone torch on - Zinc shaft rather than chromium.
Moon, Sun - No longer appear to be about to swallow the planet.
[/list]
[b]Other changes[/b]
Corrected transparency errors on Iron door, Monster spawner, Redstone wiring cross, Redstone wiring line.
[/list]
[b]v.2.4 - a.k.a. Kick down the doors! - 11/12/10 6:00 PM
[/b][list][b]New textures in this release[/b]:
[list]Wood door, Iron Door.
[/list]
[b]Significantly changed textures in this release[/b]:
[list]Monster spawner.
[/list]
[b]Other changes[/b]
[list]Corrected transparency error on Monster spawner, Cactus top and Cactus side that was introduced in 2.3.
[/list][/list]
[b]v.2.3 - a.k.a Glass houses and stones[/b]
[list]New textures in this release:
[list]Glass
Monster spawner
[/list]
[b]Significantly changed textures in this release[/b]:
[list]Cactus top
Cactus side
Cactus cross section
Furnace
Furnace lit
Bloody cobblestone
[/list]
Unfinished GUI textures removed from pack.
[/list]
[b]v.2.2 - a.k.a. Papa's got a brand new bag[/b]
[list]Repackaged for Minecraft's new texture pack loading system.
[b]New textures in this release[/b]:
[list] Sand
Gravel
Gold block
Diamond block
Gold ore
Iron ore
Coal ore
Crafting table
Record Player
Light stone
Minecart tracks. Water
Lava
[/list]
[b]Significantly changed textures in this release[/b]:
[list] Stone
Grass on Dirt
Portal
Cobblestone
Mossy Cobblestone
Furnace lit and unlit
Ice
Snow on dirt
Cactus cross-section
Bamboo
Torch
Wood Door
Iron Door
Ladder
Bloody cobblestone
Slow mud[/list]
[b]EDIT[/b]: Oh, I totally forgot that I modified the gui!
Inventory, chest, crafting have a weathered painted metal appearance. It's not a final and needs work. I will update the pack to remove those until they are finalized. For now you can delete them from the zip if you dislike them.
Water and lava are in progress. A custom_water_flowing.png file is included but not the still version. Lava animations didn't make the cut but will be in the next update. No custom animations will appear in-game without modifying your minecraft.jar file manually. Xau says an update to resolve that is in the works.
I wanted to get this out packaged for the new loading system quickly so, please accept my apologies for any unpolished corners or sharp bits. As always, there's still much more to do.
[/list]
[b]v2.1 - a.k.a Pesticide.[/b]
[b]Significantly changed textures in this release[/b]:
[list]Wheat crop - Cleaned up bugs in the alpha channel.
Sun beams removed
[/list]
[b]v.2.0 - a.k.a Bootiful![/b]
[list]All terrain.png textures are finally modified!
Many textures from v.1.x have been improved. Multiple problems resolved.
[b]New textures in this release[/b]:
[list]Pumpkin
Jack-o-lantern
bloody cobblestone
slow sand
lightstone
wheat crops[/list]
[/list]
[b]v.1.2 - a.k.a Snow way![/b]
[list]
[b]Significantly changed textures in this release[/b]:
[list]Tree - texture updated.
Snow topped dirt block[list]color-matched to dirt block.
Snow on snow topped block elevated to texture match to snow cap.[/list]
Chests - Updated.
Record player - Updated.
vignette.png - Updated. High resolution and monochromatic noise added. This entirely eliminates the visible rings overlaying the view in dark areas or at night.[/list]
[/list]
[b]v.1.1 - a.k.a Making progress.[/b]
[b]Significantly changed textures in this release[/b]:
[list]Snow on dirt - Snow top added.
Spider web - aligned with it's block.
Modified progress meter.
[list]inverted colors for better visibility in low light conditions and more active block transparency.
shifted progress blocks 1 to the right to synchronize destruction and meter completion.
Moved stroke to inside from outsie of the meter.[/list][/list]
[b]v.1.0 - a.k.a. Initial release.[/b]
[/list][/list]
List tags are malformed.
Previous releases: [/b]
[list][b]Changes in v.3.0b - a.k.a. Strange changes [/b]
[b]New textures in this release[/b]:
[list]
Terrain.png
[list]Half step side - Changed to a fluted column
Adminium - Changed to dark fieldstone
Iron block
Gold block
Diamond block
Gold ore
Mossy cobblestone
Redstone ore
Wool - Changed to slate tile
Lever
Redstone torches
Bloody cobblestone
Lightstone
Grass textures to support Wild Growing grass mod.
[/list]
Items.png
[list]Axes ompleted
Hoes completed
[/list]
Mobs:
[list]character
sheep
pig
ghast
slime
zombie
[/list]
Art[list]Stained glass windows[list] 2 - 2x5 with arched tops
1 - 2x4 set of 4
[/list]
2 - 4x4 tapestries
1 - 4x3 tapestry
curtains [list]1 - 1x1
1 - 1x2[/list]
Paintings
[list]pastoral
unicorn
treasure map
[/list]
wooden vent
[/list]
[/list]
Custom water color updated to sea green
new still water animation - drift north
Gui
[list]New leather texture
All gui panels are now included
New cursor
[/list]
[/list]
[b]Significantly changed textures:
[/b][list]
Crafting table base - Darker wood and metal bands added
Ladder - Added mounting brackets
[/list]
[list][b]Changes in v.2.9 - a.k.a. Lost and found [/b]
Completes most items in items.png. Including replacing textures that were lost in the transition to the items.png templete.
[b]New textures in this release[/b]:
[list]items.png
[list]
[/list]
Lightstone dust restored.
all swords complete
all picks complete
all shovels complete
all other non-armor items complete [/list]
[b]Other changes[/b]
[list]particles.png - Fishing float restored
boat.png - top rail added.
cart.png - textures completed. Wheels are now free of the base.
? - Other changes that I can't recall.[/list]
[/list]
[list][b]Changes in v.2.8 - [color=#400080]a.k.a. Quick fix[/color] [/b]
Fixes an issue with items having a white edge and replaces ugly leather gui panels with less ugly leather gui panels. I hope to make these really beautiful. They're getting better.
[b]New textures in this release[/b]:
[list]inventory.png
crafting.png
container.png
icons.png:
[list]New armor icons
New heart icons
New bubble icon
new pop icon[/list] [/list]
[b]Other changes[/b]
[list] gui.png - mouse-over button highlights instead of darkening.
items.png - Properly encoded as PNG24 rather than PNG8. Removed white ringing around items.[/list]
[/list]
[list][b]Changes in v.2.7 [/b]
[b]New textures in this release[/b]:
[list]custom_lava_flowing.png
custom_lava_still.png
custom_water_still.png
particles.png:
[list]New smoke particles. Simi-transparency emulated!
New splash particles. [b]Now 33% more splashy than any other pack! Even Notch's![/b]
[/list]
GUI buttons - Re-textured in stone.
[/list]
[b]Other changes[/b]
items.png - Moved to template format. Misplaced pixels corrected. [/list]
[list][b]v.2.6 - a.k.a. Smashing pumpkins[/b]
[list]
Haloween has passed on. It is no more. It's deceased, dead, pushing up the daisies. The pumpkin is gone. But apparently a strange caravan from the orient passed through with a loose load of copper filigreed boxes. They're scattered around here and there. If you can find them they make wonderful lanterns!
The winter chill has killed the flowers too. But clumps of wild grass and ferns have sprung up in their place.
The nether stones and mud are just about useless to me. Too fantastic and creepy. Bloody cobblestone is now stacked fieldstone and slow nether mud is now just mud. If you use the biome mod andd have muddy swamps you'll love this stuff.
[b]New textures in this release[/b]:
[list]Wild grass clump - replaces rose
Boston fern - replaces tulip
Copper filigree lantern - replaces pumpkin
Stacked fieldstone - replaces bloody cobblestone
Mud - replaces slow nether mud
[/list]
[b]Significantly changed textures in this release[/b]:
[list]Furnace - Brick base removed. Body converted to half-size cobblestone. Heat coloration added.
Redstone ore - changed ore.
Cactus - new needles.
Ladder - New wood.
Tracks straight, tracks turning - New wood ties.
Water - more transparent. Unfortunately does not currently scintillate. It will again soon.
Flowing water - More transparent
Lava - larger pattern. Oscilates.
Flowing lava - larger pattern. Better flow?
[/list]
[b]Other changes[/b]
[list]Gold ore - refined
Bookcase - books aligned
Fast leaves - Reduced brightness
Ice - increase transparency
Lever, Redstone torches - Shaft darkened.[/list]
[/list]
[b]v.2.5 - a.k.a. The devil is in the alpha channel![/b][list]
Bug and Ugg fix release. Several alpha channel bugs corrected and Glass reverted to a non-ugly version.
[b]New textures in this release[/b]:
[list]Glass reverted to 2.3 Glass. - I liked the new shape, but it was awful in-game. Too curved without simi-transparent pixels and needed more framing which would have defeated the purpose of trying to create a 'lighter' glass.
[/list]
[b]Significantly changed textures in this release[/b]:
[list]Lever, Redstone torch off, Redstone torch on - Zinc shaft rather than chromium.
Moon, Sun - No longer appear to be about to swallow the planet.
[/list]
[b]Other changes[/b]
Corrected transparency errors on Iron door, Monster spawner, Redstone wiring cross, Redstone wiring line.
[/list]
[b]v.2.4 - a.k.a. Kick down the doors! - 11/12/10 6:00 PM
[/b][list][b]New textures in this release[/b]:
[list]Wood door, Iron Door.
[/list]
[b]Significantly changed textures in this release[/b]:
[list]Monster spawner.
[/list]
[b]Other changes[/b]
[list]Corrected transparency error on Monster spawner, Cactus top and Cactus side that was introduced in 2.3.
[/list][/list]
[b]v.2.3 - a.k.a Glass houses and stones[/b]
[list]New textures in this release:
[list]Glass
Monster spawner
[/list]
[b]Significantly changed textures in this release[/b]:
[list]Cactus top
Cactus side
Cactus cross section
Furnace
Furnace lit
Bloody cobblestone
[/list]
Unfinished GUI textures removed from pack.
[/list]
[b]v.2.2 - a.k.a. Papa's got a brand new bag[/b]
[list]Repackaged for Minecraft's new texture pack loading system.
[b]New textures in this release[/b]:
[list] Sand
Gravel
Gold block
Diamond block
Gold ore
Iron ore
Coal ore
Crafting table
Record Player
Light stone
Minecart tracks. Water
Lava
[/list]
[b]Significantly changed textures in this release[/b]:
[list] Stone
Grass on Dirt
Portal
Cobblestone
Mossy Cobblestone
Furnace lit and unlit
Ice
Snow on dirt
Cactus cross-section
Bamboo
Torch
Wood Door
Iron Door
Ladder
Bloody cobblestone
Slow mud[/list]
[b]EDIT[/b]: Oh, I totally forgot that I modified the gui!
Inventory, chest, crafting have a weathered painted metal appearance. It's not a final and needs work. I will update the pack to remove those until they are finalized. For now you can delete them from the zip if you dislike them.
Water and lava are in progress. A custom_water_flowing.png file is included but not the still version. Lava animations didn't make the cut but will be in the next update. No custom animations will appear in-game without modifying your minecraft.jar file manually. Xau says an update to resolve that is in the works.
I wanted to get this out packaged for the new loading system quickly so, please accept my apologies for any unpolished corners or sharp bits. As always, there's still much more to do.
[/list]
[b]v2.1 - a.k.a Pesticide.[/b]
[b]Significantly changed textures in this release[/b]:
[list]Wheat crop - Cleaned up bugs in the alpha channel.
Sun beams removed
[/list]
[b]v.2.0 - a.k.a Bootiful![/b]
[list]All terrain.png textures are finally modified!
Many textures from v.1.x have been improved. Multiple problems resolved.
[b]New textures in this release[/b]:
[list]Pumpkin
Jack-o-lantern
bloody cobblestone
slow sand
lightstone
wheat crops[/list]
[/list]
[b]v.1.2 - a.k.a Snow way![/b]
[list]
[b]Significantly changed textures in this release[/b]:
[list]Tree - texture updated.
Snow topped dirt block[list]color-matched to dirt block.
Snow on snow topped block elevated to texture match to snow cap.[/list]
Chests - Updated.
Record player - Updated.
vignette.png - Updated. High resolution and monochromatic noise added. This entirely eliminates the visible rings overlaying the view in dark areas or at night.[/list]
[/list]
[b]v.1.1 - a.k.a Making progress.[/b]
[b]Significantly changed textures in this release[/b]:
[list]Snow on dirt - Snow top added.
Spider web - aligned with it's block.
Modified progress meter.
[list]inverted colors for better visibility in low light conditions and more active block transparency.
shifted progress blocks 1 to the right to synchronize destruction and meter completion.
Moved stroke to inside from outsie of the meter.[/list][/list]
[b]v.1.0 - a.k.a. Initial release.[/b]
[/list][/list]
List tags are malformed.
a
a
a
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a
a
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hides everything.