Your matriarch hath acquired so much mass that her inertia is greater than most people relatively.
Lol! Sigg'd
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Quote from A wise man once »
Religion is like a penis. It's ok to have one, and it's ok to be proud of it. But don't go waving it around in public, and don't try to shove it down kids' throats.
Quote from He also »
Ambition is a poor excuse for not having enough sense to be lazy.
My microphone-enabled computer decided to burn itself out this weekend, I'm getting it back from repairs (hopefully) in a few days. I shall make an additional attempt at voice acting when I receive it again.
EDIT: Also, fish and eggs with suits are a no-go for now. That'd require adding in items.png, and it's ruin the compatibility of the pack with other textures and future updates since the mobs are handled as separate folders and files rather than one image. If a bunch of people want it I could include such a thing optionally...
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[Just released!] Want formally-dressed, sophisticated mobs?
Banner by Vilborg. Click here for a vertical mob grinder!
First, I'd like to praise you again on the excellent and ingenious mob skins. I'll wait forever for your mob sounds.
Second, I'd like to ask for those fish and egg re-textures. I like to use multiple texture packs together, so it wouldn't render other item packs useless for me. If someone doesn't like to use the items, it's rather simple to just exclude putting in the items in the texture pack.
Third, I'd like to apologize for my brutish, unsophisticated tongue.
Got my computer back up and running today, I have a week-long break after tomorrow in which I'll finally be able to do the voices. I'll also see if I can do the eggs/fish, attached in a separate version of the pack for maximum compatibility!
Also, yes, the player does indeed need a skin. I shall get on with that.
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[Just released!] Want formally-dressed, sophisticated mobs?
Banner by Vilborg. Click here for a vertical mob grinder!
Actually, making a custom avatar skin for this texture pack may not be necessary.
I've already mocked up a little fancy skin for this.
It's simply the default Steve skin replaced with the zombie clothing. Or the zombie skin replacing the zombie with Steve.
Though something nice, would be skins for armors instead of an avatar skin. The better armor you're wearing, the better suit you'll have on. Just a thought.
Oh my! I seem to have dropped my monocle whilst viewing this fine work of art. My, it is fantastical! I think a whole texture pack will be in order, with marble as stone.
I do say that the idea that hast sprung from thy head is't ep'c, especially the swine (the monocle is a perfect addition). I prithee that thou shalt presumably post a link for the download? O'er the int'ret, clearly.
ED'T: I thank thee for the wondrous download.
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WOOLOOLOOLOOLOOLOLOLOLOLOLOLOLOL!!!!!!!1!!!!!!1111!!!1!!!one!!!1!one1!
"And the deadmau5 said to the people of mau5ville: get in the f'n cart, [Pig] "
Oh. My .Golly. Good. Sir.
I would also like to kindly request a compatibility with the afformentioned modification entitled "Mo'Creatures" That would be just swell.
Additionally I find that the facial hair of the so-called Ghast appears to be hilarious.
Regards
Mr. Eggy x 3
There are three files for wolf images (wolf, wolf_angry, and wolf_tame). It would please me greatly if each wolf had an entirely different suit, my good sir!
Maybe if you're going to add a skin for the wolf, maybe a wild wolf could be a wild ruffian, then when you tame it, it's a true gentlemen? :biggrin.gif:
Have you finished casting all the voice actors for this? I happen to be from England, own a top hat, pocketwatch and tail coat, and feel that if the presence of some extra voice acting is required, I may step forward and assist in any manner possible.
My good sir, you must have mistaken this for a game modification of some sort. Texture packages that apply exclusively mobs are always compatible, eh wot. These texture packages may need to be updated from time to time in the instance that a new gentlemanly creature is introduced, but as previously stated, they are always compatible. No need to fret about every update old chap.
Lol! Sigg'd
My microphone-enabled computer decided to burn itself out this weekend, I'm getting it back from repairs (hopefully) in a few days. I shall make an additional attempt at voice acting when I receive it again.
EDIT: Also, fish and eggs with suits are a no-go for now. That'd require adding in items.png, and it's ruin the compatibility of the pack with other textures and future updates since the mobs are handled as separate folders and files rather than one image. If a bunch of people want it I could include such a thing optionally...
Banner by Vilborg.
Click here for a vertical mob grinder!
Second, I'd like to ask for those fish and egg re-textures. I like to use multiple texture packs together, so it wouldn't render other item packs useless for me. If someone doesn't like to use the items, it's rather simple to just exclude putting in the items in the texture pack.
Third, I'd like to apologize for my brutish, unsophisticated tongue.
Also, yes, the player does indeed need a skin. I shall get on with that.
Banner by Vilborg.
Click here for a vertical mob grinder!
I've already mocked up a little fancy skin for this.
It's simply the default Steve skin replaced with the zombie clothing. Or the zombie skin replacing the zombie with Steve.
Though something nice, would be skins for armors instead of an avatar skin. The better armor you're wearing, the better suit you'll have on. Just a thought.
Toodles!
ED'T: I thank thee for the wondrous download.
"And the deadmau5 said to the people of mau5ville: get in the f'n cart, [Pig] "
http://www.minecraftforum.net/viewtopic.php?f=1021&t=227479&p=3261806#p3261806
I would also like to kindly request a compatibility with the afformentioned modification entitled "Mo'Creatures" That would be just swell.
Additionally I find that the facial hair of the so-called Ghast appears to be hilarious.
Regards
Mr. Eggy x 3
RIP 9Kbits2011-2012
ENGINEERCRAFT
My good sir, you must have mistaken this for a game modification of some sort. Texture packages that apply exclusively mobs are always compatible, eh wot. These texture packages may need to be updated from time to time in the instance that a new gentlemanly creature is introduced, but as previously stated, they are always compatible. No need to fret about every update old chap.