I enjoy this pack a lot! Thanks for it. I believe it's my favorite out of the ones I've tried, but I have a little feedback that I hope you will consider.
I think clay is too bright of a red. It sticks out like a sore thumb when it's above water on a beach, and it kind of ruins the feel of the beach and looks odd and unnatural. (I feel like I have to go mine it just to get rid of it. :tongue.gif:) You can spot it from miles away. I think it should be more faded in color - whatever will make it more subtle and natural-looking with the surrounding sand.
Mossy Cobblestone is another block that I also feel isn't subtle enough and sticks out too much. It may be too green. It doesn't smoothly blend in with the rest of the world to me. Cartoony.
And just as a comment, thanks for keeping some texture on the glass block. My biggest pet peeve with custom texture packs is that they almost always make the glass block just a 100% empty, 100% see-through frame, which doesn't look like glass at all. Yours looks great.
I hope my comments were constructive. :smile.gif:
I understand both of your points and I agree. I'll tone down the saturation on both and mess with it to see if i can get it to blend a bit better. I'll do that in the morning test some different things, send it to people, get feedback, then I'll post it up here. Thanks for the criticism, I appreciate it :biggrin.gif:
I decided to just go ahead and make those quick changes before sleep, so here you go :biggrin.gif: If you think it still needs more or less of something, just post and I'll get to it as soon as possible. Feedback is always welcome. Downloads on original post have been updated, otherwise you can get the new version by clicking the link at the bottom of this post. Enjoy! :smile.gif:
Hey, this texture pack is awesome from the screenies I've seen so far. I've been meaning to get a clean pack, since I've heard they speed up minecraft's preformance, like CleanCraft. Would you say this pack helps in the same way?
Hey, this texture pack is awesome from the screenies I've seen so far. I've been meaning to get a clean pack, since I've heard they speed up minecraft's preformance, like CleanCraft. Would you say this pack helps in the same way?
Independent of what is contained within each texture's 16x16 pixel area, the actual texture content takes up the same amount in memory, unless the texture size is altered. Simplified, you'd need something like an 8x8 texture pack or 4x4 or even 1x1 to speed up performance. Changing the textures to look realistic, simplified, etc wouldn't boost your performance, as the game is still rendering out the same amount of pixels either way.
In comparison to a 32x32, 64x64 or 128x128 pack, yes you'd have a performance boost to some extent, as the game isn't being pushed to render as many pixels per texture, per frame. Minecraft's original texture size is exactly the same as this pack (16x16) and therefore it'd be my assumption that this, or any 16x16 pack most likely wouldn't give you a boost coming from the assumed default.. unless there's some crazy java wizardry going on in Minecraft that handles point sampling within the pixel shader in some absurdly optimized manner ;D
I REALLY like how you've made the clay more noticable, since it now looks like red clay! Very awesome indeed.
*Downloads*
EDIT: And after revising this texture pack, it is REALLY well done, the simplicity basically makes this texture pack unique, the only thing if I were you that you could look into are the mobs, the Zombie seems a bit cartoonish, other than that, this texture pack is wonderful!
Glad you like it :biggrin.gif:. I go back and forth on the zombie, but I think I like it at the moment as it still feels fitting enough that it doesn't stand out. If enough people want it changed, I'll reconsider though. :biggrin.gif:
AWESOME!
But it would be better if you changed the armor. :biggrin.gif:
Thanks! I'm definitely considering doing the armor differently. Especially so that each 'class' of armor is different in more than just color. I'll see what I can do when I have time :smile.gif:
This is so amazing. Glad I looked to see if there were any mods/texture packs that I'd like.
But I'm new to this game. Just bought it yesterday. How do I install this without replacing the original? Or do I have to replace the original?
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Awesome pack.
[simg]http://img850.imageshack.us/img850/4148/mysigv2.png[/simg]
I understand both of your points and I agree. I'll tone down the saturation on both and mess with it to see if i can get it to blend a bit better. I'll do that in the morning test some different things, send it to people, get feedback, then I'll post it up here. Thanks for the criticism, I appreciate it :biggrin.gif:
Follow me @SStuf7 for updates! Check out My Game Design Studio!
I decided to just go ahead and make those quick changes before sleep, so here you go :biggrin.gif: If you think it still needs more or less of something, just post and I'll get to it as soon as possible. Feedback is always welcome. Downloads on original post have been updated, otherwise you can get the new version by clicking the link at the bottom of this post. Enjoy! :smile.gif:
Edit: Oops didn't mean to double post there!
Follow me @SStuf7 for updates! Check out My Game Design Studio!
THAT's what I was forgetting; Thank you! I knew I have something else I wanted to change, and it was that. I'll fix that up and get it out asap.
EDIT:
Alright, fixed the wheat and updated original post with updated downloads and such, or you can just download below. :biggrin.gif: Enjoy!
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Will definitely try this in conjunction with Frenden V5 which is my main. Awesome!
Follow me @SStuf7 for updates! Check out My Game Design Studio!
Independent of what is contained within each texture's 16x16 pixel area, the actual texture content takes up the same amount in memory, unless the texture size is altered. Simplified, you'd need something like an 8x8 texture pack or 4x4 or even 1x1 to speed up performance. Changing the textures to look realistic, simplified, etc wouldn't boost your performance, as the game is still rendering out the same amount of pixels either way.
In comparison to a 32x32, 64x64 or 128x128 pack, yes you'd have a performance boost to some extent, as the game isn't being pushed to render as many pixels per texture, per frame. Minecraft's original texture size is exactly the same as this pack (16x16) and therefore it'd be my assumption that this, or any 16x16 pack most likely wouldn't give you a boost coming from the assumed default.. unless there's some crazy java wizardry going on in Minecraft that handles point sampling within the pixel shader in some absurdly optimized manner ;D
Follow me @SStuf7 for updates! Check out My Game Design Studio!
Glad you like it :biggrin.gif:. I go back and forth on the zombie, but I think I like it at the moment as it still feels fitting enough that it doesn't stand out. If enough people want it changed, I'll reconsider though. :biggrin.gif:
Follow me @SStuf7 for updates! Check out My Game Design Studio!
Edit: I think the cartoon-y look of the zombies goes great with this pack!
Cool, thanks! I'm glad you like it :biggrin.gif:. That's one vote for keeping the zombies!
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But it would be better if you changed the armor. :biggrin.gif:
Thanks! I'm definitely considering doing the armor differently. Especially so that each 'class' of armor is different in more than just color. I'll see what I can do when I have time :smile.gif:
Thanks everyone for the support! :biggrin.gif:
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Nope, it isn't, its 16x16 as mandated in competition guidelines. Sorry
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But I'm new to this game. Just bought it yesterday. How do I install this without replacing the original? Or do I have to replace the original?
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